scummvm/engines/hopkins/detection.h

37 lines
1.2 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef HOPKINS_DETECTION_H
#define HOPKINS_DETECTION_H
namespace Hopkins {
struct HopkinsGameDescription {
ADGameDescription desc;
};
#define GAMEOPTION_GORE_DEFAULT_ON GUIO_GAMEOPTIONS1
#define GAMEOPTION_GORE_DEFAULT_OFF GUIO_GAMEOPTIONS2
} // End of namespace Hopkins
#endif // HOPKINS_DETECTION_H