mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-27 20:28:27 +00:00
1140fca82e
- Added timer class for timer handling - Little bit more resturcturing - A little bit (almost nothing but a start!) Kyrandia 2 support svn-id: r28297
184 lines
5.2 KiB
C++
184 lines
5.2 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* $URL$
|
|
* $Id$
|
|
*
|
|
*/
|
|
|
|
#include "common/stdafx.h"
|
|
#include "common/config-manager.h"
|
|
#include "common/system.h"
|
|
#include "kyra/debugger.h"
|
|
#include "kyra/kyra_v1.h"
|
|
#include "kyra/screen.h"
|
|
#include "kyra/timer.h"
|
|
|
|
namespace Kyra {
|
|
|
|
Debugger_v1::Debugger_v1(KyraEngine_v1 *vm)
|
|
: Debugger(vm) {
|
|
_vm = vm;
|
|
|
|
DCmd_Register("continue", WRAP_METHOD(Debugger_v1, Cmd_Exit));
|
|
DCmd_Register("enter", WRAP_METHOD(Debugger_v1, cmd_enterRoom));
|
|
DCmd_Register("rooms", WRAP_METHOD(Debugger_v1, cmd_listRooms));
|
|
DCmd_Register("flags", WRAP_METHOD(Debugger_v1, cmd_listFlags));
|
|
DCmd_Register("toggleflag", WRAP_METHOD(Debugger_v1, cmd_toggleFlag));
|
|
DCmd_Register("queryflag", WRAP_METHOD(Debugger_v1, cmd_queryFlag));
|
|
DCmd_Register("timers", WRAP_METHOD(Debugger_v1, cmd_listTimers));
|
|
DCmd_Register("settimercountdown", WRAP_METHOD(Debugger_v1, cmd_setTimerCountdown));
|
|
DCmd_Register("give", WRAP_METHOD(Debugger_v1, cmd_giveItem));
|
|
}
|
|
|
|
void Debugger_v1::preEnter() {
|
|
//_vm->midi.pause(1);
|
|
}
|
|
|
|
void Debugger_v1::postEnter() {
|
|
//_vm->midi.pause(0);
|
|
}
|
|
|
|
bool Debugger_v1::cmd_enterRoom(int argc, const char **argv) {
|
|
uint direction = 0;
|
|
if (argc > 1) {
|
|
int room = atoi(argv[1]);
|
|
|
|
// game will crash if entering a non-existent room
|
|
if (room >= _vm->_roomTableSize) {
|
|
DebugPrintf("room number must be any value between (including) 0 and %d\n", _vm->_roomTableSize-1);
|
|
return true;
|
|
}
|
|
|
|
if (argc > 2) {
|
|
direction = atoi(argv[2]);
|
|
} else {
|
|
if (_vm->_roomTable[room].northExit != 0xff)
|
|
direction = 3;
|
|
else if (_vm->_roomTable[room].eastExit != 0xff)
|
|
direction = 4;
|
|
else if (_vm->_roomTable[room].southExit != 0xff)
|
|
direction = 1;
|
|
else if (_vm->_roomTable[room].westExit != 0xff)
|
|
direction = 2;
|
|
}
|
|
|
|
_vm->_system->hideOverlay();
|
|
_vm->_currentCharacter->facing = direction;
|
|
|
|
_vm->enterNewScene(room, _vm->_currentCharacter->facing, 0, 0, 1);
|
|
_vm->_screen->_mouseLockCount = 0;
|
|
|
|
_detach_now = true;
|
|
return false;
|
|
}
|
|
|
|
DebugPrintf("Syntax: room <roomnum> <direction>\n");
|
|
return true;
|
|
}
|
|
|
|
bool Debugger_v1::cmd_listRooms(int argc, const char **argv) {
|
|
for (int i = 0; i < _vm->_roomTableSize; i++) {
|
|
DebugPrintf("%-3i: %-10s", i, _vm->_roomFilenameTable[_vm->_roomTable[i].nameIndex]);
|
|
if (!(i % 8))
|
|
DebugPrintf("\n");
|
|
}
|
|
DebugPrintf("\n");
|
|
DebugPrintf("Current room: %i\n", _vm->_currentRoom);
|
|
return true;
|
|
}
|
|
|
|
bool Debugger_v1::cmd_listFlags(int argc, const char **argv) {
|
|
for (int i = 0; i < (int)sizeof(_vm->_flagsTable)*8; i++) {
|
|
DebugPrintf("(%-3i): %-5i", i, _vm->queryGameFlag(i));
|
|
if (!(i % 10))
|
|
DebugPrintf("\n");
|
|
}
|
|
DebugPrintf("\n");
|
|
return true;
|
|
}
|
|
|
|
bool Debugger_v1::cmd_toggleFlag(int argc, const char **argv) {
|
|
if (argc > 1) {
|
|
uint flag = atoi(argv[1]);
|
|
if (_vm->queryGameFlag(flag))
|
|
_vm->resetGameFlag(flag);
|
|
else
|
|
_vm->setGameFlag(flag);
|
|
DebugPrintf("Flag %i is now %i\n", flag, _vm->queryGameFlag(flag));
|
|
} else {
|
|
DebugPrintf("Syntax: toggleflag <flag>\n");
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool Debugger_v1::cmd_queryFlag(int argc, const char **argv) {
|
|
if (argc > 1) {
|
|
uint flag = atoi(argv[1]);
|
|
DebugPrintf("Flag %i is %i\n", flag, _vm->queryGameFlag(flag));
|
|
} else {
|
|
DebugPrintf("Syntax: queryflag <flag>\n");
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool Debugger_v1::cmd_listTimers(int argc, const char **argv) {
|
|
for (int i = 0; i < _vm->timer()->count(); i++)
|
|
DebugPrintf("Timer %-2i: Active: %-3s Countdown: %-6i\n", i, _vm->timer()->isEnabled(i) ? "Yes" : "No", _vm->timer()->getDelay(i));
|
|
|
|
return true;
|
|
}
|
|
|
|
bool Debugger_v1::cmd_setTimerCountdown(int argc, const char **argv) {
|
|
if (argc > 2) {
|
|
uint timer = atoi(argv[1]);
|
|
uint countdown = atoi(argv[2]);
|
|
_vm->timer()->setCountdown(timer, countdown);
|
|
DebugPrintf("Timer %i now has countdown %i\n", timer, _vm->timer()->getDelay(timer));
|
|
} else {
|
|
DebugPrintf("Syntax: settimercountdown <timer> <countdown>\n");
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool Debugger_v1::cmd_giveItem(int argc, const char **argv) {
|
|
if (argc == 2) {
|
|
int item = atoi(argv[1]);
|
|
|
|
// Kyrandia 1 has only 108 items (-1 to 106), otherwise it will crash
|
|
if (item < -1 || item > 106) {
|
|
DebugPrintf("itemid must be any value between (including) -1 and 106\n");
|
|
return true;
|
|
}
|
|
|
|
_vm->setMouseItem(item);
|
|
_vm->_itemInHand = item;
|
|
} else {
|
|
DebugPrintf("Syntax: give <itemid>\n");
|
|
}
|
|
|
|
return true;
|
|
}
|
|
} // End of namespace Kyra
|
|
|