scummvm/engines/pegasus
2011-09-17 12:24:51 -04:00
..
items PEGASUS: Fix stupid bugs in the item code 2011-09-08 13:11:38 -04:00
neighborhood PEGASUS: Add and hookup the InputHandler class 2011-09-08 23:04:28 -04:00
console.cpp
console.h
constants.h PEGASUS: Stub off loading/saving games 2011-09-16 09:20:41 -04:00
credits.cpp PEGASUS: Fix bug in the credits 2011-09-04 21:49:42 -04:00
cursor.cpp PEGASUS: Create separate Cursor class for cursors 2011-09-08 20:38:12 -04:00
cursor.h PEGASUS: Create separate Cursor class for cursors 2011-09-08 20:38:12 -04:00
detection.cpp PEGASUS: Stub off loading/saving games 2011-09-16 09:20:41 -04:00
elements.cpp PEGASUS: Implement very basic screen updating (new API) 2011-09-15 20:50:21 -04:00
elements.h PEGASUS: Stub off the base timebase code 2011-09-15 20:39:37 -04:00
fader.cpp PEGASUS: Implement fader support 2011-09-16 19:06:22 -04:00
fader.h PEGASUS: Implement fader support 2011-09-16 19:06:22 -04:00
gamestate.cpp PEGASUS: Fix saving/loading the game state 2011-09-16 09:17:00 -04:00
gamestate.h PEGASUS: Fix saving/loading the game state 2011-09-16 09:17:00 -04:00
graphics.cpp PEGASUS: Implement very basic screen updating (new API) 2011-09-15 20:50:21 -04:00
graphics.h PEGASUS: Implement very basic screen updating (new API) 2011-09-15 20:50:21 -04:00
hotspot.cpp PEGASUS: Properly handle regions in hotspots 2011-09-06 16:06:53 -04:00
hotspot.h PEGASUS: Properly handle regions in hotspots 2011-09-06 16:06:53 -04:00
input.cpp PEGASUS: Add and hookup the InputHandler class 2011-09-08 23:04:28 -04:00
input.h PEGASUS: Add and hookup the InputHandler class 2011-09-08 23:04:28 -04:00
menu.cpp PEGASUS: Restructure remaining (already converted) Game Shell classes 2011-09-02 01:06:17 -04:00
module.mk PEGASUS: Add transition classes 2011-09-17 12:04:21 -04:00
notification.cpp PEGASUS: Restructure remaining MMShell code into the base code 2011-09-05 16:46:39 -04:00
notification.h PEGASUS: Restructure remaining MMShell code into the base code 2011-09-05 16:46:39 -04:00
overview.cpp PEGASUS: Create separate Cursor class for cursors 2011-09-08 20:38:12 -04:00
pegasus.cpp PEGASUS: Stub off loading/saving games 2011-09-16 09:20:41 -04:00
pegasus.h PEGASUS: Stub off loading/saving games 2011-09-16 09:20:41 -04:00
scoring.h PEGASUS: Begin restructuring the game state classes 2011-09-02 00:27:13 -04:00
sound.cpp PEGASUS: Implement fader support 2011-09-16 19:06:22 -04:00
sound.h PEGASUS: Implement fader support 2011-09-16 19:06:22 -04:00
timers.cpp PEGASUS: Add the fuse classes 2011-09-17 12:24:51 -04:00
timers.h PEGASUS: Add the fuse classes 2011-09-17 12:24:51 -04:00
transition.cpp PEGASUS: Add transition classes 2011-09-17 12:04:21 -04:00
transition.h PEGASUS: Add transition classes 2011-09-17 12:04:21 -04:00
types.h PEGASUS: Begin restructuring the game state classes 2011-09-02 00:27:13 -04:00
util.cpp PEGASUS: Restructure remaining MMShell code into the base code 2011-09-05 16:46:39 -04:00
util.h PEGASUS: Add transition classes 2011-09-17 12:04:21 -04:00
video.cpp
video.h