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items
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PEGASUS: Fix stupid bugs in the item code
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2011-09-08 13:11:38 -04:00 |
neighborhood
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PEGASUS: Add and hookup the InputHandler class
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2011-09-08 23:04:28 -04:00 |
console.cpp
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console.h
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constants.h
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PEGASUS: Stub off loading/saving games
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2011-09-16 09:20:41 -04:00 |
credits.cpp
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PEGASUS: Fix bug in the credits
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2011-09-04 21:49:42 -04:00 |
cursor.cpp
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PEGASUS: Create separate Cursor class for cursors
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2011-09-08 20:38:12 -04:00 |
cursor.h
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PEGASUS: Create separate Cursor class for cursors
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2011-09-08 20:38:12 -04:00 |
detection.cpp
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PEGASUS: Stub off loading/saving games
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2011-09-16 09:20:41 -04:00 |
elements.cpp
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PEGASUS: Implement very basic screen updating (new API)
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2011-09-15 20:50:21 -04:00 |
elements.h
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PEGASUS: Stub off the base timebase code
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2011-09-15 20:39:37 -04:00 |
fader.cpp
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PEGASUS: Implement fader support
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2011-09-16 19:06:22 -04:00 |
fader.h
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PEGASUS: Implement fader support
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2011-09-16 19:06:22 -04:00 |
gamestate.cpp
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PEGASUS: Fix saving/loading the game state
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2011-09-16 09:17:00 -04:00 |
gamestate.h
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PEGASUS: Fix saving/loading the game state
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2011-09-16 09:17:00 -04:00 |
graphics.cpp
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PEGASUS: Implement very basic screen updating (new API)
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2011-09-15 20:50:21 -04:00 |
graphics.h
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PEGASUS: Implement very basic screen updating (new API)
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2011-09-15 20:50:21 -04:00 |
hotspot.cpp
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PEGASUS: Properly handle regions in hotspots
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2011-09-06 16:06:53 -04:00 |
hotspot.h
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PEGASUS: Properly handle regions in hotspots
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2011-09-06 16:06:53 -04:00 |
input.cpp
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PEGASUS: Add and hookup the InputHandler class
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2011-09-08 23:04:28 -04:00 |
input.h
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PEGASUS: Add and hookup the InputHandler class
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2011-09-08 23:04:28 -04:00 |
menu.cpp
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PEGASUS: Restructure remaining (already converted) Game Shell classes
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2011-09-02 01:06:17 -04:00 |
module.mk
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PEGASUS: Add transition classes
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2011-09-17 12:04:21 -04:00 |
notification.cpp
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PEGASUS: Restructure remaining MMShell code into the base code
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2011-09-05 16:46:39 -04:00 |
notification.h
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PEGASUS: Restructure remaining MMShell code into the base code
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2011-09-05 16:46:39 -04:00 |
overview.cpp
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PEGASUS: Create separate Cursor class for cursors
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2011-09-08 20:38:12 -04:00 |
pegasus.cpp
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PEGASUS: Stub off loading/saving games
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2011-09-16 09:20:41 -04:00 |
pegasus.h
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PEGASUS: Stub off loading/saving games
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2011-09-16 09:20:41 -04:00 |
scoring.h
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PEGASUS: Begin restructuring the game state classes
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2011-09-02 00:27:13 -04:00 |
sound.cpp
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PEGASUS: Implement fader support
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2011-09-16 19:06:22 -04:00 |
sound.h
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PEGASUS: Implement fader support
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2011-09-16 19:06:22 -04:00 |
timers.cpp
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PEGASUS: Add the fuse classes
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2011-09-17 12:24:51 -04:00 |
timers.h
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PEGASUS: Add the fuse classes
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2011-09-17 12:24:51 -04:00 |
transition.cpp
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PEGASUS: Add transition classes
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2011-09-17 12:04:21 -04:00 |
transition.h
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PEGASUS: Add transition classes
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2011-09-17 12:04:21 -04:00 |
types.h
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PEGASUS: Begin restructuring the game state classes
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2011-09-02 00:27:13 -04:00 |
util.cpp
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PEGASUS: Restructure remaining MMShell code into the base code
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2011-09-05 16:46:39 -04:00 |
util.h
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PEGASUS: Add transition classes
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2011-09-17 12:04:21 -04:00 |
video.cpp
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video.h
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