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he
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SCUMM: Rename _bitDepth to _bytesPerPixel
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2009-09-25 09:13:33 +00:00 |
imuse
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Slightly changed unsupported effect level handling in native MT-32 mode.
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2009-09-20 15:24:08 +00:00 |
imuse_digi
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fix for bug #2820389
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2009-09-23 13:22:12 +00:00 |
insane
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smush
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Change doxygen inline comments from "//!" to "///" as proposed on -devel
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2009-10-08 21:28:57 +00:00 |
actor.cpp
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SCUMM: Rename _bitDepth to _bytesPerPixel
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2009-09-25 09:13:33 +00:00 |
actor.h
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Merged revisions 42578,42587-42593,42596-42599,42606,42608-42611,42614-42615,42619,42623-42626,42632-42642,42645,42654-42656,42658-42664,42668,42671-42677,42679,42681,42685,42690,42693,42695-42697,42699,42701,42704-42729,42736-42740,42742-42744,42746-42748,42751-42753,42755,42757,42759,42761,42765-42768,42771,42773,42776,42780,42782-42783,42785,42787,42790-42793,42795,42798-42799,42801,42807,42809,42812-42826,42842-42845,42847,42849,42851,42856-42859,42861,42863,42866,42868,42870,42880-42881,42886-42887,42889-42890,42892,42894-42895,42898,42900,42904,42907,42910-42912,42918,42920,42922-42924,42926,42929,42932,42934-42935,42937-42941,42943,42946-42947,42950-42953,42955,42958-42959,42964-42965,42973-42974,42995-42996,42999,43001,43003,43005,43007-43008,43010-43011,43013,43020,43023,43025,43027,43029,43033,43035,43037,43039,43041-43043,43048,43056 via svnmerge from
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2009-08-05 02:26:51 +00:00 |
akos.cpp
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SCUMM: Rename _bitDepth to _bytesPerPixel
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2009-09-25 09:13:33 +00:00 |
akos.h
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base-costume.cpp
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SCUMM: Rename _bitDepth to _bytesPerPixel
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2009-09-25 09:13:33 +00:00 |
base-costume.h
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bomp.cpp
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bomp.h
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boxes.cpp
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Correct error in revision 26678.
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2009-07-23 07:49:28 +00:00 |
boxes.h
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camera.cpp
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Remove excess spaces.
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2009-09-11 10:13:54 +00:00 |
charset-fontdata.cpp
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charset.cpp
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Patch #2858137 and fix for bug #2855359: fmt_fnt.rom font loading failure is ignored
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2009-09-25 11:39:22 +00:00 |
charset.h
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SCUMM: Rename _bitDepth to _bytesPerPixel
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2009-09-25 09:13:33 +00:00 |
costume.cpp
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Merged revisions 42578,42587-42593,42596-42599,42606,42608-42611,42614-42615,42619,42623-42626,42632-42642,42645,42654-42656,42658-42664,42668,42671-42677,42679,42681,42685,42690,42693,42695-42697,42699,42701,42704-42729,42736-42740,42742-42744,42746-42748,42751-42753,42755,42757,42759,42761,42765-42768,42771,42773,42776,42780,42782-42783,42785,42787,42790-42793,42795,42798-42799,42801,42807,42809,42812-42826,42842-42845,42847,42849,42851,42856-42859,42861,42863,42866,42868,42870,42880-42881,42886-42887,42889-42890,42892,42894-42895,42898,42900,42904,42907,42910-42912,42918,42920,42922-42924,42926,42929,42932,42934-42935,42937-42941,42943,42946-42947,42950-42953,42955,42958-42959,42964-42965,42973-42974,42995-42996,42999,43001,43003,43005,43007-43008,43010-43011,43013,43020,43023,43025,43027,43029,43033,43035,43037,43039,43041-43043,43048,43056 via svnmerge from
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2009-08-05 02:26:51 +00:00 |
costume.h
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Merged revisions 42578,42587-42593,42596-42599,42606,42608-42611,42614-42615,42619,42623-42626,42632-42642,42645,42654-42656,42658-42664,42668,42671-42677,42679,42681,42685,42690,42693,42695-42697,42699,42701,42704-42729,42736-42740,42742-42744,42746-42748,42751-42753,42755,42757,42759,42761,42765-42768,42771,42773,42776,42780,42782-42783,42785,42787,42790-42793,42795,42798-42799,42801,42807,42809,42812-42826,42842-42845,42847,42849,42851,42856-42859,42861,42863,42866,42868,42870,42880-42881,42886-42887,42889-42890,42892,42894-42895,42898,42900,42904,42907,42910-42912,42918,42920,42922-42924,42926,42929,42932,42934-42935,42937-42941,42943,42946-42947,42950-42953,42955,42958-42959,42964-42965,42973-42974,42995-42996,42999,43001,43003,43005,43007-43008,43010-43011,43013,43020,43023,43025,43027,43029,43033,43035,43037,43039,43041-43043,43048,43056 via svnmerge from
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2009-08-05 02:26:51 +00:00 |
cursor.cpp
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SCUMM: Rename _bitDepth to _bytesPerPixel
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2009-09-25 09:13:33 +00:00 |
debugger.cpp
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Add newline after "Available debug channels" in Cmd_Debug, now all debug channels will be listed in separate lines.
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2009-09-29 14:36:46 +00:00 |
debugger.h
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detection_tables.h
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Correct title for Freddi Fish 5.
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2009-08-30 05:59:13 +00:00 |
detection.cpp
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SCUMM: Properly detect & distinguish the three FM-TOWNS double-demos
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2009-07-30 21:56:04 +00:00 |
detection.h
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Add support for GUI options to SCUMM engine
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2009-06-06 17:59:54 +00:00 |
dialogs.cpp
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Switch SCUMM engine to use the SaveLoadChooser from gui/ instead of implementing its own, which resulted in code duplication.
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2009-08-20 09:21:09 +00:00 |
dialogs.h
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Switch SCUMM engine to use the SaveLoadChooser from gui/ instead of implementing its own, which resulted in code duplication.
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2009-08-20 09:21:09 +00:00 |
file_nes.cpp
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Add support for Italian MM NES
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2009-08-10 19:31:08 +00:00 |
file_nes.h
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Add support for Italian MM NES
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2009-08-10 19:31:08 +00:00 |
file.cpp
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Make ScummFile::eos() consistent with Stream::eos().
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2009-07-20 20:55:28 +00:00 |
file.h
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Make ScummFile::eos() consistent with Stream::eos().
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2009-07-20 20:55:28 +00:00 |
gfx.cpp
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SCUMM: Rename _bitDepth to _bytesPerPixel
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2009-09-25 09:13:33 +00:00 |
gfx.h
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Fix regression in scrolling rooms.
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2009-06-18 06:10:13 +00:00 |
gfxARM.s
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type fix
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2009-08-21 22:56:09 +00:00 |
help.cpp
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help.h
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input.cpp
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Add patch #2846581 - MM C64: savedialog.
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2009-08-29 14:08:19 +00:00 |
midiparser_eup.cpp
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midiparser_ro.cpp
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module.mk
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Removed alot of the debug-output
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2009-06-12 20:10:27 +00:00 |
music.h
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engines/scumm/scumm.cpp: terminate method is pretty redundant - removed
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2009-08-01 23:02:45 +00:00 |
nut_renderer.cpp
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nut_renderer.h
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object.cpp
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Fixed GCC warnings.
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2009-07-25 06:55:28 +00:00 |
object.h
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palette.cpp
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Fix bug #2846887: "MANIAC NES: incorrect background color?" by reverting
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2009-08-29 19:35:06 +00:00 |
player_mod.cpp
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player_mod.h
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player_nes.cpp
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player_nes.h
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player_v1.cpp
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player_v1.h
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player_v2.cpp
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player_v2.h
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Replaced char usage by int8, since char is unsigned on Linux/PPC by default.
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2009-07-14 19:32:25 +00:00 |
player_v2a.cpp
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player_v2a.h
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player_v2cms.cpp
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Change a couple places from 'end of namespace' to 'End of namespace', for consistency
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2009-10-04 21:26:33 +00:00 |
player_v3a.cpp
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player_v3a.h
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player_v4a.cpp
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fixed up some missing newlines
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2009-08-09 18:59:22 +00:00 |
player_v4a.h
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engines/scumm/scumm.cpp: terminate method is pretty redundant - removed
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2009-08-01 23:02:45 +00:00 |
proc3ARM.s
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resource_v2.cpp
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Removed last traces of clearIOFailed. Yay :)
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2009-07-29 21:39:00 +00:00 |
resource_v3.cpp
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Removed last traces of clearIOFailed. Yay :)
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2009-07-29 21:39:00 +00:00 |
resource_v4.cpp
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The layout of global object data is different in the PCE version of Loom.
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2009-10-08 09:33:20 +00:00 |
resource.cpp
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Merged revisions 42578,42587-42593,42596-42599,42606,42608-42611,42614-42615,42619,42623-42626,42632-42642,42645,42654-42656,42658-42664,42668,42671-42677,42679,42681,42685,42690,42693,42695-42697,42699,42701,42704-42729,42736-42740,42742-42744,42746-42748,42751-42753,42755,42757,42759,42761,42765-42768,42771,42773,42776,42780,42782-42783,42785,42787,42790-42793,42795,42798-42799,42801,42807,42809,42812-42826,42842-42845,42847,42849,42851,42856-42859,42861,42863,42866,42868,42870,42880-42881,42886-42887,42889-42890,42892,42894-42895,42898,42900,42904,42907,42910-42912,42918,42920,42922-42924,42926,42929,42932,42934-42935,42937-42941,42943,42946-42947,42950-42953,42955,42958-42959,42964-42965,42973-42974,42995-42996,42999,43001,43003,43005,43007-43008,43010-43011,43013,43020,43023,43025,43027,43029,43033,43035,43037,43039,43041-43043,43048,43056 via svnmerge from
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2009-08-05 02:26:51 +00:00 |
resource.h
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room.cpp
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Remove excess spaces.
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2009-09-11 10:13:54 +00:00 |
saveload.cpp
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Introduce a new struct TimeDate, replacing struct tm in client code. May lead to compilation issues in ports, which should be trivial to fix, though
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2009-10-08 19:41:38 +00:00 |
saveload.h
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Update branch specific save game changes, to prevent conflicts.
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2009-08-16 01:46:47 +00:00 |
script_v0.cpp
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There is no sentence script in SCUMM0.
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2009-08-29 13:54:41 +00:00 |
script_v2.cpp
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script_v3.cpp
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script_v4.cpp
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Correct regression in V1 DOS version of Zak McKracken.
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2009-08-29 14:20:27 +00:00 |
script_v5.cpp
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Remove excess spaces.
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2009-09-11 10:13:54 +00:00 |
script_v6.cpp
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Introduce a new struct TimeDate, replacing struct tm in client code. May lead to compilation issues in ports, which should be trivial to fix, though
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2009-10-08 19:41:38 +00:00 |
script_v8.cpp
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script.cpp
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SCUMM: Fix verb/sentence handling in Indy3 mac (there, a double click must be used to trigger a verb/sentence)
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2009-07-29 20:35:50 +00:00 |
script.h
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scumm_v0.h
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Add patch #2821100 - MM C64 Objects / Verb fixes, with minor clean up applied.
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2009-07-25 06:27:41 +00:00 |
scumm_v2.h
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SCUMM: Moved _inventoryOffset to ScummEngine_v2 and save it.
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2009-07-28 23:19:33 +00:00 |
scumm_v3.h
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scumm_v4.h
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scumm_v5.h
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scumm_v6.h
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Fix bug #2821215 - DIG: Skipping planetarium animation disables F5 menu.
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2009-07-15 02:06:26 +00:00 |
scumm_v7.h
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fix for bug #2820389
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2009-09-23 13:22:12 +00:00 |
scumm_v8.h
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scumm-md5.h
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Correct title for Freddi Fish 5.
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2009-08-30 05:59:13 +00:00 |
scumm.cpp
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added option to allow control digital imuse tempo callback. it's related to volume fading, lip sync quality and platform resource costs.
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2009-09-26 09:31:05 +00:00 |
scumm.h
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SCUMM: Rename _bitDepth to _bytesPerPixel
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2009-09-25 09:13:33 +00:00 |
sound.cpp
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Merge with trunk
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2009-08-24 17:51:47 +00:00 |
sound.h
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string.cpp
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Fix cursor position, when entering a save game name in HE games.
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2009-07-24 05:20:44 +00:00 |
usage_bits.cpp
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usage_bits.h
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util.cpp
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util.h
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vars.cpp
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Fix Moonbase Commander startup.
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2009-08-23 14:51:04 +00:00 |
verbs.cpp
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Add patch #2846476 - MM C64: german verbs fix.
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2009-08-29 10:11:19 +00:00 |
verbs.h
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