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ad
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WINTERMUTE: Add missing break
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2013-10-03 11:14:31 +02:00 |
base
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WINTERMUTE: Fix typo causing tiled image corruption
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2013-10-06 23:17:05 +02:00 |
graphics
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WINTERMUTE: Integrate SDL_rotozoom code for scale/rotoscale
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2013-10-06 17:36:32 +02:00 |
math
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WINTERMUTE: Fix end of namespace comments.
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2013-08-04 00:51:09 +02:00 |
system
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WINTERMUTE: Fix end of namespace comments.
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2013-08-04 00:51:09 +02:00 |
ui
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WINTERMUTE: Clean up byte/char casts in loading/parsing
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2013-10-01 23:20:43 +02:00 |
utils
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WINTERMUTE: Replace CP1252-symbol ... with 3 full stops.
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2013-08-20 18:31:45 +02:00 |
video
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WINTERMUTE: Be explicit when storing Floats in savegames.
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2013-08-13 19:09:08 +02:00 |
coll_templ.h
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WINTERMUTE: Fix end of namespace comments.
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2013-08-04 00:51:09 +02:00 |
dcgf.h
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WINTERMUTE: Disambiguate empty and NULL strings when saving
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2013-09-05 22:12:49 +02:00 |
dctypes.h
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WINTERMUTE: Fix end of namespace comments.
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2013-08-04 00:51:09 +02:00 |
debugger.cpp
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WINTERMUTE: Fix end of namespace comments.
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2013-08-04 00:51:09 +02:00 |
debugger.h
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JANITORIAL: Remove trailing whitespace
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2013-07-14 19:01:47 +02:00 |
detection_tables.h
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WINTERMUTE: Adding detection for more games.
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2013-08-19 09:36:03 -04:00 |
detection.cpp
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WINTERMUTE: Fix end of namespace comments.
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2013-08-04 00:51:09 +02:00 |
module.mk
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WINTERMUTE: Introduce TransformTools
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2013-07-31 23:47:57 +02:00 |
persistent.cpp
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WINTERMUTE: WinterMute -> Wintermute
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2012-08-13 03:42:30 +02:00 |
persistent.h
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WINTERMUTE: Fix end of namespace comments.
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2013-08-04 00:51:09 +02:00 |
platform_osystem.cpp
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WINTERMUTE: Fix end of namespace comments.
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2013-08-04 00:51:09 +02:00 |
platform_osystem.h
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WINTERMUTE: Fix end of namespace comments.
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2013-08-04 00:51:09 +02:00 |
wintermute.cpp
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WINTERMUTE: Change pixel-format to RGBA.
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2013-08-20 16:52:29 +02:00 |
wintermute.h
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WINTERMUTE: Add the possibility of enabling/disabling FPS from Debugger.
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2013-01-23 11:32:06 +01:00 |
wintypes.h
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WINTERMUTE: Fix end of namespace comments.
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2013-08-04 00:51:09 +02:00 |