scummvm/engines
Sven Hesse 2eabfd5f28 - More differences in Draw_v2::spriteOperation()
- GOB2 handles _frontSurface/_backSurface a bit differently, this fixes
  (most of) the drawing glitches in the intro
- Added using a fallback when the user's game version doesn't have the
  requested language
- off_2E51B et al. stubs, I think it has something to do with the menu

svn-id: r22254
2006-05-01 12:43:50 +00:00
..
cine Moved the AudioCDManager as well as class AudioStream and its (standard) subclasses to namespace Audio 2006-04-29 22:33:31 +00:00
gob - More differences in Draw_v2::spriteOperation() 2006-05-01 12:43:50 +00:00
kyra Adds archive file list, MD5 for my CD version, and a few function stubs for Hand of Fate, to use as a basis for further work 2006-05-01 00:25:41 +00:00
lure Incremented required lure.dat version 2006-04-30 05:35:39 +00:00
queen Moved the AudioCDManager as well as class AudioStream and its (standard) subclasses to namespace Audio 2006-04-29 22:33:31 +00:00
saga Moved the AudioCDManager as well as class AudioStream and its (standard) subclasses to namespace Audio 2006-04-29 22:33:31 +00:00
scumm Do not set VAR_VOICE_MODE in ScummEngine_v7::resetScummVars() (since it is already being set by updateSoundSettings()) 2006-04-30 20:36:14 +00:00
simon Revert last change to mouse cursors in FF, causes odd glitches 2006-04-30 12:56:13 +00:00
sky Moved the AudioCDManager as well as class AudioStream and its (standard) subclasses to namespace Audio 2006-04-29 22:33:31 +00:00
sword1 Moved the AudioCDManager as well as class AudioStream and its (standard) subclasses to namespace Audio 2006-04-29 22:33:31 +00:00
sword2 Moved the AudioCDManager as well as class AudioStream and its (standard) subclasses to namespace Audio 2006-04-29 22:33:31 +00:00
module.mk Initial version of Cinematique engine evo 1. 2006-02-22 22:40:53 +00:00