..
engine
SCI: Fix bugs #3035650 and #3039566 , crash in PEPPER demo and LAURABOW2.
2010-09-05 14:59:09 +00:00
graphics
SCI: dont do global scaling on non-scaleable views
2010-09-05 12:55:15 +00:00
parser
SCI: Fix using the parser in SCI Fan Games
2010-07-28 19:03:49 +00:00
sound
SCI: Added a warning when using GM with SCI1 games
2010-09-03 12:42:35 +00:00
video
SCI: Remove the now useless Sci::VMDDecoder wrapper
2010-08-08 01:09:20 +00:00
console.cpp
SCI: adding "bpr" and "bpw" debug commands
2010-09-02 09:05:08 +00:00
console.h
SCI: adding "bpr" and "bpw" debug commands
2010-09-02 09:05:08 +00:00
debug.h
SCI: adding "bpr" and "bpw" debug commands
2010-09-02 09:05:08 +00:00
decompressor.cpp
SCI: dont write palette in reorderView() if there is no palette :P
2010-06-23 16:49:03 +00:00
decompressor.h
SCI: Reduce header interdependencies
2010-02-17 23:38:43 +00:00
detection_tables.h
SCI: Janitorial - fixed spaces and typos
2010-09-04 17:16:41 +00:00
detection.cpp
SCI: adding mother goose title
2010-09-03 17:49:22 +00:00
event.cpp
SCI: Throttle the invocations of Engine::shouldQuit()
2010-08-29 00:39:33 +00:00
event.h
SCI: updating screen within kAnimate as well - fixes pseudo hang in eq1 credits (bug #3036154 )
2010-07-29 10:48:54 +00:00
module.mk
SCI: Remove the now useless Sci::VMDDecoder wrapper
2010-08-08 01:09:20 +00:00
resource_audio.cpp
SCI: Fixed the GM detection introduced in rev #52211 to check the first available track, instead of track 1 (which doesn't always exist, e.g. in Pharkas). Also, added a comment inside applyPatch()
2010-08-20 09:35:20 +00:00
resource_intern.h
SCI: Add support for SCI2.1 chunk resources
2010-08-03 14:58:57 +00:00
resource.cpp
SCI: fixing comment
2010-09-04 09:58:37 +00:00
resource.h
SCI: doing detectDoSoundType() properly sci0early
2010-09-04 08:51:10 +00:00
sci.cpp
SCI: Show a warning window regarding GM in some games.
2010-09-02 21:50:00 +00:00
sci.h
SCI: adding "bpr" and "bpw" debug commands
2010-09-02 09:05:08 +00:00
util.cpp
Add initial support for KQ6 Mac. Wrapper functions for read/writing to pointers are now used (found in util.*) for code that has different endianness in SCI1.1+ Mac games. Add support for Mac 'snd ' and 'CURS' resources. QFG1 Mac is not yet playable due to script compression.
2010-05-18 04:17:58 +00:00
util.h
Add initial support for KQ6 Mac. Wrapper functions for read/writing to pointers are now used (found in util.*) for code that has different endianness in SCI1.1+ Mac games. Add support for Mac 'snd ' and 'CURS' resources. QFG1 Mac is not yet playable due to script compression.
2010-05-18 04:17:58 +00:00