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119 lines
3.7 KiB
C++
119 lines
3.7 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef GRAPHICS_MACGUI_MACMENU_H
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#define GRAPHICS_MACGUI_MACMENU_H
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#include "common/str-array.h"
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#include "common/winexe_pe.h"
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namespace Common {
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class U32String;
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}
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namespace Graphics {
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struct MacMenuItem;
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struct MacMenuSubItem;
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struct MacMenuData {
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int menunum;
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const char *title;
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int action;
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byte shortcut;
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bool enabled;
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};
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class MacMenu : public BaseMacWindow {
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public:
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MacMenu(int id, const Common::Rect &bounds, MacWindowManager *wm);
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~MacMenu();
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static Common::StringArray *readMenuFromResource(Common::SeekableReadStream *res);
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static MacMenu *createMenuFromPEexe(Common::PEResources &exe, MacWindowManager *wm);
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void setCommandsCallback(void (*callback)(int, Common::String &, void *), void *data) { _ccallback = callback; _cdata = data; }
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void setCommandsCallback(void (*callback)(int, Common::U32String &, void *), void *data) { _unicodeccallback = callback; _cdata = data; }
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void addStaticMenus(const MacMenuData *data);
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void calcDimensions();
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int addMenuItem(const char *name);
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int addMenuItem(const Common::U32String &name);
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void addMenuSubItem(int id, const char *text, int action, int style = 0, char shortcut = 0, bool enabled = true);
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void addMenuSubItem(int id, const Common::U32String &text, int action, int style = 0, char shortcut = 0, bool enabled = true);
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void createSubMenuFromString(int id, const char *string, int commandId);
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void clearSubMenu(int id);
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bool draw(ManagedSurface *g, bool forceRedraw = false);
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bool processEvent(Common::Event &event);
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void enableCommand(int menunum, int action, bool state);
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void enableCommand(const char *menuitem, const char *menuaction, bool state);
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void enableCommand(const Common::U32String &menuitem, const Common::U32String &menuaction, bool state);
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void disableAllMenus();
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void setActive(bool active) { _menuActivated = active; }
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bool hasAllFocus() { return _menuActivated; }
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bool isVisible() { return _isVisible; }
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void setVisible(bool visible) { _isVisible = visible; _contentIsDirty = true; }
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Common::Rect _bbox;
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private:
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ManagedSurface _screen;
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ManagedSurface _tempSurface;
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private:
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const Font *getMenuFont();
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const Common::String getAcceleratorString(MacMenuSubItem *item, const char *prefix);
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int calculateMenuWidth(MacMenuItem *menu);
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void calcMenuBounds(MacMenuItem *menu);
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void renderSubmenu(MacMenuItem *menu);
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bool keyEvent(Common::Event &event);
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bool mouseClick(int x, int y);
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bool mouseRelease(int x, int y);
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bool mouseMove(int x, int y);
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bool processMenuShortCut(byte flags, uint16 ascii);
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Common::Array<MacMenuItem *> _items;
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const Font *_font;
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bool _menuActivated;
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bool _isVisible;
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int _activeItem;
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int _activeSubItem;
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void (*_ccallback)(int action, Common::String &text, void *data);
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void (*_unicodeccallback)(int action, Common::U32String &text, void *data);
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void *_cdata;
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};
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} // End of namespace Graphics
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#endif
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