scummvm/engines
2006-02-25 00:26:14 +00:00
..
cine Moved cine engine into namespace Cine 2006-02-25 00:26:14 +00:00
gob Changed debug()s to debugC()s 2006-02-24 23:31:31 +00:00
kyra - renamed PLUGIN_getSupportedGames to PLUGIN_gameIDList for consistency 2006-02-18 11:15:37 +00:00
lure Improved layering of objects within rooms - for example, Ratpouch now properly shows up on the rack 2006-02-21 09:25:39 +00:00
queen - renamed PLUGIN_getSupportedGames to PLUGIN_gameIDList for consistency 2006-02-18 11:15:37 +00:00
saga - renamed PLUGIN_getSupportedGames to PLUGIN_gameIDList for consistency 2006-02-18 11:15:37 +00:00
scumm Add corrections to copyWizImageWithMask() in HE games 2006-02-24 23:39:40 +00:00
simon I assume -1 and 0xFFFFFFFF are supposed to be the same value when assigned to 2006-02-23 22:38:16 +00:00
sky - renamed PLUGIN_getSupportedGames to PLUGIN_gameIDList for consistency 2006-02-18 11:15:37 +00:00
sword1 Removed the "extra bars/nodes" code, since nothing ever added the extra bars or 2006-02-21 10:22:37 +00:00
sword2 fixed warnings 2006-02-23 17:51:27 +00:00
module.mk Initial version of Cinematique engine evo 1. 2006-02-22 22:40:53 +00:00