mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-28 12:46:56 +00:00
55adc889e7
svn-id: r25539
1463 lines
41 KiB
C++
1463 lines
41 KiB
C++
#define ITE_CONVERSE_MAX_TEXT_WIDTH (256 - 60)
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#define ITE_CONVERSE_TEXT_HEIGHT 10
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#define ITE_CONVERSE_TEXT_LINES 4
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//TODO: ihnm
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#define IHNM_CONVERSE_MAX_TEXT_WIDTH (256 - 60)
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#define IHNM_CONVERSE_TEXT_HEIGHT 10
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#define IHNM_CONVERSE_TEXT_LINES 10
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// ITE section
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static PanelButton ITE_MainPanelButtons[] = {
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{kPanelButtonVerb, 52,4, 57,10, kVerbITEWalkTo,'w',0, 0,1,0},
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{kPanelButtonVerb, 52,15, 57,10, kVerbITELookAt,'l',0, 2,3,0},
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{kPanelButtonVerb, 52,26, 57,10, kVerbITEPickUp,'p',0, 4,5,0},
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{kPanelButtonVerb, 52,37, 57,10, kVerbITETalkTo,'t',0, 0,1,0},
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{kPanelButtonVerb, 110,4, 56,10, kVerbITEOpen,'o',0, 6,7,0},
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{kPanelButtonVerb, 110,15, 56,10, kVerbITEClose,'c',0, 8,9,0},
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{kPanelButtonVerb, 110,26, 56,10, kVerbITEUse,'u',0, 10,11,0},
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{kPanelButtonVerb, 110,37, 56,10, kVerbITEGive,'g',0, 12,13,0},
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{kPanelButtonArrow, 306,6, 8,5, -1,'U',0, 0,4,2},
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{kPanelButtonArrow, 306,41, 8,5, 1,'D',0, 1,5,3},
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{kPanelButtonInventory, 181 + 32*0,6, 27,18, 0,'-',0, 0,0,0},
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{kPanelButtonInventory, 181 + 32*1,6, 27,18, 1,'-',0, 0,0,0},
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{kPanelButtonInventory, 181 + 32*2,6, 27,18, 2,'-',0, 0,0,0},
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{kPanelButtonInventory, 181 + 32*3,6, 27,18, 3,'-',0, 0,0,0},
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{kPanelButtonInventory, 181 + 32*0,27, 27,18, 4,'-',0, 0,0,0},
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{kPanelButtonInventory, 181 + 32*1,27, 27,18, 5,'-',0, 0,0,0},
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{kPanelButtonInventory, 181 + 32*2,27, 27,18, 6,'-',0, 0,0,0},
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{kPanelButtonInventory, 181 + 32*3,27, 27,18, 7,'-',0, 0,0,0}
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};
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static PanelButton ITE_ConversePanelButtons[] = {
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{kPanelButtonConverseText, 52,6 + ITE_CONVERSE_TEXT_HEIGHT * 0, ITE_CONVERSE_MAX_TEXT_WIDTH,ITE_CONVERSE_TEXT_HEIGHT, 0,'1',0, 0,0,0},
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{kPanelButtonConverseText, 52,6 + ITE_CONVERSE_TEXT_HEIGHT * 1, ITE_CONVERSE_MAX_TEXT_WIDTH,ITE_CONVERSE_TEXT_HEIGHT, 1,'2',0, 0,0,0},
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{kPanelButtonConverseText, 52,6 + ITE_CONVERSE_TEXT_HEIGHT * 2, ITE_CONVERSE_MAX_TEXT_WIDTH,ITE_CONVERSE_TEXT_HEIGHT, 2,'3',0, 0,0,0},
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{kPanelButtonConverseText, 52,6 + ITE_CONVERSE_TEXT_HEIGHT * 3, ITE_CONVERSE_MAX_TEXT_WIDTH,ITE_CONVERSE_TEXT_HEIGHT, 3,'4',0, 0,0,0},
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{kPanelButtonArrow, 257,6, 9,6, -1,'u',0, 0,4,2},
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{kPanelButtonArrow, 257,41, 9,6, 1,'d',0, 1,5,3},
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};
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static PanelButton ITE_OptionPanelButtons[] = {
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{kPanelButtonOptionSlider, 284,19, 13,75, 0,'-',0, 0,0,0}, //slider-scroller
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{kPanelButtonOption, 113,18, 45,17, kTextReadingSpeed,'r',0, 0,0,0}, //read speed
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{kPanelButtonOption, 113,37, 45,17, kTextMusic,'m',0, 0,0,0}, //music
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{kPanelButtonOption, 113,56, 45,17, kTextSound,'n',0, 0,0,0}, //sound-noise
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{kPanelButtonOption, 13,79, 135,17, kTextQuitGame,'q',0, 0,0,0}, //quit
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{kPanelButtonOption, 13,98, 135,17, kTextContinuePlaying,'c',0, 0,0,0}, //continue
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{kPanelButtonOption, 164,98, 57,17, kTextLoad,'l',0, 0,0,0}, //load
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{kPanelButtonOption, 241,98, 57,17, kTextSave,'s',0, 0,0,0}, //save
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{kPanelButtonOptionSaveFiles, 166,20, 112,74, 0,'-',0, 0,0,0}, //savefiles
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{kPanelButtonOptionText,106,4, 0,0, kTextGameOptions,'-',0, 0,0,0}, // text: game options
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{kPanelButtonOptionText,11,22, 0,0, kTextReadingSpeed,'-',0, 0,0,0}, // text: read speed
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{kPanelButtonOptionText,28,22, 0,0, kTextShowDialog,'-',0, 0,0,0}, // text: read speed
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{kPanelButtonOptionText,73,41, 0,0, kTextMusic,'-',0, 0,0,0}, // text: music
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{kPanelButtonOptionText,69,60, 0,0, kTextSound,'-',0, 0,0,0}, // text: noise
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};
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static PanelButton ITE_QuitPanelButtons[] = {
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{kPanelButtonQuit, 11,17, 60,16, kTextQuit,'q',0, 0,0,0},
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{kPanelButtonQuit, 121,17, 60,16, kTextCancel,'c',0, 0,0,0},
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{kPanelButtonQuitText, -1,5, 0,0, kTextQuitTheGameQuestion,'-',0, 0,0,0},
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};
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static PanelButton ITE_LoadPanelButtons[] = {
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{kPanelButtonLoad, 101,19, 60,16, kTextOK,'o',0, 0,0,0},
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{kPanelButtonLoadText, -1,5, 0,0, kTextLoadSuccessful,'-',0, 0,0,0},
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};
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static PanelButton ITE_SavePanelButtons[] = {
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{kPanelButtonSave, 11,37, 60,16, kTextSave,'s',0, 0,0,0},
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{kPanelButtonSave, 101,37, 60,16, kTextCancel,'c',0, 0,0,0},
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{kPanelButtonSaveEdit, 26,17, 119,17, 0,'-',0, 0,0,0},
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{kPanelButtonSaveText, -1,5, 0,0, kTextEnterSaveGameName,'-',0, 0,0,0},
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};
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static PanelButton ITE_ProtectPanelButtons[] = {
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{kPanelButtonProtectEdit, 26,17, 119,17, 0,'-',0, 0,0,0},
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{kPanelButtonProtectText, -1,5, 0,0, kTextEnterProtectAnswer,'-',0, 0,0,0},
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};
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/*
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static PanelButton ITE_ProtectionPanelButtons[] = {
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{kPanelButtonArrow, 0,0, 0,0, 0,'-',0, 0,0,0}, //TODO
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};*/
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static const GameDisplayInfo ITE_DisplayInfo = {
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320, 200, // logical width&height
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35, // scene path y offset
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137, // scene height
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0, // status x offset
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137, // status y offset
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320, // status width
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11, // status height
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2, // status text y offset
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186, // status text color
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15, // status BG color
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308,137, // save reminder pos
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12,12, // save reminder w & h
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6,7, // save reminder sprite numbers
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5, 4, // left portrait x, y offset
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274, 4, // right portrait x, y offset
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8, 9, // inventory Up & Down button indexies
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2, 4, // inventory rows, columns
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0, 148, // main panel offsets
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ARRAYSIZE(ITE_MainPanelButtons),
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ITE_MainPanelButtons,
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ITE_CONVERSE_MAX_TEXT_WIDTH,
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ITE_CONVERSE_TEXT_HEIGHT,
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ITE_CONVERSE_TEXT_LINES,
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4, 5, // converse Up & Down button indexies
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0, 148, // converse panel offsets
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ARRAYSIZE(ITE_ConversePanelButtons),
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ITE_ConversePanelButtons,
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8, 0, // save file index
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8, // optionSaveFileVisible
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8, 8, // option panel offsets
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ARRAYSIZE(ITE_OptionPanelButtons),
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ITE_OptionPanelButtons,
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64,54, // quit panel offsets
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192,38, // quit panel width & height
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ARRAYSIZE(ITE_QuitPanelButtons),
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ITE_QuitPanelButtons,
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74, 53, // load panel offsets
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172, 40, // load panel width & height
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ARRAYSIZE(ITE_LoadPanelButtons),
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ITE_LoadPanelButtons,
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2, // save edit index
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74, 44, // save panel offsets
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172, 58, // save panel width & height
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ARRAYSIZE(ITE_SavePanelButtons),
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ITE_SavePanelButtons,
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0, // protect edit index
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74, 44, // protect panel offsets
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172, 58, // protect panel width & height
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ARRAYSIZE(ITE_ProtectPanelButtons),
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ITE_ProtectPanelButtons
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};
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static const GameResourceDescription ITE_Resources = {
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RID_ITE_SCENE_LUT, // Scene lookup table RN
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RID_ITE_SCRIPT_LUT, // Script lookup table RN
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RID_ITE_MAIN_PANEL,
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RID_ITE_CONVERSE_PANEL,
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RID_ITE_OPTION_PANEL,
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RID_ITE_MAIN_SPRITES,
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RID_ITE_MAIN_PANEL_SPRITES,
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RID_ITE_DEFAULT_PORTRAITS,
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RID_ITE_MAIN_STRINGS,
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RID_ITE_ACTOR_NAMES
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};
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static const GameResourceDescription ITEDemo_Resources = {
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RID_ITEDEMO_SCENE_LUT, // Scene lookup table RN
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RID_ITEDEMO_SCRIPT_LUT, // Script lookup table RN
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RID_ITEDEMO_MAIN_PANEL,
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RID_ITEDEMO_CONVERSE_PANEL,
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RID_ITEDEMO_OPTION_PANEL,
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RID_ITEDEMO_MAIN_SPRITES,
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RID_ITEDEMO_MAIN_PANEL_SPRITES,
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RID_ITEDEMO_DEFAULT_PORTRAITS,
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RID_ITEDEMO_MAIN_STRINGS,
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RID_ITEDEMO_ACTOR_NAMES
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};
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// Inherit the Earth - DOS Demo version
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static const GameFontDescription ITEDEMO_GameFonts[] = {
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{0},
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{1}
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};
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static const GameSoundInfo ITEDEMO_GameSound = {
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kSoundVOC,
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-1,
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-1,
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false,
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false,
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true
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};
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// Inherit the Earth - Wyrmkeep Win32 Demo version
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static const GameFontDescription ITEWINDEMO_GameFonts[] = {
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{2},
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{0}
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};
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static const GameSoundInfo ITEWINDEMO1_GameSound = {
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kSoundPCM,
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22050,
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8,
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false,
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false,
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false
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};
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static const GameSoundInfo ITEWINDEMO2_GameVoice = {
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kSoundVOX,
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22050,
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16,
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false,
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false,
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true
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};
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static const GameSoundInfo ITEWINDEMO2_GameSound = {
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kSoundPCM,
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22050,
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16,
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false,
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false,
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true
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};
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// Inherit the Earth - Wyrmkeep Mac Demo version
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static const GameSoundInfo ITEMACDEMO_GameVoice = {
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kSoundVOX,
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22050,
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16,
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false,
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false,
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true
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};
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static const GameSoundInfo ITEMACDEMO_GameSound = {
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kSoundPCM,
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22050,
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16,
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false,
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true,
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true
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};
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static const GameSoundInfo ITEMACDEMO_GameMusic = {
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kSoundPCM,
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11025,
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16,
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false,
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false,
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true
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};
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// Inherit the Earth - Wyrmkeep Linux Demo version
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static const GameSoundInfo ITELINDEMO_GameMusic = {
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kSoundPCM,
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11025,
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16,
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true,
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false,
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true
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};
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static const GameSoundInfo ITEMACCD_G_GameSound = {
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kSoundMacPCM,
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22050,
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8,
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false,
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false,
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false
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};
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// Inherit the Earth - Mac Wyrmkeep version
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static const GameSoundInfo ITEMACCD_GameSound = {
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kSoundPCM,
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22050,
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16,
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false,
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true,
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true
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};
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static const GameSoundInfo ITEMACCD_GameMusic = {
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kSoundPCM,
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11025,
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16,
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true,
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false,
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true
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};
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// Inherit the Earth - Diskette version
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static const GameFontDescription ITEDISK_GameFonts[] = {
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{2},
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{0},
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{1}
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};
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static const GameSoundInfo ITEDISK_GameSound = {
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kSoundVOC,
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-1,
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-1,
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false,
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false,
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true
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};
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static const GameFontDescription ITECD_GameFonts[] = {
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{2},
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{0},
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{1}
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};
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static const GameSoundInfo ITECD_GameSound = {
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kSoundPCM,
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22050,
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16,
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false,
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false,
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true
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};
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static const GamePatchDescription ITEWinPatch1_Files[] = {
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{ "cave.mid", GAME_RESOURCEFILE, 9, NULL},
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{ "intro.mid", GAME_RESOURCEFILE, 10, NULL},
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{ "fvillage.mid", GAME_RESOURCEFILE, 11, NULL},
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{ "elkhall.mid", GAME_RESOURCEFILE, 12, NULL},
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{ "mouse.mid", GAME_RESOURCEFILE, 13, NULL},
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{ "darkclaw.mid", GAME_RESOURCEFILE, 14, NULL},
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{ "birdchrp.mid", GAME_RESOURCEFILE, 15, NULL},
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{ "orbtempl.mid", GAME_RESOURCEFILE, 16, NULL},
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{ "spooky.mid", GAME_RESOURCEFILE, 17, NULL},
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{ "catfest.mid", GAME_RESOURCEFILE, 18, NULL},
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{ "elkfanfare.mid", GAME_RESOURCEFILE, 19, NULL},
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{ "bcexpl.mid", GAME_RESOURCEFILE, 20, NULL},
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{ "boargtnt.mid", GAME_RESOURCEFILE, 21, NULL},
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{ "boarking.mid", GAME_RESOURCEFILE, 22, NULL},
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{ "explorea.mid", GAME_RESOURCEFILE, 23, NULL},
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{ "exploreb.mid", GAME_RESOURCEFILE, 24, NULL},
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{ "explorec.mid", GAME_RESOURCEFILE, 25, NULL},
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{ "sunstatm.mid", GAME_RESOURCEFILE, 26, NULL},
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{ "nitstrlm.mid", GAME_RESOURCEFILE, 27, NULL},
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{ "humruinm.mid", GAME_RESOURCEFILE, 28, NULL},
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{ "damexplm.mid", GAME_RESOURCEFILE, 29, NULL},
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{ "tychom.mid", GAME_RESOURCEFILE, 30, NULL},
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{ "kitten.mid", GAME_RESOURCEFILE, 31, NULL},
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{ "sweet.mid", GAME_RESOURCEFILE, 32, NULL},
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{ "brutalmt.mid", GAME_RESOURCEFILE, 33, NULL},
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{ "shiala.mid", GAME_RESOURCEFILE, 34, NULL},
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{ "wyrm.pak", GAME_RESOURCEFILE, 1529, NULL},
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{ "wyrm1.dlt", GAME_RESOURCEFILE, 1530, NULL},
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{ "wyrm2.dlt", GAME_RESOURCEFILE, 1531, NULL},
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{ "wyrm3.dlt", GAME_RESOURCEFILE, 1532, NULL},
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{ "wyrm4.dlt", GAME_RESOURCEFILE, 1533, NULL},
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{ "credit3n.dlt", GAME_RESOURCEFILE, 1796, NULL},
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{ "credit4n.dlt", GAME_RESOURCEFILE, 1797, NULL},
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{ "p2_a.voc", GAME_VOICEFILE, 4, NULL}
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};
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static const GamePatchDescription ITEWinPatch2_Files[] = {
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{ "cave.mid", GAME_RESOURCEFILE, 9, NULL},
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{ "intro.mid", GAME_RESOURCEFILE, 10, NULL},
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{ "fvillage.mid", GAME_RESOURCEFILE, 11, NULL},
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{ "elkfanfare.mid", GAME_RESOURCEFILE, 19, NULL},
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{ "bcexpl.mid", GAME_RESOURCEFILE, 20, NULL},
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{ "boargtnt.mid", GAME_RESOURCEFILE, 21, NULL},
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{ "explorea.mid", GAME_RESOURCEFILE, 23, NULL},
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{ "sweet.mid", GAME_RESOURCEFILE, 32, NULL},
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{ "wyrm.pak", GAME_RESOURCEFILE, 1529, NULL},
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{ "wyrm1.dlt", GAME_RESOURCEFILE, 1530, NULL},
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{ "wyrm2.dlt", GAME_RESOURCEFILE, 1531, NULL},
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{ "wyrm3.dlt", GAME_RESOURCEFILE, 1532, NULL},
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{ "p2_a.iaf", GAME_VOICEFILE, 4, &ITECD_GameSound}
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/* boarhall.bbm
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elkenter.bbm
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ferrets.bbm
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ratdoor.bbm
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sanctuar.bbm
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tycho.bbm*/
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};
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static const GamePatchDescription ITEMacPatch_Files[] = {
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{ "wyrm.pak", GAME_RESOURCEFILE, 1529, NULL},
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{ "wyrm1.dlt", GAME_RESOURCEFILE, 1530, NULL},
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{ "wyrm2.dlt", GAME_RESOURCEFILE, 1531, NULL},
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{ "wyrm3.dlt", GAME_RESOURCEFILE, 1532, NULL},
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{ "wyrm4.dlt", GAME_RESOURCEFILE, 1533, NULL},
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{ "credit3m.dlt", GAME_RESOURCEFILE, 1796, NULL},
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{ "credit4m.dlt", GAME_RESOURCEFILE, 1797, NULL},
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{ "p2_a.iaf", GAME_VOICEFILE, 4, &ITEMACCD_GameSound}
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};
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static const GamePatchDescription ITELinPatch_Files[] = {
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{ "wyrm.pak", GAME_RESOURCEFILE, 1529, NULL},
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{ "wyrm1.dlt", GAME_RESOURCEFILE, 1530, NULL},
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{ "wyrm2.dlt", GAME_RESOURCEFILE, 1531, NULL},
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{ "wyrm3.dlt", GAME_RESOURCEFILE, 1532, NULL},
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{ "credit3n.dlt", GAME_RESOURCEFILE, 1796, NULL},
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{ "credit4n.dlt", GAME_RESOURCEFILE, 1797, NULL},
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{ "P2_A.iaf", GAME_VOICEFILE, 4, &ITECD_GameSound}
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};
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// IHNM section
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static PanelButton IHNM_MainPanelButtons[] = {
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{kPanelButtonVerb, 106,12, 114,30, kVerbIHNMWalk,'w',0, 0,1,0},
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{kPanelButtonVerb, 106,44, 114,30, kVerbIHNMLookAt,'l',0, 2,3,0},
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{kPanelButtonVerb, 106,76, 114,30, kVerbIHNMTake,'k',0, 4,5,0},
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{kPanelButtonVerb, 106,108, 114,30, kVerbIHNMUse,'u',0, 6,7,0},
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{kPanelButtonVerb, 223,12, 114,30, kVerbIHNMTalkTo,'t',0, 8,9,0},
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{kPanelButtonVerb, 223,44, 114,30, kVerbIHNMSwallow,'s',0, 10,11,0},
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{kPanelButtonVerb, 223,76, 114,30, kVerbIHNMGive,'g',0, 12,13,0},
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{kPanelButtonVerb, 223,108, 114,30, kVerbIHNMPush,'p',0, 14,15,0},
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{kPanelButtonArrow, 606,22, 20,25, -1,'[',0, 0,0,0}, //TODO: arrow Sprite Numbers
|
|
{kPanelButtonArrow, 606,108, 20,25, 1,']',0, 0,0,0},
|
|
|
|
{kPanelButtonInventory, 357 + 64*0,18, 54,54, 0,'-',0, 0,0,0},
|
|
{kPanelButtonInventory, 357 + 64*1,18, 54,54, 1,'-',0, 0,0,0},
|
|
{kPanelButtonInventory, 357 + 64*2,18, 54,54, 2,'-',0, 0,0,0},
|
|
{kPanelButtonInventory, 357 + 64*3,18, 54,54, 3,'-',0, 0,0,0},
|
|
|
|
{kPanelButtonInventory, 357 + 64*0,80, 54,54, 4,'-',0, 0,0,0},
|
|
{kPanelButtonInventory, 357 + 64*1,80, 54,54, 5,'-',0, 0,0,0},
|
|
{kPanelButtonInventory, 357 + 64*2,80, 54,54, 6,'-',0, 0,0,0},
|
|
{kPanelButtonInventory, 357 + 64*3,80, 54,54, 7,'-',0, 0,0,0}
|
|
};
|
|
|
|
static PanelButton IHNM_ConversePanelButtons[] = {
|
|
{kPanelButtonConverseText, 117,18 + IHNM_CONVERSE_TEXT_HEIGHT * 0, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT, 0,'1',0, 0,0,0},
|
|
{kPanelButtonConverseText, 52,18 + IHNM_CONVERSE_TEXT_HEIGHT * 1, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT, 1,'2',0, 0,0,0},
|
|
{kPanelButtonConverseText, 52,18 + IHNM_CONVERSE_TEXT_HEIGHT * 2, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT, 2,'3',0, 0,0,0},
|
|
{kPanelButtonConverseText, 52,18 + IHNM_CONVERSE_TEXT_HEIGHT * 3, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT, 3,'4',0, 0,0,0},
|
|
//.....
|
|
{kPanelButtonArrow, 606,22, 20,25, -1,'[',0, 0,0,0}, //TODO: arrow Sprite Numbers
|
|
{kPanelButtonArrow, 606,108, 20,25, 1,']',0, 0,0,0}
|
|
};
|
|
|
|
static PanelButton IHNM_OptionPanelButtons[] = {
|
|
{kPanelButtonArrow, 0,0, 0,0, 0,'-',0, 0,0,0}, //TODO
|
|
};
|
|
|
|
static PanelButton IHNM_QuitPanelButtons[] = {
|
|
{kPanelButtonArrow, 0,0, 0,0, 0,'-',0, 0,0,0}, //TODO
|
|
};
|
|
|
|
static PanelButton IHNM_LoadPanelButtons[] = {
|
|
{kPanelButtonArrow, 0,0, 0,0, 0,'-',0, 0,0,0}, //TODO
|
|
};
|
|
|
|
static PanelButton IHNM_SavePanelButtons[] = {
|
|
{kPanelButtonArrow, 0,0, 0,0, 0,'-',0, 0,0,0}, //TODO
|
|
};
|
|
|
|
|
|
static const GameDisplayInfo IHNM_DisplayInfo = { //TODO: fill it all
|
|
640, 480, // logical width&height
|
|
|
|
0, // scene path y offset
|
|
304, // scene height
|
|
|
|
0, // status x offset
|
|
304, // status y offset
|
|
616, // status width
|
|
24, // status height
|
|
8, // status text y offset
|
|
253, // status text color
|
|
250, // status BG color
|
|
616, 303, // save reminder pos
|
|
24, 24, // save reminder w&h
|
|
0,1, // save reminder sprite numbers
|
|
|
|
11, 12, // left portrait x, y offset
|
|
-1, -1, // right portrait x, y offset
|
|
|
|
-1, -1, // inventory Up & Down button indexies
|
|
2, 4, // inventory rows, columns
|
|
|
|
0, 328, // main panel offsets
|
|
ARRAYSIZE(IHNM_MainPanelButtons),
|
|
IHNM_MainPanelButtons,
|
|
|
|
-1, -1, // converse Up & Down button indexies
|
|
|
|
IHNM_CONVERSE_MAX_TEXT_WIDTH,
|
|
IHNM_CONVERSE_TEXT_HEIGHT,
|
|
IHNM_CONVERSE_TEXT_LINES,
|
|
0, 328, // converse panel offsets
|
|
ARRAYSIZE(IHNM_ConversePanelButtons),
|
|
IHNM_ConversePanelButtons,
|
|
|
|
-1, -1, // save file index
|
|
0, // optionSaveFileVisible
|
|
0, 0, // option panel offsets
|
|
ARRAYSIZE(IHNM_OptionPanelButtons),
|
|
IHNM_OptionPanelButtons,
|
|
|
|
0,0, // quit panel offsets
|
|
0,0, // quit panel width & height
|
|
ARRAYSIZE(IHNM_QuitPanelButtons),
|
|
IHNM_QuitPanelButtons,
|
|
|
|
0, 0, // load panel offsets
|
|
0, 0, // load panel width & height
|
|
ARRAYSIZE(IHNM_LoadPanelButtons),
|
|
IHNM_LoadPanelButtons,
|
|
|
|
-1, // save edit index
|
|
0, 0, // save panel offsets
|
|
0, 0, // save panel width & height
|
|
ARRAYSIZE(IHNM_SavePanelButtons),
|
|
IHNM_SavePanelButtons,
|
|
|
|
// No protection panel in IHNM
|
|
-1, // protect edit index
|
|
0, 0, // protect panel offsets
|
|
0, 0, // protect panel width & height
|
|
ARRAYSIZE(IHNM_SavePanelButtons),
|
|
IHNM_SavePanelButtons
|
|
};
|
|
|
|
static const GameResourceDescription IHNM_Resources = {
|
|
RID_IHNM_SCENE_LUT, // Scene lookup table RN
|
|
RID_IHNM_SCRIPT_LUT, // Script lookup table RN
|
|
RID_IHNM_MAIN_PANEL,
|
|
RID_IHNM_CONVERSE_PANEL,
|
|
RID_IHNM_OPTION_PANEL,
|
|
RID_IHNM_MAIN_SPRITES,
|
|
RID_IHNM_MAIN_PANEL_SPRITES,
|
|
0,
|
|
RID_IHNM_MAIN_STRINGS,
|
|
0
|
|
};
|
|
|
|
static const GameFontDescription IHNMDEMO_GameFonts[] = {
|
|
{2},
|
|
{3},
|
|
{4}
|
|
};
|
|
|
|
static const GameFontDescription IHNMCD_GameFonts[] = {
|
|
{2},
|
|
{3},
|
|
{4},
|
|
{5},
|
|
{6}, // kIHNMFont8
|
|
{7},
|
|
{8} // kIHNMMainFont
|
|
};
|
|
|
|
static const GameSoundInfo IHNM_GameSound = {
|
|
kSoundWAV,
|
|
-1,
|
|
-1,
|
|
false,
|
|
false,
|
|
true
|
|
};
|
|
|
|
static const SAGAGameDescription gameDescriptions[] = {
|
|
// Inherit the earth - DOS Demo version
|
|
// sound unchecked
|
|
{
|
|
{
|
|
"ite",
|
|
"Demo", // Game title
|
|
{
|
|
{"ite.rsc", GAME_RESOURCEFILE, "986c79c4d2939dbe555576529fd37932", -1},
|
|
//{"ite.dmo", GAME_DEMOFILE}, "0b9a70eb4e120b6f00579b46c8cae29e"
|
|
{"scripts.rsc", GAME_SCRIPTFILE, "d5697dd3240a3ceaddaa986c47e1a2d7", -1},
|
|
{"voices.rsc", GAME_SOUNDFILE | GAME_VOICEFILE, "c58e67c506af4ffa03fd0aac2079deb0", -1},
|
|
{ NULL, 0, NULL, 0}
|
|
},
|
|
Common::EN_ANY,
|
|
Common::kPlatformPC,
|
|
Common::GF_DEMO
|
|
},
|
|
GType_ITE,
|
|
GID_ITE_DEMO_G, // Game id
|
|
0, // features
|
|
&ITE_DisplayInfo,
|
|
ITE_DEFAULT_SCENE, // Starting scene number
|
|
&ITEDemo_Resources,
|
|
ARRAYSIZE(ITEDEMO_GameFonts),
|
|
ITEDEMO_GameFonts,
|
|
&ITEDEMO_GameSound,
|
|
&ITEDEMO_GameSound,
|
|
NULL,
|
|
0,
|
|
NULL,
|
|
},
|
|
|
|
// Inherit the earth - MAC Demo version 2
|
|
{
|
|
{
|
|
"ite",
|
|
"Demo 2",
|
|
{
|
|
{"ited.rsc", GAME_RESOURCEFILE, "addfc9d82bc2fa1f4cab23743c652c08", -1},
|
|
{"scriptsd.rsc", GAME_SCRIPTFILE, "fded5c59b8b7c5976229f960d21e6b0b", -1},
|
|
{"soundsd.rsc", GAME_SOUNDFILE, "b3a831fbed337d1f1300fee1dd474f6c", -1},
|
|
{"voicesd.rsc", GAME_VOICEFILE, "e139d86bab2ee8ba3157337f894a92d4", -1},
|
|
{"musicd.rsc", GAME_MUSICFILE, "495bdde51fd9f4bea2b9c911091b1ab2", -1},
|
|
{ NULL, 0, NULL, 0}
|
|
},
|
|
Common::EN_ANY,
|
|
Common::kPlatformMacintosh,
|
|
Common::GF_DEMO
|
|
},
|
|
GType_ITE,
|
|
GID_ITE_MACDEMO2,
|
|
GF_BIG_ENDIAN_DATA | GF_WYRMKEEP | GF_CD_FX | GF_SCENE_SUBSTITUTES,
|
|
&ITE_DisplayInfo,
|
|
ITE_DEFAULT_SCENE,
|
|
&ITE_Resources,
|
|
ARRAYSIZE(ITEWINDEMO_GameFonts),
|
|
ITEWINDEMO_GameFonts,
|
|
&ITEMACDEMO_GameVoice,
|
|
&ITEMACDEMO_GameSound,
|
|
&ITEMACDEMO_GameMusic,
|
|
ARRAYSIZE(ITEMacPatch_Files),
|
|
ITEMacPatch_Files,
|
|
},
|
|
|
|
// Inherit the earth - MAC Demo version 1
|
|
{
|
|
{
|
|
"ite",
|
|
"Demo 1",
|
|
{
|
|
{"ited.rsc", GAME_RESOURCEFILE, "addfc9d82bc2fa1f4cab23743c652c08", -1},
|
|
{"scriptsd.rsc", GAME_SCRIPTFILE, "fded5c59b8b7c5976229f960d21e6b0b", -1},
|
|
{"soundsd.rsc", GAME_SOUNDFILE, "b3a831fbed337d1f1300fee1dd474f6c", -1},
|
|
{"voicesd.rsc", GAME_VOICEFILE, "e139d86bab2ee8ba3157337f894a92d4", -1},
|
|
{"musicd.rsc", GAME_MUSICFILE, "1a91cd60169f367ecb6c6e058d899b2f", -1},
|
|
{ NULL, 0, NULL, 0}
|
|
},
|
|
Common::EN_ANY,
|
|
Common::kPlatformMacintosh,
|
|
Common::GF_DEMO
|
|
},
|
|
GType_ITE,
|
|
GID_ITE_MACDEMO1,
|
|
GF_BIG_ENDIAN_DATA | GF_WYRMKEEP | GF_CD_FX,
|
|
&ITE_DisplayInfo,
|
|
ITE_DEFAULT_SCENE,
|
|
&ITE_Resources,
|
|
ARRAYSIZE(ITEWINDEMO_GameFonts),
|
|
ITEWINDEMO_GameFonts,
|
|
&ITEMACDEMO_GameVoice,
|
|
&ITEMACDEMO_GameSound,
|
|
&ITEMACCD_GameMusic,
|
|
ARRAYSIZE(ITEMacPatch_Files),
|
|
ITEMacPatch_Files,
|
|
},
|
|
|
|
// Inherit the earth - MAC CD Guild version
|
|
{
|
|
{
|
|
"ite",
|
|
"CD",
|
|
{
|
|
{"ite resources.bin", GAME_RESOURCEFILE | GAME_MACBINARY, "0bd506aa887bfc7965f695c6bd28237d", -1},
|
|
{"ite scripts.bin", GAME_SCRIPTFILE | GAME_MACBINARY, "af0d7a2588e09ad3ecbc5b474ea238bf", -1},
|
|
{"ite sounds.bin", GAME_SOUNDFILE | GAME_MACBINARY, "441426c6bb2a517f65c7e49b57f7a345", -1},
|
|
{"ite music.bin", GAME_MUSICFILE_GM | GAME_MACBINARY, "c1d20324b7cdf1650e67061b8a93251c", -1},
|
|
{"ite voices.bin", GAME_VOICEFILE | GAME_MACBINARY, "dba92ae7d57e942250fe135609708369", -1},
|
|
{ NULL, 0, NULL, 0}
|
|
},
|
|
Common::EN_ANY,
|
|
Common::kPlatformMacintosh,
|
|
Common::GF_NO_FLAGS
|
|
},
|
|
GType_ITE,
|
|
GID_ITE_MACCD_G,
|
|
GF_BIG_ENDIAN_DATA | GF_CD_FX,
|
|
&ITE_DisplayInfo,
|
|
ITE_DEFAULT_SCENE,
|
|
&ITE_Resources,
|
|
ARRAYSIZE(ITEWINDEMO_GameFonts),
|
|
ITEWINDEMO_GameFonts,
|
|
&ITEMACCD_G_GameSound,
|
|
&ITEMACCD_G_GameSound,
|
|
NULL,
|
|
0,
|
|
NULL,
|
|
},
|
|
|
|
// Inherit the earth - MAC CD Wyrmkeep version
|
|
{
|
|
{
|
|
"ite",
|
|
"Wyrmkeep CD",
|
|
{
|
|
{"ite.rsc", GAME_RESOURCEFILE, "4f7fa11c5175980ed593392838523060", -1},
|
|
{"scripts.rsc", GAME_SCRIPTFILE, "adf1f46c1d0589083996a7060c798ad0", -1},
|
|
{"sounds.rsc", GAME_SOUNDFILE, "95863b89a0916941f6c5e1789843ba14", -1},
|
|
{"inherit the earth voices", GAME_VOICEFILE, "c14c4c995e7a0d3828e3812a494301b7", -1},
|
|
{"music.rsc", GAME_MUSICFILE, "1a91cd60169f367ecb6c6e058d899b2f", -1},
|
|
{ NULL, 0, NULL, 0}
|
|
},
|
|
Common::EN_ANY,
|
|
Common::kPlatformMacintosh,
|
|
Common::GF_NO_FLAGS
|
|
},
|
|
GType_ITE,
|
|
GID_ITE_MACCD,
|
|
GF_BIG_ENDIAN_DATA | GF_WYRMKEEP | GF_CD_FX,
|
|
&ITE_DisplayInfo,
|
|
ITE_DEFAULT_SCENE,
|
|
&ITE_Resources,
|
|
ARRAYSIZE(ITEWINDEMO_GameFonts),
|
|
ITEWINDEMO_GameFonts,
|
|
&ITEMACCD_GameSound,
|
|
&ITEMACCD_GameSound,
|
|
&ITEMACCD_GameMusic,
|
|
ARRAYSIZE(ITEMacPatch_Files),
|
|
ITEMacPatch_Files,
|
|
},
|
|
|
|
// Inherit the earth - Linux Demo version
|
|
// Note: it should be before GID_ITE_WINDEMO2 version
|
|
{
|
|
{
|
|
"ite",
|
|
"Demo",
|
|
{
|
|
{"ited.rsc", GAME_RESOURCEFILE, "3a450852cbf3c80773984d565647e6ac", -1},
|
|
{"scriptsd.rsc", GAME_SCRIPTFILE, "3f12b67fa93e56e1a6be39d2921d80bb", -1},
|
|
{"soundsd.rsc", GAME_SOUNDFILE, "95a6c148e22e99a8c243f2978223583c", 2026769},
|
|
{"voicesd.rsc", GAME_VOICEFILE, "e139d86bab2ee8ba3157337f894a92d4", -1},
|
|
{"musicd.rsc", GAME_MUSICFILE, "d6454756517f042f01210458abe8edd4", -1},
|
|
{ NULL, 0, NULL, 0}
|
|
},
|
|
Common::EN_ANY,
|
|
Common::kPlatformLinux,
|
|
Common::GF_DEMO
|
|
},
|
|
GType_ITE,
|
|
GID_ITE_LINDEMO,
|
|
GF_WYRMKEEP | GF_CD_FX | GF_SCENE_SUBSTITUTES,
|
|
&ITE_DisplayInfo,
|
|
ITE_DEFAULT_SCENE,
|
|
&ITE_Resources,
|
|
ARRAYSIZE(ITEWINDEMO_GameFonts),
|
|
ITEWINDEMO_GameFonts,
|
|
&ITEWINDEMO2_GameVoice,
|
|
&ITEWINDEMO2_GameSound,
|
|
&ITELINDEMO_GameMusic,
|
|
ARRAYSIZE(ITELinPatch_Files),
|
|
ITELinPatch_Files,
|
|
},
|
|
|
|
// Inherit the earth - Win32 Demo version 3
|
|
{
|
|
{
|
|
"ite",
|
|
"Demo 3",
|
|
{
|
|
{"ited.rsc", GAME_RESOURCEFILE, "3a450852cbf3c80773984d565647e6ac", -1},
|
|
{"scriptsd.rsc", GAME_SCRIPTFILE, "3f12b67fa93e56e1a6be39d2921d80bb", -1},
|
|
{"soundsd.rsc", GAME_SOUNDFILE, "95a6c148e22e99a8c243f2978223583c", 2005074},
|
|
{"voicesd.rsc", GAME_VOICEFILE, "e139d86bab2ee8ba3157337f894a92d4", -1},
|
|
{"musicd.rsc", GAME_MUSICFILE, "d6454756517f042f01210458abe8edd4", -1},
|
|
{ NULL, 0, NULL, 0}
|
|
},
|
|
Common::EN_ANY,
|
|
Common::kPlatformWindows,
|
|
Common::GF_DEMO
|
|
},
|
|
GType_ITE,
|
|
GID_ITE_WINDEMO3,
|
|
GF_WYRMKEEP | GF_CD_FX | GF_SCENE_SUBSTITUTES,
|
|
&ITE_DisplayInfo,
|
|
ITE_DEFAULT_SCENE,
|
|
&ITE_Resources,
|
|
ARRAYSIZE(ITEWINDEMO_GameFonts),
|
|
ITEWINDEMO_GameFonts,
|
|
&ITEWINDEMO2_GameVoice,
|
|
&ITEWINDEMO2_GameSound,
|
|
&ITELINDEMO_GameMusic,
|
|
ARRAYSIZE(ITEWinPatch2_Files),
|
|
ITEWinPatch2_Files,
|
|
},
|
|
|
|
// Inherit the earth - Win32 Demo version 2
|
|
{
|
|
{
|
|
"ite",
|
|
"Demo 2",
|
|
{
|
|
{"ited.rsc", GAME_RESOURCEFILE, "3a450852cbf3c80773984d565647e6ac", -1},
|
|
{"scriptsd.rsc", GAME_SCRIPTFILE, "3f12b67fa93e56e1a6be39d2921d80bb", -1},
|
|
{"soundsd.rsc", GAME_SOUNDFILE, "95a6c148e22e99a8c243f2978223583c", 2005074},
|
|
{"voicesd.rsc", GAME_VOICEFILE, "e139d86bab2ee8ba3157337f894a92d4", -1},
|
|
{ NULL, 0, NULL, 0}
|
|
},
|
|
Common::EN_ANY,
|
|
Common::kPlatformWindows,
|
|
Common::GF_DEMO
|
|
},
|
|
GType_ITE,
|
|
GID_ITE_WINDEMO2,
|
|
GF_WYRMKEEP | GF_CD_FX | GF_SCENE_SUBSTITUTES,
|
|
&ITE_DisplayInfo,
|
|
ITE_DEFAULT_SCENE,
|
|
&ITE_Resources,
|
|
ARRAYSIZE(ITEWINDEMO_GameFonts),
|
|
ITEWINDEMO_GameFonts,
|
|
&ITEWINDEMO2_GameVoice,
|
|
&ITEWINDEMO2_GameSound,
|
|
NULL,
|
|
ARRAYSIZE(ITEWinPatch2_Files),
|
|
ITEWinPatch2_Files,
|
|
},
|
|
|
|
// Inherit the earth - Win32 Demo version 1
|
|
{
|
|
{
|
|
"ite",
|
|
"Demo 1",
|
|
{
|
|
{"ited.rsc", GAME_RESOURCEFILE, "3a450852cbf3c80773984d565647e6ac", -1},
|
|
{"scriptsd.rsc", GAME_SCRIPTFILE, "3f12b67fa93e56e1a6be39d2921d80bb", -1},
|
|
{"soundsd.rsc", GAME_SOUNDFILE, "a741139dd7365a13f463cd896ff9969a", -1},
|
|
{"voicesd.rsc", GAME_VOICEFILE, "0759eaf5b64ae19fd429920a70151ad3", -1},
|
|
{ NULL, 0, NULL, 0}
|
|
},
|
|
Common::EN_ANY,
|
|
Common::kPlatformWindows,
|
|
Common::GF_DEMO
|
|
},
|
|
GType_ITE,
|
|
GID_ITE_WINDEMO1,
|
|
GF_WYRMKEEP | GF_CD_FX,
|
|
&ITE_DisplayInfo,
|
|
ITE_DEFAULT_SCENE,
|
|
&ITE_Resources,
|
|
ARRAYSIZE(ITEWINDEMO_GameFonts),
|
|
ITEWINDEMO_GameFonts,
|
|
&ITEWINDEMO1_GameSound,
|
|
&ITEWINDEMO1_GameSound,
|
|
NULL,
|
|
ARRAYSIZE(ITEWinPatch1_Files),
|
|
ITEWinPatch1_Files,
|
|
},
|
|
|
|
// Inherit the earth - Wyrmkeep combined Windows/Mac/Linux CD
|
|
|
|
// version is different from the other Wyrmkeep re-releases in that it does
|
|
// not have any substitute files. Presumably the ite.rsc file has been
|
|
// modified to include the Wyrmkeep changes. The resource files are little-
|
|
// endian, except for the voice file which is big-endian.
|
|
{
|
|
{
|
|
"ite",
|
|
"Multi-OS CD Version",
|
|
{
|
|
{"ite.rsc", GAME_RESOURCEFILE, "a6433e34b97b15e64fe8214651012db9", -1},
|
|
{"scripts.rsc", GAME_SCRIPTFILE, "a891405405edefc69c9d6c420c868b84", -1},
|
|
{"sounds.rsc", GAME_SOUNDFILE, "e2ccb61c325d6d1ead3be0e731fe29fe", -1},
|
|
{"inherit the earth voices", GAME_VOICEFILE | GAME_SWAPENDIAN, "c14c4c995e7a0d3828e3812a494301b7", -1},
|
|
{"music.rsc", GAME_MUSICFILE, "d6454756517f042f01210458abe8edd4", -1},
|
|
{ NULL, 0, NULL, 0}
|
|
},
|
|
Common::EN_ANY,
|
|
Common::kPlatformUnknown,
|
|
Common::GF_NO_FLAGS
|
|
},
|
|
GType_ITE,
|
|
GID_ITE_MULTICD,
|
|
GF_WYRMKEEP | GF_CD_FX,
|
|
&ITE_DisplayInfo,
|
|
ITE_DEFAULT_SCENE,
|
|
&ITE_Resources,
|
|
ARRAYSIZE(ITECD_GameFonts),
|
|
ITECD_GameFonts,
|
|
&ITEMACCD_GameSound,
|
|
&ITECD_GameSound,
|
|
&ITEMACCD_GameMusic,
|
|
0,
|
|
NULL,
|
|
},
|
|
|
|
// Inherit the earth - Wyrmkeep Linux CD version
|
|
{
|
|
{
|
|
"ite",
|
|
"CD Version",
|
|
{
|
|
{"ite.rsc", GAME_RESOURCEFILE, "8f4315a9bb10ec839253108a032c8b54", -1},
|
|
{"scripts.rsc", GAME_SCRIPTFILE, "a891405405edefc69c9d6c420c868b84", -1},
|
|
{"sounds.rsc", GAME_SOUNDFILE, "e2ccb61c325d6d1ead3be0e731fe29fe", -1},
|
|
{"voices.rsc", GAME_VOICEFILE, "41bb6b95d792dde5196bdb78740895a6", -1},
|
|
{"music.rsc", GAME_MUSICFILE, "d6454756517f042f01210458abe8edd4", -1},
|
|
{ NULL, 0, NULL, 0}
|
|
},
|
|
Common::EN_ANY,
|
|
Common::kPlatformLinux,
|
|
Common::GF_NO_FLAGS
|
|
},
|
|
GType_ITE,
|
|
GID_ITE_LINCD,
|
|
GF_WYRMKEEP | GF_CD_FX,
|
|
&ITE_DisplayInfo,
|
|
ITE_DEFAULT_SCENE,
|
|
&ITE_Resources,
|
|
ARRAYSIZE(ITECD_GameFonts),
|
|
ITECD_GameFonts,
|
|
&ITECD_GameSound,
|
|
&ITECD_GameSound,
|
|
&ITEMACCD_GameMusic,
|
|
ARRAYSIZE(ITELinPatch_Files),
|
|
ITELinPatch_Files,
|
|
},
|
|
|
|
// Inherit the earth - Wyrmkeep Windows CD version
|
|
{
|
|
{
|
|
"ite",
|
|
"CD Version",
|
|
{
|
|
{"ite.rsc", GAME_RESOURCEFILE, "8f4315a9bb10ec839253108a032c8b54", -1},
|
|
{"scripts.rsc", GAME_SCRIPTFILE, "a891405405edefc69c9d6c420c868b84", -1},
|
|
{"sounds.rsc", GAME_SOUNDFILE, "e2ccb61c325d6d1ead3be0e731fe29fe", -1},
|
|
{"voices.rsc", GAME_VOICEFILE, "41bb6b95d792dde5196bdb78740895a6", -1},
|
|
{ NULL, 0, NULL, 0}
|
|
},
|
|
Common::EN_ANY,
|
|
Common::kPlatformWindows,
|
|
Common::GF_NO_FLAGS
|
|
},
|
|
GType_ITE,
|
|
GID_ITE_WINCD,
|
|
GF_WYRMKEEP | GF_CD_FX,
|
|
&ITE_DisplayInfo,
|
|
ITE_DEFAULT_SCENE,
|
|
&ITE_Resources,
|
|
ARRAYSIZE(ITECD_GameFonts),
|
|
ITECD_GameFonts,
|
|
&ITECD_GameSound,
|
|
&ITECD_GameSound,
|
|
NULL,
|
|
ARRAYSIZE(ITEWinPatch1_Files),
|
|
ITEWinPatch1_Files,
|
|
},
|
|
|
|
// Inherit the earth - DOS CD version
|
|
{
|
|
{
|
|
"ite",
|
|
"CD Version",
|
|
{
|
|
{"ite.rsc", GAME_RESOURCEFILE, "8f4315a9bb10ec839253108a032c8b54", -1},
|
|
{"scripts.rsc", GAME_SCRIPTFILE, "50a0d2d7003c926a3832d503c8534e90", -1},
|
|
{"sounds.rsc", GAME_SOUNDFILE, "e2ccb61c325d6d1ead3be0e731fe29fe", -1},
|
|
{"voices.rsc", GAME_VOICEFILE, "41bb6b95d792dde5196bdb78740895a6", -1},
|
|
{ NULL, 0, NULL, 0}
|
|
},
|
|
Common::EN_ANY,
|
|
Common::kPlatformPC,
|
|
Common::GF_NO_FLAGS
|
|
},
|
|
GType_ITE,
|
|
GID_ITE_CD_G,
|
|
GF_CD_FX,
|
|
&ITE_DisplayInfo,
|
|
ITE_DEFAULT_SCENE,
|
|
&ITE_Resources,
|
|
ARRAYSIZE(ITECD_GameFonts),
|
|
ITECD_GameFonts,
|
|
&ITECD_GameSound,
|
|
&ITECD_GameSound,
|
|
NULL,
|
|
0,
|
|
NULL,
|
|
},
|
|
|
|
// Inherit the earth - DOS CD version with digital music
|
|
{
|
|
{
|
|
"ite",
|
|
"CD Version",
|
|
{
|
|
{"ite.rsc", GAME_RESOURCEFILE, "8f4315a9bb10ec839253108a032c8b54", -1},
|
|
{"scripts.rsc", GAME_SCRIPTFILE, "50a0d2d7003c926a3832d503c8534e90", -1},
|
|
{"sounds.rsc", GAME_SOUNDFILE, "e2ccb61c325d6d1ead3be0e731fe29fe", -1},
|
|
{"voices.rsc", GAME_VOICEFILE, "41bb6b95d792dde5196bdb78740895a6", -1},
|
|
{"music.rsc", GAME_MUSICFILE, "d6454756517f042f01210458abe8edd4", -1},
|
|
{ NULL, 0, NULL, 0}
|
|
},
|
|
Common::EN_ANY,
|
|
Common::kPlatformPC,
|
|
Common::GF_NO_FLAGS
|
|
},
|
|
GType_ITE,
|
|
GID_ITE_CD_G2,
|
|
GF_CD_FX,
|
|
&ITE_DisplayInfo,
|
|
ITE_DEFAULT_SCENE,
|
|
&ITE_Resources,
|
|
ARRAYSIZE(ITECD_GameFonts),
|
|
ITECD_GameFonts,
|
|
&ITECD_GameSound,
|
|
&ITECD_GameSound,
|
|
&ITEMACCD_GameMusic,
|
|
0,
|
|
NULL,
|
|
},
|
|
|
|
// Inherit the earth - DOS CD German version
|
|
// reported by mld. Bestsellergamers cover disk
|
|
{
|
|
{
|
|
"ite",
|
|
"CD Version",
|
|
{
|
|
{"ite.rsc", GAME_RESOURCEFILE, "869fc23c8f38f575979ec67152914fee", -1},
|
|
{"scripts.rsc", GAME_SCRIPTFILE, "a891405405edefc69c9d6c420c868b84", -1},
|
|
{"sounds.rsc", GAME_SOUNDFILE, "e2ccb61c325d6d1ead3be0e731fe29fe", -1},
|
|
{"voices.rsc", GAME_VOICEFILE, "2fbad5d10b9b60a3415dc4aebbb11718", -1},
|
|
{ NULL, 0, NULL, 0}
|
|
},
|
|
Common::DE_DEU,
|
|
Common::kPlatformPC,
|
|
Common::GF_NO_FLAGS
|
|
},
|
|
GType_ITE,
|
|
GID_ITE_CD_DE,
|
|
GF_CD_FX,
|
|
&ITE_DisplayInfo,
|
|
ITE_DEFAULT_SCENE,
|
|
&ITE_Resources,
|
|
ARRAYSIZE(ITECD_GameFonts),
|
|
ITECD_GameFonts,
|
|
&ITECD_GameSound,
|
|
&ITECD_GameSound,
|
|
NULL,
|
|
0,
|
|
NULL,
|
|
},
|
|
|
|
// Inherit the earth - DOS CD German version with digital music
|
|
{
|
|
{
|
|
"ite",
|
|
"CD Version",
|
|
{
|
|
{"ite.rsc", GAME_RESOURCEFILE, "869fc23c8f38f575979ec67152914fee", -1},
|
|
{"scripts.rsc", GAME_SCRIPTFILE, "a891405405edefc69c9d6c420c868b84", -1},
|
|
{"sounds.rsc", GAME_SOUNDFILE, "e2ccb61c325d6d1ead3be0e731fe29fe", -1},
|
|
{"voices.rsc", GAME_VOICEFILE, "2fbad5d10b9b60a3415dc4aebbb11718", -1},
|
|
{"music.rsc", GAME_MUSICFILE, "d6454756517f042f01210458abe8edd4", -1},
|
|
{ NULL, 0, NULL, 0}
|
|
},
|
|
Common::DE_DEU,
|
|
Common::kPlatformPC,
|
|
Common::GF_NO_FLAGS
|
|
},
|
|
GType_ITE,
|
|
GID_ITE_CD_DE2,
|
|
GF_CD_FX,
|
|
&ITE_DisplayInfo,
|
|
ITE_DEFAULT_SCENE,
|
|
&ITE_Resources,
|
|
ARRAYSIZE(ITECD_GameFonts),
|
|
ITECD_GameFonts,
|
|
&ITECD_GameSound,
|
|
&ITECD_GameSound,
|
|
&ITEMACCD_GameMusic,
|
|
0,
|
|
NULL,
|
|
},
|
|
|
|
// Inherit the earth - CD version
|
|
{
|
|
{
|
|
"ite",
|
|
"CD Version",
|
|
{
|
|
{"ite.rsc", GAME_RESOURCEFILE, "8f4315a9bb10ec839253108a032c8b54", -1},
|
|
{"scripts.rsc", GAME_SCRIPTFILE, "a891405405edefc69c9d6c420c868b84", -1},
|
|
{"sounds.rsc", GAME_SOUNDFILE, "e2ccb61c325d6d1ead3be0e731fe29fe", -1},
|
|
{"voices.rsc", GAME_VOICEFILE, "41bb6b95d792dde5196bdb78740895a6", -1},
|
|
{ NULL, 0, NULL, 0}
|
|
},
|
|
Common::EN_ANY,
|
|
Common::kPlatformPC,
|
|
Common::GF_NO_FLAGS
|
|
},
|
|
GType_ITE,
|
|
GID_ITE_CD,
|
|
GF_CD_FX,
|
|
&ITE_DisplayInfo,
|
|
ITE_DEFAULT_SCENE,
|
|
&ITE_Resources,
|
|
ARRAYSIZE(ITECD_GameFonts),
|
|
ITECD_GameFonts,
|
|
&ITECD_GameSound,
|
|
&ITECD_GameSound,
|
|
NULL,
|
|
0,
|
|
NULL,
|
|
},
|
|
|
|
// Inherit the earth - German Floppy version
|
|
{
|
|
{
|
|
"ite",
|
|
"Floppy",
|
|
{
|
|
{"ite.rsc", GAME_RESOURCEFILE, "869fc23c8f38f575979ec67152914fee", -1},
|
|
{"scripts.rsc", GAME_SCRIPTFILE, "516f7330f8410057b834424ea719d1ef", -1},
|
|
{"voices.rsc", GAME_SOUNDFILE | GAME_VOICEFILE, "0c9113e630f97ef0996b8c3114badb08", -1},
|
|
{ NULL, 0, NULL, 0}
|
|
},
|
|
Common::DE_DEU,
|
|
Common::kPlatformPC,
|
|
Common::GF_NO_FLAGS
|
|
},
|
|
GType_ITE,
|
|
GID_ITE_DISK_DE,
|
|
0,
|
|
&ITE_DisplayInfo,
|
|
ITE_DEFAULT_SCENE,
|
|
&ITE_Resources,
|
|
ARRAYSIZE(ITEDISK_GameFonts),
|
|
ITEDISK_GameFonts,
|
|
&ITEDISK_GameSound,
|
|
&ITEDISK_GameSound,
|
|
NULL,
|
|
0,
|
|
NULL,
|
|
},
|
|
|
|
// Inherit the earth - German Floppy version with digital music
|
|
{
|
|
{
|
|
"ite",
|
|
"Floppy",
|
|
{
|
|
{"ite.rsc", GAME_RESOURCEFILE, "869fc23c8f38f575979ec67152914fee", -1},
|
|
{"scripts.rsc", GAME_SCRIPTFILE, "516f7330f8410057b834424ea719d1ef", -1},
|
|
{"voices.rsc", GAME_SOUNDFILE | GAME_VOICEFILE, "0c9113e630f97ef0996b8c3114badb08", -1},
|
|
{"music.rsc", GAME_MUSICFILE, "d6454756517f042f01210458abe8edd4", -1},
|
|
{ NULL, 0, NULL, 0}
|
|
},
|
|
Common::DE_DEU,
|
|
Common::kPlatformPC,
|
|
Common::GF_NO_FLAGS
|
|
},
|
|
GType_ITE,
|
|
GID_ITE_DISK_DE2,
|
|
0,
|
|
&ITE_DisplayInfo,
|
|
ITE_DEFAULT_SCENE,
|
|
&ITE_Resources,
|
|
ARRAYSIZE(ITEDISK_GameFonts),
|
|
ITEDISK_GameFonts,
|
|
&ITEDISK_GameSound,
|
|
&ITEDISK_GameSound,
|
|
&ITEMACCD_GameMusic,
|
|
0,
|
|
NULL,
|
|
},
|
|
|
|
// Inherit the earth - Disk version
|
|
{
|
|
{
|
|
"ite",
|
|
"Floppy",
|
|
{
|
|
{"ite.rsc", GAME_RESOURCEFILE, "8f4315a9bb10ec839253108a032c8b54", -1},
|
|
{"scripts.rsc", GAME_SCRIPTFILE, "516f7330f8410057b834424ea719d1ef", -1},
|
|
{"voices.rsc", GAME_SOUNDFILE | GAME_VOICEFILE, "c46e4392fcd2e89bc91e5567db33b62d", -1},
|
|
{ NULL, 0, NULL, 0}
|
|
},
|
|
Common::EN_ANY,
|
|
Common::kPlatformPC,
|
|
Common::GF_NO_FLAGS
|
|
},
|
|
GType_ITE,
|
|
GID_ITE_DISK_G,
|
|
0,
|
|
&ITE_DisplayInfo,
|
|
ITE_DEFAULT_SCENE,
|
|
&ITE_Resources,
|
|
ARRAYSIZE(ITEDISK_GameFonts),
|
|
ITEDISK_GameFonts,
|
|
&ITEDISK_GameSound,
|
|
&ITEDISK_GameSound,
|
|
NULL,
|
|
0,
|
|
NULL,
|
|
},
|
|
|
|
// Inherit the earth - Disk version with digital music
|
|
{
|
|
{
|
|
"ite",
|
|
"Floppy",
|
|
{
|
|
{"ite.rsc", GAME_RESOURCEFILE, "8f4315a9bb10ec839253108a032c8b54", -1},
|
|
{"scripts.rsc", GAME_SCRIPTFILE, "516f7330f8410057b834424ea719d1ef", -1},
|
|
{"voices.rsc", GAME_SOUNDFILE | GAME_VOICEFILE, "c46e4392fcd2e89bc91e5567db33b62d", -1},
|
|
{"music.rsc", GAME_MUSICFILE, "d6454756517f042f01210458abe8edd4", -1},
|
|
{ NULL, 0, NULL, 0}
|
|
},
|
|
Common::EN_ANY,
|
|
Common::kPlatformPC,
|
|
Common::GF_NO_FLAGS
|
|
},
|
|
GType_ITE,
|
|
GID_ITE_DISK_G2,
|
|
0,
|
|
&ITE_DisplayInfo,
|
|
ITE_DEFAULT_SCENE,
|
|
&ITE_Resources,
|
|
ARRAYSIZE(ITEDISK_GameFonts),
|
|
ITEDISK_GameFonts,
|
|
&ITEDISK_GameSound,
|
|
&ITEDISK_GameSound,
|
|
&ITEMACCD_GameMusic,
|
|
0,
|
|
NULL,
|
|
},
|
|
|
|
// I Have No Mouth And I Must Scream - Demo version
|
|
{
|
|
{
|
|
"ihnm",
|
|
"Demo",
|
|
{
|
|
{"scream.res", GAME_RESOURCEFILE, "46bbdc65d164ba7e89836a0935eec8e6", -1},
|
|
{"scripts.res", GAME_SCRIPTFILE, "9626bda8978094ff9b29198bc1ed5f9a", -1},
|
|
{"sfx.res", GAME_SOUNDFILE, "1c610d543f32ec8b525e3f652536f269", -1},
|
|
{"voicesd.res", GAME_VOICEFILE, "3bbc16a8f741dbb511da506c660a0b54", -1},
|
|
{ NULL, 0, NULL, 0}
|
|
},
|
|
Common::EN_ANY,
|
|
Common::kPlatformPC,
|
|
Common::GF_DEMO
|
|
},
|
|
GType_IHNM,
|
|
GID_IHNM_DEMO,
|
|
0,
|
|
&IHNM_DisplayInfo,
|
|
0,
|
|
&IHNM_Resources,
|
|
ARRAYSIZE(IHNMDEMO_GameFonts),
|
|
IHNMDEMO_GameFonts,
|
|
&IHNM_GameSound,
|
|
&IHNM_GameSound,
|
|
NULL,
|
|
0,
|
|
NULL,
|
|
},
|
|
|
|
// I Have No Mouth And I Must Scream - CD version
|
|
{
|
|
{
|
|
"ihnm",
|
|
"",
|
|
{
|
|
{"musicfm.res", GAME_MUSICFILE_FM, "0439083e3dfdc51b486071d45872ae52", -1},
|
|
{"musicgm.res", GAME_MUSICFILE_GM, "80f875a1fb384160d1f4b27166eef583", -1},
|
|
{"scream.res", GAME_RESOURCEFILE, "46bbdc65d164ba7e89836a0935eec8e6", -1},
|
|
{"patch.re_", GAME_PATCHFILE | GAME_RESOURCEFILE, "58b79e61594779513c7f2d35509fa89e", -1},
|
|
{"scripts.res", GAME_SCRIPTFILE, "be38bbc5a26be809dbf39f13befebd01", -1},
|
|
{"sfx.res", GAME_SOUNDFILE, "1c610d543f32ec8b525e3f652536f269", -1},
|
|
{"voicess.res", GAME_VOICEFILE, "54b1f2013a075338ceb0e258d97808bd", -1}, //order of voice bank file is important
|
|
{"voices1.res", GAME_VOICEFILE, "fc6440b38025f4b2cc3ff55c3da5c3eb", -1},
|
|
{"voices2.res", GAME_VOICEFILE, "b37f10fd1696ade7d58704ccaaebceeb", -1},
|
|
{"voices3.res", GAME_VOICEFILE, "3bbc16a8f741dbb511da506c660a0b54", -1},
|
|
{"voices4.res", GAME_VOICEFILE, "ebfa160122d2247a676ca39920e5d481", -1},
|
|
{"voices5.res", GAME_VOICEFILE, "1f501ce4b72392bdd1d9ec38f6eec6da", -1},
|
|
{"voices6.res", GAME_VOICEFILE, "f580ed7568c7d6ef34e934ba20adf834", -1},
|
|
{ NULL, 0, NULL, 0}
|
|
},
|
|
Common::EN_ANY,
|
|
Common::kPlatformPC,
|
|
Common::GF_NO_FLAGS
|
|
},
|
|
GType_IHNM,
|
|
GID_IHNM_CD,
|
|
0,
|
|
&IHNM_DisplayInfo,
|
|
IHNM_DEFAULT_SCENE,
|
|
&IHNM_Resources,
|
|
ARRAYSIZE(IHNMCD_GameFonts),
|
|
IHNMCD_GameFonts,
|
|
&IHNM_GameSound,
|
|
&IHNM_GameSound,
|
|
NULL,
|
|
0,
|
|
NULL,
|
|
},
|
|
|
|
// I Have No Mouth And I Must Scream - De CD version
|
|
// Censored CD version (without Nimdok)
|
|
// Reported by mld. German Retail
|
|
{
|
|
{
|
|
"ihnm",
|
|
"",
|
|
{
|
|
{"musicfm.res", GAME_MUSICFILE_FM, "0439083e3dfdc51b486071d45872ae52", -1},
|
|
{"musicgm.res", GAME_MUSICFILE_GM, "80f875a1fb384160d1f4b27166eef583", -1},
|
|
{"scream.res", GAME_RESOURCEFILE, "c92370d400e6f2a3fc411c3729d09224", -1},
|
|
{"scripts.res", GAME_SCRIPTFILE, "32aa01a89937520fe0ea513950117292", -1},
|
|
{"patch.re_", GAME_PATCHFILE | GAME_RESOURCEFILE, "58b79e61594779513c7f2d35509fa89e", -1},
|
|
{"sfx.res", GAME_SOUNDFILE, "1c610d543f32ec8b525e3f652536f269", -1},
|
|
{"voicess.res", GAME_VOICEFILE, "8b09a196a52627cacb4eab13bfe0b2c3", -1}, //order of voice bank file is important
|
|
{"voices1.res", GAME_VOICEFILE, "424971e1e2373187c3f5734fe36071a2", -1},
|
|
{"voices2.res", GAME_VOICEFILE, "c270e0980782af43641a86e4a14e2a32", -1},
|
|
{"voices3.res", GAME_VOICEFILE, "49e42befea883fd101ec3d0f5d0647b9", -1},
|
|
{"voices5.res", GAME_VOICEFILE, "c477443c52a0aa56e686ebd8d051e4ab", -1},
|
|
{"voices6.res", GAME_VOICEFILE, "2b9aea838f74b4eecfb29a8f205a2bd4", -1},
|
|
{ NULL, 0, NULL, 0}
|
|
},
|
|
Common::DE_DEU,
|
|
Common::kPlatformPC,
|
|
Common::GF_NO_FLAGS
|
|
},
|
|
GType_IHNM,
|
|
GID_IHNM_CD_DE,
|
|
0,
|
|
&IHNM_DisplayInfo,
|
|
IHNM_DEFAULT_SCENE,
|
|
&IHNM_Resources,
|
|
ARRAYSIZE(IHNMCD_GameFonts),
|
|
IHNMCD_GameFonts,
|
|
&IHNM_GameSound,
|
|
&IHNM_GameSound,
|
|
NULL,
|
|
0,
|
|
NULL,
|
|
},
|
|
|
|
// I Have No Mouth And I Must Scream - Sp CD version
|
|
{
|
|
{
|
|
"ihnm",
|
|
"",
|
|
{
|
|
{"musicfm.res", GAME_MUSICFILE_FM, "0439083e3dfdc51b486071d45872ae52", -1},
|
|
{"musicgm.res", GAME_MUSICFILE_GM, "80f875a1fb384160d1f4b27166eef583", -1},
|
|
{"scream.res", GAME_RESOURCEFILE, "c92370d400e6f2a3fc411c3729d09224", -1},
|
|
{"patch.re_", GAME_PATCHFILE | GAME_RESOURCEFILE, "58b79e61594779513c7f2d35509fa89e", -1},
|
|
{"scripts.res", GAME_SCRIPTFILE, "be38bbc5a26be809dbf39f13befebd01", -1},
|
|
{"sfx.res", GAME_SOUNDFILE, "1c610d543f32ec8b525e3f652536f269", -1},
|
|
{"voicess.res", GAME_VOICEFILE, "d869de9883c8faea7f687217a9ec7057", -1}, //order of voice bank file is important
|
|
{"voices1.res", GAME_VOICEFILE, "dc6a34e3d1668730ea46815a92c7847f", -1},
|
|
{"voices2.res", GAME_VOICEFILE, "dc6a5fa7a4cdc2ca5a6fd924e969986c", -1},
|
|
{"voices3.res", GAME_VOICEFILE, "dc6a5fa7a4cdc2ca5a6fd924e969986c", -1},
|
|
{"voices4.res", GAME_VOICEFILE, "0f87400b804232a58dd22e404420cc45", -1},
|
|
{"voices5.res", GAME_VOICEFILE, "172668cfc5d8c305cb5b1a9b4d995fc0", -1},
|
|
{"voices6.res", GAME_VOICEFILE, "96c9bda9a5f41d6bc232ed7bf6d371d9", -1},
|
|
{ NULL, 0, NULL, 0}
|
|
},
|
|
Common::ES_ESP,
|
|
Common::kPlatformPC,
|
|
Common::GF_NO_FLAGS
|
|
},
|
|
GType_IHNM,
|
|
GID_IHNM_CD_ES,
|
|
0,
|
|
&IHNM_DisplayInfo,
|
|
IHNM_DEFAULT_SCENE,
|
|
&IHNM_Resources,
|
|
ARRAYSIZE(IHNMCD_GameFonts),
|
|
IHNMCD_GameFonts,
|
|
&IHNM_GameSound,
|
|
&IHNM_GameSound,
|
|
NULL,
|
|
0,
|
|
NULL,
|
|
},
|
|
|
|
// I Have No Mouth And I Must Scream - Ru CD version
|
|
{
|
|
{
|
|
"ihnm",
|
|
"",
|
|
{
|
|
{"musicfm.res", GAME_MUSICFILE_FM, "0439083e3dfdc51b486071d45872ae52", -1},
|
|
{"musicgm.res", GAME_MUSICFILE_GM, "80f875a1fb384160d1f4b27166eef583", -1},
|
|
{"scream.res", GAME_RESOURCEFILE, "46bbdc65d164ba7e89836a0935eec8e6", -1},
|
|
{"patch.re_", GAME_PATCHFILE | GAME_RESOURCEFILE, "58b79e61594779513c7f2d35509fa89e", -1},
|
|
{"scripts.res", GAME_SCRIPTFILE, "be38bbc5a26be809dbf39f13befebd01", -1},
|
|
{"sfx.res", GAME_SOUNDFILE, "1c610d543f32ec8b525e3f652536f269", -1},
|
|
{"voicess.res", GAME_VOICEFILE, "9df7cd3b18ddaa16b5291b3432567036", -1}, //order of voice bank file is important
|
|
{"voices1.res", GAME_VOICEFILE, "d6100d2dc3b2b9f2e1ad247f613dce9b", -1},
|
|
{"voices2.res", GAME_VOICEFILE, "84f6f48ecc2832841ea6417a9a379430", -1},
|
|
{"voices3.res", GAME_VOICEFILE, "ebb9501283047f27a0f54e27b3c8ba1e", -1},
|
|
{"voices4.res", GAME_VOICEFILE, "4c145da5fa6d1306162a7ca8ce5a4f2e", -1},
|
|
{"voices5.res", GAME_VOICEFILE, "871a559644281917677eca4af1b05620", -1},
|
|
{"voices6.res", GAME_VOICEFILE, "211be5c24f066d69a2f6cfa953acfba6", -1},
|
|
{ NULL, 0, NULL, 0}
|
|
},
|
|
Common::RU_RUS,
|
|
Common::kPlatformPC,
|
|
Common::GF_NO_FLAGS
|
|
},
|
|
GType_IHNM,
|
|
GID_IHNM_CD_RU,
|
|
0,
|
|
&IHNM_DisplayInfo,
|
|
IHNM_DEFAULT_SCENE,
|
|
&IHNM_Resources,
|
|
ARRAYSIZE(IHNMCD_GameFonts),
|
|
IHNMCD_GameFonts,
|
|
&IHNM_GameSound,
|
|
&IHNM_GameSound,
|
|
NULL,
|
|
0,
|
|
NULL,
|
|
},
|
|
|
|
// I Have No Mouth And I Must Scream - Fr CD version
|
|
{
|
|
{
|
|
"ihnm",
|
|
"",
|
|
{
|
|
{"musicfm.res", GAME_MUSICFILE_FM, "0439083e3dfdc51b486071d45872ae52", -1},
|
|
{"musicgm.res", GAME_MUSICFILE_GM, "80f875a1fb384160d1f4b27166eef583", -1},
|
|
{"scream.res", GAME_RESOURCEFILE, "c92370d400e6f2a3fc411c3729d09224", -1},
|
|
{"scripts.res", GAME_SCRIPTFILE, "32aa01a89937520fe0ea513950117292", -1},
|
|
{"patch.re_", GAME_PATCHFILE | GAME_RESOURCEFILE, "58b79e61594779513c7f2d35509fa89e", -1},
|
|
{"sfx.res", GAME_SOUNDFILE, "1c610d543f32ec8b525e3f652536f269", -1},
|
|
{"voicess.res", GAME_VOICEFILE, "b8642e943bbebf89cef2f48b31cb4305", -1}, //order of voice bank file is important
|
|
{"voices1.res", GAME_VOICEFILE, "424971e1e2373187c3f5734fe36071a2", -1},
|
|
{"voices2.res", GAME_VOICEFILE, "c2d93a35d2c2def9c3d6d242576c794b", -1},
|
|
{"voices3.res", GAME_VOICEFILE, "49e42befea883fd101ec3d0f5d0647b9", -1},
|
|
{"voices5.res", GAME_VOICEFILE, "f4c415de7c03de86b73f9a12b8bd632f", -1},
|
|
{"voices6.res", GAME_VOICEFILE, "3fc5358a5d8eee43bdfab2740276572e", -1},
|
|
{ NULL, 0, NULL, 0}
|
|
},
|
|
Common::FR_FRA,
|
|
Common::kPlatformPC,
|
|
Common::GF_NO_FLAGS
|
|
},
|
|
GType_IHNM,
|
|
GID_IHNM_CD_FR,
|
|
0,
|
|
&IHNM_DisplayInfo,
|
|
IHNM_DEFAULT_SCENE,
|
|
&IHNM_Resources,
|
|
ARRAYSIZE(IHNMCD_GameFonts),
|
|
IHNMCD_GameFonts,
|
|
&IHNM_GameSound,
|
|
&IHNM_GameSound,
|
|
NULL,
|
|
0,
|
|
NULL,
|
|
},
|
|
{ AD_TABLE_END_MARKER, 0, 0, 0, NULL, 0, NULL, 0, NULL, NULL, NULL, NULL, 0, NULL }
|
|
};
|