scummvm/engines/sludge/builtin.h
2021-12-26 18:48:43 +01:00

47 lines
1.3 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef SLUDGE_BUILTIN_H
#define SLUDGE_BUILTIN_H
#include "common/str.h"
namespace Sludge {
struct LoadedFunction;
enum BuiltReturn {
BR_KEEP_AND_PAUSE,
BR_ERROR,
BR_CONTINUE,
BR_PAUSE,
BR_CALLAFUNC,
BR_ALREADY_GONE
};
bool failSecurityCheck(const Common::String &fn);
BuiltReturn callBuiltIn(int whichFunc, int numParams, LoadedFunction *fun);
const char *getBuiltInName(int num);
} // End of namespace Sludge
#endif