mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-23 18:24:59 +00:00
2d1df86f69
svn-id: r42989
95 lines
2.3 KiB
C++
95 lines
2.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* $URL$
|
|
* $Id$
|
|
*
|
|
*/
|
|
|
|
#ifndef DRACI_H
|
|
#define DRACI_H
|
|
|
|
#include "common/system.h"
|
|
#include "engines/engine.h"
|
|
#include "engines/advancedDetector.h"
|
|
|
|
#include "draci/game.h"
|
|
#include "draci/mouse.h"
|
|
#include "draci/screen.h"
|
|
#include "draci/font.h"
|
|
#include "draci/script.h"
|
|
#include "draci/barchive.h"
|
|
#include "draci/animation.h"
|
|
|
|
namespace Draci {
|
|
|
|
class DraciEngine : public Engine {
|
|
public:
|
|
DraciEngine(OSystem *syst, const ADGameDescription *gameDesc);
|
|
~DraciEngine();
|
|
|
|
int init();
|
|
int go();
|
|
Common::Error run();
|
|
|
|
bool hasFeature(Engine::EngineFeature f) const;
|
|
|
|
bool handleEvents();
|
|
|
|
Screen *_screen;
|
|
Mouse *_mouse;
|
|
Game *_game;
|
|
Script *_script;
|
|
AnimationManager *_anims;
|
|
|
|
Font *_smallFont;
|
|
Font *_bigFont;
|
|
|
|
BArchive *_iconsArchive;
|
|
BArchive *_objectsArchive;
|
|
BArchive *_spritesArchive;
|
|
BArchive *_paletteArchive;
|
|
BArchive *_roomsArchive;
|
|
BArchive *_overlaysArchive;
|
|
BArchive *_animationsArchive;
|
|
BArchive *_walkingMapsArchive;
|
|
BArchive *_itemsArchive;
|
|
BArchive *_itemImagesArchive;
|
|
BArchive *_initArchive;
|
|
BArchive *_stringsArchive;
|
|
|
|
bool _showWalkingMap;
|
|
|
|
Common::RandomSource _rnd;
|
|
};
|
|
|
|
enum {
|
|
kDraciGeneralDebugLevel = 1 << 0,
|
|
kDraciBytecodeDebugLevel = 1 << 1,
|
|
kDraciArchiverDebugLevel = 1 << 2,
|
|
kDraciLogicDebugLevel = 1 << 3,
|
|
kDraciAnimationDebugLevel = 1 << 4
|
|
};
|
|
|
|
} // End of namespace Draci
|
|
|
|
#endif // DRACI_H
|
|
|