mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-27 12:16:59 +00:00
92 lines
2.4 KiB
C++
92 lines
2.4 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#ifndef CEACTIONSPOCKET_H
|
|
#define CEACTIONSPOCKET_H
|
|
|
|
#include "common/scummsys.h"
|
|
#include "common/system.h"
|
|
#include "common/str.h"
|
|
#include "gui/Key.h"
|
|
#include "gui/Actions.h"
|
|
#include "backends/graphics/wincesdl/wincesdl-graphics.h"
|
|
|
|
#define POCKET_ACTION_VERSION 5
|
|
|
|
enum pocketActionType {
|
|
POCKET_ACTION_PAUSE = 0,
|
|
POCKET_ACTION_SAVE,
|
|
POCKET_ACTION_QUIT,
|
|
POCKET_ACTION_SKIP,
|
|
POCKET_ACTION_HIDE,
|
|
POCKET_ACTION_KEYBOARD,
|
|
POCKET_ACTION_SOUND,
|
|
POCKET_ACTION_RIGHTCLICK,
|
|
POCKET_ACTION_CURSOR,
|
|
POCKET_ACTION_FREELOOK,
|
|
POCKET_ACTION_ZOOM_UP,
|
|
POCKET_ACTION_ZOOM_DOWN,
|
|
POCKET_ACTION_MULTI,
|
|
POCKET_ACTION_BINDKEYS,
|
|
POCKET_ACTION_UP,
|
|
POCKET_ACTION_DOWN,
|
|
POCKET_ACTION_LEFT,
|
|
POCKET_ACTION_RIGHT,
|
|
POCKET_ACTION_LEFTCLICK,
|
|
|
|
POCKET_ACTION_LAST
|
|
};
|
|
|
|
class OSystem_WINCE3;
|
|
|
|
class CEActionsPocket : public GUI::Actions {
|
|
public:
|
|
// Actions
|
|
bool perform(GUI::ActionType action, bool pushed = true);
|
|
Common::String actionName(GUI::ActionType action);
|
|
int size();
|
|
|
|
static void init();
|
|
void initInstanceMain(OSystem *mainSystem);
|
|
void initInstanceGame();
|
|
|
|
// Action domain
|
|
Common::String domain();
|
|
int version();
|
|
|
|
// Utility
|
|
bool needsRightClickMapping();
|
|
bool needsHideToolbarMapping();
|
|
bool needsZoomMapping();
|
|
|
|
~CEActionsPocket();
|
|
private:
|
|
CEActionsPocket(const Common::String &gameid);
|
|
WINCESdlGraphicsManager *_graphicsMan;
|
|
bool _right_click_needed;
|
|
bool _hide_toolbar_needed;
|
|
bool _zoom_needed;
|
|
OSystem_WINCE3 *_CESystem;
|
|
};
|
|
|
|
#endif
|