mirror of
https://github.com/libretro/scummvm.git
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130 lines
2.6 KiB
C++
130 lines
2.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef PETKA_BASE_H
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#define PETKA_BASE_H
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#include "common/array.h"
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namespace Petka {
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enum Opcode {
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kZero = 0,
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kUse = 1,
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kSetPos = 2,
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kGoTo = 3,
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kLook = 4,
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kSay = 5,
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kTake = 6,
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kQMUse = 7,
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kVasiliyIvanovich = 8,
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kWalk = 9,
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kTalk = 10,
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kEnd = 11,
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kSetAnimation = 12,
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kForceMove = 13,
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kSet = 14,
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kShow = 15,
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kHide = 16,
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kDialog = 17,
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kZBuffer = 18,
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kTotalInit = 19,
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kAnimate = 20,
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kStatus = 21,
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kAddInv = 22,
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kDelInv = 23,
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kStop = 24,
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kCursor = 25,
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kObjectUse = 26,
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kActive = 27,
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kSaid = 28,
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kSetSeq = 29,
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kEndSeq = 30,
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kCheck = 31,
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kIf = 32,
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kDescription = 33,
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kHalf = 34,
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kWalked = 35,
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kWalkTo = 36,
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kWalkVich = 37,
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kInitBG = 38,
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kUserMsg = 39,
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kSystem = 40,
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kSetZBuffer = 41, // ??? Reserved1
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kContinue = 42,
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kMap = 43,
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kPassive = 44,
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kNoMap = 45,
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kSetInv = 46,
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kBGsFX = 47,
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kMusic = 48,
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kImage = 49,
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kStand = 50,
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kOn = 51,
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kOff = 52,
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kPlay = 53,
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kLeaveBG = 54,
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kShake = 55,
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kSP = 56,
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kRandom = 57,
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kJump = 58,
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kJumpVich = 59,
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kPart = 60,
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kChapter = 61,
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kAvi = 62,
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kToMap = 63 // ??? MessageNumber
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};
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class QMessageObject;
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struct QMessage {
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QMessage() {}
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QMessage(uint16 _objId, uint16 _opcode, uint16 _arg1, int16 _arg2, int16 _arg3, QMessageObject *_sender, int _unk) {
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this->objId = _objId;
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this->opcode = _opcode;
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this->arg1 = _arg1;
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this->arg2 = _arg2;
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this->arg3 = _arg3;
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this->sender = _sender;
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this->unk = _unk;
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}
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uint16 objId;
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uint16 opcode;
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uint16 arg1;
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int16 arg2;
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int16 arg3;
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QMessageObject *sender;
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int32 unk;
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};
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struct QReaction {
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uint16 opcode;
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int8 status;
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int16 senderId;
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Common::Array<QMessage> messages;
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};
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} // End of namespace Petka
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#endif
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