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WINTERMUTE: Make GPL headers consistent in themselves.
2014-02-18 02:39:40 +01:00
base
WINTERMUTE: Add mappings for VKeyCodes->ScummVM KeyCodes
2015-02-24 23:04:09 +05:30
math
WINTERMUTE: Remove trailing whitespace
2014-10-28 15:38:52 +02:00
system
WINTERMUTE: Make GPL headers consistent in themselves.
2014-02-18 02:39:40 +01:00
ui
WINTERMUTE: Make GPL headers consistent in themselves.
2014-02-18 02:39:40 +01:00
utils
WINTERMUTE: Remove unused Sqr-function.
2014-08-29 19:53:33 +02:00
video
WINTERMUTE: Fix formatting in video_subtitler.h
2014-11-05 19:45:39 +01:00
coll_templ.h
WINTERMUTE: Make GPL headers consistent in themselves.
2014-02-18 02:39:40 +01:00
configure.engine
WINTERMUTE: Enable Wintermute by default.
2014-01-21 18:45:23 +01:00
dcgf.h
WINTERMUTE: Save the names of any language files that are loaded. (Fix bug #6651 )
2014-09-03 17:47:49 +02:00
dctypes.h
WINTERMUTE: Switch to use of moved to OSystem TransparentSurface
2014-06-15 15:43:18 +03:00
debugger.cpp
JANITORIAL: Remove unnecessary semicolons
2015-01-21 01:29:22 +01:00
debugger.h
WINTERMUTE: Make GPL headers consistent in themselves.
2014-02-18 02:39:40 +01:00
detection_tables.h
WINTERMUTE: Add detection for Bickadoodle 1.2 (Fixes bug 6735)
2014-11-04 18:08:20 +01:00
detection.cpp
WINTERMUTE: Introduce WMEGameDescription
2014-11-04 17:52:01 +01:00
game_description.h
WINTERMUTE: Introduce WMEGameDescription
2014-11-04 17:52:01 +01:00
module.mk
WINTERMUTE: Rename VideoSubtitle to SubtitleCard
2014-10-15 21:36:46 +02:00
persistent.cpp
WINTERMUTE: Make GPL headers consistent in themselves.
2014-02-18 02:39:40 +01:00
persistent.h
WINTERMUTE: Make GPL headers consistent in themselves.
2014-02-18 02:39:40 +01:00
platform_osystem.cpp
WINTERMUTE: Make GPL headers consistent in themselves.
2014-02-18 02:39:40 +01:00
platform_osystem.h
WINTERMUTE: Make GPL headers consistent in themselves.
2014-02-18 02:39:40 +01:00
POTFILES
WINTERMUTE: Add list of files that contain translatable strings
2014-10-04 01:09:15 +01:00
wintermute.cpp
WINTERMUTE: Introduce WMEGameDescription
2014-11-04 17:52:01 +01:00
wintermute.h
WINTERMUTE: Introduce WMEGameDescription
2014-11-04 17:52:01 +01:00
wintypes.h
WINTERMUTE: Make GPL headers consistent in themselves.
2014-02-18 02:39:40 +01:00