scummvm/engines
2007-06-26 05:51:47 +00:00
..
agi Add workaround for Gold Rush intro skipping bug #1737343. 2007-06-25 22:06:58 +00:00
agos Minor cleanup. 2007-06-23 08:26:18 +00:00
cine Cleaning up after myself (I blame it on, err, uhh... the Vogons?) 2007-06-22 21:16:07 +00:00
cruise Patch #1733764: "Fallback detection patch". GSoC student. 2007-06-12 12:22:25 +00:00
gob Added a workaround for bug #1726130 ("WEEN: Long delay in the intro") 2007-06-25 16:16:34 +00:00
kyra Minor formatting fix 2007-06-23 08:58:36 +00:00
lure Converted LURE code to use KEYCODEs 2007-06-23 14:59:58 +00:00
parallaction Made changeCharacter restore the previous open Archive after completing its duties: this fixes known crash when mini-Dino activates robot, and possibly many unknown others. 2007-06-23 21:53:13 +00:00
queen Converted some more code to make use of Common::KEYCODE_ / Common::ASCII_ 2007-06-22 21:38:34 +00:00
saga Improvements to the SAGA compressed sound support 2007-06-25 20:20:59 +00:00
scumm added arm assembly from patch #1742112 for codec47. (and really build arm code this time) 2007-06-24 07:02:55 +00:00
sky Changed BASS to use more KEYCODEs 2007-06-23 15:40:28 +00:00
sword1 Fix FLAC support for speech in Broken Sword 1. 2007-06-26 05:51:47 +00:00
sword2 Slightly updated key handling in BS2, Kyra, and Touche 2007-06-22 23:03:12 +00:00
touche Slightly updated key handling in BS2, Kyra, and Touche 2007-06-22 23:03:12 +00:00
engine.cpp Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
engine.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
engines.mk Updated configure and engines/engines.mk to include the cruise engine (disabled by default) 2007-04-27 15:10:13 +00:00
module.mk Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the linker dependency graph). Porters will have to update project files 2006-09-23 00:42:35 +00:00