scummvm/engines/saga
dhewg 2cb6641786 SAGA: Cleanup syncSoundSettings()
And respect global mute settings
2011-03-19 16:04:55 +01:00
..
actor_path.cpp ALL: Fix whitespaces / indention 2011-02-07 23:01:06 +00:00
actor_walk.cpp ALL: Fix whitespaces / indention 2011-02-07 23:01:06 +00:00
actor.cpp SAGA: Simplified loadActorResources() and removed the unused _disabled field 2011-01-31 16:11:49 +00:00
actor.h SAGA: Simplified loadActorResources() and removed the unused _disabled field 2011-01-31 16:11:49 +00:00
animation.cpp ENGINES: Do not use MemoryReadStream where (Seekable)ReadStream suffices; avoid using 'using' 2010-11-18 16:38:03 +00:00
animation.h SAGA: replace Resource:loadResource malloc with ByteArray class 2010-10-24 22:17:44 +00:00
console.cpp Cleanup 2010-06-18 02:30:19 +00:00
console.h
detection_tables.h Added automatic detection of the IHNM demo 2010-05-16 10:36:21 +00:00
detection.cpp SAGA: Add some const qualifiers to SagaEngine methods 2010-10-23 15:45:22 +00:00
displayinfo.h
events.cpp SAGA: replace Resource:loadResource malloc with ByteArray class 2010-10-24 22:17:44 +00:00
events.h SAGA: replace Actor::_actors and _objs malloc base arrays with Common::Array 2010-10-24 17:42:45 +00:00
font_map.cpp
font.cpp SAGA: replace Resource:loadResource malloc with ByteArray class 2010-10-24 22:17:44 +00:00
font.h SAGA: replace Actor::_pathCell, Anim::*, Converse::text, IsoMap::*, Music::_songTable, ObjectMap::*, PalAnim::*, Scene::sceneLut, SndRes::_fxTable* malloc based arrays with Common::Array implementation 2010-10-22 23:13:17 +00:00
gfx.cpp SAGA: Fixed palette setting inside Gfx::setPaletteColor() (thanks to LordHoto for noticing this) 2011-02-20 00:19:08 +02:00
gfx.h SAGA: Adapt to setPalette RGBA->RGB change. 2011-02-14 17:08:32 +01:00
image.cpp SAGA: replace Resource:loadResource malloc with ByteArray class 2010-10-24 22:17:44 +00:00
input.cpp
interface.cpp ALL: Fix whitespaces / indention 2011-02-07 23:01:06 +00:00
interface.h SAGA: replace Scene::_resourceList, Interface::_inventory malloc arrays with Common::Array 2010-10-24 20:22:21 +00:00
introproc_ihnm.cpp SAGA: fix SAGA_DEBUG; fix IHNM cutaway typo 2010-10-24 22:40:37 +00:00
introproc_ite.cpp SAGA: replace Scene::_resourceList, Interface::_inventory malloc arrays with Common::Array 2010-10-24 20:22:21 +00:00
introproc_saga2.cpp AUDIO: Rename sound/ dir to audio/ 2011-02-09 01:09:01 +00:00
isomap.cpp SAGA: replace Resource:loadResource malloc with ByteArray class 2010-10-24 22:17:44 +00:00
isomap.h SAGA: replace Resource:loadResource malloc with ByteArray class 2010-10-24 22:17:44 +00:00
itedata.cpp SAGA: replace Actor::_pathCell, Anim::*, Converse::text, IsoMap::*, Music::_songTable, ObjectMap::*, PalAnim::*, Scene::sceneLut, SndRes::_fxTable* malloc based arrays with Common::Array implementation 2010-10-22 23:13:17 +00:00
itedata.h SAGA: replace Actor::_pathCell, Anim::*, Converse::text, IsoMap::*, Music::_songTable, ObjectMap::*, PalAnim::*, Scene::sceneLut, SndRes::_fxTable* malloc based arrays with Common::Array implementation 2010-10-22 23:13:17 +00:00
module.mk
music.cpp SAGA: Cleanup syncSoundSettings() 2011-03-19 16:04:55 +01:00
music.h AUDIO: Rename sound/ dir to audio/ 2011-02-09 01:09:01 +00:00
objectmap.cpp ENGINES: Do not use MemoryReadStream where (Seekable)ReadStream suffices; avoid using 'using' 2010-11-18 16:38:03 +00:00
objectmap.h ENGINES: Do not use MemoryReadStream where (Seekable)ReadStream suffices; avoid using 'using' 2010-11-18 16:38:03 +00:00
palanim.cpp SAGA: replace Resource:loadResource malloc with ByteArray class 2010-10-24 22:17:44 +00:00
palanim.h SAGA: replace Resource:loadResource malloc with ByteArray class 2010-10-24 22:17:44 +00:00
puzzle.cpp ALL: Fix whitespaces / indention 2011-02-07 23:01:06 +00:00
puzzle.h
render.cpp SAGA: Fix bug #2886130. 2010-06-15 10:25:50 +00:00
render.h
resource_hrs.cpp
resource_res.cpp SAGA: Fixed some typos, and removed an obsolete comment 2011-01-31 11:45:24 +00:00
resource_rsc.cpp SAGA: Split the resource patching code into appropriate game-specific resource methods 2011-01-31 11:40:40 +00:00
resource.cpp SAGA: Fixed some typos, and removed an obsolete comment 2011-01-31 11:45:24 +00:00
resource.h SAGA: Fixed compilation with MSVC 2011-01-31 14:05:47 +00:00
saga.cpp SAGA: Cleanup syncSoundSettings() 2011-03-19 16:04:55 +01:00
saga.h AUDIO: Rename sound/ dir to audio/ 2011-02-09 01:09:01 +00:00
saveload.cpp SAGA: Add some const qualifiers to SagaEngine methods 2010-10-23 15:45:22 +00:00
scene.cpp SAGA: reduce memory usage 2010-10-24 22:52:57 +00:00
scene.h SAGA: Turned several unnecessarily inherited classes into typedefs 2011-01-31 11:36:14 +00:00
script.cpp SAGA: replace Resource:loadResource malloc with ByteArray class 2010-10-24 22:17:44 +00:00
script.h SAGA: Turned several unnecessarily inherited classes into typedefs 2011-01-31 11:36:14 +00:00
sfuncs_ihnm.cpp SAGA: replace Events malloc base linked list with Common::List 2010-10-23 23:07:10 +00:00
sfuncs.cpp SAGA: replace Events malloc base linked list with Common::List 2010-10-23 23:07:10 +00:00
shorten.cpp AUDIO: Rename sound/ dir to audio/ 2011-02-09 01:09:01 +00:00
shorten.h AUDIO: Rename sound/ dir to audio/ 2011-02-09 01:09:01 +00:00
sndres.cpp AUDIO: Rename sound/ dir to audio/ 2011-02-09 01:09:01 +00:00
sndres.h SAGA: replace Actor::_pathCell, Anim::*, Converse::text, IsoMap::*, Music::_songTable, ObjectMap::*, PalAnim::*, Scene::sceneLut, SndRes::_fxTable* malloc based arrays with Common::Array implementation 2010-10-22 23:13:17 +00:00
sound.cpp SAGA: Cleanup syncSoundSettings() 2011-03-19 16:04:55 +01:00
sound.h AUDIO: Rename sound/ dir to audio/ 2011-02-09 01:09:01 +00:00
sprite.cpp COMMON: Remove default value for endianess in ReadStreamEndian subclasses 2010-11-23 22:27:20 +00:00
sprite.h SAGA: Turned several unnecessarily inherited classes into typedefs 2011-01-31 11:36:14 +00:00
sthread.cpp ENGINES: Do not use MemoryReadStream where (Seekable)ReadStream suffices; avoid using 'using' 2010-11-18 16:38:03 +00:00
xref.txt