scummvm/engines/access
2015-01-27 07:04:18 +01:00
..
amazon ACCESS: Use loadSoundTable instead of push_back in several places 2014-12-27 17:21:04 +01:00
martian ACCESS: Rename ASurface copyFrom methods to avoid clash with Graphics::Surface 2014-12-19 22:45:00 -05:00
access.cpp ACCESS: Initialize some variables 2015-01-27 07:04:18 +01:00
access.h ACCESS: Remove unused variable 2014-12-21 22:49:18 +01:00
animation.cpp ACCESS: Remove an unused variable in Animation manager 2014-12-22 19:16:11 +01:00
animation.h ACCESS: Remove an unused variable in Animation manager 2014-12-22 19:16:11 +01:00
asurface.cpp ACCESS: Fix crash in the introduction sequence 2014-12-20 10:59:16 -05:00
asurface.h ACCESS: Rename ASurface copyFrom methods to avoid clash with Graphics::Surface 2014-12-19 22:45:00 -05:00
bubble_box.cpp ACCESS: Extra initialization for various classes 2014-12-19 23:36:53 -05:00
bubble_box.h ACCESS: Extra initialization for various classes 2014-12-19 23:36:53 -05:00
char.cpp ACCESS: Rename ASurface copyFrom methods to avoid clash with Graphics::Surface 2014-12-19 22:45:00 -05:00
char.h ACCESS: Remove a couple of unused variables in CharManager 2014-12-22 19:06:56 +01:00
configure.engine
data.cpp ACCESS: Some more polishing in the file headers 2014-12-17 18:27:47 +01:00
data.h ACCESS: Some more polishing in the file headers 2014-12-17 18:27:47 +01:00
debugger.cpp ACCESS: Add missing space before semicolumn in constructors 2014-12-17 19:14:14 +01:00
debugger.h ACCESS: Some more polishing in the file headers 2014-12-17 18:27:47 +01:00
decompress.cpp ACCESS: Fix compiler warnings 2014-12-20 10:01:52 -05:00
decompress.h ACCESS: Some more polishing in the file headers 2014-12-17 18:27:47 +01:00
detection_tables.h ACCESS: Use AD_ENTRY1s in detection tables 2014-12-17 23:35:12 +01:00
detection.cpp ACCESS: Add original engine dates 2014-12-17 23:27:55 +01:00
events.cpp ACCESS: Rewrite sound queueing (WIP) 2014-12-27 15:31:43 +01:00
events.h ACCESS: Some more polishing in the file headers 2014-12-17 18:27:47 +01:00
files.cpp ACCESS: Initialize some variables 2015-01-27 07:04:18 +01:00
files.h ACCESS: Initialize some variables 2015-01-27 07:04:18 +01:00
font.cpp ACCESS: Extra initialization for various classes 2014-12-19 23:36:53 -05:00
font.h ACCESS: Some more polishing in the file headers 2014-12-17 18:27:47 +01:00
inventory.cpp ACCESS: Extra initialization for various classes 2014-12-19 23:36:53 -05:00
inventory.h ACCESS: Some more polishing in the file headers 2014-12-17 18:27:47 +01:00
module.mk ACCESS: Major refactoring of Amazon logic into their own classes 2014-12-12 22:51:04 -05:00
player.cpp JANITORIAL: Remove unnecessary semicolons 2015-01-21 01:29:22 +01:00
player.h ACCESS: Remove useless variable 2014-12-28 23:36:51 +01:00
resources.cpp ACCESS: Constify general messages 2014-12-18 07:14:21 +01:00
resources.h ACCESS: Some more polishing in the file headers 2014-12-17 18:27:47 +01:00
room.cpp ACCESS: Move variable from Room manager to local function 2014-12-22 19:41:40 +01:00
room.h ACCESS: Move variable from Room manager to local function 2014-12-22 19:41:40 +01:00
screen.cpp ACCESS: Extra initialization for various classes 2014-12-19 23:36:53 -05:00
screen.h ACCESS: Rename ASurface copyFrom methods to avoid clash with Graphics::Surface 2014-12-19 22:45:00 -05:00
scripts.cpp ACCESS: Remove two useless variables 2014-12-27 16:46:33 +01:00
scripts.h ACCESS: Rename CMDPUSHLOCATION 2014-12-17 23:45:41 +01:00
sound.cpp ACCESS: Fix DisposeAfterUse flags in sound code (thanks to fuzzie) 2014-12-28 11:38:10 +01:00
sound.h ACCESS: Use loadSoundTable instead of push_back in several places 2014-12-27 17:21:04 +01:00
video.cpp ACCESS: Use enum instead of int to initialize video flag 2014-12-21 22:55:24 +01:00
video.h ACCESS: Fix spacing around semicolumn in class definitions 2014-12-17 21:31:26 +01:00