mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-13 21:31:53 +00:00
a199c1ef14
svn-id: r20319
238 lines
7.1 KiB
C
238 lines
7.1 KiB
C
// This file was generated by credits.pl. Do not edit by hand!
|
|
static const char *credits[] = {
|
|
"\\C\\c1""ScummVM Team",
|
|
"\\C\\c0""",
|
|
"\\C\\c1""Project Leaders",
|
|
"\\C\\c0""James Brown",
|
|
"\\C\\c0""Max Horn",
|
|
"\\C\\c2""This is a long desc. A really, really long long description. No I really mean *long* like in 'very long'!",
|
|
"\\C\\c0""",
|
|
"\\C\\c1""Engine Teams",
|
|
"\\C\\c1""SCUMM",
|
|
"\\C\\c0""Torbjorn Andersson",
|
|
"\\C\\c0""James Brown",
|
|
"\\C\\c0""Jonathan Gray",
|
|
"\\C\\c0""Max Horn",
|
|
"\\C\\c0""Travis Howell",
|
|
"\\C\\c0""Pawel Kolodziejski",
|
|
"\\C\\c2""Codecs, iMUSE, Smush, etc.",
|
|
"\\C\\c0""Eugene Sandulenko",
|
|
"\\C\\c2""FT INSANE, MM NES, MM C64, game detection, Herc/CGA",
|
|
"\\C\\c0""",
|
|
"\\C\\c1""HE",
|
|
"\\C\\c0""Jonathan Gray",
|
|
"\\C\\c0""Travis Howell",
|
|
"\\C\\c0""Gregory Montoir",
|
|
"\\C\\c0""Eugene Sandulenko",
|
|
"\\C\\c0""",
|
|
"\\C\\c1""BASS",
|
|
"\\C\\c0""Robert Goeffringmann",
|
|
"\\C\\c0""Oliver Kiehl",
|
|
"\\C\\c0""Joost Peters",
|
|
"\\C\\c0""",
|
|
"\\C\\c1""Broken Sword 1",
|
|
"\\C\\c0""Robert Goeffringmann",
|
|
"\\C\\c0""",
|
|
"\\C\\c1""Broken Sword 2",
|
|
"\\C\\c0""Torbjorn Andersson",
|
|
"\\C\\c0""Jonathan Gray",
|
|
"\\C\\c0""",
|
|
"\\C\\c1""FOTAQ",
|
|
"\\C\\c0""David Eriksson",
|
|
"\\C\\c0""Gregory Montoir",
|
|
"\\C\\c0""Joost Peters",
|
|
"\\C\\c0""",
|
|
"\\C\\c1""Gob",
|
|
"\\C\\c0""Torbjorn Andersson",
|
|
"\\C\\c0""Sven Hesse",
|
|
"\\C\\c0""Eugene Sandulenko",
|
|
"\\C\\c0""",
|
|
"\\C\\c1""Kyra",
|
|
"\\C\\c0""Oystein Eftevaag",
|
|
"\\C\\c0""Gregory Montoir",
|
|
"\\C\\c0""Johannes Schickel",
|
|
"\\C\\c0""",
|
|
"\\C\\c1""SAGA",
|
|
"\\C\\c0""Torbjorn Andersson",
|
|
"\\C\\c0""Andrew Kurushin",
|
|
"\\C\\c0""Eugene Sandulenko",
|
|
"\\C\\c0""",
|
|
"\\C\\c1""Simon",
|
|
"\\C\\c0""Travis Howell",
|
|
"\\C\\c0""Oliver Kiehl",
|
|
"\\C\\c0""",
|
|
"\\C\\c0""",
|
|
"\\C\\c1""Backend Teams",
|
|
"\\C\\c1""Dreamcast",
|
|
"\\C\\c0""Marcus Comstedt",
|
|
"\\C\\c0""",
|
|
"\\C\\c1""SymbianOS",
|
|
"\\C\\c0""Jurgen Braam",
|
|
"\\C\\c0""Lars Persson",
|
|
"\\C\\c0""",
|
|
"\\C\\c1""PalmOS",
|
|
"\\C\\c0""Chris Apers",
|
|
"\\C\\c0""",
|
|
"\\C\\c1""PocketPC / WinCE",
|
|
"\\C\\c0""Nicolas Bacca",
|
|
"\\C\\c0""",
|
|
"\\C\\c1""Playstation 2",
|
|
"\\C\\c0""Robert Goeffringmann",
|
|
"\\C\\c0""",
|
|
"\\C\\c1""PSP (PlayStation Portable)",
|
|
"\\C\\c0""Joost Peters",
|
|
"\\C\\c0""",
|
|
"\\C\\c1""SDL (Win/Linux/OS X/etc.)",
|
|
"\\C\\c0""Max Horn",
|
|
"\\C\\c0""Eugene Sandulenko",
|
|
"\\C\\c2""Asm routines, GFX layers",
|
|
"\\C\\c0""",
|
|
"\\C\\c0""",
|
|
"\\C\\c1""Other subsystems",
|
|
"\\C\\c0""Jerome Fisher",
|
|
"\\C\\c2""MT-32 emulator",
|
|
"\\C\\c0""Jochen Hoenicke",
|
|
"\\C\\c2""Speaker & PCjr sound support, Adlib work",
|
|
"\\C\\c0""",
|
|
"\\C\\c1""Website (content)",
|
|
"\\C\\c0""All active team members",
|
|
"\\C\\c0""",
|
|
"\\C\\c0""",
|
|
"\\C\\c1""Retired Team Members",
|
|
"\\C\\c0""Tore Anderson",
|
|
"\\C\\c2""Former Debian GNU/Linux maintainer",
|
|
"\\C\\c0""Ralph Brorsen",
|
|
"\\C\\c2""Help with GUI implementation",
|
|
"\\C\\c0""Jamieson Christian",
|
|
"\\C\\c2""iMUSE, MIDI, all things musical",
|
|
"\\C\\c0""Vincent Hamm",
|
|
"\\C\\c2""Co-Founder",
|
|
"\\C\\c0""Ruediger Hanke",
|
|
"\\C\\c2""Port: MorphOS",
|
|
"\\C\\c0""Felix Jakschitsch",
|
|
"\\C\\c2""Zak256 reverse engineering",
|
|
"\\C\\c0""Mutwin Kraus",
|
|
"\\C\\c2""Original MacOS porter",
|
|
"\\C\\c0""Peter Moraliyski",
|
|
"\\C\\c2""Port: GP32",
|
|
"\\C\\c0""Jeremy Newman",
|
|
"\\C\\c2""Former webmaster",
|
|
"\\C\\c0""Ludvig Strigeus",
|
|
"\\C\\c2""Original ScummVM and SimonVM author",
|
|
"\\C\\c0""Lionel Ulmer",
|
|
"\\C\\c2""Port: X11",
|
|
"\\C\\c0""",
|
|
"\\C\\c0""",
|
|
"\\C\\c1""Other contributions",
|
|
"\\C\\c0""",
|
|
"\\C\\c1""Packages",
|
|
"\\C\\c1""AmigaOS 4",
|
|
"\\C\\c0""Hans-Jorg Frieden",
|
|
"\\C\\c0""Juha Niemimaki",
|
|
"\\C\\c0""",
|
|
"\\C\\c1""BeOS",
|
|
"\\C\\c0""Stefan Parviainen",
|
|
"\\C\\c0""",
|
|
"\\C\\c1""Debian GNU/Linux",
|
|
"\\C\\c0""David Weinehall",
|
|
"\\C\\c0""",
|
|
"\\C\\c1""Fedora / RedHat",
|
|
"\\C\\c0""Willem Jan Palenstijn",
|
|
"\\C\\c0""",
|
|
"\\C\\c1""Mac OS X",
|
|
"\\C\\c0""Max Horn",
|
|
"\\C\\c0""",
|
|
"\\C\\c1""OS/2",
|
|
"\\C\\c0""Paul Smedley",
|
|
"\\C\\c0""",
|
|
"\\C\\c1""PocketPC 2002",
|
|
"\\C\\c0""Kostas Nakos",
|
|
"\\C\\c0""",
|
|
"\\C\\c1""SlackWare",
|
|
"\\C\\c0""Robert Kelsen",
|
|
"\\C\\c0""",
|
|
"\\C\\c1""Win32",
|
|
"\\C\\c0""Travis Howell",
|
|
"\\C\\c0""",
|
|
"\\C\\c1""Win64",
|
|
"\\C\\c0""Chris Gray",
|
|
"\\C\\c0""",
|
|
"\\C\\c0""",
|
|
"\\C\\c1""Website (design)",
|
|
"\\C\\c0""Dobo Balazs",
|
|
"\\C\\c2""Website design",
|
|
"\\C\\c0""Yaroslav Fedevych",
|
|
"\\C\\c2""HTML/CSS for the website",
|
|
"\\C\\c0""Jean Marc",
|
|
"\\C\\c2""ScummVM logo",
|
|
"\\C\\c0""",
|
|
"\\C\\c1""Code contributions",
|
|
"\\C\\c0""Stuart Caie",
|
|
"\\C\\c2""Decoders for Simon 1 Amiga data files",
|
|
"\\C\\c0""Paolo Costabel",
|
|
"\\C\\c2""PSP port contributions",
|
|
"\\C\\c0""Janne Huttunen",
|
|
"\\C\\c2""V3 actor mask support, Dig/FT SMUSH audio",
|
|
"\\C\\c0""Kovacs Endre Janos",
|
|
"\\C\\c2""Several fixes for Simon1",
|
|
"\\C\\c0""Jeroen Janssen",
|
|
"\\C\\c2""Numerous readability and bugfix patches",
|
|
"\\C\\c0""Andreas Karlsson",
|
|
"\\C\\c2""Initial port for EPOC/SymbianOS",
|
|
"\\C\\c0""Claudio Matsuoka",
|
|
"\\C\\c2""Daily Linux builds",
|
|
"\\C\\c0""Thomas Mayer",
|
|
"\\C\\c2""PSP port contributions",
|
|
"\\C\\c0""Mikesch Nepomuk",
|
|
"\\C\\c2""MI1 VGA floppy patches",
|
|
"\\C\\c0""Nicolas Noble",
|
|
"\\C\\c2""Config file and ALSA support",
|
|
"\\C\\c0""Quietust",
|
|
"\\C\\c2""Sound support for Amiga SCUMM V2/V3 games, MM NES support",
|
|
"\\C\\c0""Andreas Roever",
|
|
"\\C\\c2""Broken Sword 1/2 MPEG2 cutscene support",
|
|
"\\C\\c0""Edward Rudd",
|
|
"\\C\\c2""Fixes for playing MP3 versions of MI1/Loom audio",
|
|
"\\C\\c0""Daniel Schepler",
|
|
"\\C\\c2""Final MI1 CD music support, initial Ogg Vorbis support",
|
|
"\\C\\c0""Andre Souza",
|
|
"\\C\\c2""SDL-based OpenGL renderer",
|
|
"\\C\\c0""Tim ???",
|
|
"\\C\\c2""Initial MI1 CD music support",
|
|
"\\C\\c0""",
|
|
"\\C\\c0""And to all the contributors, users, and beta testers we've missed. Thanks!",
|
|
"\\C\\c0""",
|
|
"\\C\\c0""",
|
|
"\\C\\c1""Special thanks to",
|
|
"\\C\\c0""",
|
|
"\\C\\c0""Sander Buskens",
|
|
"\\C\\c2""For his work on the initial reversing of Monkey2",
|
|
"\\C\\c0""Canadacow",
|
|
"\\C\\c2""For the original MT-32 emulator",
|
|
"\\C\\c0""Kevin Carnes",
|
|
"\\C\\c2""For Scumm16, the basis of ScummVM's older gfx codecs",
|
|
"\\C\\c0""Ivan Dubrov",
|
|
"\\C\\c2""For contributing the initial version of the Gobliiins engine",
|
|
"\\C\\c0""Joachim Eberhard",
|
|
"\\C\\c2""For numerous contributions to documentation",
|
|
"\\C\\c0""Jezar",
|
|
"\\C\\c2""For his freeverb filter implementation",
|
|
"\\C\\c0""Jim Leiterman",
|
|
"\\C\\c2""Various info on his FM-TOWNS/Marty SCUMM ports",
|
|
"\\C\\c0""lloyd",
|
|
"\\C\\c2""For deep tech details about C64 Zak & MM",
|
|
"\\C\\c0""Jimmi Thogersen",
|
|
"\\C\\c2""For ScummRev, and much obscure code/documentation",
|
|
"\\C\\c0""Tristan",
|
|
"\\C\\c2""For additional work on the original MT-32 emulator",
|
|
"\\C\\c0""Tony Warriner and everyone at Revolution Software Ltd. for sharing with us the source of some of their brilliant games, allowing us to release Beneath a Steel Sky as freeware... and generally being supportive above and beyond the call of duty.",
|
|
"\\C\\c0""",
|
|
"\\C\\c0""John Passfield and Steve Stamatiadis for sharing the source of their classic title, Flight of the Amazon Queen and also being incredibly supportive.",
|
|
"\\C\\c0""",
|
|
"\\C\\c0""Joe Pearce from The Wyrmkeep Entertainment Co. for sharing the source of their famous title Inherit the Earth and always prompt replies to our questions.",
|
|
"\\C\\c0""",
|
|
"\\C\\c0""Aric Wilmunder, Ron Gilbert, David Fox, Vince Lee, and all those at LucasFilm/LucasArts who made SCUMM the insane mess to reimplement that it is today. Feel free to drop us a line and tell us what you think, guys!",
|
|
"\\C\\c0""",
|
|
"\\C\\c0""",
|
|
};
|