mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-20 08:48:13 +00:00
8be618fb47
svn-id: r26882
779 lines
23 KiB
C++
779 lines
23 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2005-2006 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "lure/surface.h"
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#include "lure/decode.h"
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#include "lure/events.h"
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#include "lure/screen.h"
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#include "lure/lure.h"
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#include "lure/room.h"
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#include "lure/strings.h"
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#include "common/endian.h"
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namespace Lure {
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// These variables hold resources commonly used by the Surfaces, and must be initialised and freed
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// by the static Surface methods initialise and deinitailse
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static MemoryBlock *int_font = NULL;
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static MemoryBlock *int_dialog_frame = NULL;
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static uint8 fontSize[NUM_CHARS_IN_FONT];
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void Surface::initialise() {
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int_font = Disk::getReference().getEntry(FONT_RESOURCE_ID);
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int_dialog_frame = Disk::getReference().getEntry(DIALOG_RESOURCE_ID);
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// Calculate the size of each font character
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for (int ctr = 0; ctr < NUM_CHARS_IN_FONT; ++ctr) {
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byte *pChar = int_font->data() + (ctr * 8);
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fontSize[ctr] = 0;
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for (int yp = 0; yp < FONT_HEIGHT; ++yp)
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{
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byte v = *pChar++;
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for (int xp = 0; xp < FONT_WIDTH; ++xp) {
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if ((v & 0x80) && (xp > fontSize[ctr]))
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fontSize[ctr] = xp;
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v = (v << 1) & 0xff;
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}
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}
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// If character is empty, like for a space, give a default size
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if (fontSize[ctr] == 0) fontSize[ctr] = 2;
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}
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}
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void Surface::deinitialise() {
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delete int_font;
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delete int_dialog_frame;
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}
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/*--------------------------------------------------------------------------*/
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Surface::Surface(MemoryBlock *src, uint16 wdth, uint16 hght): _data(src),
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_width(wdth), _height(hght) {
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if ((uint32) (wdth * hght) != src->size())
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error("Surface dimensions do not match size of passed data");
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}
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Surface::Surface(uint16 wdth, uint16 hght): _data(Memory::allocate(wdth*hght)),
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_width(wdth), _height(hght) {
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}
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Surface::~Surface() {
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delete _data;
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}
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void Surface::loadScreen(uint16 resourceId) {
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MemoryBlock *rawData = Disk::getReference().getEntry(resourceId);
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PictureDecoder decoder;
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MemoryBlock *tmpScreen = decoder.decode(rawData, FULL_SCREEN_HEIGHT * FULL_SCREEN_WIDTH);
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delete rawData;
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empty();
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copyFrom(tmpScreen, MENUBAR_Y_SIZE * FULL_SCREEN_WIDTH);
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delete tmpScreen;
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}
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void Surface::writeChar(uint16 x, uint16 y, uint8 ascii, bool transparent, uint8 colour) {
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byte *const addr = _data->data() + (y * _width) + x;
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if ((ascii < 32) || (ascii >= 32 + NUM_CHARS_IN_FONT))
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error("Invalid ascii character passed for display '%d'", ascii);
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uint8 v;
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byte *pFont = int_font->data() + ((ascii - 32) * 8);
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byte *pDest;
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uint8 charWidth = 0;
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for (int y1 = 0; y1 < 8; ++y1) {
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v = *pFont++;
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pDest = addr + (y1 * _width);
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for (int x1 = 0; x1 < 8; ++x1, ++pDest) {
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if (v & 0x80) {
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*pDest = colour;
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if (x1+1 > charWidth) charWidth = x1 + 1;
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}
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else if (!transparent) *pDest = 0;
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v = (v << 1) & 0xff;
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}
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}
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}
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void Surface::writeString(uint16 x, uint16 y, Common::String line, bool transparent,
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uint8 colour, bool varLength) {
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const char *sPtr = line.c_str();
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while (*sPtr) {
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writeChar(x, y, (uint8) *sPtr, transparent, colour);
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// Move to after the character in preparation for the next character
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if (!varLength) x += FONT_WIDTH;
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else x += fontSize[*sPtr - ' '] + 2;
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++sPtr; // Move to next character
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}
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}
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void Surface::transparentCopyTo(Surface *dest) {
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if (dest->width() != _width)
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error("Incompatible surface sizes for transparent copy");
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byte *pSrc = _data->data();
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byte *pDest = dest->data().data();
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uint16 numBytes = MIN(_height,dest->height()) * FULL_SCREEN_WIDTH;
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while (numBytes-- > 0) {
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if (*pSrc) *pDest = *pSrc;
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++pSrc;
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++pDest;
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}
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}
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void Surface::copyTo(Surface *dest)
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{
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copyTo(dest, 0, 0);
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}
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void Surface::copyTo(Surface *dest, uint16 x, uint16 y)
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{
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if ((x == 0) && (dest->width() == _width)) {
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// Use fast data transfer
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uint32 dataSize = dest->data().size() - (y * _width);
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if (dataSize > _data->size()) dataSize = _data->size();
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dest->data().copyFrom(_data, 0, y * _width, dataSize);
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} else {
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// Use slower transfer
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Rect rect;
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rect.left = 0; rect.top = 0;
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rect.right = _width-1; rect.bottom = _height-1;
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copyTo(dest, rect, x, y);
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}
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}
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void Surface::copyTo(Surface *dest, const Rect &srcBounds,
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uint16 destX, uint16 destY, int transparentColour) {
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int numBytes = srcBounds.right - srcBounds.left + 1;
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if (destX + numBytes > dest->width())
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numBytes = dest->width() - destX;
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if (numBytes <= 0) return;
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for (uint16 y=0; y<=(srcBounds.bottom-srcBounds.top); ++y) {
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const uint32 srcPos = (srcBounds.top + y) * _width + srcBounds.left;
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const uint32 destPos = (destY+y) * dest->width() + destX;
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if (transparentColour == -1) {
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// No trnnsparent colour, so copy all the bytes of the line
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dest->data().copyFrom(_data, srcPos, destPos, numBytes);
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} else {
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byte *pSrc = _data->data() + srcPos;
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byte *pDest = dest->data().data() + destPos;
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int bytesCtr = numBytes;
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while (bytesCtr-- > 0) {
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if (*pSrc != (uint8) transparentColour)
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*pDest = *pSrc;
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++pSrc;
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++pDest;
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}
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}
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}
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}
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void Surface::copyFrom(MemoryBlock *src, uint32 destOffset) {
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uint32 size = _data->size() - destOffset;
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if (src->size() > size) size = src->size();
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_data->copyFrom(src, 0, destOffset, size);
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}
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// fillRect
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// Fills a rectangular area with a colour
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void Surface::fillRect(const Rect &r, uint8 colour) {
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for (int yp = r.top; yp <= r.bottom; ++yp) {
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byte *const addr = _data->data() + (yp * _width) + r.left;
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memset(addr, colour, r.width());
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}
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}
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// createDialog
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// Forms a dialog encompassing the entire surface
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void copyLine(byte *pSrc, byte *pDest, uint16 leftSide, uint16 center, uint16 rightSide) {
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// Left area
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memcpy(pDest, pSrc, leftSide);
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pSrc += leftSide; pDest += leftSide;
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// Center area
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memset(pDest, *pSrc, center);
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++pSrc; pDest += center;
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// Right side
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memcpy(pDest, pSrc, rightSide);
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pSrc += rightSide; pDest += rightSide;
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}
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void Surface::createDialog(bool blackFlag) {
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if ((_width < 20) || (_height < 20)) return;
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byte *pSrc = int_dialog_frame->data();
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byte *pDest = _data->data();
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uint16 xCenter = _width - DIALOG_EDGE_SIZE * 2;
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uint16 yCenter = _height - DIALOG_EDGE_SIZE * 2;
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int y;
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// Dialog top
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for (y = 0; y < 9; ++y) {
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copyLine(pSrc, pDest, DIALOG_EDGE_SIZE - 2, xCenter + 2, DIALOG_EDGE_SIZE);
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pSrc += (DIALOG_EDGE_SIZE - 2) + 1 + DIALOG_EDGE_SIZE;
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pDest += _width;
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}
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// Dialog sides - note that the same source data gets used for all side lines
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for (y = 0; y < yCenter; ++y) {
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copyLine(pSrc, pDest, DIALOG_EDGE_SIZE, xCenter, DIALOG_EDGE_SIZE);
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pDest += _width;
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}
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pSrc += DIALOG_EDGE_SIZE * 2 + 1;
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// Dialog bottom
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for (y = 0; y < 9; ++y) {
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copyLine(pSrc, pDest, DIALOG_EDGE_SIZE, xCenter + 1, DIALOG_EDGE_SIZE - 1);
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pSrc += DIALOG_EDGE_SIZE + 1 + (DIALOG_EDGE_SIZE - 1);
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pDest += _width;
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}
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// Final processing - if black flag set, clear dialog inside area
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if (blackFlag) {
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Rect r = Rect(DIALOG_EDGE_SIZE, DIALOG_EDGE_SIZE,
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_width - DIALOG_EDGE_SIZE, _height-DIALOG_EDGE_SIZE);
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fillRect(r, 0);
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}
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}
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void Surface::copyToScreen(uint16 x, uint16 y) {
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OSystem &system = *g_system;
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system.copyRectToScreen(_data->data(), _width, x, y, _width, _height);
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system.updateScreen();
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}
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void Surface::centerOnScreen() {
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OSystem &system = *g_system;
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system.copyRectToScreen(_data->data(), _width,
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(FULL_SCREEN_WIDTH - _width) / 2, (FULL_SCREEN_HEIGHT - _height) / 2,
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_width, _height);
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system.updateScreen();
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}
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uint16 Surface::textWidth(const char *s, int numChars) {
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uint16 result = 0;
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if (numChars == 0) numChars = strlen(s);
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while (numChars-- > 0) result += fontSize[*s++ - ' '] + 2;
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return result;
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}
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void Surface::wordWrap(char *text, uint16 width, char **&lines, uint8 &numLines) {
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numLines = 1;
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uint16 lineWidth = 0;
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char *s;
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bool newLine;
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s = text;
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// Scan through the text and insert NULLs to break the line into allowable widths
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while (*s != '\0') {
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char *wordStart = s;
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while (*wordStart == ' ') ++wordStart;
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char *wordEnd = strchr(wordStart, ' ');
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char *wordEnd2 = strchr(wordStart, '\n');
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if ((!wordEnd) || ((wordEnd2) && (wordEnd2 < wordEnd))) {
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wordEnd = wordEnd2;
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newLine = (wordEnd2 != NULL);
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} else {
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newLine = false;
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}
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if (wordEnd) {
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if (!newLine) --wordEnd;
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} else {
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wordEnd = strchr(s, '\0') - 1;
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}
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uint16 wordSize = textWidth(s, (int) (wordEnd - s + 1));
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if (lineWidth + wordSize > width) {
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// Break word onto next line
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*(wordStart - 1) = '\0';
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++numLines;
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lineWidth = 0;
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wordEnd = wordStart;
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} else if (newLine) {
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// Break on newline
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++numLines;
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*wordEnd = '\0';
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lineWidth = 0;
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} else {
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// Add word's length to total for line
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lineWidth += wordSize;
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}
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s = wordEnd+1;
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}
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// Set up a list for the start of each line
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lines = (char **) Memory::alloc(sizeof(char *) * numLines);
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lines[0] = text;
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for (int ctr = 1; ctr < numLines; ++ctr)
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lines[ctr] = strchr(lines[ctr-1], 0) + 1;
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}
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Surface *Surface::newDialog(uint16 width, uint8 numLines, const char **lines, bool varLength, uint8 colour) {
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Surface *s = new Surface(width, (DIALOG_EDGE_SIZE + 3) * 2 +
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numLines * (FONT_HEIGHT - 1));
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s->createDialog();
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for (uint8 ctr = 0; ctr < numLines; ++ctr)
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s->writeString(DIALOG_EDGE_SIZE + 3, DIALOG_EDGE_SIZE + 2 +
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(ctr * (FONT_HEIGHT - 1)), lines[ctr], true, colour, varLength);
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return s;
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}
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Surface *Surface::newDialog(uint16 width, const char *line, uint8 colour) {
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char **lines;
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char *lineCopy = strdup(line);
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uint8 numLines;
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wordWrap(lineCopy, width - (DIALOG_EDGE_SIZE + 3) * 2, lines, numLines);
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// Create the dialog
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Surface *result = newDialog(width, numLines, const_cast<const char **>(lines), true, colour);
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// Deallocate used resources
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free(lines);
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free(lineCopy);
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return result;
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}
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Surface *Surface::getScreen(uint16 resourceId) {
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MemoryBlock *block = Disk::getReference().getEntry(resourceId);
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PictureDecoder d;
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MemoryBlock *decodedData = d.decode(block);
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delete block;
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return new Surface(decodedData, FULL_SCREEN_WIDTH, decodedData->size() / FULL_SCREEN_WIDTH);
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}
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bool Surface::getString(Common::String &line, int maxSize, bool isNumeric, bool varLength, int16 x, int16 y) {
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OSystem &system = *g_system;
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Mouse &mouse = Mouse::getReference();
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Events &events = Events::getReference();
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Screen &screen = Screen::getReference();
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uint8 bgColour = *(screen.screen().data().data() + (y * FULL_SCREEN_WIDTH) + x);
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String newLine(line);
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bool abortFlag = false;
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bool refreshFlag = false;
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mouse.cursorOff();
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// Insert a cursor character at the end of the string
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newLine.insertChar('_', newLine.size());
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while (!abortFlag) {
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// Display the string
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screen.screen().writeString(x, y, newLine, true, DIALOG_TEXT_COLOUR, varLength);
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screen.update();
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int stringSize = textWidth(newLine.c_str());
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// Loop until the input string changes
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refreshFlag = false;
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while (!refreshFlag && !abortFlag) {
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abortFlag = events.quitFlag;
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if (abortFlag) break;
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if (events.pollEvent()) {
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if (events.type() == Common::EVENT_KEYDOWN) {
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char ch = events.event().kbd.ascii;
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uint16 keycode = events.event().kbd.keycode;
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if ((ch == 13) || (keycode == 0x10f)) {
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// Return character
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screen.screen().fillRect(
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Rect(x, y, x + maxSize - 1, y + FONT_HEIGHT), bgColour);
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screen.update();
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newLine.deleteLastChar();
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line = newLine;
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mouse.cursorOn();
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return true;
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}
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else if (ch == 27) {
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// Escape character
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screen.screen().fillRect(
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Rect(x, y, x + maxSize - 1, y + FONT_HEIGHT), bgColour);
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screen.update();
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abortFlag = true;
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} else if (ch == 8) {
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// Delete the last character
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if (newLine.size() == 1) continue;
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screen.screen().fillRect(
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Rect(x, y, x + maxSize - 1, y + FONT_HEIGHT), bgColour);
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newLine.deleteChar(newLine.size() - 2);
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refreshFlag = true;
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} else if ((ch >= ' ') && (stringSize + 8 < maxSize)) {
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if (((ch >= '0') && (ch <= '9')) || !isNumeric) {
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screen.screen().fillRect(
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Rect(x, y, x + maxSize - 1, y + FONT_HEIGHT), bgColour);
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newLine.insertChar(ch, newLine.size() - 1);
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refreshFlag = true;
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}
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}
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}
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}
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system.updateScreen();
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system.delayMillis(10);
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}
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}
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mouse.cursorOn();
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return false;
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}
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/*--------------------------------------------------------------------------*/
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void Dialog::show(const char *text) {
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Screen &screen = Screen::getReference();
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Mouse &mouse = Mouse::getReference();
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Room &room = Room::getReference();
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mouse.cursorOff();
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room.update();
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Surface *s = Surface::newDialog(INFO_DIALOG_WIDTH, text);
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s->copyToScreen(INFO_DIALOG_X, INFO_DIALOG_Y);
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// Wait for a keypress or mouse button
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Events::getReference().waitForPress();
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screen.update();
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mouse.cursorOn();
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}
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void Dialog::show(uint16 stringId, const char *hotspotName, const char *characterName) {
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char buffer[MAX_DESC_SIZE];
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StringData &sl = StringData::getReference();
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sl.getString(stringId, buffer, hotspotName, characterName);
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show(buffer);
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}
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void Dialog::show(uint16 stringId) {
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show(stringId, NULL, NULL);
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}
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/*--------------------------------------------------------------------------*/
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TalkDialog::TalkDialog(uint16 characterId, uint16 destCharacterId, uint16 activeItemId, uint16 descId) {
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debugC(ERROR_DETAILED, kLureDebugAnimations, "TalkDialog(chars=%xh/%xh, item=%d, str=%d",
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characterId, destCharacterId, activeItemId, descId);
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StringData &strings = StringData::getReference();
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Resources &res = Resources::getReference();
|
|
char srcCharName[MAX_DESC_SIZE];
|
|
char destCharName[MAX_DESC_SIZE];
|
|
char itemName[MAX_DESC_SIZE];
|
|
int characterArticle, hotspotArticle = 3;
|
|
|
|
HotspotData *talkingChar = res.getHotspot(characterId);
|
|
HotspotData *destCharacter = (destCharacterId == 0) ? NULL :
|
|
res.getHotspot(destCharacterId);
|
|
HotspotData *itemHotspot = (activeItemId == 0) ? NULL :
|
|
res.getHotspot(activeItemId);
|
|
assert(talkingChar);
|
|
|
|
strings.getString(talkingChar->nameId & 0x1fff, srcCharName);
|
|
characterArticle = talkingChar->nameId >> 14;
|
|
|
|
strcpy(destCharName, "");
|
|
if (destCharacter != NULL)
|
|
strings.getString(destCharacter->nameId, destCharName);
|
|
strcpy(itemName, "");
|
|
if (itemHotspot != NULL) {
|
|
strings.getString(itemHotspot->nameId & 0x1fff, itemName);
|
|
hotspotArticle = itemHotspot->nameId >> 14;
|
|
}
|
|
|
|
strings.getString(descId, _desc, itemName, destCharName, hotspotArticle, characterArticle);
|
|
|
|
// Apply word wrapping to figure out the needed size of the dialog
|
|
Surface::wordWrap(_desc, TALK_DIALOG_WIDTH - (TALK_DIALOG_EDGE_SIZE + 3) * 2,
|
|
_lines, _numLines);
|
|
|
|
_surface = new Surface(TALK_DIALOG_WIDTH,
|
|
(_numLines + 1) * FONT_HEIGHT + TALK_DIALOG_EDGE_SIZE * 4);
|
|
|
|
// Draw the dialog
|
|
byte *pSrc = res.getTalkDialogData().data();
|
|
byte *pDest = _surface->data().data();
|
|
int xPos, yPos;
|
|
|
|
// Handle the dialog top
|
|
for (yPos = 0; yPos < TALK_DIALOG_EDGE_SIZE; ++yPos) {
|
|
*pDest++ = *pSrc++;
|
|
*pDest++ = *pSrc++;
|
|
|
|
for (xPos = 0; xPos < TALK_DIALOG_WIDTH - TALK_DIALOG_EDGE_SIZE - 2; ++xPos)
|
|
*pDest++ = *pSrc;
|
|
++pSrc;
|
|
|
|
for (xPos = 0; xPos < TALK_DIALOG_EDGE_SIZE; ++xPos)
|
|
*pDest++ = *pSrc++;
|
|
}
|
|
|
|
// Handle the middle section
|
|
for (yPos = 0; yPos < _surface->height() - TALK_DIALOG_EDGE_SIZE * 2; ++yPos) {
|
|
byte *pSrcTemp = pSrc;
|
|
|
|
// Left edge
|
|
for (xPos = 0; xPos < TALK_DIALOG_EDGE_SIZE; ++xPos)
|
|
*pDest++ = *pSrcTemp++;
|
|
|
|
// Middle section
|
|
for (xPos = 0; xPos < _surface->width() - TALK_DIALOG_EDGE_SIZE * 2; ++xPos)
|
|
*pDest++ = *pSrcTemp;
|
|
++pSrcTemp;
|
|
|
|
// Right edge
|
|
for (xPos = 0; xPos < TALK_DIALOG_EDGE_SIZE; ++xPos)
|
|
*pDest++ = *pSrcTemp++;
|
|
}
|
|
|
|
// Bottom section
|
|
pSrc += TALK_DIALOG_EDGE_SIZE * 2 + 1;
|
|
for (yPos = 0; yPos < TALK_DIALOG_EDGE_SIZE; ++yPos) {
|
|
for (xPos = 0; xPos < TALK_DIALOG_EDGE_SIZE; ++xPos)
|
|
*pDest++ = *pSrc++;
|
|
|
|
for (xPos = 0; xPos < TALK_DIALOG_WIDTH - TALK_DIALOG_EDGE_SIZE - 2; ++xPos)
|
|
*pDest++ = *pSrc;
|
|
++pSrc;
|
|
|
|
*pDest++ = *pSrc++;
|
|
*pDest++ = *pSrc++;
|
|
}
|
|
|
|
// Write out the character name
|
|
uint16 charWidth = Surface::textWidth(srcCharName);
|
|
_surface->writeString((TALK_DIALOG_WIDTH-charWidth)/2, TALK_DIALOG_EDGE_SIZE + 2,
|
|
srcCharName, true, DIALOG_WHITE_COLOUR);
|
|
|
|
// TEMPORARY CODE - write out description. More properly, the text is meant to
|
|
// be displayed slowly, word by word
|
|
for (int lineCtr = 0; lineCtr < _numLines; ++lineCtr)
|
|
_surface->writeString(TALK_DIALOG_EDGE_SIZE + 2,
|
|
TALK_DIALOG_EDGE_SIZE + 4 + (lineCtr + 1) * FONT_HEIGHT,
|
|
_lines[lineCtr], true);
|
|
}
|
|
|
|
TalkDialog::~TalkDialog() {
|
|
delete _lines;
|
|
delete _surface;
|
|
}
|
|
|
|
/*--------------------------------------------------------------------------*/
|
|
|
|
#define SR_SEPARATOR_Y 21
|
|
#define SR_SEPARATOR_X 5
|
|
#define SR_SEPARATOR_HEIGHT 5
|
|
#define SR_SAVEGAME_NAMES_Y (SR_SEPARATOR_Y + SR_SEPARATOR_HEIGHT + 1)
|
|
|
|
void SaveRestoreDialog::toggleHightlight(int xs, int xe, int ys, int ye) {
|
|
Screen &screen = Screen::getReference();
|
|
byte *addr = screen.screen().data().data() + FULL_SCREEN_WIDTH * ys + xs;
|
|
|
|
for (int y = 0; y < ye - ys + 1; ++y, addr += FULL_SCREEN_WIDTH) {
|
|
for (int x = 0; x < xe - xs + 1; ++x) {
|
|
if (addr[x] == DIALOG_TEXT_COLOUR) addr[x] = DIALOG_WHITE_COLOUR;
|
|
else if (addr[x] == DIALOG_WHITE_COLOUR) addr[x] = DIALOG_TEXT_COLOUR;
|
|
}
|
|
}
|
|
|
|
screen.update();
|
|
}
|
|
|
|
bool SaveRestoreDialog::show(bool saveDialog) {
|
|
OSystem &system = *g_system;
|
|
Screen &screen = Screen::getReference();
|
|
Mouse &mouse = Mouse::getReference();
|
|
Events &events = Events::getReference();
|
|
Room &room = Room::getReference();
|
|
Resources &res = Resources::getReference();
|
|
LureEngine &engine = LureEngine::getReference();
|
|
int selectedLine = -1;
|
|
int index;
|
|
|
|
// Figure out a list of present savegames
|
|
String **saveNames = (String **)Memory::alloc(sizeof(String *) * MAX_SAVEGAME_SLOTS);
|
|
int numSaves = 0;
|
|
while ((numSaves < MAX_SAVEGAME_SLOTS) &&
|
|
((saveNames[numSaves] = engine.detectSave(numSaves + 1)) != NULL))
|
|
++numSaves;
|
|
|
|
// For the save dialog, if all the slots have not been used up, create a
|
|
// blank entry for a new savegame
|
|
if (saveDialog && (numSaves < MAX_SAVEGAME_SLOTS))
|
|
saveNames[numSaves++] = new String();
|
|
|
|
// For the restore dialog, if there are no savegames, return immediately
|
|
if (!saveDialog && (numSaves == 0)) {
|
|
Memory::dealloc(saveNames);
|
|
return false;
|
|
}
|
|
|
|
room.update();
|
|
Surface *s = new Surface(INFO_DIALOG_WIDTH, SR_SAVEGAME_NAMES_Y +
|
|
numSaves * FONT_HEIGHT + FONT_HEIGHT + 2);
|
|
|
|
// Create the outer dialog and dividing line
|
|
s->createDialog();
|
|
byte *pDest = s->data().data() + (s->width() * SR_SEPARATOR_Y) + SR_SEPARATOR_X;
|
|
uint8 rowColours[5] = {*(pDest-2), *(pDest-1), *(pDest-1), *(pDest-2), *(pDest+1)};
|
|
for (int y = 0; y < SR_SEPARATOR_HEIGHT; ++y, pDest += s->width())
|
|
memset(pDest, rowColours[y], s->width() - 12);
|
|
|
|
// Create title line
|
|
Common::String title(res.stringList().getString(
|
|
saveDialog ? S_SAVE_GAME : S_RESTORE_GAME));
|
|
s->writeString((s->width() - s->textWidth(title.c_str())) / 2, FONT_HEIGHT+2, title, true);
|
|
|
|
// Write out any existing save names
|
|
for (index = 0; index < numSaves; ++index)
|
|
s->writeString(DIALOG_EDGE_SIZE, SR_SAVEGAME_NAMES_Y + (index * 8), saveNames[index]->c_str(), true);
|
|
|
|
// Display the dialog
|
|
s->copyTo(&screen.screen(), SAVE_DIALOG_X, SAVE_DIALOG_Y);
|
|
screen.update();
|
|
mouse.pushCursorNum(CURSOR_ARROW);
|
|
|
|
bool abortFlag = false;
|
|
bool doneFlag = false;
|
|
while (!abortFlag && !doneFlag) {
|
|
// Provide highlighting of lines to select a save slot
|
|
while (!(mouse.lButton() && (selectedLine != -1)) && !mouse.rButton()) {
|
|
abortFlag = events.quitFlag;
|
|
if (abortFlag) break;
|
|
|
|
if (events.pollEvent()) {
|
|
if ((events.type() == Common::EVENT_KEYDOWN) &&
|
|
(events.event().kbd.ascii == 27)) {
|
|
abortFlag = true;
|
|
break;
|
|
}
|
|
if (events.type() == Common::EVENT_MOUSEMOVE) {
|
|
// Mouse movement
|
|
int lineNum;
|
|
if ((mouse.x() < (SAVE_DIALOG_X + DIALOG_EDGE_SIZE)) ||
|
|
(mouse.x() >= (SAVE_DIALOG_X + s->width() - DIALOG_EDGE_SIZE)) ||
|
|
(mouse.y() < SAVE_DIALOG_Y + SR_SAVEGAME_NAMES_Y) ||
|
|
(mouse.y() >= SAVE_DIALOG_Y + SR_SAVEGAME_NAMES_Y + numSaves * FONT_HEIGHT))
|
|
// Outside displayed lines
|
|
lineNum = -1;
|
|
else
|
|
lineNum = (mouse.y() - (SAVE_DIALOG_Y + SR_SAVEGAME_NAMES_Y)) / FONT_HEIGHT;
|
|
|
|
if (lineNum != selectedLine) {
|
|
if (selectedLine != -1)
|
|
// Deselect previously selected line
|
|
toggleHightlight(SAVE_DIALOG_X + DIALOG_EDGE_SIZE,
|
|
SAVE_DIALOG_X + s->width() - DIALOG_EDGE_SIZE,
|
|
SAVE_DIALOG_Y + SR_SAVEGAME_NAMES_Y + selectedLine * FONT_HEIGHT,
|
|
SAVE_DIALOG_Y + SR_SAVEGAME_NAMES_Y + (selectedLine + 1) * FONT_HEIGHT - 1);
|
|
|
|
// Highlight new line
|
|
selectedLine = lineNum;
|
|
if (selectedLine != -1)
|
|
toggleHightlight(SAVE_DIALOG_X + DIALOG_EDGE_SIZE,
|
|
SAVE_DIALOG_X + s->width() - DIALOG_EDGE_SIZE,
|
|
SAVE_DIALOG_Y + SR_SAVEGAME_NAMES_Y + selectedLine * FONT_HEIGHT,
|
|
SAVE_DIALOG_Y + SR_SAVEGAME_NAMES_Y + (selectedLine + 1) * FONT_HEIGHT - 1);
|
|
}
|
|
}
|
|
}
|
|
|
|
system.updateScreen();
|
|
system.delayMillis(10);
|
|
}
|
|
|
|
// Deselect selected row
|
|
if (selectedLine != -1)
|
|
toggleHightlight(SAVE_DIALOG_X + DIALOG_EDGE_SIZE,
|
|
SAVE_DIALOG_X + s->width() - DIALOG_EDGE_SIZE,
|
|
SAVE_DIALOG_Y + SR_SAVEGAME_NAMES_Y + selectedLine * FONT_HEIGHT,
|
|
SAVE_DIALOG_Y + SR_SAVEGAME_NAMES_Y + (selectedLine + 1) * FONT_HEIGHT - 1);
|
|
|
|
if (mouse.lButton() || mouse.rButton()) {
|
|
abortFlag = mouse.rButton();
|
|
mouse.waitForRelease();
|
|
}
|
|
if (abortFlag) break;
|
|
|
|
// If in save mode, allow the entry of a new savename
|
|
if (saveDialog) {
|
|
if (!screen.screen().getString(*saveNames[selectedLine],
|
|
INFO_DIALOG_WIDTH - (DIALOG_EDGE_SIZE * 2),
|
|
false, true, SAVE_DIALOG_X + DIALOG_EDGE_SIZE,
|
|
SAVE_DIALOG_Y + SR_SAVEGAME_NAMES_Y + selectedLine * FONT_HEIGHT)) {
|
|
// Aborted out of name selection, so restore old name and
|
|
// go back to slot selection
|
|
screen.screen().writeString(
|
|
SAVE_DIALOG_X + DIALOG_EDGE_SIZE,
|
|
SAVE_DIALOG_Y + SR_SAVEGAME_NAMES_Y + selectedLine * FONT_HEIGHT,
|
|
saveNames[selectedLine]->c_str(), true, DIALOG_TEXT_COLOUR, true);
|
|
selectedLine = -1;
|
|
continue;
|
|
}
|
|
}
|
|
doneFlag = true;
|
|
}
|
|
|
|
if (doneFlag) {
|
|
// Handle save or restore
|
|
if (saveDialog)
|
|
doneFlag = engine.saveGame(selectedLine + 1, *saveNames[selectedLine]);
|
|
else
|
|
doneFlag = engine.loadGame(selectedLine + 1);
|
|
}
|
|
|
|
mouse.popCursor();
|
|
|
|
// Free savegame caption list
|
|
for (index = 0; index < numSaves; ++index) delete saveNames[index];
|
|
Memory::dealloc(saveNames);
|
|
|
|
return doneFlag;
|
|
}
|
|
|
|
} // end of namespace Lure
|