..
script
BLADERUNNER: RESTOREDCONTENT: Fix bugs in Crazylegs arrest
2021-08-23 00:09:51 +03:00
ui
COMMON: Revert Change Rect and Point to have int32 fields
2021-07-06 20:35:42 -07:00
actor_clues.cpp
BLADERUNNER: Special mark for clues shared with Mainframe
2021-05-31 13:24:05 +03:00
actor_clues.h
BLADERUNNER: Special mark for clues shared with Mainframe
2021-05-31 13:24:05 +03:00
actor_combat.cpp
BLADERUNNER: RESTOREDCONTENT: Add more Maggie interactions
2021-07-21 17:12:00 +03:00
actor_combat.h
actor_dialogue_queue.cpp
BLADERUNNER: More precise naming for time delay vars and parameters
2021-06-14 16:27:19 +03:00
actor_dialogue_queue.h
BLADERUNNER: More precise naming for time delay vars and parameters
2021-06-14 16:27:19 +03:00
actor_walk.cpp
actor_walk.h
actor.cpp
BLADERUNNER: Add proper balance to Maggie sounds
2021-07-10 19:15:41 +03:00
actor.h
BLADERUNNER: Add proper balance to Maggie sounds
2021-07-10 19:15:41 +03:00
adpcm_decoder.cpp
BLADERUNNER: Allow audio stream to start at requested second
2021-06-14 16:27:18 +03:00
adpcm_decoder.h
ambient_sounds.cpp
BLADERUNNER: Init ambient sound track fields always
2021-08-02 16:13:01 +03:00
ambient_sounds.h
BLADERUNNER: Restore original UI slider for ambient volume
2021-07-02 17:20:37 +03:00
archive.cpp
archive.h
aud_stream.cpp
BLADERUNNER: Allow audio stream to start at requested second
2021-06-14 16:27:18 +03:00
aud_stream.h
BLADERUNNER: Allow audio stream to start at requested second
2021-06-14 16:27:18 +03:00
audio_cache.cpp
audio_cache.h
audio_mixer.cpp
BLADERUNNER: Remove timerprocs for next track and fadeout
2021-06-12 14:58:07 +03:00
audio_mixer.h
BLADERUNNER: Remove timerprocs for next track and fadeout
2021-06-12 14:58:07 +03:00
audio_player.cpp
BLADERUNNER: Support mixer sound type for ambient sounds
2021-07-02 16:38:49 +03:00
audio_player.h
BLADERUNNER: Support mixer sound type for ambient sounds
2021-07-02 16:38:49 +03:00
audio_speech.cpp
COMMON: Increase Stream pos, seek, size from int32 to int64
2021-07-08 18:24:28 -07:00
audio_speech.h
BLADERUNNER: Support mixer sound type for ambient sounds
2021-07-02 16:38:49 +03:00
bladerunner.cpp
COMMON: Revert Change Rect and Point to have int32 fields
2021-07-06 20:35:42 -07:00
bladerunner.h
JANITORIAL: BLADERUNNER: Fix indendation for switch clause
2021-06-12 14:58:07 +03:00
boundingbox.cpp
BLADERUNNER: Fix bad boundbox for corpses
2021-04-17 01:45:38 +03:00
boundingbox.h
chapters.cpp
chapters.h
color.cpp
BLADERUNNER: Fix map from 5bit color to 8bit
2021-07-03 19:31:48 +03:00
color.h
BLADERUNNER: Fix map from 5bit color to 8bit
2021-07-03 19:31:48 +03:00
combat.cpp
combat.h
configure.engine
credits.pl
DEVTOOLS: move credits from devtools/credits.pl to engines
2021-08-05 00:01:46 +02:00
crimes_database.cpp
BLADERUNNER: Don't upload intangible clues to Mainframe
2021-05-31 02:03:11 +03:00
crimes_database.h
debugger.cpp
BLADERUNNER: Fix map from 5bit color to 8bit
2021-07-03 19:31:48 +03:00
debugger.h
BLADERUNNER: DEBUGGER: Add music command
2020-11-18 13:48:52 +02:00
decompress_lcw.cpp
decompress_lcw.h
decompress_lzo.cpp
decompress_lzo.h
detection_tables.h
BLADERUNNER: Added detection stub for Chinese version
2021-04-23 15:56:49 +02:00
detection.cpp
BLADERUNNER: move debug channels to metaEngineDetection
2021-05-22 01:34:57 +02:00
dialogue_menu.cpp
dialogue_menu.h
fog.cpp
fog.h
font.cpp
font.h
framelimiter.cpp
framelimiter.h
game_constants.h
BLADERUNNER: RESTOREDCONTENT: Fix bugs in Crazylegs arrest
2021-08-23 00:09:51 +03:00
game_flags.cpp
game_flags.h
game_info.cpp
BLADERUNNER: Add a few more lines to debug info output
2021-07-27 23:01:02 +03:00
game_info.h
image.cpp
image.h
item_pickup.cpp
item_pickup.h
item.cpp
item.h
items.cpp
BLADERUNNER: Fix rogue hotspot in UG12
2020-12-20 16:07:52 +02:00
items.h
BLADERUNNER: Fix rogue hotspot in UG12
2020-12-20 16:07:52 +02:00
light.cpp
light.h
lights.cpp
lights.h
matrix.cpp
matrix.h
metaengine.cpp
JANITORIAL: Replace spaces in indentation with tabs
2021-04-15 21:20:36 +02:00
module.mk
BLADERUNNER: Fix map from 5bit color to 8bit
2021-07-03 19:31:48 +03:00
mouse.cpp
mouse.h
movement_track.cpp
BLADERUNNER: More precise naming for time delay vars and parameters
2021-06-14 16:27:19 +03:00
movement_track.h
BLADERUNNER: RESTOREDCONTENT: Add more Maggie interactions
2021-07-21 17:12:00 +03:00
music.cpp
BLADERUNNER: Support mixer sound type for ambient sounds
2021-07-02 16:38:49 +03:00
music.h
BLADERUNNER: RESTORED CONTENT: Crazylegs letter to Dektora
2021-06-27 15:00:32 +03:00
obstacles.cpp
JANITORIAL: Replace spaces in indentation with tabs
2021-04-15 21:20:36 +02:00
obstacles.h
outtake.cpp
BLADERUNNER: Support mixer sound type for ambient sounds
2021-07-02 16:38:49 +03:00
outtake.h
overlays.cpp
overlays.h
POTFILES
BLADERUNNER: Disable Siberian Studio Russian fan translations
2020-11-10 02:15:03 +01:00
rect_float.h
regions.cpp
regions.h
savefile.cpp
BLADERUNNER: Save full size thumbnails into saves. This bumps the save version to 4.
2021-04-17 15:04:36 +02:00
savefile.h
COMMON: Increase Stream pos, seek, size from int32 to int64
2021-07-08 18:24:28 -07:00
scene_objects.cpp
BLADERUNNER: Fix bad boundbox for corpses
2021-04-17 01:45:38 +03:00
scene_objects.h
BLADERUNNER: Fix bad boundbox for corpses
2021-04-17 01:45:38 +03:00
scene.cpp
BLADERUNNER: Fix for resuming while a special loop plays
2021-06-16 18:25:25 +03:00
scene.h
screen_effects.cpp
screen_effects.h
set_effects.cpp
set_effects.h
set.cpp
set.h
settings.cpp
BLADERUNNER: More precise naming for time delay vars and parameters
2021-06-14 16:27:19 +03:00
settings.h
shape.cpp
shape.h
slice_animations.cpp
BLADERUNNER: Fix map from 5bit color to 8bit
2021-07-03 19:31:48 +03:00
slice_animations.h
slice_renderer.cpp
BLADERUNNER: Fix map from 5bit color to 8bit
2021-07-03 19:31:48 +03:00
slice_renderer.h
subtitles.cpp
DEVTOOLS: BLADERUNNER: Abort on unsupported optimization of PNG input
2020-12-31 16:17:51 +02:00
subtitles.h
suspects_database.cpp
suspects_database.h
text_resource.cpp
text_resource.h
time.cpp
time.h
vector.h
view.cpp
view.h
vqa_decoder.cpp
BLADERUNNER: Fix for resuming while a special loop plays
2021-06-16 18:25:25 +03:00
vqa_decoder.h
BLADERUNNER: Fix for resuming while a special loop plays
2021-06-16 18:25:25 +03:00
vqa_player.cpp
BLADERUNNER: Support mixer sound type for ambient sounds
2021-07-02 16:38:49 +03:00
vqa_player.h
BLADERUNNER: Support mixer sound type for ambient sounds
2021-07-02 16:38:49 +03:00
waypoints.cpp
waypoints.h
zbuffer.cpp
SYMBIAN: sync with 2.2.0 release.
2020-10-16 17:06:05 +02:00
zbuffer.h