mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-21 01:08:25 +00:00
152 lines
3.5 KiB
C++
152 lines
3.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#ifndef XEEN_DIALOGS_SPELLS_H
|
|
#define XEEN_DIALOGS_SPELLS_H
|
|
|
|
#include "common/array.h"
|
|
#include "xeen/dialogs.h"
|
|
#include "xeen/party.h"
|
|
|
|
namespace Xeen {
|
|
|
|
struct SpellEntry {
|
|
Common::String _name;
|
|
int _spellIndex;
|
|
int _spellId;
|
|
int _color;
|
|
|
|
SpellEntry(const Common::String &name, int spellIndex, int spellId) :
|
|
_name(name), _spellIndex(spellIndex), _spellId(spellId), _color(9) {}
|
|
};
|
|
|
|
class SpellsDialog : public ButtonContainer {
|
|
private:
|
|
SpriteResource _iconSprites;
|
|
SpriteResource _scrollSprites;
|
|
Common::Array<SpellEntry> _spells;
|
|
|
|
SpellsDialog(XeenEngine *vm) : ButtonContainer(vm) {}
|
|
|
|
Character *execute(ButtonContainer *priorDialog, Character *c, int isCasting);
|
|
|
|
void loadButtons();
|
|
|
|
const char *setSpellText(Character *c, int isCasting);
|
|
public:
|
|
static Character *show(XeenEngine *vm, ButtonContainer *priorDialog,
|
|
Character *c, int isCasting);
|
|
};
|
|
|
|
class CastSpell : public ButtonContainer {
|
|
private:
|
|
SpriteResource _iconSprites;
|
|
int _oldMode;
|
|
private:
|
|
CastSpell(XeenEngine *vm);
|
|
~CastSpell();
|
|
|
|
int execute(Character *&c);
|
|
|
|
void loadButtons();
|
|
public:
|
|
static int show(XeenEngine *vm);
|
|
static int show(XeenEngine *vm, Character *&c);
|
|
};
|
|
|
|
class SpellOnWho : public ButtonContainer {
|
|
private:
|
|
SpellOnWho(XeenEngine *vm) : ButtonContainer(vm) {}
|
|
|
|
int execute(int spellId);
|
|
public:
|
|
static Character *show(XeenEngine *vm, int spellId);
|
|
};
|
|
|
|
class SelectElement : public ButtonContainer {
|
|
private:
|
|
SpriteResource _iconSprites;
|
|
|
|
SelectElement(XeenEngine *vm) : ButtonContainer(vm) {}
|
|
|
|
int execute(int spellId);
|
|
|
|
void loadButtons();
|
|
public:
|
|
static int show(XeenEngine *vm, int spellId);
|
|
};
|
|
|
|
class NotWhileEngaged : public ButtonContainer {
|
|
private:
|
|
NotWhileEngaged(XeenEngine *vm) : ButtonContainer(vm) {}
|
|
|
|
void execute(int spellId);
|
|
public:
|
|
static void show(XeenEngine *vm, int spellId);
|
|
};
|
|
|
|
class LloydsBeacon : public ButtonContainer {
|
|
private:
|
|
SpriteResource _iconSprites;
|
|
|
|
LloydsBeacon(XeenEngine *vm) : ButtonContainer(vm) {}
|
|
|
|
bool execute();
|
|
|
|
void loadButtons();
|
|
public:
|
|
static bool show(XeenEngine *vm);
|
|
};
|
|
|
|
class Teleport : public ButtonContainer {
|
|
private:
|
|
SpriteResource _iconSprites;
|
|
|
|
Teleport(XeenEngine *vm) : ButtonContainer(vm) {}
|
|
|
|
int execute();
|
|
public:
|
|
static int show(XeenEngine *vm);
|
|
};
|
|
|
|
class TownPortal : public ButtonContainer {
|
|
private:
|
|
TownPortal(XeenEngine *vm) : ButtonContainer(vm) {}
|
|
|
|
int execute();
|
|
public:
|
|
static int show(XeenEngine *vm);
|
|
};
|
|
|
|
class IdentifyMonster : public ButtonContainer {
|
|
private:
|
|
IdentifyMonster(XeenEngine *vm) : ButtonContainer(vm) {}
|
|
|
|
void execute();
|
|
public:
|
|
static void show(XeenEngine *vm);
|
|
};
|
|
|
|
} // End of namespace Xeen
|
|
|
|
#endif /* XEEN_DIALOGS_SPELLS_H */
|