mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-22 18:02:05 +00:00
392 lines
12 KiB
C++
392 lines
12 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef NEVERHOOD_KLAYMAN_H
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#define NEVERHOOD_KLAYMAN_H
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#include "neverhood/neverhood.h"
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#include "neverhood/sprite.h"
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#include "neverhood/graphics.h"
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#include "neverhood/resource.h"
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namespace Neverhood {
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// TODO: This code is horrible and weird and a lot of stuff needs renaming once a better name is found
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class Klayman;
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struct KlaymanTableItem {
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int value;
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void (Klayman::*callback)();
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};
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class Klayman : public AnimatedSprite {
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public:
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Klayman(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y, int surfacePriority = 1000, int objectPriority = 1000);
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void update();
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void sub41FD30();
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void sub41FDA0();
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void sub41FDF0();
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void sub41FE60();
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void sub41FEB0();
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void sub41FC80();
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void sub4211F0();
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void sub4211B0();
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void sub41FF80();
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void sub420120();
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void sub420170();
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void sub4200D0();
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void sub41FBC0();
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void sub420870();
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void sub4208B0();
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void sub4208F0();
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void sub420930();
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void sub420830();
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void sub41FC40();
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void sub420210();
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void sub4201C0();
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void sub420340();
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void sub420250();
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void sub420290();
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void sub420380();
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void sub4203C0();
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void sub420300();
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void sub420970();
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void sub4209D0();
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void sub420BC0();
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void sub420AD0();
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void sub421030();
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void sub420FE0();
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void sub4210C0();
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void sub421070();
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void sub420420();
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void sub420ED0();
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void sub420750();
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void sub4207A0();
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void sub4207F0();
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void sub420F20();
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void sub421350();
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void sub4213F0();
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void sub4213B0();
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void sub420060();
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void sub41FFF0();
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void sub4214D0();
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void sub421510();
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void sub421160();
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void sub4212C0();
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void sub421310();
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void sub420600();
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void sub420660();
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void sub4205C0();
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void sub420550();
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void sub420C50();
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void sub420CD0();
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void sub420D10();
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void sub420D50();
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void sub420DA0();
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void sub420DE0();
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void sub420E20();
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void sub420E90();
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void sub420EB0();
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void sub420680();
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void sub41F9E0();
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void spriteUpdate41F250();
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void spriteUpdate41F5F0();
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void spriteUpdate41F780();
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void spriteUpdate41F230();
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void spriteUpdate41F5A0();
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uint32 handleMessage41D360(int messageNum, const MessageParam ¶m, Entity *sender);
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uint32 handleMessage41D480(int messageNum, const MessageParam ¶m, Entity *sender);
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void setKlaymanTable(const KlaymanTableItem *table, int tableCount);
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void setKlaymanTable1();
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void setKlaymanTable2();
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void setKlaymanTable3();
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protected:
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Entity *_parentScene;
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Entity *_attachedSprite;
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int _statusE0;
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bool _flagE1;
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bool _flagE2;
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bool _flagE3;
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bool _flagE4;
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bool _flagE5;
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int16 _x4, _y4;
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int16 _counter, _counterMax;
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int16 _counter3, _counter3Max;
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int16 _counter1;
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int16 _counter2;
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bool _flagF6;
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bool _flagF7;
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bool _flagF8;
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int _status2;
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bool _flagFA;
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SoundResource _soundResource1;
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SoundResource _soundResource2;
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int _status3;
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const KlaymanTableItem *_table;
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int _tableCount;
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int _tableMaxValue;
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uint32 _field114;
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/*
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00000118 field118 dw ?
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*/
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bool _soundFlag;
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int _resourceHandle;
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virtual void xUpdate();
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virtual uint32 xHandleMessage(int messageNum, const MessageParam ¶m);
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void sub41FD40();
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void sub41FD90();
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uint32 handleMessage41EB10(int messageNum, const MessageParam ¶m, Entity *sender);
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void sub41FDB0();
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uint32 handleMessage41E980(int messageNum, const MessageParam ¶m, Entity *sender);
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void sub41FE00();
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void sub41FE50();
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uint32 handleMessage41E9E0(int messageNum, const MessageParam ¶m, Entity *sender);
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void sub41FE70();
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uint32 handleMessage41EF80(int messageNum, const MessageParam ¶m, Entity *sender);
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void sub41FEC0();
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uint32 handleMessage41EFE0(int messageNum, const MessageParam ¶m, Entity *sender);
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void sub41D320(uint32 fileHash, AnimationCb callback);
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void update41D2B0();
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bool sub41CF10(AnimationCb callback);
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void sub41C7B0();
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void sub41C770();
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void sub41C790();
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void update41D0F0();
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void sub41FF00();
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void sub41FCF0();
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uint32 handleMessage41F140(int messageNum, const MessageParam ¶m, Entity *sender);
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void sub41C930(int16 x, bool flag);
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uint32 handleMessage41E920(int messageNum, const MessageParam ¶m, Entity *sender);
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bool sub41CEB0(AnimationCb callback3);
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void sub41FB40();
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void sub41FBB0();
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uint32 handleMessage41DD80(int messageNum, const MessageParam ¶m, Entity *sender);
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void sub41CD70(int16 x);
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void sub41F950();
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void sub41FB30();
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uint32 handleMessage41EC70(int messageNum, const MessageParam ¶m, Entity *sender);
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void spriteUpdate41F300();
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uint32 handleMessage41EB70(int messageNum, const MessageParam ¶m, Entity *sender);
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void sub41FA40();
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void spriteUpdate41F320();
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uint32 handleMessage41E210(int messageNum, const MessageParam ¶m, Entity *sender);
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uint32 handleMessage41D4C0(int messageNum, const MessageParam ¶m, Entity *sender);
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uint32 handleMessage41DAD0(int messageNum, const MessageParam ¶m, Entity *sender);
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void sub41CD00(int16 x);
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void sub41CC40(int16 x1, int16 x2);
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void sub41CAC0(int16 x);
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void sub41CCE0(int16 x);
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void sub41FC30();
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uint32 handleMessage41DF10(int messageNum, const MessageParam ¶m, Entity *sender);
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uint32 handleMessage41EEF0(int messageNum, const MessageParam ¶m, Entity *sender);
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uint32 handleMessage41E3C0(int messageNum, const MessageParam ¶m, Entity *sender);
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uint32 handleMessage41D790(int messageNum, const MessageParam ¶m, Entity *sender);
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uint32 handleMessage41D880(int messageNum, const MessageParam ¶m, Entity *sender);
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uint32 handleMessage41DAA0(int messageNum, const MessageParam ¶m, Entity *sender);
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uint32 handleMessage41DFD0(int messageNum, const MessageParam ¶m, Entity *sender);
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uint32 handleMessage41E0D0(int messageNum, const MessageParam ¶m, Entity *sender);
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uint32 handleMessage41E490(int messageNum, const MessageParam ¶m, Entity *sender);
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uint32 handleMessage41E290(int messageNum, const MessageParam ¶m, Entity *sender);
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uint32 handleMessage41E2F0(int messageNum, const MessageParam ¶m, Entity *sender);
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uint32 handleMessage41D640(int messageNum, const MessageParam ¶m, Entity *sender);
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uint32 handleMessage41EAB0(int messageNum, const MessageParam ¶m, Entity *sender);
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uint32 handleMessage41D970(int messageNum, const MessageParam ¶m, Entity *sender);
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uint32 handleMessage41DD20(int messageNum, const MessageParam ¶m, Entity *sender);
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void update41D1C0();
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uint32 handleMessage41DB90(int messageNum, const MessageParam ¶m, Entity *sender);
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};
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class KmScene1001 : public Klayman {
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public:
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KmScene1001(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y);
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protected:
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uint32 xHandleMessage(int messageNum, const MessageParam ¶m);
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void sub44FA50();
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uint32 handleMessage44FA00(int messageNum, const MessageParam ¶m, Entity *sender);
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};
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class KmScene1002 : public Klayman {
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public:
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KmScene1002(NeverhoodEngine *vm, Entity *parentScene, Sprite *class599, Sprite *ssLadderArch, int16 x, int16 y);
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protected:
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Sprite *_class599;
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Sprite *_ssLadderArch;
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Sprite *_otherSprite;
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int _status;
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void xUpdate();
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uint32 xHandleMessage(int messageNum, const MessageParam ¶m);
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void update4497D0();
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uint32 handleMessage449800(int messageNum, const MessageParam ¶m, Entity *sender);
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uint32 handleMessage4498E0(int messageNum, const MessageParam ¶m, Entity *sender);
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uint32 handleMessage449990(int messageNum, const MessageParam ¶m, Entity *sender);
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uint32 handleMessage449A30(int messageNum, const MessageParam ¶m, Entity *sender);
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uint32 handleMessage449BA0(int messageNum, const MessageParam ¶m, Entity *sender);
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uint32 handleMessage449C90(int messageNum, const MessageParam ¶m, Entity *sender);
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uint32 handleMessage449D60(int messageNum, const MessageParam ¶m, Entity *sender);
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void spriteUpdate449DC0();
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void sub449E20();
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void sub449E90();
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void sub449EF0();
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void sub449F70();
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void sub44A050();
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void sub44A0D0();
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void sub44A150();
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void sub44A230();
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void sub44A250();
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void sub44A2C0();
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void sub44A330();
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void sub44A370();
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void sub44A3C0();
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void sub44A3E0();
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void sub44A460();
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void sub44A4B0();
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};
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class KmScene1004 : public Klayman {
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public:
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KmScene1004(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y);
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protected:
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uint32 xHandleMessage(int messageNum, const MessageParam ¶m);
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uint32 handleMessage478110(int messageNum, const MessageParam ¶m, Entity *sender);
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void sub478170();
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};
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class KmScene1201 : public Klayman {
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public:
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KmScene1201(NeverhoodEngine *vm, Entity *parentScene, Entity *class464, int16 x, int16 y);
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protected:
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Entity *_class464;
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int _countdown;
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uint32 xHandleMessage(int messageNum, const MessageParam ¶m);
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void update40DBE0();
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uint32 handleMessage40DC00(int messageNum, const MessageParam ¶m, Entity *sender);
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void sub40DD20();
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void sub40DD90();
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uint32 handleMessage40DDF0(int messageNum, const MessageParam ¶m, Entity *sender);
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uint32 handleMessage40DEA0(int messageNum, const MessageParam ¶m, Entity *sender);
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void sub40DF00();
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void sub40DF60();
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void sub40DFA0();
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void sub40E040();
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};
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class KmScene1401 : public Klayman {
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public:
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KmScene1401(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y);
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protected:
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uint32 xHandleMessage(int messageNum, const MessageParam ¶m);
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};
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class KmScene1402 : public Klayman {
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public:
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KmScene1402(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y);
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protected:
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uint32 xHandleMessage(int messageNum, const MessageParam ¶m);
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};
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class KmScene1403 : public Klayman {
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public:
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KmScene1403(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y);
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protected:
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uint32 xHandleMessage(int messageNum, const MessageParam ¶m);
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};
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class KmScene1404 : public Klayman {
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public:
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KmScene1404(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y);
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protected:
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uint32 xHandleMessage(int messageNum, const MessageParam ¶m);
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};
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class KmScene1705 : public Klayman {
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public:
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KmScene1705(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y);
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protected:
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bool _flag;
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uint32 xHandleMessage(int messageNum, const MessageParam ¶m);
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uint32 handleMessage4689A0(int messageNum, const MessageParam ¶m, Entity *sender);
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void spriteUpdate468A30();
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void sub468A80();
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void sub468AD0();
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void sub468B10();
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};
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class KmScene2001 : public Klayman {
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public:
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KmScene2001(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y);
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protected:
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bool _flag;
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uint32 xHandleMessage(int messageNum, const MessageParam ¶m);
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uint32 handleMessage4401A0(int messageNum, const MessageParam ¶m, Entity *sender);
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void sub440230();
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void sub440270();
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};
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class KmScene2201 : public Klayman {
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public:
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KmScene2201(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y, NRect *rect1, int16 unk);
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protected:
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uint32 xHandleMessage(int messageNum, const MessageParam ¶m);
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};
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class KmScene2203 : public Klayman {
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public:
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KmScene2203(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y);
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protected:
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uint32 xHandleMessage(int messageNum, const MessageParam ¶m);
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};
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} // End of namespace Neverhood
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#endif /* NEVERHOOD_KLAYMAN_H */
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