scummvm/engines/ultima/ultima.h
2023-01-01 12:00:59 -06:00

39 lines
1.1 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef ULTIMA_ULTIMA_H
#define ULTIMA_ULTIMA_H
namespace Ultima {
enum UltimaDebugChannels {
kDebugPath = 1 << 0,
kDebugGraphics = 1 << 1,
kDebugVideo = 1 << 2,
kDebugActor = 1 << 3,
kDebugObject = 1 << 4,
kDebugCollision = 1 << 5
};
} // End of namespace Ultima
#endif