scummvm/engines/sword2
Torbjörn Andersson cc6f4f4cdc SWORD2: Improve sync between local and global "mute" settings
Broken Sword 2's options dialog allows you to mute any of speech, sound
and sound effects, whereas ScummVM's options dialog just has one
"master" mute setting. This is an attempt to keep them better in sync,
though it's not perfect. Still, it may be good enough to fix bug
#3032763 ("SWORD2: Mute setting does not work").

svn-id: r51218
2010-07-23 19:52:58 +00:00
..
animation.cpp Another video player regression: When the palette changes, look up the 2010-05-23 11:16:10 +00:00
animation.h Another video player regression: When the palette changes, look up the 2010-05-23 11:16:10 +00:00
anims.cpp Cleanup. 2010-07-16 03:07:30 +00:00
console.cpp Added an "fxq" debugger command to print the FX queue. I guess it might help in 2010-04-01 16:11:29 +00:00
console.h Added an "fxq" debugger command to print the FX queue. I guess it might help in 2010-04-01 16:11:29 +00:00
controls.cpp Strip trailing whitespaces in the whole code base. 2009-05-24 15:17:42 +00:00
controls.h
debug.cpp
debug.h
defs.h
events.cpp
function.cpp SWORD2: Turned static vars in Logic::fnISpeak into member vars of class Logic 2009-10-20 19:51:32 +00:00
header.h Strip trailing whitespaces in the whole code base. 2009-05-24 15:17:42 +00:00
icons.cpp Sword2: PSX version support, and GMM loading/saving 2009-04-07 19:52:46 +00:00
interpreter.cpp Make sure that all the parameters to an mcode command are initialised. This 2010-05-06 19:00:39 +00:00
interpreter.h
layers.cpp Strip trailing whitespaces in the whole code base. 2009-05-24 15:17:42 +00:00
logic.cpp SWORD2: Turned static vars in Logic::fnISpeak into member vars of class Logic 2009-10-20 19:51:32 +00:00
logic.h SWORD2: Turned static vars in Logic::fnISpeak into member vars of class Logic 2009-10-20 19:51:32 +00:00
maketext.cpp Corrected an old comment. 2009-12-30 19:06:34 +00:00
maketext.h
memory.cpp Change BS 1 & 2 to I & II (see discussion on -devel) 2010-01-03 21:20:05 +00:00
memory.h Coding best practice: Always use enums instead of #defines to define integer constants (for many good reasons) 2009-09-01 13:02:47 +00:00
menu.cpp Strip trailing whitespaces in the whole code base. 2009-05-24 15:17:42 +00:00
module.mk Allow static and dynamic plugins to be used at the same time 2008-05-06 03:00:26 +00:00
mouse.cpp The error() and warning() functions add ! and newline automatically. (I didn't 2009-05-31 10:02:16 +00:00
mouse.h Sword2: PSX version support, and GMM loading/saving 2009-04-07 19:52:46 +00:00
music.cpp Cleanup. 2010-07-16 03:07:30 +00:00
object.h - Removed -Wconversion from compiler options for g++ 4.3, it's behavior has fundamently changed in g++ 4.3 2008-06-04 17:20:25 +00:00
palette.cpp Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things) 2009-09-30 16:16:53 +00:00
protocol.cpp Change BS 1 & 2 to I & II (see discussion on -devel) 2010-01-03 21:20:05 +00:00
render.cpp This should fix the scaler Valgrind warning reported in (but probably not the 2010-04-17 17:23:30 +00:00
resman.cpp Change BS 1 & 2 to I & II (see discussion on -devel) 2010-01-03 21:20:05 +00:00
resman.h Remove PalmOS port 2010-07-17 18:41:38 +00:00
router.cpp SWORD2: Resolve FIXME about weird static var 'k' in Router::smoothCheck 2009-10-20 19:12:31 +00:00
router.h SWORD2: Resolve FIXME about weird static var 'k' in Router::smoothCheck 2009-10-20 19:12:31 +00:00
saveload.cpp COMMON: Get rid of Common::StringList 2010-03-18 15:54:40 +00:00
saveload.h
screen.cpp Rename Common::Stream::readLine_NEW to readLine 2009-12-30 23:00:55 +00:00
screen.h This should fix the scaler Valgrind warning reported in (but probably not the 2010-04-17 17:23:30 +00:00
scroll.cpp
sound.cpp Rewrote playMovieSound() to keep it from hogging memory in the resource 2010-05-15 08:38:19 +00:00
sound.h Added an "fxq" debugger command to print the FX queue. I guess it might help in 2010-04-01 16:11:29 +00:00
speech.cpp
sprite.cpp This should fix the scaler Valgrind warning reported in (but probably not the 2010-04-17 17:23:30 +00:00
startup.cpp SWORD1 & SWORD2: Replaced ioFailed by err+eos 2009-07-29 21:39:34 +00:00
sword2.cpp SWORD2: Improve sync between local and global "mute" settings 2010-07-23 19:52:58 +00:00
sword2.h COMMON: Move Common::RandomSource to common/random.* 2010-03-18 15:07:11 +00:00
sync.cpp
walker.cpp