mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-21 01:08:25 +00:00
3b27b9fa43
svn-id: r31034
64 lines
1.8 KiB
C++
64 lines
1.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#ifndef __PS2INPUT_H__
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#define __PS2INPUT_H__
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#include "common/system.h"
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#include "common/keyboard.h"
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class OSystem_PS2;
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class Ps2Pad;
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class Ps2Input {
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public:
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Ps2Input(OSystem_PS2 *system, bool mouseLoaded, bool kbdLoaded);
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~Ps2Input(void);
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void newRange(uint16 minx, uint16 miny, uint16 maxx, uint16 maxy);
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bool pollEvent(Common::Event *event);
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void warpTo(uint16 x, uint16 y);
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private:
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int mapKey(int key, int mod);
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bool getKeyEvent(Common::Event *event, uint16 buttonCode, bool down);
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OSystem_PS2 *_system;
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Ps2Pad *_pad;
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uint16 _minx, _maxx, _miny, _maxy;
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uint16 _posX, _posY;
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uint16 _mButtons;
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uint16 _padLastButtons;
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uint32 _lastPadCheck;
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uint16 _padAccel;
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bool _mouseLoaded, _kbdLoaded;
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int _keyFlags;
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static const Common::KeyCode _padCodes[16], _padFlags[16];
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static const Common::KeyCode _usbToSdlk[0x100];
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};
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#endif // __PS2INPUT_H__
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