scummvm/engines/sword2
Eugene Sandulenko 99fd5ff800
SWORD2: Do not treat right/left click as a doubleclick. Fixes bug #11396
Previously, we could right click (which reads the object description), then
left click, and the second click was treated as a double click if the object
happened to be an exit node at the same time. That led to a softlock of the
engine.
2021-08-27 16:38:07 +02:00
..
animation.cpp
animation.h
anims.cpp
configure.engine
console.cpp
console.h
controls.cpp
controls.h
credits.pl DEVTOOLS: move credits from devtools/credits.pl to engines 2021-08-05 00:01:46 +02:00
debug.cpp
debug.h
defs.h
detection_internal.h JANITORIAL: Remove trailing whitespaces 2021-05-04 11:46:30 +03:00
detection.cpp
detection.h
events.cpp
function.cpp
header.cpp
header.h
icons.cpp
interpreter.cpp
interpreter.h
layers.cpp
logic.cpp
logic.h
maketext.cpp
maketext.h
memory.cpp
memory.h
menu.cpp
metaengine.cpp
module.mk
mouse.cpp SWORD2: Do not treat right/left click as a doubleclick. Fixes bug #11396 2021-08-27 16:38:07 +02:00
mouse.h
music.cpp COMMON: Increase Stream pos, seek, size from int32 to int64 2021-07-08 18:24:28 -07:00
object.h
palette.cpp
POTFILES
protocol.cpp
render.cpp JANITORIAL: Update more old bug tracker numbers 2021-06-09 14:28:52 -06:00
resman.cpp
resman.h
router.cpp
router.h
saveload.cpp
saveload.h
screen.cpp
screen.h
scroll.cpp
sound.cpp
sound.h
speech.cpp
sprite.cpp
startup.cpp
sword2.cpp
sword2.h
sync.cpp
walker.cpp