scummvm/engines
Matthew Hoops 2cbcc76789 SCI: Fix uncompressed SCI1.1 views
A regression from d2ad7898d9
2011-03-10 18:45:51 -05:00
..
agi AGI: Kill the timer based counter 2011-03-05 11:00:37 +01:00
agos AGOS: Avoid hiding overloaded virtual methods 2011-02-27 21:25:05 +02:00
cine CINE: Adapt to setPalette RGBA->RGB change. 2011-02-14 17:08:32 +01:00
cruise CRUISE: Bugfix for #3188309 - black text at end of introduction 2011-02-23 19:47:07 +11:00
draci DRACI: Adapt to setPalette RGBA->RGB. 2011-02-14 17:08:32 +01:00
drascula DRASCULA: Fix a style related warning for WinCE specific code. 2011-03-08 20:11:13 +01:00
gob GOB: Avoid hiding overloaded virtual methods 2011-02-26 20:25:44 +02:00
groovie GROOVIE: Mark overwritten members as virtual 2011-03-04 21:31:14 +01:00
hugo HUGO: Misc savegame modifications 2011-03-08 00:21:02 +01:00
kyra KYRA: Fix regression in Screen::setInterfacePalette. 2011-02-20 21:37:39 +01:00
lastexpress LASTEXPRESS: Add support for item highlight in inventory and scene restore 2011-02-09 03:40:00 +00:00
lure LURE: Adapt to setPalette RGBA->RGB change. 2011-02-14 17:08:32 +01:00
m4 M4: Updated for OSystem Palette RGBA->RGB Change. 2011-02-20 03:20:06 +00:00
made MADE: Revert a little behavior change in setRGBPalette. 2011-02-15 22:59:21 +01:00
mohawk MOHAWK: Fix typo in the Riven missing executable dialog 2011-03-09 17:53:11 -05:00
parallaction Merge branch 'osystem-palette' of https://github.com/lordhoto/scummvm into master 2011-02-19 21:46:45 +01:00
queen Merge branch 'osystem-palette' of https://github.com/lordhoto/scummvm into master 2011-02-19 21:46:45 +01:00
saga SAGA: Fixed palette setting inside Gfx::setPaletteColor() (thanks to LordHoto for noticing this) 2011-02-20 00:19:08 +02:00
sci SCI: Fix uncompressed SCI1.1 views 2011-03-10 18:45:51 -05:00
scumm SCUMM: Use the new WinCursor code in SCUMM HE 2011-03-06 19:57:18 -05:00
sky Merge branch 'master' into osystem-palette 2011-02-16 00:14:37 +01:00
sword1 SWORD1: Adapt to setPalette RGBA->RGB change. 2011-02-15 22:16:48 +01:00
sword2 SWORD2: Silence an MSVC warning (false positive) 2011-02-28 22:23:32 +02:00
sword25 AUDIO: Rename sound/ dir to audio/ 2011-02-09 01:09:01 +00:00
teenagent TEENAGENT: Adapt to setPalette RGBA->RGB change. 2011-02-14 17:08:33 +01:00
testbed TESTBED: Update rotatePalette() to use an RGB palette 2011-03-04 11:44:30 +02:00
tinsel TINSEL: Added enhanced music support for the German CD "Neon Edition" re-release of DW1 (bug #2827022) 2011-02-24 14:54:12 +02:00
toon TOON: Cleanup 2011-03-10 01:32:03 +01:00
touche Merge branch 'osystem-palette' of https://github.com/lordhoto/scummvm into master 2011-02-19 21:46:45 +01:00
tucker Merge branch 'osystem-palette' of https://github.com/lordhoto/scummvm into master 2011-02-19 21:46:45 +01:00
advancedDetector.cpp COMMON: Only take the md5 of the resource fork data section 2011-02-04 15:27:56 +00:00
advancedDetector.h DETECTOR: Get rid of ADGF_KEEPMATCH 2010-11-07 17:15:27 +00:00
dialogs.cpp MOHAWK: Fix MohawkEngine_Myst::runLoadDialog 2011-02-07 22:58:42 +00:00
dialogs.h
engine.cpp GUI: Fix default mode bug in initCommonGFX. 2011-03-01 04:57:10 +01:00
engine.h ENGINE: Rename resetTotalPlayTime to setTotalPlayTime. 2010-10-27 22:52:02 +00:00
engines.mk CONFIGURE: Plug in Last Express engine 2010-10-18 19:18:06 +00:00
game.cpp
game.h ENGINES: Do not include engines/savestate.h from engines/game.h 2010-11-07 17:15:46 +00:00
metaengine.h PLUGINS: switched plugin manager to inheritance rather than #defines 2010-12-23 13:38:37 +00:00
module.mk
savestate.cpp ENGINE: Add a setPlayTime to SaveStateDescriptor taking an ms value. 2010-10-29 16:41:30 +00:00
savestate.h ENGINE: Add a setPlayTime to SaveStateDescriptor taking an ms value. 2010-10-29 16:41:30 +00:00
util.h