scummvm/engines/sludge
Kai Knoblich 3101573007 SLUDGE: Fix build with Clang >= 11.0.0
Clang 11 and newer check the types of return values more strictly and
generate an error if there is a discrepancy.

However the "bool loadGame()" function, returns the value "NULL", if
loading of a savegame was unsucessful, whereas Clang expects a return
value of type "bool".

Remedy the issue by using "false" as return value instead of "NULL".
2021-09-10 19:38:12 +03:00
..
backdrop.cpp GRAPHICS: Changed surface classes sizes from uint16 to int16 2021-07-04 18:24:27 -07:00
bg_effects.cpp SLUDGE: Fix Signed vs. Unsigned GCC Compiler Warnings 2021-05-17 23:18:50 +01:00
builtin.cpp SLUDGE: Remove superfluous C string conversions 2021-08-10 13:04:09 +03:00
builtin.h SLUDGE: Remove unused files and redundant header 2021-05-07 01:29:52 +02:00
configure.engine
credits.pl CREDITS: Update credits 2021-08-22 22:25:33 +03:00
csludge.h
cursors.cpp SLUDGE: Merge Parallax stuff back into GraphicsManager 2021-05-14 01:01:58 +02:00
cursors.h SLUDGE: Reduce header dependencies 2021-05-07 01:29:53 +02:00
detection_tables.h
detection.cpp ENGINES: introduce ADDectedGameExtraInfo to ADGameDetector, add extra info as parameter for fallback detect. 2021-06-13 14:15:45 +02:00
detection.h
errors.h
event.cpp SLUDGE: Merge Parallax stuff back into GraphicsManager 2021-05-14 01:01:58 +02:00
event.h SLUDGE: Merge Parallax stuff back into GraphicsManager 2021-05-14 01:01:58 +02:00
fileset.cpp SLUDGE: Reduce header dependency 2021-05-08 13:43:29 +02:00
fileset.h SLUDGE: Dump images 2021-05-07 01:29:52 +02:00
floor.cpp SLUDGE: Reduce header dependency 2021-05-08 13:43:29 +02:00
floor.h SLUDGE: Properly dump floor data 2021-05-08 13:43:29 +02:00
fonttext.cpp SLUDGE: Reduce header dependencies 2021-05-07 01:29:53 +02:00
fonttext.h SLUDGE: Remove unused files and redundant header 2021-05-07 01:29:52 +02:00
freeze.cpp SLUDGE: Merge Parallax stuff back into GraphicsManager 2021-05-14 01:01:58 +02:00
freeze.h SLUDGE: Merge Parallax stuff back into GraphicsManager 2021-05-14 01:01:58 +02:00
function.cpp SLUDGE: Reduce header dependencies 2021-05-07 01:29:53 +02:00
function.h SLUDGE: Remove unused files and redundant header 2021-05-07 01:29:52 +02:00
functionlist.h SLUDGE: Improved script decompilation 2021-05-07 01:29:52 +02:00
graphics.cpp SLUDGE: Implement Dissolve transition 2021-05-16 17:09:32 +02:00
graphics.h SLUDGE: Initial code for bg effects 2021-05-17 01:55:21 +02:00
hsi.cpp
hsi.h SLUDGE: Reduced header dependecy. No nested includes 2021-05-07 01:29:53 +02:00
imgloader.cpp COMMON: Increase Stream pos, seek, size from int32 to int64 2021-07-08 18:24:28 -07:00
imgloader.h SLUDGE: Dump images 2021-05-07 01:29:52 +02:00
language.cpp SLUDGE: Remove unused files and redundant header 2021-05-07 01:29:52 +02:00
language.h SLUDGE: Remove unused files and redundant header 2021-05-07 01:29:52 +02:00
main_loop.cpp SLUDGE: Rename loadsave.* -> saveload.* for consistency 2021-05-15 17:17:23 +02:00
main_loop.h
metaengine.cpp SLUDGE: Reduce header dependencies 2021-05-07 01:29:53 +02:00
module.mk SLUDGE: Rename loadsave.* -> saveload.* for consistency 2021-05-15 17:17:23 +02:00
moreio.cpp SLUDGE: Reduce header dependencies 2021-05-07 01:29:53 +02:00
moreio.h
movie.cpp SLUDGE: Reduce header dependencies 2021-05-07 01:29:53 +02:00
movie.h
newfatal.cpp SLUDGE: Reduce header dependencies 2021-05-07 01:29:53 +02:00
newfatal.h SLUDGE: Reduced header dependecy. No nested includes 2021-05-07 01:29:53 +02:00
objtypes.cpp SLUDGE: Reduce header dependencies 2021-05-07 01:29:53 +02:00
objtypes.h
people.cpp SLUDGE: Merge Parallax stuff back into GraphicsManager 2021-05-14 01:01:58 +02:00
people.h SLUDGE: Compilation fix for Visual Studio 2021-05-06 18:14:55 -07:00
region.cpp SLUDGE: Merge Parallax stuff back into GraphicsManager 2021-05-14 01:01:58 +02:00
region.h SLUDGE: Remove another unneeded include 2021-05-08 13:43:29 +02:00
savedata.cpp SLUDGE: Reduce header dependencies 2021-05-07 01:29:53 +02:00
savedata.h
saveload.cpp SLUDGE: Fix build with Clang >= 11.0.0 2021-09-10 19:38:12 +03:00
saveload.h SLUDGE: Rename loadsave.* -> saveload.* for consistency 2021-05-15 17:17:23 +02:00
sludge.cpp ALL: Remove clearAllDebugChannels() from Engine dtors 2021-06-14 12:42:38 -05:00
sludge.h SLUDGE: Reduce header dependency 2021-05-08 13:43:29 +02:00
sludger.cpp SLUDGE: Reduce header dependencies 2021-05-07 01:29:53 +02:00
sludger.h SLUDGE: Reduced header dependecy. No nested includes 2021-05-07 01:29:53 +02:00
sound.cpp SLUDGE: Gracefully continue on MOD music failure. Happens with IT modules now 2021-05-30 11:40:37 +02:00
sound.h SLUDGE: Reduced header dependecy. No nested includes 2021-05-07 01:29:53 +02:00
speech.cpp SLUDGE: Merge Parallax stuff back into GraphicsManager 2021-05-14 01:01:58 +02:00
speech.h
sprbanks.cpp SLUDGE: Reduce header dependencies 2021-05-07 01:29:53 +02:00
sprbanks.h
sprites.cpp SLUDGE: Merge Parallax stuff back into GraphicsManager 2021-05-14 01:01:58 +02:00
sprites.h SLUDGE: Fix transparency handling 2021-05-12 23:19:19 +02:00
statusba.cpp SLUDGE: Reduce header dependencies 2021-05-07 01:29:53 +02:00
statusba.h SLUDGE: Reduced header dependecy. No nested includes 2021-05-07 01:29:53 +02:00
thumbnail.cpp SLUDGE: Reduce header dependencies 2021-05-07 01:29:53 +02:00
timing.cpp SLUDGE: Remove unused files and redundant header 2021-05-07 01:29:52 +02:00
timing.h
transition.cpp SLUDGE: Cleanup and simplify code 2021-05-17 01:55:20 +02:00
variable.cpp SLUDGE: Reduce header dependencies 2021-05-07 01:29:53 +02:00
variable.h SLUDGE: Remove unused files and redundant header 2021-05-07 01:29:52 +02:00
version.h
zbuffer.cpp SLUDGE: Fix zbuffer ordering 2021-05-08 13:43:29 +02:00
zbuffer.h SLUDGE: Reduced header dependecy. No nested includes 2021-05-07 01:29:53 +02:00