mirror of
https://github.com/libretro/scummvm.git
synced 2025-01-08 10:51:11 +00:00
80 lines
2.3 KiB
C++
80 lines
2.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
#include "common/scummsys.h"
|
|
|
|
#include "common/config-manager.h"
|
|
#include "common/debug.h"
|
|
#include "common/debug-channels.h"
|
|
#include "common/error.h"
|
|
|
|
#include "engines/util.h"
|
|
|
|
#include "sludge/sludge.h"
|
|
#include "main_loop.h"
|
|
|
|
namespace Sludge {
|
|
|
|
SludgeEngine::SludgeEngine(OSystem *syst, const SludgeGameDescription *gameDesc)
|
|
: Engine(syst), _gameDescription(gameDesc), _console(nullptr) {
|
|
|
|
// register your random source
|
|
_rnd = new Common::RandomSource("sludge");
|
|
|
|
// Add debug channels
|
|
DebugMan.addDebugChannel(kSludgeDebugScript, "Script", "Script debug level");
|
|
DebugMan.addDebugChannel(kSludgeDebugDataLoad, "Data Load", "Data loading debug level");
|
|
DebugMan.addDebugChannel(kSludgeDebugStackMachine, "Stack Machine", "Stack Machine debug level");
|
|
DebugMan.addDebugChannel(kSludgeDebugBuiltin, "Built-in", "Built-in debug level");
|
|
DebugMan.addDebugChannel(kSludgeDebugGraphics, "Graphics", "Graphics debug level");
|
|
|
|
// check init
|
|
debug("SludgeEngine::SludgeEngine");
|
|
}
|
|
|
|
SludgeEngine::~SludgeEngine() {
|
|
|
|
// Dispose resources
|
|
delete _rnd;
|
|
|
|
// Remove debug levels
|
|
DebugMan.clearAllDebugChannels();
|
|
|
|
// Dispose console
|
|
delete _console;
|
|
}
|
|
|
|
Common::Error SludgeEngine::run() {
|
|
// init graphics
|
|
initGraphics(640, 480, false);
|
|
|
|
// create console
|
|
_console = new SludgeConsole(this);
|
|
|
|
// debug log
|
|
main_loop("Welcome.slg");
|
|
|
|
return Common::kNoError;
|
|
}
|
|
|
|
} // End of namespace Sludge
|
|
|