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148 lines
3.5 KiB
C++
148 lines
3.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "base/plugins.h"
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#include "engines/advancedDetector.h"
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#include "prince/prince.h"
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namespace Prince {
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struct PrinceGameDescription {
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ADGameDescription desc;
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int gameType;
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};
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int PrinceEngine::getGameType() const {
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return _gameDescription->gameType;
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}
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const char *PrinceEngine::getGameId() const {
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return _gameDescription->desc.gameid;
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}
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uint32 PrinceEngine::getFeatures() const {
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return _gameDescription->desc.flags;
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}
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Common::Language PrinceEngine::getLanguage() const {
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return _gameDescription->desc.language;
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}
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}
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static const PlainGameDescriptor princeGames[] = {
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{"prince", "Prince Game"},
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{0, 0}
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};
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namespace Prince {
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static const PrinceGameDescription gameDescriptions[] = {
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// German
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{
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{
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"prince",
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"Galador",
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AD_ENTRY1s("databank.ptc", "5fa03833177331214ec1354761b1d2ee", 3565031),
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Common::DE_DEU,
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Common::kPlatformWindows,
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ADGF_NO_FLAGS,
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GUIO1(GUIO_NONE)
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},
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0
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},
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// Polish
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{
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{
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"prince",
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"Ksiaze i Tchorz",
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AD_ENTRY1s("databank.ptc", "48ec9806bda9d152acbea8ce31c93c49", 3435298),
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Common::PL_POL,
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Common::kPlatformWindows,
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ADGF_NO_FLAGS,
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GUIO1(GUIO_NONE)
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},
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1
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},
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{ AD_TABLE_END_MARKER, 0 }
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};
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} // End of namespace Prince
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using namespace Prince;
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// we match from data too, to stop detection from a non-top-level directory
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const static char *directoryGlobs[] = {
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"all",
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0
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};
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class PrinceMetaEngine : public AdvancedMetaEngine {
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public:
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PrinceMetaEngine() : AdvancedMetaEngine(Prince::gameDescriptions, sizeof(Prince::PrinceGameDescription), princeGames) {
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_singleid = "prince";
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_maxScanDepth = 2;
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_directoryGlobs = directoryGlobs;
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}
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virtual const char *getName() const {
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return "Prince Engine";
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}
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virtual const char *getOriginalCopyright() const {
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return "Copyright (C)";
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}
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virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
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virtual bool hasFeature(MetaEngineFeature f) const;
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};
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bool PrinceMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
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using namespace Prince;
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const PrinceGameDescription *gd = (const PrinceGameDescription *)desc;
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if (gd) {
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*engine = new PrinceEngine(syst, gd);
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}
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return gd != 0;
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}
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bool PrinceMetaEngine::hasFeature(MetaEngineFeature f) const {
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return false;
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}
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bool Prince::PrinceEngine::hasFeature(EngineFeature f) const {
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return false;//(f == kSupportsRTL);
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}
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#if PLUGIN_ENABLED_DYNAMIC(PRINCE)
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REGISTER_PLUGIN_DYNAMIC(PRINCE, PLUGIN_TYPE_ENGINE, PrinceMetaEngine);
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#else
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REGISTER_PLUGIN_STATIC(PRINCE, PLUGIN_TYPE_ENGINE, PrinceMetaEngine);
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#endif
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/* vim: set tabstop=4 noexpandtab: */
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