mirror of
https://github.com/libretro/scummvm.git
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151 lines
3.8 KiB
C++
151 lines
3.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "gob/gob.h"
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#include "gob/save/saveload.h"
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#include "gob/global.h"
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#include "gob/video.h"
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#include "gob/draw.h"
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namespace Gob {
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SaveLoad::SaveLoad(GobEngine *vm) : _vm(vm) {
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}
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SaveLoad::~SaveLoad() {
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}
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const char *SaveLoad::stripPath(const char *fileName) {
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const char *backSlash;
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if ((backSlash = strrchr(fileName, '\\')))
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return backSlash + 1;
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return fileName;
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}
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int32 SaveLoad::getSize(const char *fileName) {
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debugC(3, kDebugSaveLoad, "Requested size of save file \"%s\"", fileName);
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SaveHandler *handler = getHandler(fileName);
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if (!handler) {
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warning("No save handler for \"%s\"", fileName);
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return -1;
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}
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int32 size = handler->getSize();
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debugC(4, kDebugSaveLoad, "Size is %d", size);
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return size;
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}
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bool SaveLoad::load(const char *fileName, int16 dataVar, int32 size, int32 offset) {
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debugC(3, kDebugSaveLoad, "Requested loading of save file \"%s\" - %d, %d, %d",
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fileName, dataVar, size, offset);
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SaveHandler *handler = getHandler(fileName);
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if (!handler) {
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warning("No save handler for \"%s\" (%d, %d, %d)", fileName, dataVar, size, offset);
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return false;
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}
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if (!handler->load(dataVar, size, offset)) {
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const char *desc = getDescription(fileName);
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if (!desc)
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desc = "Unknown";
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warning("Could not load %s (\"%s\" (%d, %d, %d))",
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desc, fileName, dataVar, size, offset);
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return false;
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}
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debugC(3, kDebugSaveLoad, "Successfully loaded game");
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return true;
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}
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bool SaveLoad::save(const char *fileName, int16 dataVar, int32 size, int32 offset) {
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debugC(3, kDebugSaveLoad, "Requested saving of save file \"%s\" - %d, %d, %d",
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fileName, dataVar, size, offset);
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SaveHandler *handler = getHandler(fileName);
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if (!handler) {
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warning("No save handler for \"%s\" (%d, %d, %d)", fileName, dataVar, size, offset);
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return false;
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}
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if (!handler->save(dataVar, size, offset)) {
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const char *desc = getDescription(fileName);
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if (!desc)
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desc = "Unknown";
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warning("Could not save %s (\"%s\" (%d, %d, %d))",
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desc, fileName, dataVar, size, offset);
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return false;
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}
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debugC(3, kDebugSaveLoad, "Successfully saved game");
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return true;
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}
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bool SaveLoad::deleteFile(const char *fileName) {
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debugC(3, kDebugSaveLoad, "Requested deletion save file \"%s\"", fileName);
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SaveHandler *handler = getHandler(fileName);
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if (!handler) {
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warning("No save handler for \"%s\"", fileName);
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return false;
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}
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if (!handler->deleteFile()) {
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const char *desc = getDescription(fileName);
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if (!desc)
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desc = "Unknown";
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warning("Could not delete %s (\"%s\")", desc, fileName);
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return false;
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}
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debugC(3, kDebugSaveLoad, "Successfully deleted file");
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return true;
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}
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SaveLoad::SaveMode SaveLoad::getSaveMode(const char *fileName) const {
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return kSaveModeNone;
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}
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SaveHandler *SaveLoad::getHandler(const char *fileName) const {
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return 0;
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}
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const char *SaveLoad::getDescription(const char *fileName) const {
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return 0;
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}
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} // End of namespace Gob
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