scummvm/engines/cge2/module.mk
uruk 38a59bee3e CGE2: Add skeleton for save/load system.
Also rename loadGame() to loadHeroes().
2014-06-29 20:36:54 +02:00

28 lines
370 B
Makefile

MODULE := engines/cge2
MODULE_OBJS = \
cge2.o \
detection.o \
fileio.o \
vga13h.o \
bitmap.o \
sound.o \
cge2_main.o \
text.o \
hero.o \
snail.o \
spare.o \
talk.o \
events.o \
map.o \
vmenu.o \
saveload.o
# This module can be built as a plugin
ifeq ($(ENABLE_CGE2), DYNAMIC_PLUGIN)
PLUGIN := 1
endif
# Include common rules
include $(srcdir)/rules.mk