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https://github.com/libretro/scummvm.git
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71 lines
2.2 KiB
C++
71 lines
2.2 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef TOON_HOTSPOT_H
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#define TOON_HOTSPOT_H
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#include "toon/toon.h"
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#include "toon/tools.h"
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namespace Toon {
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class HotspotData {
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public:
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int16 getX1() const { return READ_LE_INT16(_data + 0); }
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int16 getY1() const { return READ_LE_INT16(_data + 1); }
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int16 getX2() const { return READ_LE_INT16(_data + 2); }
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int16 getY2() const { return READ_LE_INT16(_data + 3); }
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int16 getMode() const { return READ_LE_INT16(_data + 4); }
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int16 getRef() const { return READ_LE_INT16(_data + 5); }
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int16 getPriority() const { return READ_LE_INT16(_data + 7); }
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int16 getType() const { return READ_LE_INT16(_data + 8); }
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int16 getData(int32 id) const { return READ_LE_INT16(_data + id); }
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void setData(int32 id, int16 val) { WRITE_LE_UINT16(&_data[id], val); }
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private:
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int16 _data[256];
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};
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class Hotspots {
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public:
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Hotspots(ToonEngine *vm);
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~Hotspots();
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bool LoadRif(const Common::String &rifName, const Common::String &additionalRifName);
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int32 Find(int16 x, int16 y);
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int32 FindBasedOnCorner(int16 x, int16 y);
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HotspotData *Get(int32 id);
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int32 getCount() const { return _numItems; }
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void load(Common::ReadStream *Stream);
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void save(Common::WriteStream *Stream);
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protected:
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HotspotData *_items;
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int32 _numItems;
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ToonEngine *_vm;
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};
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} // End of namespace Toon
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#endif
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