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https://github.com/libretro/scummvm.git
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118 lines
3.1 KiB
C++
118 lines
3.1 KiB
C++
/* ResidualVM - A 3D game interpreter
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*
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* ResidualVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*
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*/
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#include "common/file.h"
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#include "common/str.h"
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#include "common/endian.h"
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#include "engines/grim/localize.h"
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#include "engines/grim/grim.h"
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#include "engines/grim/colormap.h"
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#include "engines/grim/resource.h"
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namespace Grim {
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Localizer *g_localizer = NULL;
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static int sortCallback(const void *entry1, const void *entry2) {
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return scumm_stricmp(((Localizer::LocaleEntry *)entry1)->text, ((Localizer::LocaleEntry *)entry2)->text);
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}
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Localizer::Localizer() {
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_data = 0;
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if (g_grim->getGameFlags() & ADGF_DEMO || g_grim->getGameType() == GType_MONKEY4)
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return;
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Common::SeekableReadStream *f = g_resourceloader->openNewStreamFile("grim.tab");
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if (!f) {
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error("Localizer::Localizer: Unable to find localization information (grim.tab)");
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return;
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}
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long filesize = f->size();
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// Read in the data
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_data = new char[filesize + 1];
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f->read(_data, filesize);
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_data[filesize] = '\0';
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delete f;
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if (filesize < 4 || READ_BE_UINT32(_data) != MKTAG('R','C','N','E'))
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error("Invalid magic reading grim.tab");
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// Decode the data
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for (int i = 4; i < filesize; i++)
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_data[i] ^= '\xdd';
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char *nextline;
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for (char *line = _data + 4; line != NULL && *line != '\0'; line = nextline) {
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nextline = strchr(line, '\n');
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if (nextline) {
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if (nextline[-1] == '\r')
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nextline[-1] = '\0';
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nextline++;
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}
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char *tab = strchr(line, '\t');
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if (!tab)
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continue;
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LocaleEntry entry;
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entry.text = line;
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entry.text[tab - line] = '\0';
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entry.translation = tab + 1;
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_entries.push_back(entry);
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}
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qsort(_entries.begin(), _entries.size(), sizeof(LocaleEntry), sortCallback);
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}
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Common::String Localizer::localize(const char *str) const {
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assert(str);
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if (str[0] != '/' || str[0] == 0)
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return str;
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const char *slash2 = strchr(str + 1, '/');
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if (!slash2)
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return str;
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LocaleEntry key, *result;
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Common::String s(str + 1, slash2 - str - 1);
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key.text = const_cast<char *>(s.c_str());
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result = (Localizer::LocaleEntry *)bsearch(&key, _entries.begin(), _entries.size(), sizeof(LocaleEntry), sortCallback);
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if (!result)
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return slash2 + 1;
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return result->translation;
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}
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Localizer::~Localizer() {
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delete[] _data;
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}
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} // end of namespace Grim
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