mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-28 20:55:19 +00:00
571fe5d21e
svn-id: r53099
269 lines
7.4 KiB
C++
269 lines
7.4 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "common/config-manager.h"
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#include "engines/advancedDetector.h"
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#include "common/savefile.h"
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#include "common/system.h"
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#include "base/plugins.h"
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#include "graphics/thumbnail.h"
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#include "toon/toon.h"
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static const PlainGameDescriptor ToonGames[] = {
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{ "toon", "Toonstruck" },
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{ 0, 0 }
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};
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namespace Toon {
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using Common::GUIO_NONE;
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static const ADGameDescription gameDescriptions[] = {
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{
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"toon", "",
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{
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{"local.pak", 0, "3290209ef9bc92692108dd2f45df0736", 3237611},
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{"arcaddbl.svl", 0, "c418478cd2833c7c983799f948af41ac", 7844688},
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{"study.svl", 0, "281efa3f33f6712c0f641a605f4d40fd", 2511090},
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AD_LISTEND
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},
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Common::EN_ANY, Common::kPlatformPC, ADGF_NO_FLAGS, GUIO_NONE
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},
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{
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"toon", "",
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{
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{"local.pak", 0, "517132c3575b38806d1e7b6f59848072", 3224044},
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{"arcaddbl.svl", 0, "ff74008827b62fbef1f46f104c438e44", 9699256},
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{"study.svl", 0, "df056b94ea83f1ed92a539cf636053ab", 2542668},
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AD_LISTEND
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},
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Common::FR_FRA, Common::kPlatformPC, ADGF_NO_FLAGS, GUIO_NONE
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},
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{
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"toon", "",
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{
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{"local.pak", 0, "bf5da4c03f78ffbd643f12122319366e", 3250841},
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{"arcaddbl.svl", 0, "7a0d74f4d66d1c722b946abbeb0834ef", 9122249},
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{"study.svl", 0, "72fe96a9e10967d3138e918295babc42", 2910283},
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AD_LISTEND
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},
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Common::DE_DEU, Common::kPlatformPC, ADGF_NO_FLAGS, GUIO_NONE
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},
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{
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"toon", "",
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{
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{"local.pak", 0, "e8645168a247e2abdbfc2f9fa9d1c0fa", 3232222},
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{"arcaddbl.svl", 0, "7893ac4cc78d51356baa058bbee7aa28", 8275016},
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{"study.svl", 0, "b6b1ee2d9d94d53d305856039ab7bde7", 2634620},
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AD_LISTEND
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},
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Common::ES_ESP, Common::kPlatformPC, ADGF_NO_FLAGS, GUIO_NONE
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},
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{
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"toon", "",
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{
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{"local.pak", 0, "bf5da4c03f78ffbd643f12122319366e", 3250841},
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{"wacexdbl.emc", 0, "cfbc2156a31b294b038204888407ebc8", 6974},
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{"generic.svl", 0, "5eb99850ada22f0b8cf6392262d4dd07", 9404599},
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AD_LISTEND
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},
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Common::DE_DEU, Common::kPlatformPC, ADGF_DEMO, GUIO_NONE
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},
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AD_TABLE_END_MARKER
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};
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static const ADFileBasedFallback fileBasedFallback[] = {
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{ &gameDescriptions[0], { "local.pak", "arcaddbl.svl", "study.svl", 0 } }, // default to english version
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{ 0, { 0 } }
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};
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} // End of namespace Toon
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static const char * const directoryGlobs[] = {
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"misc",
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"act1",
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"arcaddbl",
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"act2",
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"study",
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0
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};
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static const ADParams detectionParams = {
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(const byte *)Toon::gameDescriptions,
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sizeof(ADGameDescription),
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5000, // number of md5 bytes
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ToonGames,
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0, // no obsolete targets data
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"toon",
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Toon::fileBasedFallback,
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0,
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// Additional GUI options (for every game}
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Common::GUIO_NONE,
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// Maximum directory depth
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3,
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// List of directory globs
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directoryGlobs
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};
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class ToonMetaEngine : public AdvancedMetaEngine {
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public:
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ToonMetaEngine() : AdvancedMetaEngine(detectionParams) {}
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virtual const char *getName() const {
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return "Toon Engine";
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}
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virtual const char *getOriginalCopyright() const {
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return "Toonstruck (C) 1996 Virgin Interactive";
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}
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virtual bool hasFeature(MetaEngineFeature f) const;
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virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
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virtual int getMaximumSaveSlot() const;
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virtual SaveStateList listSaves(const char *target) const;
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SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
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// virtual void removeSaveState(const char *target, int slot) const;
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};
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bool ToonMetaEngine::hasFeature(MetaEngineFeature f) const {
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return
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(f == kSupportsListSaves) ||
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// (f == kSupportsLoadingDuringStartup) ||
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(f == kSupportsDeleteSave) ||
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(f == kSavesSupportMetaInfo) ||
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(f == kSavesSupportThumbnail) ||
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(f == kSavesSupportCreationDate);
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}
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int ToonMetaEngine::getMaximumSaveSlot() const { return 99; }
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SaveStateList ToonMetaEngine::listSaves(const char *target) const {
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Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
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Common::StringArray filenames;
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Common::String pattern = target;
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pattern += ".???";
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filenames = saveFileMan->listSavefiles(pattern);
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sort(filenames.begin(), filenames.end()); // Sort (hopefully ensuring we are sorted numerically..)
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SaveStateList saveList;
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int slotNum = 0;
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for (Common::StringArray::const_iterator filename = filenames.begin(); filename != filenames.end(); ++filename) {
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// Obtain the last 3 digits of the filename, since they correspond to the save slot
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slotNum = atoi(filename->c_str() + filename->size() - 3);
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if (slotNum >= 0 && slotNum <= 99) {
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Common::InSaveFile *file = saveFileMan->openForLoading(*filename);
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if (file) {
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int32 version = file->readSint32BE();
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if (version != TOON_SAVEGAME_VERSION) {
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delete file;
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continue;
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}
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// read name
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uint16 nameSize = file->readUint16BE();
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if (nameSize >= 255) {
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delete file;
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continue;
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}
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char name[256];
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file->read(name, nameSize);
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name[nameSize] = 0;
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saveList.push_back(SaveStateDescriptor(slotNum, name));
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delete file;
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}
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}
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}
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return saveList;
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}
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SaveStateDescriptor ToonMetaEngine::querySaveMetaInfos(const char *target, int slot) const {
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Common::String fileName = Common::String::printf("%s.%03d", target, slot);
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Common::InSaveFile *file = g_system->getSavefileManager()->openForLoading(fileName);
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if (file) {
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int32 version = file->readSint32BE();
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if (version != TOON_SAVEGAME_VERSION) {
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delete file;
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return SaveStateDescriptor();
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}
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uint32 saveNameLength = file->readUint16BE();
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char saveName[256];
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file->read(saveName, saveNameLength);
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saveName[saveNameLength] = 0;
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SaveStateDescriptor desc(slot, saveName);
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Graphics::Surface *thumbnail = new Graphics::Surface();
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assert(thumbnail);
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if (!Graphics::loadThumbnail(*file, *thumbnail)) {
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delete thumbnail;
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thumbnail = 0;
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}
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desc.setThumbnail(thumbnail);
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desc.setDeletableFlag(true);
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desc.setWriteProtectedFlag(false);
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uint32 saveDate = file->readUint32BE();
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uint16 saveTime = file->readUint16BE();
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int day = (saveDate >> 24) & 0xFF;
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int month = (saveDate >> 16) & 0xFF;
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int year = saveDate & 0xFFFF;
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desc.setSaveDate(year, month, day);
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int hour = (saveTime >> 8) & 0xFF;
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int minutes = saveTime & 0xFF;
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desc.setSaveTime(hour, minutes);
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delete file;
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return desc;
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}
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return SaveStateDescriptor();
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}
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bool ToonMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
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if (desc) {
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*engine = new Toon::ToonEngine(syst, desc);
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}
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return desc != 0;
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}
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#if PLUGIN_ENABLED_DYNAMIC(TOON)
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REGISTER_PLUGIN_DYNAMIC(TOON, PLUGIN_TYPE_ENGINE, ToonMetaEngine);
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#else
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REGISTER_PLUGIN_STATIC(TOON, PLUGIN_TYPE_ENGINE, ToonMetaEngine);
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#endif
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