scummvm/scumm
Travis Howell 324ce1f4ef Init the correct way
svn-id: r12863
2004-02-14 01:12:02 +00:00
..
imuse_digi proper usage actor talkVolume 2004-02-13 06:43:10 +00:00
insane Fix warnings which spotted bugs at the same time 2004-02-10 04:15:36 +00:00
smush Fix valgrind warning 2004-02-14 01:09:43 +00:00
.cvsignore fixed the 'intelligent' GCC build rules; added .cvsignore files 2002-08-21 16:28:19 +00:00
actor.cpp added talkVolume, and changed talkPan call method 2004-02-09 08:05:23 +00:00
actor.h added talkVolume, and changed talkPan call method 2004-02-09 08:05:23 +00:00
akos.cpp Enable and adjust for FT. 2004-02-05 07:27:30 +00:00
akos.h updated copyright notice 2004-01-06 12:45:34 +00:00
base-costume.cpp updated copyright notice 2004-01-06 12:45:34 +00:00
base-costume.h Add skipLimb actor var, which is used by puttmoon. 2004-01-12 14:09:39 +00:00
bomp.cpp cleanup (len == size) 2004-01-31 16:49:52 +00:00
bomp.h updated copyright notice 2004-01-06 12:45:34 +00:00
boxes.cpp updated copyright notice 2004-01-06 12:45:34 +00:00
boxes.h updated copyright notice 2004-01-06 12:45:34 +00:00
camera.cpp move the charset mask to the charset renderer class; some other related changes 2004-01-08 21:21:40 +00:00
charset.cpp do a better job at charset clipping; some reengineering. However, to properly fix text drawing in COMI, we need to do some major changes 2004-01-15 22:37:48 +00:00
charset.h move the charset mask to the charset renderer class; some other related changes 2004-01-08 21:21:40 +00:00
costume.cpp cleanup (make some more use of class Common::Rect) 2004-01-08 03:10:16 +00:00
costume.h updated copyright notice 2004-01-06 12:45:34 +00:00
cursor.cpp updated copyright notice 2004-01-06 12:45:34 +00:00
debugger.cpp Remove debug printf() 2004-02-13 10:26:40 +00:00
debugger.h Start of debug channel support. TODO: Move this to the common Debugger system? 2004-01-10 05:20:15 +00:00
dialogs.cpp CE Keys dialog moved to new backend 2004-01-26 07:40:14 +00:00
dialogs.h CE Keys dialog moved to new backend 2004-01-26 07:40:14 +00:00
gfx.cpp Patch #889552: Possible fix for bug #884171 2004-02-03 08:47:38 +00:00
gfx.h move the charset mask to the charset renderer class; some other related changes 2004-01-08 21:21:40 +00:00
help.cpp updated copyright notice 2004-01-06 12:45:34 +00:00
help.h updated copyright notice 2004-01-06 12:45:34 +00:00
imuse_internal.h updated copyright notice 2004-01-06 12:45:34 +00:00
imuse_player.cpp Init the correct way 2004-02-14 01:12:02 +00:00
imuse.cpp Modified version of patch #892795 (Let scumvm -v show supported libs) 2004-02-09 01:27:27 +00:00
imuse.h updated copyright notice 2004-01-06 12:45:34 +00:00
instrument.cpp updated copyright notice 2004-01-06 12:45:34 +00:00
instrument.h updated copyright notice 2004-01-06 12:45:34 +00:00
intern.h Rename as requested. 2004-02-11 03:36:27 +00:00
midiparser_eup.cpp pedantic corrections 2004-01-11 21:57:24 +00:00
midiparser_ro.cpp pedantic corrections 2004-01-11 21:57:24 +00:00
module.mk Add separate class for Humongous Entertainment games. 2004-02-07 02:23:24 +00:00
music.h updated copyright notice 2004-01-06 12:45:34 +00:00
nut_renderer.cpp Fixed most bugs, so only cosmetic visual things left. 2004-02-02 22:40:20 +00:00
nut_renderer.h updated copyright notice 2004-01-06 12:45:34 +00:00
object.cpp Switch warnings to debug 2004-02-13 11:11:16 +00:00
object.h updated copyright notice 2004-01-06 12:45:34 +00:00
palette.cpp Add EGA palette range correction (#896434) 2004-02-13 11:36:44 +00:00
player_mod.cpp updated copyright notice 2004-01-06 12:45:34 +00:00
player_mod.h updated copyright notice 2004-01-06 12:45:34 +00:00
player_v1.cpp unify _vm / _scumm usage 2004-01-08 20:37:26 +00:00
player_v1.h updated copyright notice 2004-01-06 12:45:34 +00:00
player_v2.cpp unify _vm / _scumm usage 2004-01-08 20:37:26 +00:00
player_v2.h unify _vm / _scumm usage 2004-01-08 20:37:26 +00:00
player_v2a.cpp unify _vm / _scumm usage 2004-01-08 20:37:26 +00:00
player_v2a.h unify _vm / _scumm usage 2004-01-08 20:37:26 +00:00
player_v3a.cpp unify _vm / _scumm usage 2004-01-08 20:37:26 +00:00
player_v3a.h unify _vm / _scumm usage 2004-01-08 20:37:26 +00:00
resource_v2.cpp updated copyright notice 2004-01-06 12:45:34 +00:00
resource_v3.cpp updated copyright notice 2004-01-06 12:45:34 +00:00
resource_v4.cpp updated copyright notice 2004-01-06 12:45:34 +00:00
resource.cpp Hack no longer required. 2004-02-11 03:21:21 +00:00
resource.h fix endian bug when dealing with ArrayHeader's; added a hack to permit save games broken due to this to still work; moved the whole 'Array' stuff into ScummEngine_v6 2004-01-19 20:27:31 +00:00
saveload.cpp renamed _saveLoadCompatible to _saveTemporaryState; make use of requestLoad/requestSave 2004-01-31 22:12:35 +00:00
saveload.h fix loading of old COMI savegames (which are based on the bad old camera var locations; note that COMI savegames made between this change and my previous change to vars.cpp may be 'lost' due to this, however that should be minor compared to loosing all previous COMI savegames ;-) 2004-01-11 19:58:29 +00:00
script_v2.cpp use Rect in struct VerbSlot 2004-01-15 19:25:17 +00:00
script_v5.cpp renamed _saveLoadCompatible to _saveTemporaryState; make use of requestLoad/requestSave 2004-01-31 22:12:35 +00:00
script_v6.cpp oops. this clearly demonstrates what bug was here :) 2004-02-13 01:06:31 +00:00
script_v6he.cpp Switch warnings to debug. 2004-02-13 11:00:37 +00:00
script_v8.cpp proper usage actor talkVolume 2004-02-13 06:43:10 +00:00
script.cpp Ignore initial setting of VAR_NOSUBTITLES 2004-02-11 05:38:15 +00:00
script.h updated copyright notice 2004-01-06 12:45:34 +00:00
scumm-md5.h Fix more HE demos md5 2004-02-13 00:43:00 +00:00
scumm.h Fix for bug #882083 (COMI: CD change cancel button) 2004-02-05 22:39:13 +00:00
scummvm.cpp Change to define 2004-02-10 05:36:51 +00:00
sound.cpp Hack no longer required. 2004-02-11 03:21:21 +00:00
sound.h unify _vm / _scumm usage 2004-01-08 20:37:26 +00:00
string.cpp Switch warnings to debug 2004-02-13 11:11:16 +00:00
usage_bits.cpp updated copyright notice 2004-01-06 12:45:34 +00:00
usage_bits.h updated copyright notice 2004-01-06 12:45:34 +00:00
vars.cpp VAR_CAMERA_FAST_X is used in all scumm6 games, verfied via disasm. of all. 2004-02-11 15:59:25 +00:00
verbs.cpp Fix verbs regression. 2004-01-16 10:20:43 +00:00
verbs.h use Rect in struct VerbSlot 2004-01-15 19:25:17 +00:00