scummvm/engines/scumm
2009-10-08 21:28:57 +00:00
..
he SCUMM: Rename _bitDepth to _bytesPerPixel 2009-09-25 09:13:33 +00:00
imuse Slightly changed unsupported effect level handling in native MT-32 mode. 2009-09-20 15:24:08 +00:00
imuse_digi fix for bug #2820389 2009-09-23 13:22:12 +00:00
insane
smush Change doxygen inline comments from "//!" to "///" as proposed on -devel 2009-10-08 21:28:57 +00:00
actor.cpp SCUMM: Rename _bitDepth to _bytesPerPixel 2009-09-25 09:13:33 +00:00
actor.h Merged revisions 42578,42587-42593,42596-42599,42606,42608-42611,42614-42615,42619,42623-42626,42632-42642,42645,42654-42656,42658-42664,42668,42671-42677,42679,42681,42685,42690,42693,42695-42697,42699,42701,42704-42729,42736-42740,42742-42744,42746-42748,42751-42753,42755,42757,42759,42761,42765-42768,42771,42773,42776,42780,42782-42783,42785,42787,42790-42793,42795,42798-42799,42801,42807,42809,42812-42826,42842-42845,42847,42849,42851,42856-42859,42861,42863,42866,42868,42870,42880-42881,42886-42887,42889-42890,42892,42894-42895,42898,42900,42904,42907,42910-42912,42918,42920,42922-42924,42926,42929,42932,42934-42935,42937-42941,42943,42946-42947,42950-42953,42955,42958-42959,42964-42965,42973-42974,42995-42996,42999,43001,43003,43005,43007-43008,43010-43011,43013,43020,43023,43025,43027,43029,43033,43035,43037,43039,43041-43043,43048,43056 via svnmerge from 2009-08-05 02:26:51 +00:00
akos.cpp SCUMM: Rename _bitDepth to _bytesPerPixel 2009-09-25 09:13:33 +00:00
akos.h
base-costume.cpp SCUMM: Rename _bitDepth to _bytesPerPixel 2009-09-25 09:13:33 +00:00
base-costume.h
bomp.cpp
bomp.h
boxes.cpp Correct error in revision 26678. 2009-07-23 07:49:28 +00:00
boxes.h
camera.cpp Remove excess spaces. 2009-09-11 10:13:54 +00:00
charset-fontdata.cpp
charset.cpp Patch #2858137 and fix for bug #2855359: fmt_fnt.rom font loading failure is ignored 2009-09-25 11:39:22 +00:00
charset.h SCUMM: Rename _bitDepth to _bytesPerPixel 2009-09-25 09:13:33 +00:00
costume.cpp Merged revisions 42578,42587-42593,42596-42599,42606,42608-42611,42614-42615,42619,42623-42626,42632-42642,42645,42654-42656,42658-42664,42668,42671-42677,42679,42681,42685,42690,42693,42695-42697,42699,42701,42704-42729,42736-42740,42742-42744,42746-42748,42751-42753,42755,42757,42759,42761,42765-42768,42771,42773,42776,42780,42782-42783,42785,42787,42790-42793,42795,42798-42799,42801,42807,42809,42812-42826,42842-42845,42847,42849,42851,42856-42859,42861,42863,42866,42868,42870,42880-42881,42886-42887,42889-42890,42892,42894-42895,42898,42900,42904,42907,42910-42912,42918,42920,42922-42924,42926,42929,42932,42934-42935,42937-42941,42943,42946-42947,42950-42953,42955,42958-42959,42964-42965,42973-42974,42995-42996,42999,43001,43003,43005,43007-43008,43010-43011,43013,43020,43023,43025,43027,43029,43033,43035,43037,43039,43041-43043,43048,43056 via svnmerge from 2009-08-05 02:26:51 +00:00
costume.h Merged revisions 42578,42587-42593,42596-42599,42606,42608-42611,42614-42615,42619,42623-42626,42632-42642,42645,42654-42656,42658-42664,42668,42671-42677,42679,42681,42685,42690,42693,42695-42697,42699,42701,42704-42729,42736-42740,42742-42744,42746-42748,42751-42753,42755,42757,42759,42761,42765-42768,42771,42773,42776,42780,42782-42783,42785,42787,42790-42793,42795,42798-42799,42801,42807,42809,42812-42826,42842-42845,42847,42849,42851,42856-42859,42861,42863,42866,42868,42870,42880-42881,42886-42887,42889-42890,42892,42894-42895,42898,42900,42904,42907,42910-42912,42918,42920,42922-42924,42926,42929,42932,42934-42935,42937-42941,42943,42946-42947,42950-42953,42955,42958-42959,42964-42965,42973-42974,42995-42996,42999,43001,43003,43005,43007-43008,43010-43011,43013,43020,43023,43025,43027,43029,43033,43035,43037,43039,43041-43043,43048,43056 via svnmerge from 2009-08-05 02:26:51 +00:00
cursor.cpp SCUMM: Rename _bitDepth to _bytesPerPixel 2009-09-25 09:13:33 +00:00
debugger.cpp Add newline after "Available debug channels" in Cmd_Debug, now all debug channels will be listed in separate lines. 2009-09-29 14:36:46 +00:00
debugger.h
detection_tables.h Correct title for Freddi Fish 5. 2009-08-30 05:59:13 +00:00
detection.cpp SCUMM: Properly detect & distinguish the three FM-TOWNS double-demos 2009-07-30 21:56:04 +00:00
detection.h Add support for GUI options to SCUMM engine 2009-06-06 17:59:54 +00:00
dialogs.cpp Switch SCUMM engine to use the SaveLoadChooser from gui/ instead of implementing its own, which resulted in code duplication. 2009-08-20 09:21:09 +00:00
dialogs.h Switch SCUMM engine to use the SaveLoadChooser from gui/ instead of implementing its own, which resulted in code duplication. 2009-08-20 09:21:09 +00:00
file_nes.cpp Add support for Italian MM NES 2009-08-10 19:31:08 +00:00
file_nes.h Add support for Italian MM NES 2009-08-10 19:31:08 +00:00
file.cpp Make ScummFile::eos() consistent with Stream::eos(). 2009-07-20 20:55:28 +00:00
file.h Make ScummFile::eos() consistent with Stream::eos(). 2009-07-20 20:55:28 +00:00
gfx.cpp SCUMM: Rename _bitDepth to _bytesPerPixel 2009-09-25 09:13:33 +00:00
gfx.h Fix regression in scrolling rooms. 2009-06-18 06:10:13 +00:00
gfxARM.s type fix 2009-08-21 22:56:09 +00:00
help.cpp
help.h
input.cpp Add patch #2846581 - MM C64: savedialog. 2009-08-29 14:08:19 +00:00
midiparser_eup.cpp
midiparser_ro.cpp
module.mk Removed alot of the debug-output 2009-06-12 20:10:27 +00:00
music.h engines/scumm/scumm.cpp: terminate method is pretty redundant - removed 2009-08-01 23:02:45 +00:00
nut_renderer.cpp
nut_renderer.h
object.cpp Fixed GCC warnings. 2009-07-25 06:55:28 +00:00
object.h
palette.cpp Fix bug #2846887: "MANIAC NES: incorrect background color?" by reverting 2009-08-29 19:35:06 +00:00
player_mod.cpp
player_mod.h
player_nes.cpp
player_nes.h
player_v1.cpp
player_v1.h
player_v2.cpp
player_v2.h Replaced char usage by int8, since char is unsigned on Linux/PPC by default. 2009-07-14 19:32:25 +00:00
player_v2a.cpp
player_v2a.h
player_v2cms.cpp Change a couple places from 'end of namespace' to 'End of namespace', for consistency 2009-10-04 21:26:33 +00:00
player_v3a.cpp
player_v3a.h
player_v4a.cpp fixed up some missing newlines 2009-08-09 18:59:22 +00:00
player_v4a.h engines/scumm/scumm.cpp: terminate method is pretty redundant - removed 2009-08-01 23:02:45 +00:00
proc3ARM.s
resource_v2.cpp Removed last traces of clearIOFailed. Yay :) 2009-07-29 21:39:00 +00:00
resource_v3.cpp Removed last traces of clearIOFailed. Yay :) 2009-07-29 21:39:00 +00:00
resource_v4.cpp The layout of global object data is different in the PCE version of Loom. 2009-10-08 09:33:20 +00:00
resource.cpp Merged revisions 42578,42587-42593,42596-42599,42606,42608-42611,42614-42615,42619,42623-42626,42632-42642,42645,42654-42656,42658-42664,42668,42671-42677,42679,42681,42685,42690,42693,42695-42697,42699,42701,42704-42729,42736-42740,42742-42744,42746-42748,42751-42753,42755,42757,42759,42761,42765-42768,42771,42773,42776,42780,42782-42783,42785,42787,42790-42793,42795,42798-42799,42801,42807,42809,42812-42826,42842-42845,42847,42849,42851,42856-42859,42861,42863,42866,42868,42870,42880-42881,42886-42887,42889-42890,42892,42894-42895,42898,42900,42904,42907,42910-42912,42918,42920,42922-42924,42926,42929,42932,42934-42935,42937-42941,42943,42946-42947,42950-42953,42955,42958-42959,42964-42965,42973-42974,42995-42996,42999,43001,43003,43005,43007-43008,43010-43011,43013,43020,43023,43025,43027,43029,43033,43035,43037,43039,43041-43043,43048,43056 via svnmerge from 2009-08-05 02:26:51 +00:00
resource.h
room.cpp Remove excess spaces. 2009-09-11 10:13:54 +00:00
saveload.cpp Introduce a new struct TimeDate, replacing struct tm in client code. May lead to compilation issues in ports, which should be trivial to fix, though 2009-10-08 19:41:38 +00:00
saveload.h Update branch specific save game changes, to prevent conflicts. 2009-08-16 01:46:47 +00:00
script_v0.cpp There is no sentence script in SCUMM0. 2009-08-29 13:54:41 +00:00
script_v2.cpp
script_v3.cpp
script_v4.cpp Correct regression in V1 DOS version of Zak McKracken. 2009-08-29 14:20:27 +00:00
script_v5.cpp Remove excess spaces. 2009-09-11 10:13:54 +00:00
script_v6.cpp Introduce a new struct TimeDate, replacing struct tm in client code. May lead to compilation issues in ports, which should be trivial to fix, though 2009-10-08 19:41:38 +00:00
script_v8.cpp
script.cpp SCUMM: Fix verb/sentence handling in Indy3 mac (there, a double click must be used to trigger a verb/sentence) 2009-07-29 20:35:50 +00:00
script.h
scumm_v0.h Add patch #2821100 - MM C64 Objects / Verb fixes, with minor clean up applied. 2009-07-25 06:27:41 +00:00
scumm_v2.h SCUMM: Moved _inventoryOffset to ScummEngine_v2 and save it. 2009-07-28 23:19:33 +00:00
scumm_v3.h
scumm_v4.h
scumm_v5.h
scumm_v6.h Fix bug #2821215 - DIG: Skipping planetarium animation disables F5 menu. 2009-07-15 02:06:26 +00:00
scumm_v7.h fix for bug #2820389 2009-09-23 13:22:12 +00:00
scumm_v8.h
scumm-md5.h Correct title for Freddi Fish 5. 2009-08-30 05:59:13 +00:00
scumm.cpp added option to allow control digital imuse tempo callback. it's related to volume fading, lip sync quality and platform resource costs. 2009-09-26 09:31:05 +00:00
scumm.h SCUMM: Rename _bitDepth to _bytesPerPixel 2009-09-25 09:13:33 +00:00
sound.cpp Merge with trunk 2009-08-24 17:51:47 +00:00
sound.h
string.cpp Fix cursor position, when entering a save game name in HE games. 2009-07-24 05:20:44 +00:00
usage_bits.cpp
usage_bits.h
util.cpp
util.h
vars.cpp Fix Moonbase Commander startup. 2009-08-23 14:51:04 +00:00
verbs.cpp Add patch #2846476 - MM C64: german verbs fix. 2009-08-29 10:11:19 +00:00
verbs.h