scummvm/engines/lastexpress/entities/max.cpp

628 lines
17 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "lastexpress/entities/max.h"
#include "lastexpress/game/action.h"
#include "lastexpress/game/entities.h"
#include "lastexpress/game/logic.h"
#include "lastexpress/game/object.h"
#include "lastexpress/game/savepoint.h"
#include "lastexpress/game/scenes.h"
#include "lastexpress/game/state.h"
#include "lastexpress/sound/queue.h"
#include "lastexpress/lastexpress.h"
namespace LastExpress {
Max::Max(LastExpressEngine *engine) : Entity(engine, kEntityMax) {
ADD_CALLBACK_FUNCTION(Max, reset);
ADD_CALLBACK_FUNCTION(Max, playSound);
ADD_CALLBACK_FUNCTION(Max, draw);
ADD_CALLBACK_FUNCTION(Max, enterExitCompartment);
ADD_CALLBACK_FUNCTION(Max, savegame);
ADD_CALLBACK_FUNCTION(Max, chapter12_handler);
ADD_CALLBACK_FUNCTION(Max, function7);
ADD_CALLBACK_FUNCTION(Max, chapter4Handler);
ADD_CALLBACK_FUNCTION(Max, function9);
ADD_CALLBACK_FUNCTION(Max, chapter1);
ADD_CALLBACK_FUNCTION(Max, chapter2);
ADD_CALLBACK_FUNCTION(Max, chapter3);
ADD_CALLBACK_FUNCTION(Max, chapter3Handler);
ADD_CALLBACK_FUNCTION(Max, freeFromCage);
ADD_CALLBACK_FUNCTION(Max, function15);
ADD_CALLBACK_FUNCTION(Max, chapter4);
ADD_CALLBACK_FUNCTION(Max, function17);
ADD_CALLBACK_FUNCTION(Max, chapter5);
}
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(1, Max, reset)
Entity::reset(savepoint);
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_S(2, Max, playSound)
Entity::playSound(savepoint);
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_NOSETUP(3, Max, draw)
Entity::draw(savepoint);
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_SI(4, Max, enterExitCompartment, ObjectIndex)
Entity::enterExitCompartment(savepoint);
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_II(5, Max, savegame, SavegameType, uint32)
Entity::savegame(savepoint);
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(6, Max, chapter12_handler)
switch (savepoint.action) {
default:
break;
case kActionNone:
if (!Entity::updateParameter(params->param2, getState()->time, params->param1))
break;
if (!getSoundQueue()->isBuffered(kEntityMax))
getSound()->playSound(kEntityMax, "Max1122");
params->param1 = 255 * (4 * rnd(20) + 40);
params->param2 = 0;
break;
case kActionDefault:
params->param1 = 255 * (4 * rnd(20) + 40);
break;
case kAction71277948:
setCallback(1);
setup_function7();
break;
case kAction158007856:
if (!getSoundQueue()->isBuffered(kEntityMax)) {
getSound()->playSound(kEntityMax, "Max1122");
params->param1 = 255 * (4 * rnd(20) + 40);
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(7, Max, function7)
switch (savepoint.action) {
default:
break;
case kActionNone:
if (!Entity::updateParameter(params->param2, getState()->time, params->param1))
break;
if (!getSoundQueue()->isBuffered(kEntityMax))
getSound()->playSound(kEntityMax, "Max1122");
params->param1 = 255 * (4 * rnd(20) + 40);
params->param2 = 0;
break;
case kActionKnock:
case kActionOpenDoor:
getObjects()->update(kObjectCompartmentF, kEntityMax, kObjectLocation1, kCursorNormal, kCursorNormal);
getObjects()->update(kObject53, kEntityMax, kObjectLocation1, kCursorNormal, kCursorNormal);
if (getSoundQueue()->isBuffered(kEntityMax))
getSoundQueue()->processEntry(kEntityMax);
setCallback((savepoint.action == kActionKnock) ? 1 : 2);
setup_playSound((savepoint.action == kActionKnock) ? "LIB012" : "LIB013");
break;
case kActionDefault:
params->param1 = 255 * (4 * rnd(20) + 40);
getData()->entityPosition = kPosition_4070;
getData()->location = kLocationInsideCompartment;
getData()->car = kCarRedSleeping;
getObjects()->update(kObjectCompartmentF, kEntityMax, kObjectLocation1, kCursorHandKnock, kCursorHand);
getObjects()->update(kObject53, kEntityMax, kObjectLocation1, kCursorHandKnock, kCursorHand);
break;
case kActionDrawScene:
if (!getSoundQueue()->isBuffered(kEntityMax)) {
if (getEntities()->isPlayerPosition(kCarRedSleeping, 56) || getEntities()->isPlayerPosition(kCarRedSleeping, 78))
getSound()->playSound(kEntityMax, "Max1120");
}
break;
case kActionCallback:
switch (getCallback()) {
case 0:
default:
break;
case 1:
case 2:
setCallback(3);
setup_playSound("Max1122");
break;
case 3:
getObjects()->update(kObjectCompartmentF, kEntityMax, kObjectLocation1, kCursorHandKnock, kCursorHand);
getObjects()->update(kObject53, kEntityMax, kObjectLocation1, kCursorHandKnock, kCursorHand);
break;
}
break;
case kAction101687594:
getEntities()->clearSequences(kEntityMax);
callbackAction();
break;
case kAction122358304:
case kActionMaxFreeFromCage:
getSavePoints()->push(kEntityMax, kEntityMax, kActionMaxFreeFromCage);
getObjects()->update(kObjectCompartmentF, kEntityPlayer, kObjectLocationNone, kCursorHandKnock, kCursorHand);
getObjects()->update(kObject53, kEntityPlayer, kObjectLocationNone, kCursorHandKnock, kCursorHand);
callbackAction();
break;
case kAction158007856:
if (!getSoundQueue()->isBuffered(kEntityMax)) {
getSound()->playSound(kEntityMax, "Max1122");
params->param1 = 255 * (4 * rnd(20) + 40);
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(8, Max, chapter4Handler)
switch (savepoint.action) {
default:
break;
case kActionNone:
if (!Entity::updateParameter(params->param3, getState()->time, params->param2))
break;
if (!getSoundQueue()->isBuffered(kEntityMax))
getSound()->playSound(kEntityMax, "Max3101");
params->param2 = 255 * (4 * rnd(20) + 40);
params->param3 = 0;
break;
case kActionOpenDoor:
if (params->param1) {
setCallback(1);
setup_savegame(kSavegameTypeEvent, kEventCathMaxLickHand);
break;
}
if (getSoundQueue()->isBuffered(kEntityMax))
getSoundQueue()->processEntry(kEntityMax);
getAction()->playAnimation(kEventCathMaxLickHand);
getScenes()->processScene();
params->param1 = 1;
break;
case kActionDefault:
params->param2 = 255 * (4 * rnd(20) + 40);
getObjects()->update(kObjectCageMax, kEntityMax, kObjectLocationNone, kCursorNormal, kCursorHand);
getEntities()->clearSequences(kEntityMax);
getData()->entityPosition = kPosition_8000;
getData()->location = kLocationInsideCompartment;
getData()->car = kCarBaggage;
if (!getSoundQueue()->isBuffered(kEntityMax))
getSound()->playSound(kEntityMax, "Max3101");
break;
case kActionCallback:
if (getCallback() != 1)
break;
if (getSoundQueue()->isBuffered(kEntityMax))
getSoundQueue()->processEntry(kEntityMax);
getSound()->playSound(kEntityPlayer, "LIB026");
getAction()->playAnimation(kEventCathMaxFree);
getScenes()->loadSceneFromPosition(kCarBaggage, 92);
getObjects()->update(kObjectCageMax, kEntityPlayer, kObjectLocationNone, kCursorNormal, kCursorHand);
setup_function9();
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(9, Max, function9)
switch (savepoint.action) {
default:
break;
case kActionNone:
if (params->param2 == kTimeInvalid || !getState()->time)
break;
if (params->param1 >= getState()->time) {
if (!getEntities()->hasValidFrame(kEntityMax) || !params->param2) {
params->param2 = (uint)getState()->time;
if (!params->param2)
goto setup_functions;
}
if (params->param2 >= getState()->time)
break;
}
params->param2 = kTimeInvalid;
setup_functions:
if (getProgress().chapter == kChapter3)
setup_function15();
if (getProgress().chapter == kChapter4)
setup_function17();
break;
//////////////////////////////////////////////////////////////////////////
// Draw Max outside of cage
case kActionDefault:
getData()->entityPosition = kPosition_4070;
getData()->location = kLocationOutsideCompartment;
getData()->car = kCarRedSleeping;
getEntities()->drawSequenceLeft(kEntityMax, "630Af");
getEntities()->enterCompartment(kEntityMax, kObjectCompartmentF, true);
params->param1 = (uint)(getState()->time + 2700);
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(10, Max, chapter1)
switch (savepoint.action) {
default:
break;
case kActionNone:
Entity::timeCheck(kTimeChapter1, params->param1, WRAP_SETUP_FUNCTION(Max, setup_chapter12_handler));
break;
case kActionDefault:
getData()->entityPosition = kPosition_4070;
getData()->location = kLocationInsideCompartment;
getData()->car = kCarRedSleeping;
getData()->clothes = kClothesDefault;
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(11, Max, chapter2)
switch (savepoint.action) {
default:
break;
case kActionNone:
setup_chapter12_handler();
break;
case kActionDefault:
getEntities()->clearSequences(kEntityMax);
getData()->entityPosition = kPosition_4070;
getData()->location = kLocationInsideCompartment;
getData()->car = kCarRedSleeping;
getData()->clothes = kClothesDefault;
getData()->inventoryItem = kItemNone;
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(13, Max, chapter3)
switch (savepoint.action) {
default:
break;
case kActionNone:
setup_chapter3Handler();
break;
case kActionDefault:
getEntities()->clearSequences(kEntityMax);
getData()->entityPosition = kPosition_4070;
getData()->location = kLocationInsideCompartment;
getData()->car = kCarRedSleeping;
getData()->clothes = kClothesDefault;
getData()->inventoryItem = kItemNone;
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(13, Max, chapter3Handler)
switch (savepoint.action) {
default:
break;
case kActionNone:
if (params->param2) {
getData()->entityPosition = getEntityData(kEntityCoudert)->entityPosition;
break;
}
if (!Entity::updateParameter(params->param3, getState()->time, params->param1))
break;
if (!getSoundQueue()->isBuffered(kEntityMax))
getSound()->playSound(kEntityMax, "Max1122");
params->param1 = 255 * (4 * rnd(20) + 40);
params->param3 = 0;
break;
case kActionDefault:
params->param1 = 255 * (4 * rnd(20) + 40);
getData()->entityPosition = kPosition_4070;
getData()->location = kLocationInsideCompartment;
getData()->car = kCarRedSleeping;
break;
case kAction71277948:
setCallback(1);
setup_function7();
break;
case kAction122358304:
params->param2 = 1;
break;
case kActionMaxFreeFromCage:
setup_freeFromCage();
break;
case kAction158007856:
if (params->param2)
break;
if (!getSoundQueue()->isBuffered(kEntityMax)) {
getSound()->playSound(kEntityMax, "Max1122");
params->param1 = 255 * (4 * rnd(20) + 40);
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(14, Max, freeFromCage)
switch (savepoint.action) {
default:
break;
case kActionEndSound:
getSound()->playSound(kEntityMax, "Max1122");
break;
//////////////////////////////////////////////////////////////////////////
// Save game after freeing Max from his cage
case kActionOpenDoor:
if (getEvent(kEventCathMaxCage)) {
if (getEvent(kEventCathMaxFree)) {
setCallback(2);
setup_savegame(kSavegameTypeEvent, kEventCathMaxFree);
}
} else {
setCallback(1);
setup_savegame(kSavegameTypeEvent, kEventCathMaxCage);
}
break;
case kActionDefault:
getObjects()->update(kObjectCageMax, kEntityMax, kObjectLocationNone, kCursorNormal, kCursorHand);
getData()->entityPosition = kPosition_8000;
getData()->location = kLocationInsideCompartment;
getData()->car = kCarBaggage;
if (!getSoundQueue()->isBuffered(kEntityMax))
getSound()->playSound(kEntityMax, "Max1122");
break;
//////////////////////////////////////////////////////////////////////////
// Play animation for Max in the cage and after opening it
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
if (getSoundQueue()->isBuffered(kEntityMax))
getSoundQueue()->removeFromQueue(kEntityMax);
getAction()->playAnimation(kEventCathMaxCage);
getSoundQueue()->setupEntry(kSoundType7, kEntityMax);
getScenes()->processScene();
break;
case 2:
if (getSoundQueue()->isBuffered(kEntityMax))
getSoundQueue()->processEntry(kEntityMax);
getSound()->playSound(kEntityPlayer, "LIB026");
getAction()->playAnimation(kEventCathMaxFree);
getScenes()->loadSceneFromPosition(kCarBaggage, 92);
getObjects()->update(kObjectCageMax, kEntityPlayer, kObjectLocationNone, kCursorNormal, kCursorHand);
setup_function9();
break;
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(15, Max, function15)
switch (savepoint.action) {
default:
break;
case kActionNone:
if (params->param2) {
getData()->entityPosition = getEntityData(kEntityCoudert)->entityPosition;
getData()->car = getEntityData(kEntityCoudert)->car;
}
if (!params->param1) {
if (!Entity::updateParameter(params->param3, getState()->time, 900))
break;
getSavePoints()->push(kEntityMax, kEntityCoudert, kAction157026693);
}
break;
case kActionDefault:
getData()->entityPosition = kPosition_4070;
getData()->location = kLocationOutsideCompartment;
getData()->car = kCarRedSleeping;
if (!getSoundQueue()->isBuffered(kEntityMax))
getSound()->playSound(kEntityMax, "Max3010");
setCallback(1);
setup_enterExitCompartment("630Bf", kObjectCompartment4);
break;
case kActionCallback:
if (getCallback() == 1) {
getEntities()->drawSequenceLeft(kEntityMax, "630Af");
getEntities()->enterCompartment(kEntityMax, kObjectCompartmentF, true);
getSavePoints()->push(kEntityMax, kEntityAnna, kAction156622016);
}
break;
case kAction122358304:
(savepoint.entity2 == kEntityAnna) ? (params->param1 = 1) : (params->param2 = 1);
getEntities()->exitCompartment(kEntityMax, kObjectCompartmentF, true);
getEntities()->drawSequenceLeft(kEntityMax, "BLANK");
break;
case kActionMaxFreeFromCage:
getEntities()->exitCompartment(kEntityMax, kObjectCompartmentF, true);
setup_chapter4Handler();
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(16, Max, chapter4)
switch (savepoint.action) {
default:
break;
case kActionNone:
setup_chapter4Handler();
break;
case kActionDefault:
getEntities()->clearSequences(kEntityMax);
getData()->entityPosition = kPosition_8000;
getData()->location = kLocationInsideCompartment;
getData()->car = kCarBaggage;
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(17, Max, function17)
switch (savepoint.action) {
default:
break;
case kActionNone:
if (params->param1) {
getData()->entityPosition = getEntityData(kEntityCoudert)->entityPosition;
getData()->car = getEntityData(kEntityCoudert)->car;
}
break;
case kActionDefault:
getData()->entityPosition = kPosition_4070;
getData()->location = kLocationOutsideCompartment;
getData()->car = kCarRedSleeping;
getEntities()->drawSequenceLeft(kEntityMax, "630Af");
getSavePoints()->push(kEntityMax, kEntityCoudert, kAction157026693);
break;
case kAction122358304:
params->param1 = 1;
getEntities()->exitCompartment(kEntityMax, kObjectCompartmentF, true);
getEntities()->drawSequenceLeft(kEntityMax, "BLANK");
break;
case kActionMaxFreeFromCage:
getEntities()->exitCompartment(kEntityMax, kObjectCompartmentF, true);
setup_chapter4Handler();
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(18, Max, chapter5)
if (savepoint.action == kActionDefault) {
getEntities()->clearSequences(kEntityMax);
getData()->entityPosition = kPositionNone;
getData()->location = kLocationOutsideCompartment;
getData()->car = kCarNone;
getObjects()->update(kObjectCageMax, kEntityPlayer, kObjectLocationNone, kCursorNormal, kCursorHand);
}
IMPLEMENT_FUNCTION_END
} // End of namespace LastExpress