scummvm/engines/composer
Paul Gilbert 9f175c4053 ENGINES: Cleanup of savegame filenames generation
This removes filename methods when it matched the Engine method.
Secondly, ensuring there was an overriden getSaveStateName method
for engines that didn't do the standard target.00x save filenames
2020-02-16 15:44:28 -08:00
..
composer.cpp COMPOSER: Remove autosave code 2020-02-16 15:44:28 -08:00
composer.h ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
configure.engine CONFIGURE: Introduced new engine dependency: highres 2016-03-05 14:25:56 +01:00
console.cpp COMPOSER: Make GPL headers consistent in themselves. 2014-02-18 02:39:33 +01:00
console.h COMPOSER: Make GPL headers consistent in themselves. 2014-02-18 02:39:33 +01:00
detection_tables.h COMPOSER: Split out detection tables 2020-02-05 15:01:24 +01:00
detection.cpp COMPOSER: Add override keywords 2020-02-09 12:43:15 +01:00
graphics.cpp COMPOSER: Don't crash when skipping invalid animations 2019-07-20 08:06:49 +03:00
graphics.h COMPOSER: Completely removed unnecessary #ifdefs 2016-10-18 02:10:11 +02:00
module.mk COMPOSER: Added new file to module.mk 2016-10-18 02:09:47 +02:00
resource.cpp COMPOSER: Completely removed unnecessary #ifdefs 2016-10-18 02:10:11 +02:00
resource.h COMPOSER: Add override keywords 2020-02-09 12:43:15 +01:00
saveload.cpp ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
scripting.cpp COMPOSER: Remove sprites when stopping V1 scripts (bug #6091). 2014-08-09 23:11:47 +02:00