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scummvm
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scummvm
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graphics
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Matthew Hoops
2e0fdda51f
Add a pause level system to VideoDecoder (blatantly ripped off from Engine) and adapt Mohawk to it.
...
svn-id: r49120
2010-05-20 18:38:06 +00:00
..
fonts
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scaler
Document that the current Hercules mode thumbnail scaler code is pretty much aimed for SCUMM games.
2010-04-19 20:44:25 +00:00
video
Add a pause level system to VideoDecoder (blatantly ripped off from Engine) and adapt Mohawk to it.
2010-05-20 18:38:06 +00:00
colormasks.h
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conversion.cpp
Fixing some warnings (with gcc 3.3.6)
2010-04-17 23:19:52 +00:00
conversion.h
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cursorman.cpp
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cursorman.h
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dither.cpp
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dither.h
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font.cpp
COMMON: Move typedef StringList from str.h to new header str-array.h
2010-03-18 15:09:24 +00:00
font.h
COMMON: Move typedef StringList from str.h to new header str-array.h
2010-03-18 15:09:24 +00:00
fontman.cpp
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fontman.h
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iff.cpp
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iff.h
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imagedec.cpp
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imagedec.h
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jpeg.cpp
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jpeg.h
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module.mk
Committing the rest of the VideoDecoder Rewrite from patch
#2963496
.
2010-05-18 14:17:24 +00:00
pixelformat.h
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primitives.cpp
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primitives.h
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scaler.cpp
Rename DISABLE_*SCALERS to USE_*SCALERS, and move the mk/cpp defines to configure.
2010-05-09 11:00:17 +00:00
scaler.h
Revert r48979. Instead, make the HQ scalers depend on the normal ones. Configure reflects that now.
2010-05-10 17:25:12 +00:00
sjis.cpp
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sjis.h
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surface.cpp
Use the faster memset() in Surface::fillRect() for 16bit modes when possible.
2010-04-20 20:22:33 +00:00
surface.h
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thumbnail.cpp
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thumbnail.h
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VectorRenderer.cpp
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VectorRenderer.h
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VectorRendererSpec.cpp
Commit salty-horse's patch for VectorRendererSpec.cpp, which fixes the use of invalid C++.
2010-03-18 21:45:27 +00:00
VectorRendererSpec.h
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