scummvm/engines/neverhood/module1000.cpp
johndoe123 438b6bb53c NEVERHOOD: Implement Module2300 (just a bunch of NavigationScenes)
- Fix Smacker player by using a SafeSubReadStream
- Fix NavigationMouse (cursors in type 1 were swapped)
2013-05-08 20:38:48 +02:00

2043 lines
59 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "neverhood/module1000.h"
namespace Neverhood {
Module1000::Module1000(NeverhoodEngine *vm, Module *parentModule, int which)
: Module(vm, parentModule) {
debug("Create Module1000(%d)", which);
_musicFileHash = getGlobalVar(0xD0A14D10) ? 0x81106480 : 0x00103144;
// TODO Music18hList_add(0x03294419, 0x061880C6);
// TODO Music18hList_add(0x03294419, _musicFileHash);
if (which < 0) {
switch (_vm->gameState().sceneNum) {
case 0:
createScene1001(-1);
break;
case 1:
createScene1002(-1);
break;
case 2:
createScene1003(-1);
break;
case 3:
createScene1004(-1);
break;
case 4:
createScene1005(-1);
break;
}
} else if (which == 0) {
//createScene1001(0);//Real
// DEBUG: Jump to room
setGlobalVar(0x8306F218, 1);
createScene1002(2);
//createScene1005(0);
//createScene1004(0);
} else if (which == 1) {
createScene1002(1);
}
}
Module1000::~Module1000() {
// TODO Music18hList_deleteGroup(0x03294419);
}
void Module1000::createScene1001(int which) {
_vm->gameState().sceneNum = 0;
_childObject = new Scene1001(_vm, this, which);
// TODO ResourceTable_multiLoad(&_resourceTable1, &_resourceTable2, &_resourceTable3);
// TODO Music18hList_play(0x061880C6, 0, 0, 1);
SetUpdateHandler(&Module1000::updateScene1001);
}
void Module1000::createScene1002(int which) {
_vm->gameState().sceneNum = 1;
_childObject = new Scene1002(_vm, this, which);
// TODO ResourceTable_multiLoad(&_resourceTable3, &_resourceTable4, &_resourceTable1);
// TODO Music18hList_play(0x061880C6, 0, 0, 1);
SetUpdateHandler(&Module1000::updateScene1002);
}
void Module1000::createScene1003(int which) {
_vm->gameState().sceneNum = 2;
_childObject = new Class152(_vm, this, 0xC084110C, 0x41108C00);
SetUpdateHandler(&Module1000::updateScene1003);
// TODO Music18hList_play(0x061880C6, 0, 0);
}
void Module1000::createScene1004(int which) {
_vm->gameState().sceneNum = 3;
_childObject = new Scene1004(_vm, this, which);
SetUpdateHandler(&Module1000::updateScene1004);
// TODO ResourceTable_multiLoad(&_resourceTable4, &_resourceTable3, &_resourceTable1);
// TODO Music18hList_stop(0x061880C6, 0, 2);
}
void Module1000::createScene1005(int which) {
_vm->gameState().sceneNum = 4;
_childObject = new Scene1005(_vm, this, which);
// TODO Music18hList_stop(0x061880C6, 0, 0);
// TODO Music18hList_play(_musicFileHash, 0, 0, 1);
SetUpdateHandler(&Module1000::updateScene1005);
}
void Module1000::updateScene1001() {
_childObject->handleUpdate();
if (_done) {
debug("SCENE 1001 DONE; _field20 = %d", _field20);
_done = false;
delete _childObject;
_childObject = NULL;
if (_field20 == 2) {
createScene1003(0);
_childObject->handleUpdate();
} else {
createScene1002(0);
_childObject->handleUpdate();
}
}
if (_field24 >= 0) {
if (_field24 == 2) {
// TODO ResourceTable_multiLoad(&_resourceTable2, &_resourceTable1, &_resourceTable3);
_field24 = -1;
} else {
// TODO ResourceTable_multiLoad(&_resourceTable3, &_resourceTable1);
_field24 = -1;
}
}
if (_field26 >= 0) {
// TODO ResourceTable_multiLoad(&_resourceTable1, &_resourceTable2, &_resourceTable3);
_field26 = -1;
}
}
void Module1000::updateScene1002() {
_childObject->handleUpdate();
if (_done) {
debug("SCENE 1002 DONE; _field20 = %d", _field20);
_done = false;
delete _childObject;
_childObject = NULL;
if (_field20 == 1) {
_parentModule->sendMessage(0x1009, 0, this);
} else if (_field20 == 2) {
createScene1004(0);
_childObject->handleUpdate();
} else {
createScene1001(1);
_childObject->handleUpdate();
}
}
if (_field24 >= 0) {
if (_field24 == 1) {
_parentModule->sendMessage(0x100A, 0, this);
} else if (_field24 == 2) {
// TODO ResourceTable_multiLoad(&_resourceTable4, &_resourceTable3, &_resourceTable1);
} else {
// TODO ResourceTable_multiLoad(&_resourceTable1, &_resourceTable3);
}
_field24 = -1;
}
if (_field26 >= 0) {
if (_field26 == 1) {
_parentModule->sendMessage(0x1023, 0, this);
} else {
// TODO ResourceTable_multiLoad(&_resourceTable3, &_resourceTable4, &_resourceTable1);
}
_field26 = -1;
}
if (_field28 >= 0) {
_field28 = -1;
}
}
void Module1000::updateScene1003() {
_childObject->handleUpdate();
if (_done) {
_done = false;
delete _childObject;
_childObject = NULL;
createScene1001(2);
_childObject->handleUpdate();
}
}
void Module1000::updateScene1004() {
_childObject->handleUpdate();
if (_done) {
debug("SCENE 1004 DONE; _field20 = %d", _field20);
_done = false;
delete _childObject;
_childObject = NULL;
if (_field20 == 1) {
createScene1005(0);
_childObject->handleUpdate();
} else {
createScene1002(2);
_childObject->handleUpdate();
}
}
if (_field24 >= 0) {
if (_field24 == 0) {
// TODO ResourceTable_multiLoad(&_resourceTable3, &_resourceTable4, &_resourceTable1);
}
_field24 = -1;
}
if (_field26 >= 0) {
// TODO ResourceTable_multiLoad(&_resourceTable4, &_resourceTable3, &_resourceTable1);
_field26 = -1;
}
}
void Module1000::updateScene1005() {
_childObject->handleUpdate();
if (_done) {
debug("SCENE 1005 DONE");
// TODO Music18hList_stop(_musicFileHash, 0, 1);
_done = false;
delete _childObject;
_childObject = NULL;
createScene1004(1);
_childObject->handleUpdate();
}
}
// Scene1001
AsScene1001Door::AsScene1001Door(NeverhoodEngine *vm)
: AnimatedSprite(vm, 1100), _soundResource1(vm), _soundResource2(vm) {
createSurface(800, 137, 242);
_x = 726;
_y = 440;
callback1();
_soundResource2.load(0xED403E03);
SetUpdateHandler(&AnimatedSprite::update);
SetMessageHandler(&AsScene1001Door::handleMessage);
}
uint32 AsScene1001Door::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x2000:
handleMessage2000h();
break;
case 0x3002:
removeCallbacks();
break;
}
return 0;
}
void AsScene1001Door::handleMessage2000h() {
switch (getGlobalVar(0x52371C95)) {
case 0:
case 1:
_soundResource1.play(0x65482F03);
setFileHash(0x624C0498, 1, 3);
SetAnimationCallback3(&AsScene1001Door::callback1);
break;
case 2:
_soundResource2.play();
setFileHash(0x624C0498, 6, 6);
SetAnimationCallback3(&AsScene1001Door::callback2);
break;
default:
// Nothing
break;
}
incGlobalVar(0x52371C95, 1);
}
void AsScene1001Door::callback1() {
switch (getGlobalVar(0x52371C95)) {
case 1:
setFileHash(0x624C0498, 4, -1);
_newHashListIndex = 4;
break;
case 2:
setFileHash(0x624C0498, 1, -1);
_newHashListIndex = 1;
break;
case 3:
setFileHash1();
_surface->setVisible(false);
break;
default:
setFileHash(0x624C0498, 0, -1);
_newHashListIndex = 0;
break;
}
}
void AsScene1001Door::callback2() {
setGlobalVar(0xD217189D, 1);
setFileHash(0x624C0498, 6, 6);
SetAnimationCallback3(&AsScene1001Door::callback3);
_x = 30;
}
void AsScene1001Door::callback3() {
_soundResource1.play();
setFileHash1();
_surface->setVisible(false);
}
AsScene1001Hammer::AsScene1001Hammer(NeverhoodEngine *vm, Sprite *asDoor)
: AnimatedSprite(vm, 1100), _soundResource(vm), _asDoor(asDoor) {
_x = 547;
_y = 206;
createSurface(900, 177, 192);
setFileHash(0x022C90D4, -1, -1);
_newHashListIndex = -2;
SetUpdateHandler(&AnimatedSprite::update);
SetMessageHandler(&AsScene1001Hammer::handleMessage);
}
uint32 AsScene1001Hammer::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x100D:
if (param.asInteger() == 0x00352100) {
if (_asDoor) {
_asDoor->sendMessage(0x2000, 0, this);
}
} else if (param.asInteger() == 0x0A1A0109) {
_soundResource.play(0x66410886);
}
break;
case 0x2000:
setFileHash(0x022C90D4, 1, -1);
_soundResource.play(0xE741020A);
_newHashListIndex = -2;
break;
}
return 0;
}
AsScene1001Window::AsScene1001Window(NeverhoodEngine *vm)
: AnimatedSprite(vm, 1200), _soundResource(vm) {
_x = 320;
_y = 240;
createSurface(100, 66, 129);
setFileHash(0xC68C2299, 0, -1);
_newHashListIndex = 0;
SetUpdateHandler(&AnimatedSprite::update);
SetMessageHandler(&AsScene1001Window::handleMessage);
}
uint32 AsScene1001Window::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x100D:
if (param.asInteger() == 0x0E0A1410) {
_soundResource.play(0x60803F10);
}
break;
case 0x2001:
setFileHash(0xC68C2299, 0, -1);
break;
case 0x3002:
SetMessageHandler(NULL);
setGlobalVar(0x03C698DA, 1);
_surface->setVisible(false);
break;
}
return 0;
}
AsScene1001Lever::AsScene1001Lever(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, int deltaXType)
: AnimatedSprite(vm, 1100), _soundResource(vm), _parentScene(parentScene) {
createSurface(1010, 71, 73);
setDoDeltaX(deltaXType);
setFileHash(0x04A98C36, 0, -1);
_newHashListIndex = 0;
_x = x;
_y = y;
SetUpdateHandler(&AnimatedSprite::update);
SetMessageHandler(&AsScene1001Lever::handleMessage);
}
uint32 AsScene1001Lever::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x100D:
if (param.asInteger() == 0x00C0C444) {
_parentScene->sendMessage(0x480F, 0, this);
} else if (param.asInteger() == 0xC41A02C0) {
_soundResource.play(0x40581882);
}
break;
case 0x1011:
_parentScene->sendMessage(0x4826, 0, this);
messageResult = 1;
break;
case 0x3002:
setFileHash(0x04A98C36, 0, -1);
_newHashListIndex = 0;
break;
case 0x480F:
setFileHash(0x04A98C36, 0, -1);
break;
case 0x482A:
_parentScene->sendMessage(0x1022, 990, this);
break;
case 0x482B:
_parentScene->sendMessage(0x1022, 1010, this);
break;
}
return messageResult;
}
SsCommonButtonSprite::SsCommonButtonSprite(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash, int surfacePriority, uint32 soundFileHash)
: StaticSprite(vm, fileHash, surfacePriority), _parentScene(parentScene), _soundResource(vm), _countdown(0) {
_priority = 1100;
_soundFileHash = soundFileHash != 0 ? soundFileHash : 0x44141000;
_surface->setVisible(false);
SetUpdateHandler(&SsCommonButtonSprite::update);
SetMessageHandler(&SsCommonButtonSprite::handleMessage);
}
void SsCommonButtonSprite::update() {
if (_countdown != 0 && (--_countdown) == 0) {
_surface->setVisible(false);
}
}
uint32 SsCommonButtonSprite::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x480B:
_parentScene->sendMessage(0x480B, 0, this);
_surface->setVisible(true);
_countdown = 8;
_soundResource.play(_soundFileHash);
break;
}
return messageResult;
}
Scene1001::Scene1001(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule, true), _fieldE4(-1), _fieldE6(-1) {
_name = "Scene1001";
Sprite *tempSprite;
SetMessageHandler(&Scene1001::handleMessage);
_vm->_collisionMan->setHitRects(0x004B4860);
_surfaceFlag = false;
_background = addBackground(new DirtyBackground(_vm, 0x4086520E, 0, 0));
_palette = new Palette(_vm, 0x4086520E);
_palette->usePalette();
_mouseCursor = addSprite(new Mouse433(_vm, 0x6520A400, NULL));
if (which < 0) {
setRectList(0x004B49F0);
_klayman = new KmScene1001(_vm, this, 200, 433);
setMessageList(0x004B4888);
} else if (which == 1) {
setRectList(0x004B49F0);
_klayman = new KmScene1001(_vm, this, 640, 433);
setMessageList(0x004B4898);
} else if (which == 2) {
setRectList(0x004B49F0);
if (getGlobalVar(0xC0418A02)) {
_klayman = new KmScene1001(_vm, this, 390, 433);
_klayman->setDoDeltaX(1);
} else {
_klayman = new KmScene1001(_vm, this, 300, 433);
}
setMessageList(0x004B4970);
} else {
setRectList(0x004B4A00);
_klayman = new KmScene1001(_vm, this, 200, 433);
setMessageList(0x004B4890);
}
addSprite(_klayman);
tempSprite = addSprite(new StaticSprite(_vm, 0x2080A3A8, 1300));
// TODO: This sucks somehow, find a better way
_klayman->getSurface()->getClipRect().x1 = 0;
_klayman->getSurface()->getClipRect().y1 = 0;
_klayman->getSurface()->getClipRect().x2 = tempSprite->getSurface()->getDrawRect().x + tempSprite->getSurface()->getDrawRect().width;
_klayman->getSurface()->getClipRect().y2 = 480;
if (getGlobalVar(0xD217189D) == 0) {
_asDoor = addSprite(new AsScene1001Door(_vm));
_asDoor->getSurface()->getClipRect().x1 = 0;
_asDoor->getSurface()->getClipRect().y1 = 0;
_asDoor->getSurface()->getClipRect().x2 = tempSprite->getSurface()->getDrawRect().x + tempSprite->getSurface()->getDrawRect().width;
_asDoor->getSurface()->getClipRect().y2 = 480;
} else {
_asDoor = NULL;
}
_asLever = addSprite(new AsScene1001Lever(_vm, this, 150, 433, 1));
addSprite(new StaticSprite(_vm, 0x809861A6, 950));
addSprite(new StaticSprite(_vm, 0x89C03848, 1100));
_ssButton = addSprite(new SsCommonButtonSprite(_vm, this, 0x15288120, 100, 0));
if (getGlobalVar(0x03C698DA) == 0) {
tempSprite = addSprite(new StaticSprite(_vm, 0x8C066150, 200));
_asWindow = addSprite(new AsScene1001Window(_vm));
_asWindow->getSurface()->getClipRect().x1 = tempSprite->getSurface()->getDrawRect().x;
_asWindow->getSurface()->getClipRect().y1 = tempSprite->getSurface()->getDrawRect().y;
_asWindow->getSurface()->getClipRect().x2 = tempSprite->getSurface()->getDrawRect().x + tempSprite->getSurface()->getDrawRect().width;
_asWindow->getSurface()->getClipRect().y2 = tempSprite->getSurface()->getDrawRect().y + tempSprite->getSurface()->getDrawRect().height;
} else {
_asWindow = NULL;
}
_asHammer = addSprite(new AsScene1001Hammer(_vm, _asDoor));
}
Scene1001::~Scene1001() {
setGlobalVar(0xC0418A02, _klayman->isDoDeltaX());
}
uint32 Scene1001::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
debug("Scene1001::handleMessage(%04X)", messageNum);
uint32 messageResult = 0;
Scene::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x0001:
if (param.asPoint().x == 0 && getGlobalVar(0xA4014072)) {
_parentModule->sendMessage(0x1009, 0, this);
}
break;
case 0x000D:
if (param.asInteger() == 0x188B2105) {
_parentModule->sendMessage(0x1009, 0, this);
messageResult = 1;
}
break;
case 0x100D:
if (param.asInteger() == 0x00342624) {
_klayman->sendMessage(0x1014, _asLever, this);
setMessageList2(0x004B4910);
messageResult = 1;
} else if (param.asInteger() == 0x21E64A00) {
if (getGlobalVar(0xD217189D)) {
setMessageList(0x004B48A8);
} else {
setMessageList(0x004B48C8);
}
messageResult = 1;
} else if (param.asInteger() == 0x040424D0) {
_klayman->sendMessage(0x1014, _ssButton, this);
} else if (param.asInteger() == 0x80006358) {
if (getGlobalVar(0x03C698DA)) {
setMessageList(0x004B4938);
} else {
setMessageList(0x004B4960);
}
}
break;
case 0x2002:
setRectList(0x004B49F0);
break;
case 0x480B:
if (_asWindow) {
_asWindow->sendMessage(0x2001, 0, this);
}
break;
case 0x480F:
if (_asHammer) {
_asHammer->sendMessage(0x2000, 0, this);
}
break;
}
return messageResult;
}
// Scene1002
SsScene1002LadderArch::SsScene1002LadderArch(NeverhoodEngine *vm, Scene *parentScene)
: StaticSprite(vm, 0x152C1313, 1015), _parentScene(parentScene) {
SetMessageHandler(&SsScene1002LadderArch::handleMessage);
}
uint32 SsScene1002LadderArch::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x482A:
_parentScene->sendMessage(0x1022, 995, this);
break;
case 0x482B:
_parentScene->sendMessage(0x1022, 1015, this);
break;
}
return messageResult;
}
Class599::Class599(NeverhoodEngine *vm, Scene *parentScene)
: StaticSprite(vm, 0x316C4BB4, 1015), _parentScene(parentScene) {
SetMessageHandler(&Class599::handleMessage);
}
uint32 Class599::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x482A:
_parentScene->sendMessage(0x1022, 995, this);
break;
case 0x482B:
_parentScene->sendMessage(0x1022, 1015, this);
break;
}
return messageResult;
}
AsScene1002Ring::AsScene1002Ring(NeverhoodEngine *vm, Scene *parentScene, bool flag1, int16 x, int16 y, int16 clipY1, bool flag2)
: AnimatedSprite(vm, 1100), _soundResource(vm), _parentScene(parentScene), _flag1(flag1) {
SetUpdateHandler(&AsScene1002Ring::update);
if (flag1) {
createSurface(990, 68, 314);
if (flag2) {
setFileHash(0x04103090, 0, -1);
SetMessageHandler(&AsScene1002Ring::handleMessage447930);
} else {
setFileHash(0xA85C4011, _vm->_rnd->getRandomNumber(15), -1);
SetMessageHandler(&AsScene1002Ring::handleMessage4475E0);
}
} else {
createSurface(990, 68, 138);
setFileHash(0xA85C4011, _vm->_rnd->getRandomNumber(15), -1);
SetMessageHandler(&AsScene1002Ring::handleMessage4475E0);
}
debug("clipY1 = %d", clipY1);
_surface->getClipRect().x1 = 0;
_surface->getClipRect().y1 = clipY1;
_surface->getClipRect().x2 = 640;
_surface->getClipRect().y2 = 480;
_x = x;
_y = y;
setDoDeltaX(_vm->_rnd->getRandomNumber(1));
}
void AsScene1002Ring::update() {
AnimatedSprite::updateAnim();
AnimatedSprite::updatePosition();
}
uint32 AsScene1002Ring::handleMessage4475E0(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x4806:
setDoDeltaX(((Sprite*)sender)->isDoDeltaX() ? 1 : 0);
_parentScene->sendMessage(0x4806, 0, this);
SetMessageHandler(&AsScene1002Ring::handleMessage447760);
if (_flag1) {
setFileHash(0x87502558, 0, -1);
} else {
setFileHash(0x80DD4010, 0, -1);
}
break;
case 0x480F:
setDoDeltaX(((Sprite*)sender)->isDoDeltaX() ? 1 : 0);
_parentScene->sendMessage(0x480F, 0, this);
SetMessageHandler(&AsScene1002Ring::handleMessage447890);
setFileHash(0x861A2020, 0, -1);
break;
case 0x482A:
_parentScene->sendMessage(0x1022, 990, this);
break;
case 0x482B:
_parentScene->sendMessage(0x1022, 1010, this);
break;
}
return messageResult;
}
uint32 AsScene1002Ring::handleMessage447760(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x3002:
if (_flag1) {
setFileHash(0x78D0A812, 0, -1);
SetMessageHandler(&AsScene1002Ring::handleMessage447930);
} else {
setFileHash(0xB85D2A10, 0, -1);
SetMessageHandler(&AsScene1002Ring::handleMessage447930);
}
break;
case 0x4807:
_parentScene->sendMessage(0x4807, 0, this);
setDoDeltaX(_vm->_rnd->getRandomNumber(1));
setFileHash(0x8258A030, 0, -1);
SetMessageHandler(&AsScene1002Ring::handleMessage447A00);
break;
case 0x482A:
_parentScene->sendMessage(0x1022, 990, this);
break;
case 0x482B:
_parentScene->sendMessage(0x1022, 1010, this);
break;
}
return messageResult;
}
uint32 AsScene1002Ring::handleMessage447890(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x3002:
setFileHash(0x04103090, 0, -1);
SetMessageHandler(&AsScene1002Ring::handleMessage447930);
break;
case 0x482A:
_parentScene->sendMessage(0x1022, 990, this);
break;
case 0x482B:
_parentScene->sendMessage(0x1022, 1010, this);
break;
}
return messageResult;
}
uint32 AsScene1002Ring::handleMessage447930(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x4807:
_parentScene->sendMessage(0x4807, 0, this);
setDoDeltaX(_vm->_rnd->getRandomNumber(1));
setFileHash(0x8258A030, 0, -1);
SetMessageHandler(&AsScene1002Ring::handleMessage447A00);
break;
case 0x482A:
_parentScene->sendMessage(0x1022, 990, this);
break;
case 0x482B:
_parentScene->sendMessage(0x1022, 1010, this);
break;
}
return messageResult;
}
uint32 AsScene1002Ring::handleMessage447A00(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = handleMessage4475E0(messageNum, param, sender);
switch (messageNum) {
case 0x100D:
if (param.asInteger() == 0x05410F72) {
_soundResource.play(0x21EE40A9);
}
break;
case 0x3002:
setFileHash(0xA85C4011, 0, -1);
break;
case 0x482A:
_parentScene->sendMessage(0x1022, 990, this);
break;
case 0x482B:
_parentScene->sendMessage(0x1022, 1010, this);
break;
}
return messageResult;
}
AsScene1002Door::AsScene1002Door(NeverhoodEngine *vm, NRect &clipRect)
: StaticSprite(vm, 1200) {
_spriteResource.load2(0x1052370F);
createSurface(800, _spriteResource.getDimensions().width, _spriteResource.getDimensions().height);
_surface->getClipRect() = clipRect;
_x = 526;
if (getGlobalVar(0x8306F218)) {
_y = 49;
} else {
_y = 239;
}
_surface->getDrawRect().x = 0;
_surface->getDrawRect().y = 0;
_surface->getDrawRect().width = _spriteResource.getDimensions().width;
_surface->getDrawRect().height = _spriteResource.getDimensions().height;
_needRefresh = true;
SetUpdateHandler(&AsScene1002Door::update);
SetMessageHandler(&AsScene1002Door::handleMessage);
SetSpriteCallback(NULL);
StaticSprite::update();
}
void AsScene1002Door::update() {
handleSpriteUpdate();
StaticSprite::update();
}
uint32 AsScene1002Door::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x4808:
setGlobalVar(0x8306F218, 1);
SetSpriteCallback(&AsScene1002Door::suOpenDoor);
break;
case 0x4809:
setGlobalVar(0x8306F218, 0);
SetSpriteCallback(&AsScene1002Door::suCloseDoor);
break;
}
return messageResult;
}
void AsScene1002Door::suOpenDoor() {
if (_y > 49) {
_y -= 8;
if (_y < 49) {
SetSpriteCallback(NULL);
_y = 49;
}
_needRefresh = true;
}
}
void AsScene1002Door::suCloseDoor() {
if (_y < 239) {
_y += 8;
if (_y > 239) {
SetSpriteCallback(NULL);
_y = 239;
}
_needRefresh = true;
}
}
Class505::Class505(NeverhoodEngine *vm)
: AnimatedSprite(vm, 1400) {
createSurface(1025, 88, 165);
_surface->setVisible(false);
SetUpdateHandler(&AnimatedSprite::update);
SetMessageHandler(&Class505::handleMessage);
}
uint32 Class505::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x2004:
_x = ((Sprite*)sender)->getX() - 98;
_y = ((Sprite*)sender)->getY() - 111;
setFileHash(0x0422255A, 0, -1);
_surface->setVisible(true);
break;
case 0x3002:
setFileHash1();
_surface->setVisible(false);
break;
}
return messageResult;
}
AsScene1002DoorSpy::AsScene1002DoorSpy(NeverhoodEngine *vm, NRect &clipRect, Scene *parentScene, Sprite *asDoor, Sprite *class505)
: AnimatedSprite(vm, 1300), _rect(clipRect), _parentScene(parentScene), _asDoor(asDoor), _class505(class505),
_soundResource(vm) {
SetUpdateHandler(&AnimatedSprite::update);
SetMessageHandler(&AsScene1002DoorSpy::handleMessage4489D0);
SetSpriteCallback(&AsScene1002DoorSpy::spriteUpdate448AA0);
createSurface(800, 136, 147);
_surface->getClipRect() = clipRect;
spriteUpdate448AA0();
// TODO _soundResource.load(0xC0C40298);
setFileHash(0x586C1D48, 0, 0);
}
uint32 AsScene1002DoorSpy::handleMessage4489D0(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x100D:
if (param.asInteger() == 0xA61CA1C2) {
_class505->sendMessage(0x2004, 0, this);
} else if (param.asInteger() == 0x14CE0620) {
// TODO _soundResource.play();
}
break;
case 0x2003:
sub448B10();
break;
}
return messageResult;
}
uint32 AsScene1002DoorSpy::handleMessage448A60(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = handleMessage4489D0(messageNum, param, sender);
switch (messageNum) {
case 0x3002:
removeCallbacks();
break;
}
return messageResult;
}
void AsScene1002DoorSpy::spriteUpdate448AA0() {
_x = _asDoor->getX() + 34;
_y = _asDoor->getY() + 175;
}
void AsScene1002DoorSpy::sub448AC0() {
_surface->getClipRect() = _rect;
_parentScene->setSurfacePriority(getSurface(), 800);
setFileHash(0x586C1D48, 0, 0);
SetMessageHandler(&AsScene1002DoorSpy::handleMessage4489D0);
}
void AsScene1002DoorSpy::sub448B10() {
_surface->getClipRect().x1 = 0;
_surface->getClipRect().y1 = 0;
_surface->getClipRect().x2 = 640;
_surface->getClipRect().y2 = 480;
_parentScene->setSurfacePriority(getSurface(), 1200);
setFileHash(0x586C1D48, 1, -1);
SetMessageHandler(&AsScene1002DoorSpy::handleMessage448A60);
SetAnimationCallback3(&AsScene1002DoorSpy::sub448AC0);
}
Class426::Class426(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash1, uint32 fileHash2, int surfacePriority, uint32 soundFileHash)
: StaticSprite(vm, 1100), _parentScene(parentScene), _soundResource(vm), _status(0) {
_soundFileHash = soundFileHash != 0 ? soundFileHash : 0x44141000;
_fileHashes[0] = fileHash1;
_fileHashes[1] = fileHash2;
_spriteResource.load2(fileHash1);
createSurface(surfacePriority, 40, 40);
_surface->getDrawRect().x = 0;
_surface->getDrawRect().y = 0;
_surface->getDrawRect().width = _spriteResource.getDimensions().width;
_surface->getDrawRect().height = _spriteResource.getDimensions().height;
_x = _spriteResource.getPosition().x;
_y = _spriteResource.getPosition().y;
_surface->setVisible(false);
_needRefresh = true;
SetUpdateHandler(&Class426::update);
SetMessageHandler(&Class426::handleMessage);
}
void Class426::update() {
if (_countdown != 0 && (--_countdown) == 0) {
if (_status == 1) {
_status = 2;
_spriteResource.load2(_fileHashes[1]);
_surface->getDrawRect().x = 0;
_surface->getDrawRect().y = 0;
_surface->getDrawRect().width = _spriteResource.getDimensions().width;
_surface->getDrawRect().height = _spriteResource.getDimensions().height;
_x = _spriteResource.getPosition().x;
_y = _spriteResource.getPosition().y;
_needRefresh = true;
StaticSprite::update();
_countdown = 4;
} else if (_status == 2) {
_status = 3;
_spriteResource.load2(_fileHashes[0]);
_surface->getDrawRect().x = 0;
_surface->getDrawRect().y = 0;
_surface->getDrawRect().width = _spriteResource.getDimensions().width;
_surface->getDrawRect().height = _spriteResource.getDimensions().height;
_x = _spriteResource.getPosition().x;
_y = _spriteResource.getPosition().y;
_needRefresh = true;
StaticSprite::update();
_countdown = 4;
} else if (_status == 3) {
_status = 0;
_surface->setVisible(false);
}
}
}
uint32 Class426::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x480B:
_parentScene->sendMessage(0x480B, 0, this);
_status = 1;
_countdown = 4;
_surface->setVisible(true);
_soundResource.play(_soundFileHash);
break;
}
return messageResult;
}
AsScene1002VenusFlyTrap::AsScene1002VenusFlyTrap(NeverhoodEngine *vm, Scene *parentScene, Sprite *klayman, bool flag)
: AnimatedSprite(vm, 1100), _soundResource(vm), _parentScene(parentScene), _klayman(klayman),
_flag(flag), _countdown(0) {
createSurface(995, 175, 195);
SetUpdateHandler(&AsScene1002VenusFlyTrap::update);
SetMessageHandler(&AsScene1002VenusFlyTrap::handleMessage448000);
SetSpriteCallback(&AnimatedSprite::updateDeltaXY);
if (!flag) {
if (getGlobalVar(0x8306F218)) {
setDoDeltaX(1);
_x = 366;
_y = 435;
sub4485F0();
} else {
_x = 174 + getGlobalVar(0x1B144052) * 32;
_y = 435;
sub448660();
}
} else {
_x = 186 + getGlobalVar(0x86341E88) * 32;
_y = 364;
if (getGlobalVar(0x13206309) || getGlobalVar(0x80101B1E)) {
sub4485F0();
} else {
sub448660();
}
}
_flags = 4;
}
void AsScene1002VenusFlyTrap::update() {
if (_countdown != 0 && (--_countdown == 0)) {
removeCallbacks();
}
AnimatedSprite::update();
}
void AsScene1002VenusFlyTrap::update447FB0() {
if (_countdown == 0 && _klayman->getX() - 20 > _x) {
setDoDeltaX(1);
} else if (_klayman->getX() + 20 < _x) {
setDoDeltaX(0);
}
update();
}
uint32 AsScene1002VenusFlyTrap::handleMessage448000(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x100D:
if (param.asInteger() == 0x000890C4) {
_soundResource.play(0xC21190D8);
} else if (param.asInteger() == 0x522200A0) {
_soundResource.play(0x931080C8);
}
break;
case 0x1011:
if (_flag) {
if (_x >= 154 && _x <= 346) {
_parentScene->sendMessage(0x2000, 0, this);
messageResult = 1;
}
} else {
if (_x >= 174 && _x <= 430) {
_parentScene->sendMessage(0x2000, 0, this);
messageResult = 1;
}
}
break;
case 0x480B:
setDoDeltaX(param.asInteger() != 0 ? 1 : 0);
if (_flag) {
if (getGlobalVar(0x8306F218)) {
sub448560();
} else {
sub448530();
}
} else {
if (getGlobalVar(0x13206309) || getGlobalVar(0x80101B1E)) {
sub448560();
} else {
sub448530();
}
}
break;
case 0x480C:
if (_flag) {
if (_x >= 154 && _x <= 346)
messageResult = 1;
else
messageResult = 0;
} else {
if (_x >= 174 && _x <= 430)
messageResult = 1;
else
messageResult = 0;
}
break;
case 0x480E:
if (param.asInteger() == 1) {
sub4485B0();
}
break;
case 0x4810:
debug("trap collision");
sub448780();
break;
case 0x482A:
_parentScene->sendMessage(0x1022, 995, this);
break;
case 0x482B:
_parentScene->sendMessage(0x1022, 1015, this);
break;
}
return messageResult;
}
uint32 AsScene1002VenusFlyTrap::handleMessage4482E0(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = handleMessage448000(messageNum, param, sender);
switch (messageNum) {
case 0x3002:
removeCallbacks();
break;
}
return messageResult;
}
uint32 AsScene1002VenusFlyTrap::handleMessage448320(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x100D:
if (param.asInteger() == 0x000890C4) {
_soundResource.play(0xC21190D8);
} else if (param.asInteger() == 0x41881801) {
if (_flag) {
if (_x > 330) {
_klayman->sendMessage(0x4811, 2, this);
} else if (_x > 265) {
_klayman->sendMessage(0x4811, 0, this);
} else {
_klayman->sendMessage(0x4811, 0, this);
}
} else {
_klayman->sendMessage(0x4811, 0, this);
}
} else if (param.asInteger() == 0x522200A0) {
_soundResource.play(0x931080C8);
}
break;
case 0x3002:
removeCallbacks();
break;
case 0x482A:
_parentScene->sendMessage(0x1022, 995, this);
break;
case 0x482B:
_parentScene->sendMessage(0x1022, 1015, this);
break;
}
return messageResult;
}
void AsScene1002VenusFlyTrap::sub4484F0() {
//ok
setDoDeltaX(2);
setFileHash(0xC4080034, 0, -1);
SetUpdateHandler(&AsScene1002VenusFlyTrap::update);
SetMessageHandler(&AsScene1002VenusFlyTrap::handleMessage448320);
SetAnimationCallback3(&AsScene1002VenusFlyTrap::sub448660);
}
void AsScene1002VenusFlyTrap::sub448530() {
//ok
setFileHash(0xC4080034, 0, -1);
SetUpdateHandler(&AsScene1002VenusFlyTrap::update);
SetMessageHandler(&AsScene1002VenusFlyTrap::handleMessage4482E0);
SetAnimationCallback3(&AsScene1002VenusFlyTrap::sub448660);
}
void AsScene1002VenusFlyTrap::sub448560() {
//ok
_parentScene->sendMessage(0x4807, 0, this);
setFileHash(0x82292851, 0, -1);
SetUpdateHandler(&AsScene1002VenusFlyTrap::update);
SetMessageHandler(&AsScene1002VenusFlyTrap::handleMessage4482E0);
SetAnimationCallback3(&AsScene1002VenusFlyTrap::sub448660);
}
void AsScene1002VenusFlyTrap::sub4485B0() {
//ok
setDoDeltaX(1);
setFileHash(0x86A82A11, 0, -1);
SetUpdateHandler(&AsScene1002VenusFlyTrap::update);
SetMessageHandler(&AsScene1002VenusFlyTrap::handleMessage4482E0);
SetAnimationCallback3(&AsScene1002VenusFlyTrap::sub4485F0);
}
void AsScene1002VenusFlyTrap::sub4485F0() {
//ok
setFileHash(0xB5A86034, 0, -1);
SetUpdateHandler(&AsScene1002VenusFlyTrap::update);
SetMessageHandler(&AsScene1002VenusFlyTrap::handleMessage448000);
}
void AsScene1002VenusFlyTrap::sub448620() {
//ok
setFileHash(0x31303094, 0, -1);
SetUpdateHandler(&AsScene1002VenusFlyTrap::update);
SetMessageHandler(NULL);
SetAnimationCallback3(&AsScene1002VenusFlyTrap::sub448720);
_countdown = 24;
}
void AsScene1002VenusFlyTrap::sub448660() {
setFileHash(0xC8204250, 0, -1);
SetUpdateHandler(&AsScene1002VenusFlyTrap::update447FB0);
SetMessageHandler(&AsScene1002VenusFlyTrap::handleMessage448000);
if (_flag) {
if (_x >= 154 && _x <= 346) {
setGlobalVar(0x86341E88, (_x - 186) / 32);
} else {
SetAnimationCallback3(&AsScene1002VenusFlyTrap::sub4484F0);
_countdown = 12;
}
} else {
if (_x >= 174 && _x <= 430) {
setGlobalVar(0x1B144052, (_x - 174) / 32);
} else {
SetAnimationCallback3(&AsScene1002VenusFlyTrap::sub4484F0);
_countdown = 12;
}
}
}
void AsScene1002VenusFlyTrap::sub448720() {
//ok
setFileHash(0x152920C4, 0, -1);
SetUpdateHandler(&AsScene1002VenusFlyTrap::update);
SetMessageHandler(&AsScene1002VenusFlyTrap::handleMessage448320);
SetAnimationCallback3(&AsScene1002VenusFlyTrap::sub448750);
}
void AsScene1002VenusFlyTrap::sub448750() {
//ok
setFileHash(0x84001117, 0, -1);
SetUpdateHandler(&AsScene1002VenusFlyTrap::update);
SetMessageHandler(&AsScene1002VenusFlyTrap::handleMessage448320);
SetAnimationCallback3(&AsScene1002VenusFlyTrap::sub448660);
}
void AsScene1002VenusFlyTrap::sub448780() {
debug("AsScene1002VenusFlyTrap::sub448780()");
if (_x - 15 < _klayman->getX() && _x + 15 > _klayman->getX()) {
if (_flag) {
setDoDeltaX(_x > 265 && _x < 330 ? 1 : 0);
} else {
setDoDeltaX(_x > 320 ? 1 : 0);
}
_klayman->sendMessage(0x2001, 0, this);
setFileHash(0x8C2C80D4, 0, -1);
SetUpdateHandler(&AsScene1002VenusFlyTrap::update);
SetMessageHandler(&AsScene1002VenusFlyTrap::handleMessage448320);
SetAnimationCallback3(&AsScene1002VenusFlyTrap::sub448620);
}
}
Class506::Class506(NeverhoodEngine *vm)
: AnimatedSprite(vm, 1200), _countdown(0) {
createSurface(850, 186, 212);
_x = 320;
_y = 240;
if (getGlobalVar(0x8306F218)) {
setFileHash(0x004A4495, -1, -1);
_newHashListIndex = -2;
} else {
_surface->setVisible(false);
}
SetUpdateHandler(&Class506::update);
SetMessageHandler(&Class506::handleMessage4491B0);
}
void Class506::update() {
if (_countdown != 0 && (--_countdown == 0)) {
if (_flag) {
sub449280();
} else {
sub449250();
}
}
AnimatedSprite::update();
}
uint32 Class506::handleMessage4491B0(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageResult) {
case 0x4808:
_flag = false;
_countdown = 2;
break;
case 0x4809:
_flag = true;
_countdown = 2;
break;
}
return messageResult;
}
uint32 Class506::handleMessage449210(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = handleMessage4491B0(messageNum, param, sender);
switch (messageResult) {
case 0x3002:
removeCallbacks();
break;
}
return messageResult;
}
void Class506::sub449250() {
setFileHash(0x004A4495, 0, -1);
SetMessageHandler(&Class506::handleMessage4491B0);
_newHashListIndex = -2;
_surface->setVisible(true);
}
void Class506::sub449280() {
setFileHash(0x004A4495, -1, -1);
_playBackwards = true;
SetMessageHandler(&Class506::handleMessage449210);
SetAnimationCallback3(&Class506::sub4492C0);
_surface->setVisible(true);
}
void Class506::sub4492C0() {
_surface->setVisible(false);
setFileHash1();
}
Class478::Class478(NeverhoodEngine *vm, Klayman *klayman)
: AnimatedSprite(vm, 1200), _klayman(klayman) {
createSurface(1200, 40, 163);
SetUpdateHandler(&Class478::update);
SetMessageHandler(&Sprite::handleMessage);
_surface->setVisible(false);
}
void Class478::update() {
if (_klayman->getCurrAnimFileHash() == 0x3A292504) {
setFileHash(0xBA280522, _frameIndex, -1);
_newHashListIndex = _klayman->getFrameIndex();
_surface->setVisible(true);
_x = _klayman->getX();
_y = _klayman->getY();
setDoDeltaX(_klayman->isDoDeltaX() ? 1 : 0);
} else if (_klayman->getCurrAnimFileHash() == 0x122D1505) {
setFileHash(0x1319150C, _frameIndex, -1);
_newHashListIndex = _klayman->getFrameIndex();
_surface->setVisible(true);
_x = _klayman->getX();
_y = _klayman->getY();
setDoDeltaX(_klayman->isDoDeltaX() ? 1 : 0);
} else {
_surface->setVisible(false);
}
AnimatedSprite::update();
}
Scene1002::Scene1002(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule, true), _soundResource1(vm), _soundResource2(vm), _soundResource3(vm),
_flag1B4(false), _flag1BE(false) {
NRect tempClipRect;
Sprite *tempSprite;
// TODO _field1B6 = -1;
// TODO _resourceTable8.setResourceList(0x004B4110);
// TODO _resourceTable7.setResourceList(0x004B4100);
// TODO _resourceTable6.setResourceList(0x004B40E8);
// TODO _resourceTable5.setResourceList(0x004B40C0);
// TODO _resourceTable4.setResourceList(0x004B4080);
// TODO _resourceTable3.setResourceList(0x004B4060);
// TODO _resourceTable2.setResourceList(0x004B4000, true);
// TODO _resourceTable1.setResourceList(0x004B3F90, true);
// TODO _resourceTable1.loadSome(3000);
SetUpdateHandler(&Scene1002::update);
SetMessageHandler(&Scene1002::handleMessage);
_vm->_collisionMan->setHitRects(0x004B4138);
_surfaceFlag = true;
_background = addBackground(new DirtyBackground(_vm, 0x12C23307, 0, 0));
_palette = new Palette(_vm, 0x12C23307);
_palette->usePalette();
_flag = false;
addSprite(new StaticSprite(_vm, 0x06149428, 1100));
addSprite(new StaticSprite(_vm, 0x312C8774, 1100));
_ssLadderArch = addSprite(new SsScene1002LadderArch(_vm, this));
_ssLadderArchPart1 = addSprite(new StaticSprite(_vm, 0x060000A0, 1200));
_ssLadderArchPart2 = addSprite(new StaticSprite(_vm, 0xB2A423B0, 1100));
_ssLadderArchPart3 = addSprite(new StaticSprite(_vm, 0x316E0772, 1100));
_class599 = addSprite(new Class599(_vm, this));
if (which < 0) {
if (_vm->_gameState.field2 == 0) {
_klayman = new KmScene1002(_vm, this, _class599, _ssLadderArch, 90, 226);
_class478 = addSprite(new Class478(_vm, _klayman));
setMessageList(0x004B4270);
_klayman->getSurface()->getClipRect().x1 = 31;
_klayman->getSurface()->getClipRect().y1 = 0;
_klayman->getSurface()->getClipRect().x2 = _ssLadderArchPart2->getSurface()->getDrawRect().x + _ssLadderArchPart2->getSurface()->getDrawRect().width;
_klayman->getSurface()->getClipRect().y2 = _ssLadderArchPart3->getSurface()->getDrawRect().y + _ssLadderArchPart3->getSurface()->getDrawRect().height;
_class478->getSurface()->getClipRect() = _klayman->getSurface()->getClipRect();
_klayman->setRepl(64, 0);
} else {
_klayman = new KmScene1002(_vm, this, _class599, _ssLadderArch, 379, 435);
_class478 = addSprite(new Class478(_vm, _klayman));
setMessageList(0x004B4270);
_klayman->getSurface()->getClipRect().x1 = _ssLadderArch->getSurface()->getDrawRect().x;
_klayman->getSurface()->getClipRect().y1 = 0;
_klayman->getSurface()->getClipRect().x2 = _ssLadderArchPart2->getSurface()->getDrawRect().x + _ssLadderArchPart2->getSurface()->getDrawRect().width;
_klayman->getSurface()->getClipRect().y2 = _ssLadderArchPart1->getSurface()->getDrawRect().y + _ssLadderArchPart1->getSurface()->getDrawRect().height;
_class478->getSurface()->getClipRect() = _klayman->getSurface()->getClipRect();
}
} else {
if (which == 1) {
_klayman = new KmScene1002(_vm, this, _class599, _ssLadderArch, 650, 435);
_class478 = addSprite(new Class478(_vm, _klayman));
setMessageList(0x004B4478);
_klayman->getSurface()->getClipRect().x1 = _ssLadderArch->getSurface()->getDrawRect().x;
_klayman->getSurface()->getClipRect().y1 = 0;
_klayman->getSurface()->getClipRect().x2 = _ssLadderArchPart2->getSurface()->getDrawRect().x + _ssLadderArchPart2->getSurface()->getDrawRect().width;
_klayman->getSurface()->getClipRect().y2 = _ssLadderArchPart1->getSurface()->getDrawRect().y + _ssLadderArchPart1->getSurface()->getDrawRect().height;
_class478->getSurface()->getClipRect() = _klayman->getSurface()->getClipRect();
_vm->_gameState.field2 = 1;
} else if (which == 2) {
_klayman = new KmScene1002(_vm, this, _class599, _ssLadderArch, 68, 645);
_class478 = addSprite(new Class478(_vm, _klayman));
setMessageList(0x004B4298);
_klayman->getSurface()->getClipRect().x1 = _ssLadderArch->getSurface()->getDrawRect().x;
_klayman->getSurface()->getClipRect().y1 = 0;
_klayman->getSurface()->getClipRect().x2 = _ssLadderArchPart2->getSurface()->getDrawRect().x + _ssLadderArchPart2->getSurface()->getDrawRect().width;
_klayman->getSurface()->getClipRect().y2 = _ssLadderArchPart1->getSurface()->getDrawRect().y + _ssLadderArchPart1->getSurface()->getDrawRect().height;
_class478->getSurface()->getClipRect() = _klayman->getSurface()->getClipRect();
_vm->_gameState.field2 = 1;
_klayman->sendMessage(0x4820, 0, this);
} else {
_klayman = new KmScene1002(_vm, this, _class599, _ssLadderArch, 90, 226);
_class478 = addSprite(new Class478(_vm, _klayman));
setMessageList(0x004B4470);
_klayman->getSurface()->getClipRect().x1 = 31;
_klayman->getSurface()->getClipRect().y1 = 0;
_klayman->getSurface()->getClipRect().x2 = _ssLadderArchPart2->getSurface()->getDrawRect().x + _ssLadderArchPart2->getSurface()->getDrawRect().width;
_klayman->getSurface()->getClipRect().y2 = _ssLadderArchPart3->getSurface()->getDrawRect().y + _ssLadderArchPart3->getSurface()->getDrawRect().height;
_class478->getSurface()->getClipRect() = _klayman->getSurface()->getClipRect();
// TODO _class479 = addSprite(new Class479(_vm, this, _klayman));
// TODO _class479->getSurface()->getClipRect() = _klayman->getSurface()->getClipRect();
_klayman->setRepl(64, 0);
_vm->_gameState.field2 = 0;
}
}
addSprite(_klayman);
_mouseCursor = addSprite(new Mouse433(_vm, 0x23303124, NULL));
tempSprite = addSprite(new StaticSprite(_vm, 0xB3242310, 825));
tempClipRect.x1 = tempSprite->getSurface()->getDrawRect().x;
tempClipRect.y1 = tempSprite->getSurface()->getDrawRect().y;
tempClipRect.x2 = _ssLadderArchPart2->getSurface()->getDrawRect().x + _ssLadderArchPart2->getSurface()->getDrawRect().width;
tempClipRect.y2 = _ssLadderArchPart2->getSurface()->getDrawRect().y + _ssLadderArchPart2->getSurface()->getDrawRect().height;
_asRing1 = addSprite(new AsScene1002Ring(_vm, this, false, 258, 191, _class599->getSurface()->getDrawRect().y, false));
_asRing2 = addSprite(new AsScene1002Ring(_vm, this, false, 297, 189, _class599->getSurface()->getDrawRect().y, false));
_asRing3 = addSprite(new AsScene1002Ring(_vm, this, true, 370, 201, _class599->getSurface()->getDrawRect().y, getGlobalVar(0x8306F218) != 0));
_asRing4 = addSprite(new AsScene1002Ring(_vm, this, false, 334, 191, _class599->getSurface()->getDrawRect().y, false));
_asRing5 = addSprite(new AsScene1002Ring(_vm, this, false, 425, 184, _class599->getSurface()->getDrawRect().y, false));
_asDoor = addSprite(new AsScene1002Door(_vm, tempClipRect));
tempSprite = addSprite(new Class505(_vm));
_asDoorSpy = addSprite(new AsScene1002DoorSpy(_vm, tempClipRect, this, _asDoor, tempSprite));
_class426 = addSprite(new Class426(_vm, this, 0x00412692, 0x140B60BE, 800, 0));
_asVenusFlyTrap = addSprite(new AsScene1002VenusFlyTrap(_vm, this, _klayman, false));
_vm->_collisionMan->addSprite(_asVenusFlyTrap);
_klayman->sendEntityMessage(0x2007, _asVenusFlyTrap, this);
_class506 = addSprite(new Class506(_vm));
setRectList(0x004B43A0);
_soundResource2.load(0x60755842);
_soundResource3.load(0x616D5821);
}
Scene1002::~Scene1002() {
}
void Scene1002::update() {
Scene::update();
if (!_flag1B4 && _klayman->getY() > 230) {
_klayman->getSurface()->getClipRect().x1 = _ssLadderArch->getSurface()->getDrawRect().x;
_klayman->getSurface()->getClipRect().y1 = 0;
_klayman->getSurface()->getClipRect().x2 = _ssLadderArchPart2->getSurface()->getDrawRect().x + _ssLadderArchPart2->getSurface()->getDrawRect().width;
_klayman->getSurface()->getClipRect().y2 = _ssLadderArchPart1->getSurface()->getDrawRect().y + _ssLadderArchPart1->getSurface()->getDrawRect().height;
_class478->getSurface()->getClipRect() = _klayman->getSurface()->getClipRect();
deleteSprite(&_ssLadderArchPart3);
_klayman->clearRepl();
_flag1B4 = true;
_vm->_gameState.field2 = 1;
}
if (_flag1BE && _klayman->getY() > 422) {
_parentModule->sendMessage(0x1024, 1, this);
_flag1BE = false;
}
}
uint32 Scene1002::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
debug("Scene1002::handleMessage(%04X)", messageNum);
uint32 messageResult = 0;
Scene::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x0001:
if (param.asPoint().x == 0 && getGlobalVar(0xA4014072)) {
setGlobalVar(0x8306F218, 1);
setGlobalVar(0x1B144052, 3);
_parentModule->sendMessage(0x1009, 1, this);
}
break;
case 0x000D:
if (param.asInteger() == 0x48848178) {
setGlobalVar(0x8306F218, 1);
setGlobalVar(0x1B144052, 3);
_parentModule->sendMessage(0x1009, 1, this);
}
messageResult = 1;
break;
case 0x100D:
if (param.asInteger() == 0xE6EE60E1) {
if (getGlobalVar(0x8306F218)) {
setMessageList(0x004B4428);
} else {
// TODO _resourceTable3.load();
setMessageList(0x004B4448);
}
messageResult = 1;
} else if (param.asInteger() == 0x4A845A00) {
// TODO _resourceTable4.load();
_klayman->sendEntityMessage(0x1014, _asRing1, this);
} else if (param.asInteger() == 0x43807801) {
// TODO _resourceTable4.load();
_klayman->sendEntityMessage(0x1014, _asRing2, this);
} else if (param.asInteger() == 0x46C26A01) {
if (getGlobalVar(0x8306F218)) {
setMessageList(0x004B44B8);
} else {
_klayman->sendEntityMessage(0x1014, _asRing3, this);
if (_asVenusFlyTrap->getX() - 10 < 366 && _asVenusFlyTrap->getX() + 10 > 366) {
setGlobalVar(0x2B514304, 1);
setMessageList(0x004B44A8);
} else {
// TODO _resourceTable5.load();
setMessageList(0x004B44A0);
}
}
messageResult = 1;
} else if (param.asInteger() == 0x468C7B11) {
// TODO _resourceTable4.load();
_klayman->sendEntityMessage(0x1014, _asRing4, this);
} else if (param.asInteger() == 0x42845B19) {
// TODO _resourceTable4.load();
_klayman->sendEntityMessage(0x1014, _asRing5, this);
} else if (param.asInteger() == 0xC0A07458) {
_klayman->sendEntityMessage(0x1014, _class426, this);
}
break;
case 0x1024:
if (param.asInteger() == 1) {
// TODO _resourceTable3.load();
} else if (param.asInteger() == 3) {
// TODO _resourceTable2.load();
}
_parentModule->sendMessage(0x1024, param, this);
break;
case 0x2000:
if (_flag) {
setMessageList2(0x004B43D0);
} else {
if (_klayman->getY() > 420) {
_klayman->sendEntityMessage(0x1014, _asVenusFlyTrap, this);
setMessageList2(0x004B4480);
} else if (_klayman->getY() > 227) {
setMessageList2(0x004B41E0);
} else {
setMessageList2(0x004B4148);
}
}
break;
case 0x2002:
_messageList = NULL;
break;
case 0x2005:
_flag = true;
setRectList(0x004B4418);
break;
case 0x2006:
_flag = false;
setRectList(0x004B43A0);
break;
case 0x4806:
_parentModule->sendMessage(0x1024, 2, this);
_flag1BE = true;
if (sender == _asRing1) {
setGlobalVar(0x4DE80AC0, 0);
_soundResource1.play(0x665198C0);
} else if (sender == _asRing2) {
setGlobalVar(0x4DE80AC0, 0);
_soundResource1.play(0xE2D389C0);
} else if (sender == _asRing3) {
setGlobalVar(0x4DE80AC0, 0);
_soundResource2.play();
_asDoor->sendMessage(0x4808, 0, this);
_class506->sendMessage(0x4808, 0, this);
} else if (sender == _asRing4) {
setGlobalVar(0x4DE80AC0, 0);
_soundResource1.play(0xE0558848);
} else if (sender == _asRing5) {
setGlobalVar(0x4DE80AC0, 1);
_soundResource1.play(0x44014282);
}
break;
case 0x4807:
if (sender == _asRing3) {
_soundResource3.play();
_asDoor->sendMessage(0x4809, 0, this);
_class506->sendMessage(0x4809, 0, this);
} else if (sender == _asVenusFlyTrap) {
if (getGlobalVar(0x8306F218)) {
_asRing3->sendMessage(0x4807, 0, this);
}
}
break;
case 0x480B:
_klayman->sendEntityMessage(0x1014, _asDoorSpy, this);
break;
case 0x480F:
setGlobalVar(0x4DE80AC0, 0);
_soundResource2.play();
_asDoor->sendMessage(0x4808, 0, this);
_class506->sendMessage(0x4808, 0, this);
break;
}
return messageResult;
}
// Class152
Class152::Class152(NeverhoodEngine *vm, Module *parentModule, uint32 backgroundFileHash, uint32 cursorFileHash)
: Scene(vm, parentModule, true), _fieldD0(-1), _fieldD2(-1) {
_surfaceFlag = false;
SetMessageHandler(&Class152::handleMessage);
_background = addBackground(new DirtyBackground(_vm, backgroundFileHash, 0, 0));
_palette = new Palette(_vm, backgroundFileHash);
_palette->usePalette();
_mouseCursor = addSprite(new Mouse435(_vm, cursorFileHash, 20, 620));
}
uint32 Class152::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
Scene::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x0001:
if (param.asPoint().x <= 20 || param.asPoint().x >= 620) {
_parentModule->sendMessage(0x1009, 0, this);
}
break;
}
return 0;
}
// Scene1004
AsScene1004TrashCan::AsScene1004TrashCan(NeverhoodEngine *vm)
: AnimatedSprite(vm, 1100), _soundResource(vm) {
_x = 330;
_y = 327;
createSurface(800, 56, 50);
SetUpdateHandler(&AnimatedSprite::update);
SetMessageHandler(&AsScene1004TrashCan::handleMessage);
_surface->setVisible(false);
}
uint32 AsScene1004TrashCan::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x100D:
if (param.asInteger() == 0x225A8587) {
_soundResource.play(0x109AFC4C);
}
break;
case 0x2002:
setFileHash(0xEB312C11, 0, -1);
_surface->setVisible(true);
break;
case 0x3002:
setFileHash1();
_surface->setVisible(false);
break;
}
return 0;
}
Scene1004::Scene1004(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule, true), _paletteAreaStatus(-1) {
Palette2 *palette2;
Sprite *tempSprite;
_surfaceFlag = true;
SetUpdateHandler(&Scene1004::update);
SetMessageHandler(&Scene1004::handleMessage);
_background = addBackground(new DirtyBackground(_vm, 0x50C03005, 0, 0));
if (getGlobalVar(0x0D0A14D10)) {
palette2 = new Palette2(_vm, 0xA30BA329);
palette2->addPalette(0xA30BA329, 0, 256, 0);
} else {
palette2 = new Palette2(_vm, 0x50C03005);
palette2->addPalette(0x50C03005, 0, 256, 0);
}
_palette = palette2;
_palette->usePalette();
addEntity(_palette);
_mouseCursor = addSprite(new Mouse433(_vm, 0x03001504, NULL));
if (which < 0) {
setRectList(0x004B7C70);
_klayman = new KmScene1004(_vm, this, 330, 327);
setMessageList(0x004B7C18);
} else if (which == 1) {
setRectList(0x004B7C70);
_klayman = new KmScene1004(_vm, this, 330, 327);
setMessageList(0x004B7C08);
} else {
loadDataResource(0x01900A04);
_klayman = new KmScene1004(_vm, this, _dataResource.getPoint(0x80052A29).x, 27);
setMessageList(0x004B7BF0);
}
addSprite(_klayman);
updatePaletteArea();
_class478 = addSprite(new Class478(_vm, _klayman));
addSprite(new StaticSprite(_vm, 0x800034A0, 1100));
addSprite(new StaticSprite(_vm, 0x64402020, 1100));
addSprite(new StaticSprite(_vm, 0x3060222E, 1300));
tempSprite = addSprite(new StaticSprite(_vm, 0x0E002004, 1300));
_klayman->getSurface()->getClipRect().x1 = 0;
_klayman->getSurface()->getClipRect().y1 = tempSprite->getSurface()->getDrawRect().y;
_klayman->getSurface()->getClipRect().x2 = 640;
_klayman->getSurface()->getClipRect().y2 = 480;
_class478->getSurface()->getClipRect() = _klayman->getSurface()->getClipRect();
_asTrashCan = addSprite(new AsScene1004TrashCan(_vm));
}
void Scene1004::update() {
Scene::update();
updatePaletteArea();
}
uint32 Scene1004::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = 0;
Scene::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x100D:
if (param.asInteger() == 0x926500A1) {
setMessageList(0x004B7C20);
messageResult = 1;
}
break;
case 0x2000:
loadDataResource(0x01900A04);
break;
case 0x2001:
setRectList(0x004B7C70);
break;
case 0x2002:
_asTrashCan->sendMessage(0x2002, 0, this);
break;
}
return messageResult;
}
void Scene1004::updatePaletteArea() {
if (_klayman->getY() < 150) {
if (_paletteAreaStatus != 0) {
_paletteAreaStatus = 0;
((Palette2*)_palette)->addPalette(0x406B0D10, 0, 64, 0);
((Palette2*)_palette)->startFadeToPalette(12);
}
} else {
if (_paletteAreaStatus != 1) {
_paletteAreaStatus = 1;
((Palette2*)_palette)->addPalette(0x24332243, 0, 64, 0);
((Palette2*)_palette)->startFadeToPalette(12);
}
}
}
// Scene1005
Scene1005::Scene1005(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule, true) {
SetMessageHandler(&Scene1005::handleMessage);
_surfaceFlag = true;
if (getGlobalVar(0xD0A14D10)) {
_background = addBackground(new DirtyBackground(_vm, 0x2800E011, 0, 0));
_palette = new Palette(_vm, 0x2800E011);
_palette->usePalette();
addSprite(new StaticSprite(_vm, 0x492D5AD7, 100));
_mouseCursor = addSprite(new Mouse435(_vm, 0x0E015288, 20, 620));
} else {
_background = addBackground(new DirtyBackground(_vm, 0x8870A546, 0, 0));
_palette = new Palette(_vm, 0x8870A546);
_palette->usePalette();
addSprite(new StaticSprite(_vm, 0x40D1E0A9, 100));
addSprite(new StaticSprite(_vm, 0x149C00A6, 100));
_mouseCursor = addSprite(new Mouse435(_vm, 0x0A54288F, 20, 620));
}
drawTextToBackground();
}
uint32 Scene1005::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
Scene::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x0001:
if (param.asPoint().x <= 20 || param.asPoint().x >= 620) {
_parentModule->sendMessage(0x1009, 0, this);
}
break;
}
return 0;
}
void Scene1005::drawTextToBackground() {
TextResource textResource(_vm);
const char *textStart, *textEnd;
int16 y = 36;
uint32 textIndex = getTextIndex();
FontSurface *fontSurface = createFontSurface();
textResource.load(0x80283101);
textStart = textResource.getString(textIndex, textEnd);
while (textStart < textEnd) {
fontSurface->drawString(_background->getSurface(), 188, y, (const byte*)textStart);
y += 36;
textStart += strlen(textStart) + 1;
}
delete fontSurface;
}
FontSurface *Scene1005::createFontSurface() {
FontSurface *fontSurface;
DataResource fontData(_vm);
SpriteResource fontSprite(_vm);
fontData.load(calcHash("asRecFont"));
uint16 numRows = fontData.getPoint(calcHash("meNumRows")).x;
uint16 firstChar = fontData.getPoint(calcHash("meFirstChar")).x;
uint16 charWidth = fontData.getPoint(calcHash("meCharWidth")).x;
uint16 charHeight = fontData.getPoint(calcHash("meCharHeight")).x;
NPointArray *tracking = fontData.getPointArray(calcHash("meTracking"));
fontSurface = new FontSurface(_vm, tracking, numRows, firstChar, charWidth, charHeight);
if (getGlobalVar(0xD0A14D10)) {
fontSprite.load2(0x283CE401);
} else {
fontSprite.load2(0xC6604282);
}
fontSurface->drawSpriteResourceEx(fontSprite, false, false, 0, 0);
return fontSurface;
}
uint32 Scene1005::getTextIndex() {
uint32 textIndex;
textIndex = getTextIndex1();
if (getGlobalVar(0xD0A14D10)) {
textIndex = getTextIndex2();
}
if (getGlobalVar(0x8440001F) && getGlobalVar(0x01830201) == textIndex) {
textIndex = getTextIndex3();
} else {
setGlobalVar(0x8440001F, 1);
setGlobalVar(0x01830201, textIndex);
}
return textIndex;
}
uint32 Scene1005::getTextIndex1() {
uint32 textIndex;
if (getGlobalVar(0x98109F12)) {
if (!getGlobalVar(0x2090590C))
textIndex = 18;
else if (!getGlobalVar(0x610210B7))
textIndex = 19;
else if (getGlobalVar(0x0C0288F4)) {
if (!getGlobalVar(0xD0A14D10))
textIndex = 23;
else if (!getSubVar(0x0090EA95, 0) && !getSubVar(0x08D0AB11, 0))
textIndex = 24;
else if (!getGlobalVar(0xC0780812))
textIndex = 26;
else if (!getSubVar(0x0090EA95, 1) && !getSubVar(0x08D0AB11, 1))
textIndex = 27;
else if (!getGlobalVar(0xC0780812))
textIndex = 28;
else
textIndex = 29;
} else if (!getGlobalVar(0xE7498218))
textIndex = 20;
else if (!getGlobalVar(0x081890D14))
textIndex = 21;
else
textIndex = 22;
} else if (getGlobalVar(0x00040153)) {
if (!getGlobalVar(0x10938830))
textIndex = 12;
else if (!getGlobalVar(0x2050861A))
textIndex = 13;
else if (!getGlobalVar(0x4DE80AC0))
textIndex = 50;
else if (!getGlobalVar(0x89C669AA))
textIndex = 14;
else if (!getGlobalVar(0x1C1B8A9A))
textIndex = 15;
else if (!getGlobalVar(0xCB45DE03))
textIndex = 16;
else
textIndex = 17;
} else if (!getGlobalVar(0x2B514304)) {
textIndex = 0;
} else if (getGlobalVar(0x0A18CA33)) {
if (!getGlobalVar(0x404290D5))
textIndex = 4;
else if (!getGlobalVar(0x45080C38))
textIndex = 5;
else if (!getSubVar(0x14800353, 0x40119852))
textIndex = 6;
else if (!getGlobalVar(0x4E0BE910))
textIndex = 7;
else if (!getGlobalVar(0x86615030))
textIndex = 8;
else if (!getSubVar(0x14800353, 0x304008D2))
textIndex = 9;
else if (!getSubVar(0x14800353, 0x01180951))
textIndex = 10;
else
textIndex = 11;
} else if (!getGlobalVar(0x0A310817)) {
textIndex = 1;
} else if (getGlobalVar(0x000CF819)) {
textIndex = 3;
} else {
textIndex = 2;
}
return textIndex;
}
uint32 Scene1005::getTextIndex2() {
uint32 textIndex = getGlobalVar(0x29408F00);
if (textIndex + 1 >= 10) {
setGlobalVar(0x29408F00, 0);
textIndex = 0;
} else {
setGlobalVar(0x29408F00, textIndex + 1);
}
return textIndex + 40;
}
uint32 Scene1005::getTextIndex3() {
uint32 textIndex = getGlobalVar(0x8A140C21);
if (textIndex + 1 >= 10) {
setGlobalVar(0x8A140C21, 0);
textIndex = 0;
} else {
setGlobalVar(0x8A140C21, textIndex + 1);
}
return textIndex + 30;
}
} // End of namespace Neverhood