scummvm/engines/stark
2021-10-20 07:27:49 +02:00
..
formats ALL: Change listMatchingMembers pattern to a Path 2021-08-09 17:47:30 -04:00
gfx STARK: Cleanup comments 2021-10-20 07:27:49 +02:00
model
movement JANITORIAL: Replace spaces in indentation with tabs 2021-04-15 21:20:36 +02:00
resources STARK: Move lights pre-calculation to top of lights setup 2021-10-19 21:18:33 +02:00
services STARK: Fix bad subtitle for Cortez in theater 2021-10-01 20:55:07 +02:00
shaders STARK: Cleanup light shader code 2021-10-18 22:54:17 +02:00
tools
ui STARK: Detect TLJ Steam version to fix missing bg resource (#3318) 2021-08-29 14:14:29 +03:00
visual GRAPHICS: Changed surface classes sizes from uint16 to int16 2021-07-04 18:24:27 -07:00
configure.engine STARK: Mark as c++11 2021-04-15 02:02:53 +02:00
console.cpp
console.h
credits.pl DEVTOOLS: move credits from devtools/credits.pl to engines 2021-08-05 00:01:46 +02:00
debug.h
detection.cpp STARK: Detect TLJ Steam version to fix missing bg resource (#3318) 2021-08-29 14:14:29 +03:00
detection.h STARK: Detect TLJ Steam version to fix missing bg resource (#3318) 2021-08-29 14:14:29 +03:00
metaengine.cpp JANITORIAL: Remove trailing whitespaces 2021-05-04 11:46:30 +03:00
module.mk STARK: Added initial non-shader OpenGL renderer. Lights needs to be fixed. 2021-04-04 01:00:30 +02:00
POTFILES
resourcereference.cpp
resourcereference.h
savemetadata.cpp STARK: Moved constants to enum from static members, to make OSX compiler happier 2020-10-15 12:14:45 +02:00
savemetadata.h
scene.cpp
scene.h JANITORIAL: Remove trailing whitespaces 2021-05-04 11:46:30 +03:00
stark.cpp COMMON: Fixing misspellings "occured" -> "occurred" 2021-09-25 21:36:42 +03:00
stark.h STARK: Detect TLJ Steam version to fix missing bg resource (#3318) 2021-08-29 14:14:29 +03:00