mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-26 19:55:44 +00:00
39765b0d19
svn-id: r13413
125 lines
2.9 KiB
C++
125 lines
2.9 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2001 Ludvig Strigeus
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* Copyright (C) 2001-2004 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* $Header$
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*
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*/
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#include "stdafx.h"
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#include "backends/intern.h"
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#include "base/gameDetector.h"
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#include "gui/message.h"
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#include "common/config-manager.h"
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#include "common/system.h"
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static OSystem *s_system = 0;
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static OSystem *createSystem() {
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// Attention: Do not call parseGraphicsMode() here, nor any other function
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// which needs to access the OSystem instance, else you get stuck in an
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// endless loop.
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#if defined(USE_NULL_DRIVER)
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return OSystem_NULL_create();
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#elif defined(__DC__)
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return OSystem_Dreamcast_create();
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#elif defined(X11_BACKEND)
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return OSystem_X11_create();
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#elif defined(__MORPHOS__)
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return OSystem_MorphOS_create(gfx_mode, ConfMan.getBool("fullscreen"));
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#elif defined(_WIN32_WCE)
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return OSystem_WINCE3_create();
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#elif defined(__GP32__) // ph0x
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return OSystem_GP32_create(GFX_NORMAL, true);
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#elif defined(__PALM_OS__) //chrilith
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return OSystem_PALMOS_create();
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#else
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/* SDL is the default driver for now */
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return OSystem_SDL_create();
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#endif
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}
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OSystem *OSystem::instance() {
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if (!s_system)
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s_system = createSystem();
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return s_system;
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}
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bool OSystem::setGraphicsMode(const char *name) {
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if (!name)
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return false;
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// Sepcial case for the 'default' filter
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if (!scumm_stricmp(name, "normal") || !scumm_stricmp(name, "default")) {
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return setGraphicsMode(getDefaultGraphicsMode());
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}
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const GraphicsMode *gm = getSupportedGraphicsModes();
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while (gm->name) {
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if (!scumm_stricmp(gm->name, name)) {
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return setGraphicsMode(gm->id);
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}
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gm++;
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}
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return false;
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}
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void OSystem::displayMessageOnOSD(const char *msg) {
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// Display the message for 1.5 seconds
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GUI::TimedMessageDialog dialog(msg, 1500);
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dialog.runModal();
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}
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#pragma mark -
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namespace Common {
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StackLock::StackLock(OSystem::MutexRef mutex, const char *mutexName)
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: _mutex(mutex), _mutexName(mutexName) {
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lock();
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}
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StackLock::~StackLock() {
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unlock();
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}
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void StackLock::lock() {
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if (_mutexName != NULL)
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debug(6, "Locking mutex %s", _mutexName);
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g_system->lockMutex(_mutex);
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}
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void StackLock::unlock() {
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if (_mutexName != NULL)
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debug(6, "Unlocking mutex %s", _mutexName);
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g_system->unlockMutex(_mutex);
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}
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} // End of namespace Common
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