scummvm/engines/prince/prince.cpp

1195 lines
31 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/scummsys.h"
#include "common/config-manager.h"
#include "common/debug-channels.h"
#include "common/debug.h"
#include "common/events.h"
#include "common/file.h"
#include "common/random.h"
#include "common/fs.h"
#include "common/keyboard.h"
#include "common/substream.h"
#include "common/str.h"
#include "graphics/surface.h"
#include "graphics/pixelformat.h"
#include "engines/util.h"
#include "prince/prince.h"
#include "prince/graphics.h"
#include "prince/script.h"
#include "prince/debugger.h"
#include "prince/object.h"
#include "prince/mob.h"
#include "prince/music.h"
#include "prince/variatxt.h"
#include "prince/font.h"
#include "prince/mhwanh.h"
#include "prince/cursor.h"
#include "prince/archive.h"
#include "prince/hero.h"
#include "prince/animation.h"
#include "prince/curve_values.h"
namespace Prince {
void PrinceEngine::debugEngine(const char *s, ...) {
char buf[STRINGBUFLEN];
va_list va;
va_start(va, s);
vsnprintf(buf, STRINGBUFLEN, s, va);
va_end(va);
debug("Prince::Engine %s", buf);
}
PrinceEngine::PrinceEngine(OSystem *syst, const PrinceGameDescription *gameDesc) :
Engine(syst), _gameDescription(gameDesc), _graph(nullptr), _script(nullptr), _interpreter(nullptr), _flags(nullptr),
_locationNr(0), _debugger(nullptr), _midiPlayer(nullptr), _room(nullptr),
_cursor1(nullptr), _cursor2(nullptr), _cursor3(nullptr), _font(nullptr),
_suitcaseBmp(nullptr), _roomBmp(nullptr), _cursorNr(0), _picWindowX(0), _picWindowY(0), _randomSource("prince"),
_invLineX(134), _invLineY(176), _invLine(5), _invLines(3), _invLineW(70), _invLineH(76), _maxInvW(72), _maxInvH(76),
_invLineSkipX(2), _invLineSkipY(3), _showInventoryFlag(false), _inventoryBackgroundRemember(false),
_mst_shadow(0), _mst_shadow2(0), _candleCounter(0), _invX1(53), _invY1(18), _invWidth(536), _invHeight(438),
_invCurInside(false), _optionsFlag(false), _optionEnabled(0), _invExamY(120), _invMaxCount(2), _invCounter(0),
_optionsMob(-1), _currentPointerNumber(1), _selectedMob(-1), _selectedItem(0), _selectedMode(0),
_optionsWidth(210), _optionsHeight(170), _invOptionsWidth(210), _invOptionsHeight(130), _optionsStep(20),
_invOptionsStep(20), _optionsNumber(7), _invOptionsNumber(5), _optionsColor1(236), _optionsColor2(252),
_dialogWidth(600), _dialogHeight(0), _dialogLineSpace(10), _dialogColor1(220), _dialogColor2(223),
_dialogFlag(false), _dialogLines(0), _dialogText(nullptr), _mouseFlag(1),
_roomPathBitmap(nullptr), _roomPathBitmapTemp(nullptr), _coordsBufEnd(nullptr), _coordsBuf(nullptr), _coords(nullptr),
_traceLineLen(0), _rembBitmapTemp(nullptr), _rembBitmap(nullptr), _rembMask(0), _rembX(0), _rembY(0), _fpX(0), _fpY(0),
_checkBitmapTemp(nullptr), _checkBitmap(nullptr), _checkMask(0), _checkX(0), _checkY(0), _traceLineFirstPointFlag(false),
_tracePointFirstPointFlag(false), _coordsBuf2(nullptr), _coords2(nullptr), _coordsBuf3(nullptr), _coords3(nullptr),
_shanLen(0), _directionTable(nullptr), _currentMidi(0), _lightX(0), _lightY(0), _curveData(nullptr), _curvPos(0),
_creditsData(nullptr), _creditsDataSize(0), _currentTime(0), _zoomBitmap(nullptr), _shadowBitmap(nullptr), _transTable(nullptr),
_flcFrameSurface(nullptr), _shadScaleValue(0), _shadLineLen(0), _scaleValue(0), _dialogImage(nullptr), _mobTranslationData(nullptr),
_mobTranslationSize(0), _missingVoice(false) {
// Debug/console setup
DebugMan.addDebugChannel(DebugChannel::kScript, "script", "Prince Script debug channel");
DebugMan.addDebugChannel(DebugChannel::kEngine, "engine", "Prince Engine debug channel");
DebugMan.enableDebugChannel("script");
memset(_audioStream, 0, sizeof(_audioStream));
}
PrinceEngine::~PrinceEngine() {
DebugMan.clearAllDebugChannels();
delete _rnd;
delete _cursor1;
delete _cursor3;
delete _midiPlayer;
delete _script;
delete _flags;
delete _interpreter;
delete _font;
delete _roomBmp;
delete _suitcaseBmp;
delete _variaTxt;
free(_talkTxt);
free(_invTxt);
free(_dialogDat);
delete _graph;
delete _room;
//_debugger is deleted by Engine
if (_cursor2 != nullptr) {
_cursor2->free();
delete _cursor2;
}
for (uint i = 0; i < _objList.size(); i++) {
delete _objList[i];
}
_objList.clear();
free(_objSlot);
for (uint32 i = 0; i < _pscrList.size(); i++) {
delete _pscrList[i];
}
_pscrList.clear();
for (uint i = 0; i < _maskList.size(); i++) {
free(_maskList[i]._data);
}
_maskList.clear();
_drawNodeList.clear();
clearBackAnimList();
_backAnimList.clear();
freeAllNormAnims();
_normAnimList.clear();
for (uint i = 0; i < _allInvList.size(); i++) {
_allInvList[i]._surface->free();
delete _allInvList[i]._surface;
}
_allInvList.clear();
_optionsPic->free();
delete _optionsPic;
_optionsPicInInventory->free();
delete _optionsPicInInventory;
for (uint i = 0; i < _mainHero->_moveSet.size(); i++) {
delete _mainHero->_moveSet[i];
}
for (uint i = 0; i < _secondHero->_moveSet.size(); i++) {
delete _secondHero->_moveSet[i];
}
delete _mainHero;
delete _secondHero;
free(_roomPathBitmap);
free(_roomPathBitmapTemp);
free(_coordsBuf);
_mobPriorityList.clear();
freeAllSamples();
free(_zoomBitmap);
free(_shadowBitmap);
free(_transTable);
free(_curveData);
free(_shadowLine);
free(_creditsData);
if (_dialogImage != nullptr) {
_dialogImage->free();
delete _dialogImage;
}
free(_mobTranslationData);
}
void PrinceEngine::init() {
const Common::FSNode gameDataDir(ConfMan.get("path"));
debugEngine("Adding all path: %s", gameDataDir.getPath().c_str());
if (!(getFeatures() & GF_EXTRACTED)) {
PtcArchive *all = new PtcArchive();
if (!all->open("all/databank.ptc"))
error("Can't open all/databank.ptc");
PtcArchive *voices = new PtcArchive();
if (!(getFeatures() & GF_NOVOICES)) {
if (!voices->open("voices/databank.ptc"))
error("Can't open voices/databank.ptc");
}
PtcArchive *sound = new PtcArchive();
if (!sound->open("sound/databank.ptc"))
error("Can't open sound/databank.ptc");
SearchMan.addSubDirectoryMatching(gameDataDir, "all");
// Prefix the archive names, so that "all" doesn't conflict with the
// "all" directory, if that happens to be named in all lower case.
// It isn't on the CD, but we should try to stay case-insensitive.
SearchMan.add("_all", all);
SearchMan.add("_voices", voices);
SearchMan.add("_sound", sound);
} else {
SearchMan.addSubDirectoryMatching(gameDataDir, "all");
SearchMan.addSubDirectoryMatching(gameDataDir, "voices");
SearchMan.addSubDirectoryMatching(gameDataDir, "sound");
}
if (getFeatures() & GF_TRANSLATED) {
PtcArchive *translation = new PtcArchive();
if (getFeatures() & GF_TRANSLATED) {
if (!translation->openTranslation("prince_translation.dat"))
error("Can't open prince_translation.dat");
}
SearchMan.add("translation", translation);
}
_graph = new GraphicsMan(this);
_rnd = new Common::RandomSource("prince");
_midiPlayer = new MusicPlayer(this);
if (getLanguage() == Common::DE_DEU) {
_font = new Font();
Resource::loadResource(_font, "font3.raw", true);
} else {
_font = new Font();
Resource::loadResource(_font, "font1.raw", true);
}
_suitcaseBmp = new MhwanhDecoder();
Resource::loadResource(_suitcaseBmp, "walizka", true);
_script = new Script(this);
Resource::loadResource(_script, "skrypt.dat", true);
_flags = new InterpreterFlags();
_interpreter = new Interpreter(this, _script, _flags);
_debugger = new Debugger(this, _flags);
setDebugger(_debugger);
_variaTxt = new VariaTxt();
if (getFeatures() & GF_TRANSLATED) {
Resource::loadResource(_variaTxt, "variatxt_translate.dat", true);
} else {
Resource::loadResource(_variaTxt, "variatxt.dat", true);
}
_cursor1 = new Cursor();
Resource::loadResource(_cursor1, "mouse1.cur", true);
_cursor3 = new Cursor();
Resource::loadResource(_cursor3, "mouse2.cur", true);
Common::SeekableReadStream *talkTxtStream;
if (getFeatures() & GF_TRANSLATED) {
talkTxtStream = SearchMan.createReadStreamForMember("talktxt_translate.dat");
} else {
talkTxtStream = SearchMan.createReadStreamForMember("talktxt.dat");
}
if (!talkTxtStream) {
error("Can't load talkTxtStream");
return;
}
_talkTxtSize = talkTxtStream->size();
_talkTxt = (byte *)malloc(_talkTxtSize);
talkTxtStream->read(_talkTxt, _talkTxtSize);
delete talkTxtStream;
Common::SeekableReadStream *invTxtStream;
if (getFeatures() & GF_TRANSLATED) {
invTxtStream = SearchMan.createReadStreamForMember("invtxt_translate.dat");
} else {
invTxtStream = SearchMan.createReadStreamForMember("invtxt.dat");
}
if (!invTxtStream) {
error("Can't load invTxtStream");
return;
}
_invTxtSize = invTxtStream->size();
_invTxt = (byte *)malloc(_invTxtSize);
invTxtStream->read(_invTxt, _invTxtSize);
delete invTxtStream;
loadAllInv();
Common::SeekableReadStream *dialogDatStream = SearchMan.createReadStreamForMember("dialog.dat");
if (!dialogDatStream) {
error("Can't load dialogDatStream");
return;
}
dialogDatStream = Resource::getDecompressedStream(dialogDatStream);
_dialogDatSize = dialogDatStream->size();
_dialogDat = (byte *)malloc(_dialogDatSize);
dialogDatStream->read(_dialogDat, _dialogDatSize);
delete dialogDatStream;
_optionsPic = new Graphics::Surface();
_optionsPic->create(_optionsWidth, _optionsHeight, Graphics::PixelFormat::createFormatCLUT8());
Common::Rect picRect(0, 0, _optionsWidth, _optionsHeight);
_optionsPic->fillRect(picRect, _graph->kShadowColor);
_optionsPicInInventory = new Graphics::Surface();
_optionsPicInInventory->create(_invOptionsWidth, _invOptionsHeight, Graphics::PixelFormat::createFormatCLUT8());
Common::Rect invPicRect(0, 0, _invOptionsWidth, _invOptionsHeight);
_optionsPicInInventory->fillRect(invPicRect, _graph->kShadowColor);
_roomBmp = new Image::BitmapDecoder();
_room = new Room();
_mainHero = new Hero(this, _graph);
_secondHero = new Hero(this, _graph);
_secondHero->_maxBoredom = 140;
_secondHero->loadAnimSet(3);
_roomPathBitmap = (byte *)malloc(kPathBitmapLen);
_roomPathBitmapTemp = (byte *)malloc(kPathBitmapLen);
_coordsBuf = (byte *)malloc(kTracePts * 4);
_coords = _coordsBuf;
_coordsBufEnd = _coordsBuf + kTracePts * 4 - 4;
BackgroundAnim tempBackAnim;
tempBackAnim._seq._currRelative = 0;
for (int i = 0; i < kMaxBackAnims; i++) {
_backAnimList.push_back(tempBackAnim);
}
Anim tempAnim;
tempAnim._animData = nullptr;
tempAnim._shadowData = nullptr;
for (int i = 0; i < kMaxNormAnims; i++) {
_normAnimList.push_back(tempAnim);
}
_objSlot = (uint16 *)malloc(kMaxObjects * sizeof(uint16));
for (int i = 0; i < kMaxObjects; i++) {
_objSlot[i] = 0xFF;
}
_zoomBitmap = (byte *)malloc(kZoomBitmapLen);
_shadowBitmap = (byte *)malloc(2 * kShadowBitmapSize);
_transTable = (byte *)malloc(kTransTableSize);
_curveData = (int16 *)malloc(2 * kCurveLen * sizeof(int16));
_shadowLine = (byte *)malloc(kShadowLineArraySize);
Common::SeekableReadStream *creditsDataStream;
if (getFeatures() & GF_TRANSLATED) {
creditsDataStream = SearchMan.createReadStreamForMember("credits_translate.dat");
} else {
creditsDataStream = SearchMan.createReadStreamForMember("credits.dat");
}
if (!creditsDataStream) {
error("Can't load creditsDataStream");
return;
}
_creditsDataSize = creditsDataStream->size();
_creditsData = (byte *)malloc(_creditsDataSize);
creditsDataStream->read(_creditsData, _creditsDataSize);
delete creditsDataStream;
if (getFeatures() & GF_TRANSLATED) {
loadMobTranslationTexts();
}
}
void PrinceEngine::showLogo() {
MhwanhDecoder logo;
if (Resource::loadResource(&logo, "logo.raw", true)) {
loadSample(0, "LOGO.WAV");
playSample(0, 0);
_graph->draw(_graph->_frontScreen, logo.getSurface());
_graph->change();
_graph->update(_graph->_frontScreen);
setPalette(logo.getPalette());
uint32 logoStart = _system->getMillis();
while (_system->getMillis() < logoStart + 5000) {
Common::Event event;
Common::EventManager *eventMan = _system->getEventManager();
while (eventMan->pollEvent(event)) {
switch (event.type) {
case Common::EVENT_KEYDOWN:
if (event.kbd.keycode == Common::KEYCODE_ESCAPE) {
stopSample(0);
return;
}
break;
case Common::EVENT_LBUTTONDOWN:
stopSample(0);
return;
default:
break;
}
}
if (shouldQuit()) {
return;
}
}
}
}
Common::Error PrinceEngine::run() {
syncSoundSettings();
int startGameSlot = ConfMan.hasKey("save_slot") ? ConfMan.getInt("save_slot") : -1;
init();
if (startGameSlot == -1) {
playVideo("topware.avi");
showLogo();
} else {
loadLocation(59); // load intro location - easiest way to set everything up
loadGame(startGameSlot);
}
mainLoop();
return Common::kNoError;
}
void PrinceEngine::pauseEngineIntern(bool pause) {
Engine::pauseEngineIntern(pause);
if (pause) {
_midiPlayer->pause();
} else {
_midiPlayer->resume();
}
}
void PrinceEngine::setShadowScale(int32 shadowScale) {
shadowScale = 100 - shadowScale;
if (!shadowScale) {
_shadScaleValue = 10000;
} else {
_shadScaleValue = 10000 / shadowScale;
}
}
void PrinceEngine::plotShadowLinePoint(int x, int y, int color, void *data) {
PrinceEngine *vm = (PrinceEngine *)data;
WRITE_LE_UINT16(&vm->_shadowLine[vm->_shadLineLen * 4], x);
WRITE_LE_UINT16(&vm->_shadowLine[vm->_shadLineLen * 4 + 2], y);
vm->_shadLineLen++;
}
bool PrinceEngine::playNextFLCFrame() {
if (!_flicPlayer.isVideoLoaded())
return false;
const Graphics::Surface *s = _flicPlayer.decodeNextFrame();
if (s) {
_graph->drawTransparentSurface(_graph->_frontScreen, 0, 0, s, 255);
_graph->change();
_flcFrameSurface = s;
} else if (_flicLooped) {
_flicPlayer.rewind();
playNextFLCFrame();
} else if (_flcFrameSurface) {
_graph->drawTransparentSurface(_graph->_frontScreen, 0, 0, _flcFrameSurface, 255);
_graph->change();
}
return true;
}
void PrinceEngine::loadMobTranslationTexts() {
Common::SeekableReadStream *mobTranslationStream = SearchMan.createReadStreamForMember("mob_translate.dat");
if (!mobTranslationStream) {
error("Can't load mob_translate.dat");
}
_mobTranslationSize = mobTranslationStream->size();
_mobTranslationData = (byte *)malloc(_mobTranslationSize);
mobTranslationStream->read(_mobTranslationData, _mobTranslationSize);
delete mobTranslationStream;
}
void PrinceEngine::setMobTranslationTexts() {
int locationOffset = READ_UINT16(_mobTranslationData + (_locationNr - 1) * 2);
if (locationOffset) {
byte *locationText = _mobTranslationData + locationOffset;
for (uint i = 0; i < _mobList.size(); i++) {
byte c;
locationText++;
_mobList[i]._name.clear();
while ((c = *locationText)) {
_mobList[i]._name += c;
locationText++;
}
locationText++;
_mobList[i]._examText.clear();
c = *locationText;
locationText++;
if (c) {
_mobList[i]._examText += c;
do {
c = *locationText;
_mobList[i]._examText += c;
locationText++;
} while (c != 255);
}
}
}
}
void PrinceEngine::keyHandler(Common::Event event) {
uint16 nChar = event.kbd.keycode;
switch (nChar) {
case Common::KEYCODE_F1:
if (canLoadGameStateCurrently())
scummVMSaveLoadDialog(false);
break;
case Common::KEYCODE_F2:
if (canSaveGameStateCurrently())
scummVMSaveLoadDialog(true);
break;
case Common::KEYCODE_z:
if (_flags->getFlagValue(Flags::POWERENABLED)) {
_flags->setFlagValue(Flags::MBFLAG, 1);
}
break;
case Common::KEYCODE_x:
if (_flags->getFlagValue(Flags::POWERENABLED)) {
_flags->setFlagValue(Flags::MBFLAG, 2);
}
break;
case Common::KEYCODE_ESCAPE:
_flags->setFlagValue(Flags::ESCAPED2, 1);
break;
default:
break;
}
}
void PrinceEngine::printAt(uint32 slot, uint8 color, char *s, uint16 x, uint16 y) {
debugC(1, DebugChannel::kEngine, "PrinceEngine::printAt slot %d, color %d, x %02d, y %02d, str %s", slot, color, x, y, s);
if (getLanguage() == Common::DE_DEU)
correctStringDEU(s);
Text &text = _textSlots[slot];
text._str = s;
text._x = x;
text._y = y;
text._color = color;
int lines = calcTextLines(s);
text._time = calcTextTime(lines);
}
int PrinceEngine::calcTextLines(const char *s) {
int lines = 1;
while (*s) {
if (*s == '\n') {
lines++;
}
s++;
}
return lines;
}
int PrinceEngine::calcTextTime(int numberOfLines) {
return numberOfLines * 30;
}
void PrinceEngine::correctStringDEU(char *s) {
while (*s) {
switch (*s) {
case '\xc4':
*s = '\x83';
break;
case '\xd6':
*s = '\x84';
break;
case '\xdc':
*s = '\x85';
break;
case '\xdf':
*s = '\x7f';
break;
case '\xe4':
*s = '\x80';
break;
case '\xf6':
*s = '\x81';
break;
case '\xfc':
*s = '\x82';
break;
default:
break;
}
s++;
}
}
uint32 PrinceEngine::getTextWidth(const char *s) {
uint16 textW = 0;
while (*s) {
textW += _font->getCharWidth(*s) + _font->getKerningOffset(0, 0);
s++;
}
return textW;
}
void PrinceEngine::showTexts(Graphics::Surface *screen) {
for (uint32 slot = 0; slot < kMaxTexts; slot++) {
if (_showInventoryFlag && slot) {
// only slot 0 for inventory
break;
}
Text& text = _textSlots[slot];
if (!text._str && !text._time) {
continue;
}
int x = text._x;
int y = text._y;
if (!_showInventoryFlag) {
x -= _picWindowX;
y -= _picWindowY;
}
Common::Array<Common::String> lines;
_font->wordWrapText(text._str, _graph->_frontScreen->w, lines);
int wideLine = 0;
for (uint i = 0; i < lines.size(); i++) {
int textLen = getTextWidth(lines[i].c_str());
if (textLen > wideLine) {
wideLine = textLen;
}
}
int leftBorderText = 6;
if (x + wideLine / 2 > kNormalWidth - leftBorderText) {
x = kNormalWidth - leftBorderText - wideLine / 2;
}
if (x - wideLine / 2 < leftBorderText) {
x = leftBorderText + wideLine / 2;
}
int textSkip = 2;
for (uint i = 0; i < lines.size(); i++) {
int drawX = x - getTextWidth(lines[i].c_str()) / 2;
int drawY = y - 10 - (lines.size() - i) * (_font->getFontHeight() - textSkip);
if (drawX < 0) {
drawX = 0;
}
if (drawY < 0) {
drawY = 0;
}
_font->drawString(screen, lines[i], drawX, drawY, screen->w, text._color);
}
text._time--;
if (!text._time) {
text._str = nullptr;
}
}
}
void PrinceEngine::pausePrinceEngine(int fps) {
int delay = 1000 / fps - int32(_system->getMillis() - _currentTime);
delay = delay < 0 ? 0 : delay;
_system->delayMillis(delay);
_currentTime = _system->getMillis();
}
void PrinceEngine::leftMouseButton() {
_flags->setFlagValue(Flags::ESCAPED2, 1); // skip intro animation
_flags->setFlagValue(Flags::LMOUSE, 1);
if (_flags->getFlagValue(Flags::POWERENABLED)) {
_flags->setFlagValue(Flags::MBFLAG, 1);
}
if (_mouseFlag) {
int option = 0;
int optionEvent = -1;
if (_optionsFlag) {
if (_optionEnabled < _optionsNumber && _optionEnabled != -1) {
option = _optionEnabled;
_optionsFlag = 0;
} else {
return;
}
} else {
_optionsMob = _selectedMob;
if (_optionsMob == -1) {
walkTo();
return;
}
option = 0;
}
//do_option
if (_currentPointerNumber != 2) {
//skip_use_code
int optionScriptOffset = _room->getOptionOffset(option);
if (optionScriptOffset != 0) {
optionEvent = _script->scanMobEvents(_optionsMob, optionScriptOffset);
}
if (optionEvent == -1) {
if (!option) {
walkTo();
return;
} else {
optionEvent = _script->getOptionStandardOffset(option);
}
}
} else if (_selectedMode) {
//give_item
if (_room->_itemGive) {
optionEvent = _script->scanMobEventsWithItem(_optionsMob, _room->_itemGive, _selectedItem);
}
if (optionEvent == -1) {
//standard_giveitem
optionEvent = _script->_scriptInfo.stdGiveItem;
}
} else {
if (_room->_itemUse) {
optionEvent = _script->scanMobEventsWithItem(_optionsMob, _room->_itemUse, _selectedItem);
_flags->setFlagValue(Flags::SELITEM, _selectedItem);
}
if (optionEvent == -1) {
//standard_useitem
optionEvent = _script->_scriptInfo.stdUseItem;
}
}
_interpreter->storeNewPC(optionEvent);
_flags->setFlagValue(Flags::CURRMOB, _selectedMob);
_selectedMob = -1;
_optionsMob = -1;
} else {
if (!_flags->getFlagValue(Flags::POWERENABLED)) {
if (!_flags->getFlagValue(Flags::NOCLSTEXT)) {
for (int slot = 0; slot < kMaxTexts; slot++) {
if (slot != 9) {
Text& text = _textSlots[slot];
if (!text._str) {
continue;
}
text._str = 0;
text._time = 0;
}
}
_mainHero->_talkTime = 0;
_secondHero->_talkTime = 0;
}
}
}
}
void PrinceEngine::rightMouseButton() {
if (_flags->getFlagValue(Flags::POWERENABLED)) {
_flags->setFlagValue(Flags::MBFLAG, 2);
}
if (_mouseFlag && _mouseFlag != 3) {
_mainHero->freeOldMove();
_secondHero->freeOldMove();
_interpreter->storeNewPC(0);
if (_currentPointerNumber < 2) {
enableOptions(true);
} else {
_currentPointerNumber = 1;
changeCursor(1);
}
}
}
void PrinceEngine::createDialogBox(int dialogBoxNr) {
_dialogLines = 0;
int amountOfDialogOptions = 0;
int dialogDataValue = (int)READ_LE_UINT32(_dialogData);
byte c;
int sentenceNumber;
_dialogText = _dialogBoxAddr[dialogBoxNr];
byte *dialogText = _dialogText;
while ((sentenceNumber = *dialogText) != 0xFF) {
dialogText++;
if (!(dialogDataValue & (1 << sentenceNumber))) {
_dialogLines += calcTextLines((const char *)dialogText);
amountOfDialogOptions++;
}
do {
c = *dialogText;
dialogText++;
} while (c);
}
_dialogHeight = _font->getFontHeight() * _dialogLines + _dialogLineSpace * (amountOfDialogOptions + 1);
_dialogImage = new Graphics::Surface();
_dialogImage->create(_dialogWidth, _dialogHeight, Graphics::PixelFormat::createFormatCLUT8());
Common::Rect dBoxRect(0, 0, _dialogWidth, _dialogHeight);
_dialogImage->fillRect(dBoxRect, _graph->kShadowColor);
}
void PrinceEngine::dialogRun() {
_dialogFlag = true;
while (!shouldQuit()) {
_interpreter->stepBg();
drawScreen();
int dialogX = (640 - _dialogWidth) / 2;
int dialogY = 460 - _dialogHeight;
_graph->drawAsShadowSurface(_graph->_frontScreen, dialogX, dialogY, _dialogImage, _graph->_shadowTable50);
int dialogSkipLeft = 14;
int dialogSkipUp = 10;
int dialogTextX = dialogX + dialogSkipLeft;
int dialogTextY = dialogY + dialogSkipUp;
Common::Point mousePos = _system->getEventManager()->getMousePos();
byte c;
int sentenceNumber;
byte *dialogText = _dialogText;
byte *dialogCurrentText = nullptr;
int dialogSelected = -1;
int dialogDataValue = (int)READ_LE_UINT32(_dialogData);
while ((sentenceNumber = *dialogText) != 0xFF) {
dialogText++;
int actualColor = _dialogColor1;
if (!(dialogDataValue & (1 << sentenceNumber))) {
if (getLanguage() == Common::DE_DEU) {
correctStringDEU((char *)dialogText);
}
Common::Array<Common::String> lines;
_font->wordWrapText((const char *)dialogText, _graph->_frontScreen->w, lines);
Common::Rect dialogOption(dialogTextX, dialogTextY - dialogSkipUp / 2, dialogX + _dialogWidth - dialogSkipLeft, dialogTextY + lines.size() * _font->getFontHeight() + dialogSkipUp / 2 - 1);
if (dialogOption.contains(mousePos)) {
actualColor = _dialogColor2;
dialogSelected = sentenceNumber;
dialogCurrentText = dialogText;
}
for (uint j = 0; j < lines.size(); j++) {
_font->drawString(_graph->_frontScreen, lines[j], dialogTextX, dialogTextY, _graph->_frontScreen->w, actualColor);
dialogTextY += _font->getFontHeight();
}
dialogTextY += _dialogLineSpace;
}
do {
c = *dialogText;
dialogText++;
} while (c);
}
Common::Event event;
Common::EventManager *eventMan = _system->getEventManager();
while (eventMan->pollEvent(event)) {
switch (event.type) {
case Common::EVENT_KEYDOWN:
keyHandler(event);
break;
case Common::EVENT_LBUTTONDOWN:
if (dialogSelected != -1) {
dialogLeftMouseButton(dialogCurrentText, dialogSelected);
_dialogFlag = false;
}
break;
default:
break;
}
}
if (shouldQuit()) {
return;
}
if (!_dialogFlag) {
break;
}
_graph->update(_graph->_frontScreen);
pausePrinceEngine();
}
_dialogImage->free();
delete _dialogImage;
_dialogImage = nullptr;
_dialogFlag = false;
}
void PrinceEngine::dialogLeftMouseButton(byte *string, int dialogSelected) {
_interpreter->setString(string);
talkHero(0);
int dialogDataValue = (int)READ_LE_UINT32(_dialogData);
dialogDataValue |= (1u << dialogSelected);
WRITE_LE_UINT32(_dialogData, dialogDataValue);
_flags->setFlagValue(Flags::BOXSEL, dialogSelected + 1);
setVoice(0, 28, dialogSelected + 1);
_flags->setFlagValue(Flags::VOICE_H_LINE, _dialogOptLines[dialogSelected * 4]);
_flags->setFlagValue(Flags::VOICE_A_LINE, _dialogOptLines[dialogSelected * 4 + 1]);
_flags->setFlagValue(Flags::VOICE_B_LINE, _dialogOptLines[dialogSelected * 4 + 2]);
_interpreter->setString(_dialogOptAddr[dialogSelected]);
}
void PrinceEngine::talkHero(int slot) {
// heroSlot = textSlot (slot 0 or 1)
Text &text = _textSlots[slot];
int lines = calcTextLines((const char *)_interpreter->getString());
int time = lines * 30;
if (slot == 0) {
text._color = 220; // TODO - test this
_mainHero->_state = Hero::kHeroStateTalk;
_mainHero->_talkTime = time;
text._x = _mainHero->_middleX;
text._y = _mainHero->_middleY - _mainHero->_scaledFrameYSize;
} else {
text._color = _flags->getFlagValue(Flags::KOLOR); // TODO - test this
_secondHero->_state = Hero::kHeroStateTalk;
_secondHero->_talkTime = time;
text._x = _secondHero->_middleX;
text._y = _secondHero->_middleY - _secondHero->_scaledFrameYSize;
}
text._time = time;
if (getLanguage() == Common::DE_DEU) {
correctStringDEU((char *)_interpreter->getString());
}
text._str = (const char *)_interpreter->getString();
_interpreter->increaseString();
}
void PrinceEngine::getCurve() {
_flags->setFlagValue(Flags::TORX1, _curveData[_curvPos]);
_flags->setFlagValue(Flags::TORY1, _curveData[_curvPos + 1]);
_curvPos += 2;
}
void PrinceEngine::makeCurve() {
_curvPos = 0;
int x1 = _flags->getFlagValue(Flags::TORX1);
int y1 = _flags->getFlagValue(Flags::TORY1);
int x2 = _flags->getFlagValue(Flags::TORX2);
int y2 = _flags->getFlagValue(Flags::TORY2);
for (int i = 0; i < kCurveLen; i++) {
int sum1 = x1 * curveValues[i][0];
sum1 += (x2 + (x1 - x2) / 2) * curveValues[i][1];
sum1 += x2 * curveValues[i][2];
sum1 += x2 * curveValues[i][3];
int sum2 = y1 * curveValues[i][0];
sum2 += (y2 - 20) * curveValues[i][1];
sum2 += (y2 - 10) * curveValues[i][2];
sum2 += y2 * curveValues[i][3];
_curveData[i * 2] = (sum1 >> 15);
_curveData[i * 2 + 1] = (sum2 >> 15);
}
}
void PrinceEngine::mouseWeirdo() {
if (_mouseFlag == 3) {
int weirdDir = _randomSource.getRandomNumber(3);
Common::Point mousePos = _system->getEventManager()->getMousePos();
switch (weirdDir) {
case 0:
mousePos.x += kCelStep;
break;
case 1:
mousePos.x -= kCelStep;
break;
case 2:
mousePos.y += kCelStep;
break;
case 3:
mousePos.y -= kCelStep;
break;
default:
break;
}
mousePos.x = CLIP(mousePos.x, (int16) 315, (int16) 639);
_flags->setFlagValue(Flags::MXFLAG, mousePos.x);
mousePos.y = CLIP(mousePos.y, (int16) 0, (int16) 170);
_flags->setFlagValue(Flags::MYFLAG, mousePos.y);
_system->warpMouse(mousePos.x, mousePos.y);
}
}
void PrinceEngine::showPower() {
if (_flags->getFlagValue(Flags::POWERENABLED)) {
int power = _flags->getFlagValue(Flags::POWER);
byte *dst = (byte *)_graph->_frontScreen->getBasePtr(kPowerBarPosX, kPowerBarPosY);
for (int y = 0; y < kPowerBarHeight; y++) {
byte *dst2 = dst;
for (int x = 0; x < kPowerBarWidth; x++, dst2++) {
*dst2 = kPowerBarBackgroundColor;
}
dst += _graph->_frontScreen->pitch;
}
if (power) {
dst = (byte *)_graph->_frontScreen->getBasePtr(kPowerBarPosX, kPowerBarGreenPosY);
for (int y = 0; y < kPowerBarGreenHeight; y++) {
byte *dst2 = dst;
for (int x = 0; x < power + 1; x++, dst2++) {
if (x < 58) {
*dst2 = kPowerBarGreenColor1;
} else {
*dst2 = kPowerBarGreenColor2;
}
}
dst += _graph->_frontScreen->pitch;
}
}
_graph->change();
}
}
void PrinceEngine::scrollCredits() {
byte *scrollAdress = _creditsData;
while (!shouldQuit()) {
for (int scrollPos = 0; scrollPos > -23; scrollPos--) {
const Graphics::Surface *roomSurface = _roomBmp->getSurface();
if (roomSurface) {
_graph->draw(_graph->_frontScreen, roomSurface);
}
char *s = (char *)scrollAdress;
int drawY = scrollPos;
for (int i = 0; i < 22; i++) {
Common::String line;
char *linePos = s;
while ((*linePos != 13)) {
line += *linePos;
linePos++;
}
if (!line.empty()) {
int drawX = (kNormalWidth - getTextWidth(line.c_str())) / 2;
_font->drawString(_graph->_frontScreen, line, drawX, drawY, _graph->_frontScreen->w, 217);
}
char letter1;
bool gotIt1 = false;
do {
letter1 = *s;
s++;
if (letter1 == 13) {
if (*s == 10) {
s++;
}
if (*s != 35) {
gotIt1 = true;
}
break;
}
} while (letter1 != 35);
if (gotIt1) {
drawY += 23;
} else {
break;
}
}
Common::Event event;
Common::EventManager *eventMan = _system->getEventManager();
while (eventMan->pollEvent(event)) {
if (event.type == Common::EVENT_KEYDOWN) {
if (event.kbd.keycode == Common::KEYCODE_ESCAPE) {
blackPalette();
return;
}
}
}
if (shouldQuit()) {
return;
}
_graph->change();
_graph->update(_graph->_frontScreen);
pausePrinceEngine(kFPS * 2);
}
char letter2;
byte *scan2 = scrollAdress;
bool gotIt2 = false;
do {
letter2 = *scan2;
scan2++;
if (letter2 == 13) {
if (*scan2 == 10) {
scan2++;
}
if (*scan2 != 35) {
gotIt2 = true;
}
break;
}
} while (letter2 != 35);
if (gotIt2) {
scrollAdress = scan2;
} else {
break;
}
}
blackPalette();
}
void PrinceEngine::mainLoop() {
changeCursor(0);
_currentTime = _system->getMillis();
while (!shouldQuit()) {
Common::Event event;
Common::EventManager *eventMan = _system->getEventManager();
while (eventMan->pollEvent(event)) {
switch (event.type) {
case Common::EVENT_KEYDOWN:
keyHandler(event);
break;
case Common::EVENT_LBUTTONDOWN:
leftMouseButton();
break;
case Common::EVENT_RBUTTONDOWN:
rightMouseButton();
break;
default:
break;
}
}
if (shouldQuit()) {
return;
}
// for "throw a rock" mini-game
mouseWeirdo();
_interpreter->stepBg();
_interpreter->stepFg();
drawScreen();
_graph->update(_graph->_frontScreen);
openInventoryCheck();
pausePrinceEngine();
}
}
} // End of namespace Prince