scummvm/engines
Max Horn 2ac841f18b Make use of Surface::getBasePtr
svn-id: r25119
2007-01-18 21:48:23 +00:00
..
agi Fix a minor compiler warning. 2007-01-16 13:12:05 +00:00
agos Update details for German version of Elvira 2 2007-01-16 21:41:38 +00:00
cine Fixed warning. 2007-01-15 19:56:27 +00:00
gob Rename special debug levels to conform our suggested naming scheme. 2007-01-13 15:35:02 +00:00
kyra Fix for language selection. 2007-01-13 10:24:26 +00:00
lure Bugfix to prevent player freezing in place after bumping into another character 2006-11-12 04:42:37 +00:00
parallaction fixed walk bug: characters now walk along complex paths 2007-01-18 21:25:02 +00:00
queen Fixed compile error in FLAC sound support. I haven't tested this. 2006-11-24 18:50:21 +00:00
saga Make ADGameFileDescription is built in directly into ADGameDescription. 2006-12-29 00:03:03 +00:00
scumm Make use of Surface::getBasePtr 2007-01-18 21:48:23 +00:00
sky
sword1 GF_DEMO is only required by the PC version of Broken Sword 1 demo 2006-12-15 00:59:11 +00:00
sword2 Use FRAMES_PER_SECOND, not getFramesPerSecond(), to calculate the number of 2007-01-03 07:56:24 +00:00
touche renamed an opcode, fixed an assert condition 2007-01-08 12:39:31 +00:00
engine.cpp Don't delete the savefile manager in the Engine destructor 2006-11-12 21:08:55 +00:00
engine.h
engines.mk Initial import of Parallaction engine 2007-01-14 21:29:12 +00:00
module.mk