scummvm/engines/supernova/screen.cpp
D G Turner 719decda55 SUPERNOVA: Fix Missing Default Switch Cases
These are flagged by GCC if -Wswitch-default is enabled.
2019-12-01 00:31:33 +00:00

684 lines
16 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/str.h"
#include "common/system.h"
#include "engines/util.h"
#include "graphics/cursorman.h"
#include "graphics/palette.h"
#include "graphics/surface.h"
#include "common/config-manager.h"
#include "supernova/imageid.h"
#include "supernova/resman.h"
#include "supernova/game-manager.h"
#include "supernova/screen.h"
#include "supernova/supernova.h"
#include "supernova/screenstatic.cpp"
namespace Supernova {
ScreenBuffer::ScreenBuffer()
: _x(0)
, _y(0)
, _width(0)
, _height(0)
, _pixels(nullptr) {
}
ScreenBufferStack::ScreenBufferStack()
: _last(_buffer) {
}
void ScreenBufferStack::push(int x, int y, int width, int height) {
if (_last == ARRAYEND(_buffer))
return;
Graphics::Surface *screenSurface = g_system->lockScreen();
if (x < 0) {
width += x;
x = 0;
}
if (x + width > screenSurface->w)
width = screenSurface->w - x;
if (y < 0) {
height += y;
y = 0;
}
if (y + height > screenSurface->h)
height = screenSurface->h - y;
_last->_pixels = new byte[width * height];
byte *pixels = _last->_pixels;
const byte *screen = static_cast<const byte *>(screenSurface->getBasePtr(x, y));
for (int i = 0; i < height; ++i) {
Common::copy(screen, screen + width, pixels);
screen += screenSurface->pitch;
pixels += width;
}
g_system->unlockScreen();
_last->_x = x;
_last->_y = y;
_last->_width = width;
_last->_height = height;
++_last;
}
void ScreenBufferStack::restore() {
if (_last == _buffer)
return;
--_last;
g_system->lockScreen()->copyRectToSurface(_last->_pixels, _last->_width, _last->_x,
_last->_y, _last->_width, _last->_height);
g_system->unlockScreen();
delete[] _last->_pixels;
}
Marquee::Marquee(Screen *screen, MarqueeId id, const char *text)
: _text(text)
, _textBegin(text)
, _delay(0)
, _loop(false)
, _oldColor(nullptr)
, _screen(screen) {
if (_screen->_vm->_MSPart == 1) {
_color = kColorLightBlue;
if (id == kMarqueeIntro) {
_y = 191;
_loop = true;
} else if (id == kMarqueeOutro) {
_y = 1;
}
} else if (_screen->_vm->_MSPart == 2) {
byte purple[3] = {0x9b, 0x00, 0xfb};
_oldColor = new byte[3];
_screen->_vm->_system->getPaletteManager()->grabPalette(_oldColor, kColorPurple, 1);
_screen->_vm->_system->getPaletteManager()->setPalette(purple, kColorPurple, 1);
_color = kColorPurple;
if (id == kMarqueeIntro) {
_y = 191;
_loop = true;
} else if (id == kMarqueeOutro) {
_y = 191;
}
}
_textWidth = Screen::textWidth(_text);
_x = kScreenWidth / 2 - _textWidth / 2;
_screen->_textCursorX = _x;
_screen->_textCursorY = _y;
_screen->_textColor = _color;
}
Marquee::~Marquee() {
if (_screen->_vm->_MSPart == 2) {
_screen->_vm->_system->getPaletteManager()->setPalette(_oldColor, kColorPurple, 1);
delete _oldColor;
}
}
void Marquee::clearText() {
_screen->renderBox(_x, _y - 1, _textWidth + 1, 9, kColorBlack);
}
void Marquee::reset() {
_text = _textBegin;
clearText();
_textWidth = Screen::textWidth(_text);
_x = kScreenWidth / 2 - _textWidth / 2;
_screen->_textCursorX = _x;
}
bool Marquee::renderCharacter() {
if (_delay != 0) {
_delay--;
return true;
}
switch (*_text) {
case '\233':
if (_loop) {
_loop = false;
_text = _textBegin;
clearText();
_textWidth = Screen::textWidth(_text);
_x = kScreenWidth / 2 - _textWidth / 2;
_screen->_textCursorX = _x;
} else
return false;
break;
case '\0':
clearText();
_text++;
_textWidth = Screen::textWidth(_text);
_x = kScreenWidth / 2 - _textWidth / 2;
_screen->_textCursorX = _x;
if (_screen->_vm->_MSPart == 1) {
_color = kColorLightBlue;
_screen->_textColor = _color;
} else if (_screen->_vm->_MSPart == 2) {
_color = kColorPurple;
_screen->_textColor = _color;
}
break;
case '^':
_color = kColorLightYellow;
_screen->_textColor = _color;
_text++;
break;
case '#':
_delay = 50;
_text++;
break;
default:
_screen->renderText((uint16)*_text++);
_delay = 1;
break;
}
return true;
}
Screen::Screen(SupernovaEngine *vm, ResourceManager *resMan)
: _vm(vm)
, _resMan(resMan)
, _currentImage(nullptr)
, _viewportBrightness(255)
, _guiBrightness(255)
, _screenWidth(320)
, _screenHeight(200)
, _textColor(kColorBlack)
, _textCursorX(0)
, _textCursorY(0)
, _messageShown(false) {
changeCursor(ResourceManager::kCursorNormal);
}
int Screen::getScreenWidth() const {
return _screenWidth;
}
int Screen::getScreenHeight() const {
return _screenHeight;
}
int Screen::getGuiBrightness() const {
return _guiBrightness;
}
void Screen::setViewportBrightness(int brightness) {
_viewportBrightness = brightness;
}
int Screen::getViewportBrightness() const {
return _viewportBrightness;
}
void Screen::setGuiBrightness(int brightness) {
_guiBrightness = brightness;
}
MSNImage *Screen::getCurrentImage() {
return _currentImage;
}
const Screen::ImageInfo *Screen::getImageInfo(ImageId id) const {
return &imageInfo[(int)id];
}
bool Screen::isMessageShown() const {
return _messageShown;
}
Common::Point Screen::getTextCursorPos() {
return Common::Point(_textCursorX, _textCursorY);
}
void Screen::setTextCursorPos(int x, int y) {
_textCursorX = x;
_textCursorY = y;
}
byte Screen::getTextCursorColor() {
return _textColor;
}
void Screen::setTextCursorColor(byte color) {
_textColor = color;
}
void Screen::renderMessage(int stringId, MessagePosition position,
Common::String var1, Common::String var2) {
Common::String text = _vm->getGameString(stringId);
if (!var1.empty()) {
if (!var2.empty())
text = Common::String::format(text.c_str(), var1.c_str(), var2.c_str());
else
text = Common::String::format(text.c_str(), var1.c_str());
}
renderMessage(text, position);
}
void Screen::renderMessage(const Common::String &text, MessagePosition position) {
if (!text.empty())
renderMessage(text.c_str(), position);
}
void Screen::renderText(const uint16 character) {
char text[2];
text[0] = character & 0xFF;
text[1] = 0;
renderText(text, _textCursorX, _textCursorY, _textColor);
}
void Screen::renderText(const char *text) {
renderText(text, _textCursorX, _textCursorY, _textColor);
}
void Screen::renderText(int stringId) {
renderText(_vm->getGameString(stringId));
}
void Screen::renderText(const Common::String &text) {
if (!text.empty())
renderText(text.c_str());
}
void Screen::renderText(const GuiElement &guiElement) {
renderText(guiElement.getText(), guiElement.getTextPos().x,
guiElement.getTextPos().y, guiElement.getTextColor());
}
void Screen::renderText(const uint16 character, int x, int y, byte color) {
char text[2];
text[0] = character & 0xFF;
text[1] = 0;
renderText(text, x, y, color);
}
void Screen::renderText(const char *text, int x, int y, byte color) {
Graphics::Surface *screen = _vm->_system->lockScreen();
byte *cursor = static_cast<byte *>(screen->getBasePtr(x, y));
const byte *basePtr = cursor;
byte c;
while ((c = *text++) != '\0') {
if (c < 32) {
continue;
} else if (c == 225) {
c = 128;
}
for (uint i = 0; i < 5; ++i) {
if (font[c - 32][i] == 0xff) {
break;
}
byte *ascentLine = cursor;
for (byte j = font[c - 32][i]; j != 0; j >>= 1) {
if (j & 1) {
*cursor = color;
}
cursor += kScreenWidth;
}
cursor = ++ascentLine;
}
++cursor;
}
_vm->_system->unlockScreen();
uint numChars = cursor - basePtr;
uint absPosition = y * kScreenWidth + x + numChars;
_textCursorX = absPosition % kScreenWidth;
_textCursorY = absPosition / kScreenWidth;
_textColor = color;
}
void Screen::renderText(const Common::String &text, int x, int y, byte color) {
if (!text.empty())
renderText(text.c_str(), x, y, color);
}
void Screen::renderText(int stringId, int x, int y, byte color) {
renderText(_vm->getGameString(stringId), x, y, color);
}
void Screen::renderImageSection(const MSNImage *image, int section, bool invert) {
// Note: inverting means we are removing the section. So we should get the rect for that
// section but draw the background (section 0) instead.
if (section > image->_numSections - 1)
return;
Common::Rect sectionRect(image->_section[section].x1,
image->_section[section].y1,
image->_section[section].x2 + 1,
image->_section[section].y2 + 1);
bool bigImage = false;
if (_vm->_MSPart == 1)
bigImage = image->_filenumber == 1 || image->_filenumber == 2;
else if (_vm->_MSPart == 2)
bigImage = image->_filenumber == 38;
if (bigImage) {
sectionRect.setWidth(640);
sectionRect.setHeight(480);
if (_screenWidth != 640) {
_screenWidth = 640;
_screenHeight = 480;
initGraphics(_screenWidth, _screenHeight);
}
} else {
if (_screenWidth != 320) {
_screenWidth = 320;
_screenHeight = 200;
initGraphics(_screenWidth, _screenHeight);
}
}
uint offset = 0;
int pitch = sectionRect.width();
if (invert) {
pitch = image->_pitch;
offset = image->_section[section].y1 * pitch +
image->_section[section].x1;
section = 0;
}
void *pixels = image->_sectionSurfaces[section]->getPixels();
_vm->_system->copyRectToScreen(static_cast<const byte *>(pixels) + offset,
pitch, sectionRect.left, sectionRect.top,
sectionRect.width(), sectionRect.height());
}
void Screen::renderImage(ImageId id, bool removeImage) {
ImageInfo info = imageInfo[id];
const MSNImage *image = _resMan->getImage(info.filenumber);
if (_currentImage != image)
setCurrentImage(info.filenumber);
do {
renderImageSection(image, info.section, removeImage);
info.section = image->_section[info.section].next;
} while (info.section != 0);
}
void Screen::renderImage(int section) {
bool removeImage = false;
if (section > kSectionInvert) {
removeImage = true;
section -= kSectionInvert;
}
if (!_currentImage || section >= kMaxSection)
return;
do {
renderImageSection(_currentImage, section, removeImage);
section = _currentImage->_section[section].next;
} while (section != 0);
}
bool Screen::setCurrentImage(int filenumber) {
_currentImage = _resMan->getImage(filenumber);
_vm->_system->getPaletteManager()->setPalette(_currentImage->getPalette(), 16, 239);
paletteBrightness();
return true;
}
void Screen::saveScreen(int x, int y, int width, int height) {
_screenBuffer.push(x, y, width, height);
}
void Screen::saveScreen(const GuiElement &guiElement) {
saveScreen(guiElement.left, guiElement.top, guiElement.width(), guiElement.height());
}
void Screen::restoreScreen() {
_screenBuffer.restore();
}
void Screen::renderRoom(Room &room) {
if (room.getId() == INTRO1 || room.getId() == INTRO2)
return;
if (setCurrentImage(room.getFileNumber())) {
for (int i = 0; i < _currentImage->_numSections; ++i) {
int section = i;
if (room.isSectionVisible(section)) {
do {
renderImageSection(_currentImage, section, false);
section = _currentImage->_section[section].next;
} while (section != 0);
}
}
}
}
int Screen::textWidth(const uint16 key) {
char text[2];
text[0] = key & 0xFF;
text[1] = 0;
return textWidth(text);
}
int Screen::textWidth(const char *text) {
int charWidth = 0;
while (*text != '\0') {
byte c = *text++;
if (c < 32) {
continue;
} else if (c == 225) {
c = 35;
}
for (uint i = 0; i < 5; ++i) {
if (font[c - 32][i] == 0xff) {
break;
}
++charWidth;
}
++charWidth;
}
return charWidth;
}
int Screen::textWidth(const Common::String &text) {
return Screen::textWidth(text.c_str());
}
void Screen::renderMessage(const char *text, MessagePosition position, int positionX, int positionY) {
Common::String t(text);
char *row[20];
Common::String::iterator p = t.begin();
uint numRows = 0;
int rowWidthMax = 0;
int x = 0;
int y = 0;
byte textColor = 0;
while (*p != '\0') {
row[numRows] = p;
++numRows;
while ((*p != '\0') && (*p != '|')) {
++p;
}
if (*p == '|') {
*p = '\0';
++p;
}
}
for (uint i = 0; i < numRows; ++i) {
int rowWidth = textWidth(row[i]);
if (rowWidth > rowWidthMax)
rowWidthMax = rowWidth;
}
switch (position) {
case kMessageNormal:
default:
x = 160 - rowWidthMax / 2;
textColor = kColorWhite99;
break;
case kMessageTop:
x = 160 - rowWidthMax / 2;
textColor = kColorLightYellow;
break;
case kMessageCenter:
x = 160 - rowWidthMax / 2;
textColor = kColorLightRed;
break;
case kMessageLeft:
x = 3;
textColor = kColorLightYellow;
break;
case kMessageRight:
x = 317 - rowWidthMax;
textColor = kColorLightGreen;
break;
}
if (position == kMessageNormal) {
y = 70 - ((numRows * 9) / 2);
} else if (position == kMessageTop) {
y = 5;
} else {
y = 142;
}
if (positionX != -1 && positionY != -1) {
x = positionX;
y = positionY;
}
int message_columns = x - 3;
int message_rows = y - 3;
int message_width = rowWidthMax + 6;
int message_height = numRows * 9 + 5;
saveScreen(message_columns, message_rows, message_width, message_height);
renderBox(message_columns, message_rows, message_width, message_height, kColorWhite35);
for (uint i = 0; i < numRows; ++i) {
renderText(row[i], x, y, textColor);
y += 9;
}
_messageShown = true;
}
void Screen::removeMessage() {
if (_messageShown) {
restoreScreen();
_messageShown = false;
}
}
void Screen::renderBox(int x, int y, int width, int height, byte color) {
Graphics::Surface *screen = _vm->_system->lockScreen();
screen->fillRect(Common::Rect(x, y, x + width, y + height), color);
_vm->_system->unlockScreen();
}
void Screen::renderBox(const GuiElement &guiElement) {
renderBox(guiElement.left, guiElement.top, guiElement.width(),
guiElement.height(), guiElement.getBackgroundColor());
}
void Screen::initPalette() {
g_system->getPaletteManager()->setPalette(initVGAPalette, 0, 256);
}
void Screen::paletteBrightness() {
byte palette[768];
_vm->_system->getPaletteManager()->grabPalette(palette, 0, 255);
for (uint i = 0; i < 48; ++i) {
palette[i] = (initVGAPalette[i] * _guiBrightness) >> 8;
}
for (uint i = 0; i < 717; ++i) {
const byte *imagePalette;
if (_currentImage && _currentImage->getPalette()) {
imagePalette = _currentImage->getPalette();
} else {
imagePalette = palette + 48;
}
palette[i + 48] = (imagePalette[i] * _viewportBrightness) >> 8;
}
_vm->_system->getPaletteManager()->setPalette(palette, 0, 255);
}
void Screen::paletteFadeOut(int minBrightness) {
while (_guiBrightness > minBrightness + 10) {
_guiBrightness -= 10;
if (_viewportBrightness > _guiBrightness)
_viewportBrightness = _guiBrightness;
paletteBrightness();
_vm->_system->updateScreen();
_vm->_system->delayMillis(_vm->_delay);
}
_guiBrightness = minBrightness;
_viewportBrightness = minBrightness;
paletteBrightness();
_vm->_system->updateScreen();
}
void Screen::paletteFadeIn(int maxViewportBrightness) {
while (_guiBrightness < 245) {
if (_viewportBrightness < maxViewportBrightness)
_viewportBrightness += 10;
_guiBrightness += 10;
paletteBrightness();
_vm->_system->updateScreen();
_vm->_system->delayMillis(_vm->_delay);
}
_guiBrightness = 255;
_viewportBrightness = maxViewportBrightness;
paletteBrightness();
_vm->_system->updateScreen();
}
void Screen::setColor63(byte value) {
byte color[3] = {value, value, value};
_vm->_system->getPaletteManager()->setPalette(color, 63, 1);
}
void Screen::changeCursor(ResourceManager::CursorId id) {
CursorMan.replaceCursor(_resMan->getCursor(id),
16, 16, 0, 0, kColorCursorTransparent);
CursorMan.replaceCursorPalette(initVGAPalette, 0, 16);
CursorMan.showMouse(true);
}
}