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https://github.com/libretro/scummvm.git
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80 lines
2.4 KiB
C++
80 lines
2.4 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "common/substream.h"
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#include "pink/cel_decoder.h"
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#include "pink/file.h"
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#include "pink/pink.h"
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#include "pink/resource_mgr.h"
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#include "pink/sound.h"
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#include "pink/objects/pages/game_page.h"
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namespace Pink {
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ResourceMgr::ResourceMgr()
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: _game(nullptr), _resDescTable(nullptr), _resCount(0) {}
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ResourceMgr::~ResourceMgr() {
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clear();
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}
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void ResourceMgr::init(PinkEngine *game, Page *page) {
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OrbFile *orb = game->getOrb();
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_game = game;
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ObjectDescription *objDesc = orb->getObjDesc(page->getName().c_str());
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_resCount = objDesc->resourcesCount;
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orb->loadObject(page, objDesc);
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_resDescTable = orb->createResDescTable(objDesc);
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debugC(kPinkDebugLoadingResources, "%d Resource descriptions are loaded", _resCount);
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}
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void ResourceMgr::clear() {
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delete[] _resDescTable;
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_resDescTable = nullptr;
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}
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static int resDescComp(const void *a, const void *b) {
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return scumm_stricmp((const char *)a, (const char *)b);
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}
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Common::SafeSeekableSubReadStream *ResourceMgr::getResourceStream(const Common::String &name) {
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Common::SeekableReadStream *stream;
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ResourceDescription *desc = (ResourceDescription *)bsearch(name.c_str(), _resDescTable, _resCount, sizeof(ResourceDescription), resDescComp);
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if (desc->inBro)
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stream = _game->getBro();
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else
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stream = _game->getOrb();
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stream->seek(desc->offset);
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debugC(kPinkDebugLoadingResources, "Got stream of %s resource", name.c_str());
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return new Common::SafeSeekableSubReadStream(stream, desc->offset,
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desc->offset + desc->size);
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}
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} // End of namespace Pink
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