scummvm/sword2/driver
Torbjörn Andersson 4ff60e231d I know we're not supposed to make cleanup commits at this point, but surely
we can make an exception for removing self-described hacks and utterly
misleading comments? :-)

svn-id: r12497
2004-01-18 19:50:59 +00:00
..
_mouse.cpp It's a new year in BS2 land, too! 2004-01-06 13:44:17 +00:00
.cvsignore bs2 driver 2003-07-28 01:47:41 +00:00
animation.cpp I know we're not supposed to make cleanup commits at this point, but surely 2004-01-18 19:50:59 +00:00
animation.h BS1 cutscene support. Also bugfixes (don't crash if cutscene ogg unavailable) 2004-01-18 05:52:04 +00:00
d_draw.cpp Moved the rest of the MoviePlayer class into animation.cpp/.h, plus some 2004-01-13 10:09:53 +00:00
d_draw.h Update BS2 cutscene player with changes from roever: overlay support (default, 8bit backends should define BACKEND_8BIT for fast colour remapping) and sound syncronisation. 2004-01-17 14:20:32 +00:00
d_sound.cpp Made a separate function out of the code that retrieves information about 2004-01-16 08:16:23 +00:00
d_sound.h Made a separate function out of the code that retrieves information about 2004-01-16 08:16:23 +00:00
driver96.h It's a new year in BS2 land, too! 2004-01-06 13:44:17 +00:00
keyboard.cpp It's a new year in BS2 land, too! 2004-01-06 13:44:17 +00:00
menu.cpp It's a new year in BS2 land, too! 2004-01-06 13:44:17 +00:00
menu.h It's a new year in BS2 land, too! 2004-01-06 13:44:17 +00:00
palette.cpp It's a new year in BS2 land, too! 2004-01-06 13:44:17 +00:00
rdwin.cpp It's a new year in BS2 land, too! 2004-01-06 13:44:17 +00:00
render.cpp Update BS2 cutscene player with changes from roever: overlay support (default, 8bit backends should define BACKEND_8BIT for fast colour remapping) and sound syncronisation. 2004-01-17 14:20:32 +00:00
render.h It's a new year in BS2 land, too! 2004-01-06 13:44:17 +00:00
sprite.cpp It's a new year in BS2 land, too! 2004-01-06 13:44:17 +00:00