.. |
demo
|
BURIED: Migrate engine to Path
|
2023-12-24 13:19:25 +01:00 |
environ
|
BURIED: Fix Castle Galliard Wall Explosion Timer Bug
|
2023-10-27 10:45:20 +03:00 |
agent_evaluation.cpp
|
BURIED: Move agent evaluation (score) logic into a separate file
|
2022-01-02 16:52:20 +02:00 |
agent_evaluation.h
|
BURIED: Move agent evaluation (score) logic into a separate file
|
2022-01-02 16:52:20 +02:00 |
aidata.h
|
BURIED: Move AI comment info
|
2022-01-02 16:49:57 +02:00 |
animdata.h
|
ALL: Update ScummVM project license to GPLv3+
|
2021-12-26 18:48:43 +01:00 |
avi_frames.cpp
|
BURIED: Migrate engine to Path
|
2023-12-24 13:19:25 +01:00 |
avi_frames.h
|
BURIED: Migrate engine to Path
|
2023-12-24 13:19:25 +01:00 |
biochip_right.cpp
|
BURIED: Fix Arthur being visible after AI biochip is lost - bug #313193
|
2022-01-02 12:25:49 +02:00 |
biochip_right.h
|
BURIED: Fix Arthur being visible after AI biochip is lost - bug #313193
|
2022-01-02 12:25:49 +02:00 |
biochip_view.cpp
|
BURIED: Make use of Graphics::keyBlit()
|
2023-08-05 09:51:52 +03:00 |
biochip_view.h
|
ALL: Update ScummVM project license to GPLv3+
|
2021-12-26 18:48:43 +01:00 |
bookdata.h
|
ALL: Update ScummVM project license to GPLv3+
|
2021-12-26 18:48:43 +01:00 |
buried.cpp
|
BURIED: Migrate engine to Path
|
2023-12-24 13:19:25 +01:00 |
buried.h
|
BURIED: Migrate engine to Path
|
2023-12-24 13:19:25 +01:00 |
complete.cpp
|
BURIED: Move agent evaluation (score) logic into a separate file
|
2022-01-02 16:52:20 +02:00 |
complete.h
|
BURIED: Move agent evaluation (score) logic into a separate file
|
2022-01-02 16:52:20 +02:00 |
configure.engine
|
|
|
console.cpp
|
BURIED: Add console command aicommentinfo
|
2022-01-02 12:20:50 +02:00 |
console.h
|
BURIED: Add console command aicommentinfo
|
2022-01-02 12:20:50 +02:00 |
credits.cpp
|
ALL: Update ScummVM project license to GPLv3+
|
2021-12-26 18:48:43 +01:00 |
credits.h
|
ALL: Update ScummVM project license to GPLv3+
|
2021-12-26 18:48:43 +01:00 |
credits.pl
|
|
|
death.cpp
|
BURIED: Move agent evaluation (score) logic into a separate file
|
2022-01-02 16:52:20 +02:00 |
death.h
|
BURIED: Move agent evaluation (score) logic into a separate file
|
2022-01-02 16:52:20 +02:00 |
detection_tables.h
|
BURIED: Fix incorrect flag for an 8bpp demo version
|
2023-08-27 09:40:38 +03:00 |
detection.cpp
|
DETECTION: Mark more symbols as const
|
2023-12-26 20:23:59 +01:00 |
detection.h
|
BURIED: Add the Skip support option for the demo versions
|
2023-08-27 09:40:38 +03:00 |
fbcdata.h
|
ALL: Update ScummVM project license to GPLv3+
|
2021-12-26 18:48:43 +01:00 |
frame_window.cpp
|
BURIED: Migrate engine to Path
|
2023-12-24 13:19:25 +01:00 |
frame_window.h
|
BURIED: Migrate engine to Path
|
2023-12-24 13:19:25 +01:00 |
gameui.cpp
|
BURIED: Clear _controlDown flag on GUI windows opening
|
2022-12-30 23:12:44 +02:00 |
gameui.h
|
ALL: Update ScummVM project license to GPLv3+
|
2021-12-26 18:48:43 +01:00 |
global_flags.h
|
BURIED: Rewrite the logic for biochip evidence access to global vars
|
2022-01-02 12:20:50 +02:00 |
graphics.cpp
|
GRAPHICS: Move PaletteManager definition to a separate header
|
2024-03-12 12:24:00 +02:00 |
graphics.h
|
BURIED: Migrate engine to Path
|
2023-12-24 13:19:25 +01:00 |
inndata.h
|
ALL: Update ScummVM project license to GPLv3+
|
2021-12-26 18:48:43 +01:00 |
invdata.h
|
ALL: Update ScummVM project license to GPLv3+
|
2021-12-26 18:48:43 +01:00 |
inventory_info.cpp
|
BURIED: Make use of Graphics::keyBlit()
|
2023-08-05 09:51:52 +03:00 |
inventory_info.h
|
ALL: Update ScummVM project license to GPLv3+
|
2021-12-26 18:48:43 +01:00 |
inventory_window.cpp
|
BURIED: Migrate engine to Path
|
2023-12-24 13:19:25 +01:00 |
inventory_window.h
|
BURIED: Add metadata to saved games - FR #12889
|
2021-12-30 13:27:49 +02:00 |
livetext.cpp
|
ALL: Update ScummVM project license to GPLv3+
|
2021-12-26 18:48:43 +01:00 |
livetext.h
|
ALL: Update ScummVM project license to GPLv3+
|
2021-12-26 18:48:43 +01:00 |
main_menu.cpp
|
BURIED: Cleanup of the saving/loading dialog code
|
2021-12-30 00:24:35 +02:00 |
main_menu.h
|
ALL: Update ScummVM project license to GPLv3+
|
2021-12-26 18:48:43 +01:00 |
message.h
|
ALL: Update ScummVM project license to GPLv3+
|
2021-12-26 18:48:43 +01:00 |
metaengine.cpp
|
BURIED: Migrate engine to Path
|
2023-12-24 13:19:25 +01:00 |
module.mk
|
BURIED: Move agent evaluation (score) logic into a separate file
|
2022-01-02 16:52:20 +02:00 |
navarrow.cpp
|
BURIED: Adjust some comments
|
2021-12-30 16:27:49 +02:00 |
navarrow.h
|
ALL: Update ScummVM project license to GPLv3+
|
2021-12-26 18:48:43 +01:00 |
navdata.h
|
ALL: Update ScummVM project license to GPLv3+
|
2021-12-26 18:48:43 +01:00 |
overview.cpp
|
ALL: Update ScummVM project license to GPLv3+
|
2021-12-26 18:48:43 +01:00 |
overview.h
|
ALL: Update ScummVM project license to GPLv3+
|
2021-12-26 18:48:43 +01:00 |
POTFILES
|
BURIED: Fix POTFILES
|
2023-03-17 16:09:01 +01:00 |
resources.h
|
BURIED: Add constant for the intro video filename
|
2022-01-02 12:20:51 +02:00 |
saveload.cpp
|
BURIED: Explain that demo does not support save/load
|
2023-12-08 12:21:16 +01:00 |
scene_view.cpp
|
BURIED: Remove delete nullptr. PVS-Studio V575
|
2024-03-20 17:24:33 -07:00 |
scene_view.h
|
BURIED: Migrate engine to Path
|
2023-12-24 13:19:25 +01:00 |
snddata.h
|
ALL: Update ScummVM project license to GPLv3+
|
2021-12-26 18:48:43 +01:00 |
sound.cpp
|
BURIED: Migrate engine to Path
|
2023-12-24 13:19:25 +01:00 |
sound.h
|
BURIED: Migrate engine to Path
|
2023-12-24 13:19:25 +01:00 |
sprtdata.h
|
BURIED: Make use of Graphics::keyBlit()
|
2023-08-05 09:51:52 +03:00 |
title_sequence.cpp
|
ALL: Update ScummVM project license to GPLv3+
|
2021-12-26 18:48:43 +01:00 |
title_sequence.h
|
ALL: Update ScummVM project license to GPLv3+
|
2021-12-26 18:48:43 +01:00 |
video_window.cpp
|
BURIED: Migrate engine to Path
|
2023-12-24 13:19:25 +01:00 |
video_window.h
|
BURIED: Migrate engine to Path
|
2023-12-24 13:19:25 +01:00 |
window.cpp
|
ALL: Update ScummVM project license to GPLv3+
|
2021-12-26 18:48:43 +01:00 |
window.h
|
ALL: Update ScummVM project license to GPLv3+
|
2021-12-26 18:48:43 +01:00 |