CeRiAl 6db6d69eed WINCE: Enable building of plugins with normal configure/make
Enables building of plugin .dlls without a custom Makefile.
Also removes generation of scummvm.exe.map from configure script.
2011-05-18 06:04:23 +08:00

37 lines
895 B
Makefile

MODULE := backends/platform/wince
MODULE_OBJS := \
CEActionsPocket.o \
CEDevice.o \
CEScaler.o \
CEActionsSmartphone.o \
CELauncherDialog.o \
wince-sdl.o \
CEgui/GUIElement.o \
CEgui/Panel.o \
CEgui/SDL_ImageResource.o \
CEgui/ItemAction.o \
CEgui/PanelItem.o \
CEgui/Toolbar.o \
CEgui/ItemSwitch.o \
CEgui/PanelKeyboard.o \
CEgui/ToolbarHandler.o \
CEkeys/EventsBuffer.o \
../../../gui/Actions.o \
../../../gui/Key.o \
../../../gui/KeysDialog.o \
missing/missing.o \
smartLandScale.o
ifndef DYNAMIC_MODULES
MODULE_OBJS += PocketSCUMM.o
endif
# We don't use rules.mk but rather manually update OBJS and MODULE_DIRS.
MODULE_OBJS := $(addprefix $(MODULE)/, $(MODULE_OBJS))
OBJS := $(MODULE_OBJS) $(OBJS)
MODULE_DIRS += $(sort $(dir $(MODULE_OBJS)))
# HACK: The wince backend is based on the SDL one, so we load that, too.
include $(srcdir)/backends/platform/sdl/module.mk